Hunk_Clear: reset the hunk ok Loaded 3 language(s) 8W,on GUID public-key znaleziony. 8W,on RSA public-key znaleziony. ------------------------------- ----- R_Init ----- SDL_Init( SDL_INIT_VIDEO )... SDL using driver "windib" Initializing OpenGL display Estimated display aspect: 1.250 ...setting mode 6: 1024 768 Using 8/8/8 Color bits, 24 depth, 0 stencil display. Using GLEW 1.6.0 Available modes: '720x576 1280x1024 1800x1440 1360x1024 320x240 400x300 512x384 640x480 800x600 1024x768 1152x864 1280x960 1600x1200 1792x1344 1856x1392 1920x1440 2048x1536 720x480 320x200 640x400 1920x1200 1280x768 848x480 1360x768 1280x720 1920x1080' GL_RENDERER: RADEON 9200 Series DDR x86/SSE2 Detected graphics driver class 'integrated' Detected graphics hardware class 'ATI Radeon' Initializing OpenGL extensions ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_env_add ...using GL_ARB_multitexture GL_VENDOR: ATI Technologies Inc. GL_RENDERER: RADEON 9200 Series DDR x86/SSE2 GL_VERSION: 1.3.1072 WinXP Release GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control GL_MAX_TEXTURE_SIZE: 2048 GL_MAX_ACTIVE_TEXTURES_ARB: 6 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits) MODE: 6, 1024 x 768 windowed hz:N/A GAMMA: hardware w/ 0 overbright bits CPU: rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: enabled anisotropy: 1.0 NV distance fog: disabled Initializing Shaders ----- finished R_Init ----- 8W,wam modułu dźwiękowego openal loading OpenAL32 Can't load OpenAL32 not initializing. ------------------------------------ SDL_Init( SDL_INIT_AUDIO )… OK SDL audio driver is "dsound". SDL_AudioSpec: Format: AUDIO_S16LSB Freq: 22050 Samples: 512 Channels: 2 Starting SDL audio callback… SDL audio initialized. 8W,- Informacje o Dźwięku ----- 8W,em dźwięku jest wyciszony ---------------------- ------------------------------------ 8W,dżer pamięci dźwięku rozpoczęty Loaded 46 of 46 emoticons (MAX_EMOTICONS is 64) RE_Shutdown( 1 ) Shutting down OpenGL subsystem ------------------------------- ----- R_Init ----- SDL_Init( SDL_INIT_VIDEO )... SDL using driver "windib" Initializing OpenGL display Estimated display aspect: 1.250 ...setting mode -1: 1024 768 Using 8/8/8 Color bits, 24 depth, 0 stencil display. Using GLEW 1.6.0 Available modes: '720x576 1280x1024 1800x1440 1360x1024 320x240 400x300 512x384 640x480 800x600 1024x768 1152x864 1280x960 1600x1200 1792x1344 1856x1392 1920x1440 2048x1536 720x480 320x200 640x400 1920x1200 1280x768 848x480 1360x768 1280x720 1920x1080' GL_RENDERER: RADEON 9200 Series DDR x86/SSE2 Detected graphics driver class 'integrated' Detected graphics hardware class 'ATI Radeon' Initializing OpenGL extensions ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_env_add ...using GL_ARB_multitexture GL_VENDOR: ATI Technologies Inc. GL_RENDERER: RADEON 9200 Series DDR x86/SSE2 GL_VERSION: 1.3.1072 WinXP Release GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control GL_MAX_TEXTURE_SIZE: 2048 GL_MAX_ACTIVE_TEXTURES_ARB: 6 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits) MODE: -1, 1024 x 768 windowed hz:N/A GAMMA: hardware w/ 0 overbright bits CPU: rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: enabled anisotropy: 1.0 NV distance fog: disabled Initializing Shaders ----- finished R_Init ----- Loaded 46 of 46 emoticons (MAX_EMOTICONS is 64) CL_ServersResponsePacket xo3analizowanych serwerów: 2 (ze wszystkich 2) x2stalono jako 66.36.231.134:27960 ----- FS_Startup ----- x2ent search path: x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list x2on the pure list C:\Documents and Settings\Adm\Dane aplikacji\Daemon/main x2not on the pure list E:\Gry\Unvanquished/main ---------------------- x2iles in pk3 files @X,zebne pliki: main/navmesh-default-0.2.pk3 @X,zebne pliki: @main/navmesh-default-0.2.pk3@main/navmesh-default-0.2.pk3 @X,zebne pliki: @main/navmesh-default-0.2.pk3@main/navmesh-default-0.2.pk3 (^,nt download subsystem initialized ]\condump xo3cie: condump ]\condump console.txt