Robo Dusty: so idea Robo Dusty: A game where the only defined controls are that you use the mouse to move around the menus Renya!: k Robo Dusty: 2 controls can be bound to each button Robo Dusty: they execute in the order they are put in Robo Dusty: so if you did "jump/walk left" Robo Dusty: you would jump and then walk left. Robo Dusty: Not that big of a deal for that combo Robo Dusty: but here's the second part Robo Dusty: players can also choose 5 abilities Robo Dusty: and 3 or so loadout of the 5 abilities Renya!: oic Robo Dusty: changing between loadouts is also possible Robo Dusty: so for example in loadout one, I have fireball, in loadout two, I have melee Renya!: oic Robo Dusty: if my left mouse command goes "attack/switch to loadout 1" Robo Dusty: I'll attack, then switch to fireball Robo Dusty: but if it's reversed Robo Dusty: so Robo Dusty: "switch to loadout 1/attack" Robo Dusty: all of those attacks will be fireballs Renya!: so basically you can make combos? Robo Dusty: yes Robo Dusty: and the mouse has a few different ways to control the player Robo Dusty: the mouse being above, to the left, to the right, or below, are all commands Robo Dusty: as well as the mouse buttons Robo Dusty: there'd also be a definable 'null' area for the mouse around the player Robo Dusty: so if you put the mouse there, they wouldn't do anything Robo Dusty: or they'd do whatever you told them to do Robo Dusty: but that allows for complete mouse control Robo Dusty: or you could say fuck it I want to play like cavestory Robo Dusty: and you could do that Renya!: oic Robo Dusty: because whether you use the mouse or not, all aiming is restricted to 4 directions Robo Dusty: here's a neat thing though, you can also say 'switch to loadout x/aim up" Robo Dusty: meaning when you aim up you use a specific weapon Robo Dusty: this game would either be complete chaos Robo Dusty: or pure gold