Spiral Dynamics summaries

Second Tier - Transpersonal - Being Second Tier "Being" values
Turquoise - Holistic Self - no specific age

Collective Individualism - starting 30 years ago
Experience the wholeness of existence through mind and spirit
Quest: peace in an incomprehensible world
Method: deeper receptivity of multidimensional trans-rational perceptions...
Pitfalls: pathologies of the soul...
Turquoise - Holistic - starting 30 years ago

Basic theme: Experience the wholeness of existence through mind and spirit
The world is a single, dynamic organism with its own collective mind
Self is both distinct and a blended part of a larger, compassionate whole
Everything connects to everything else in ecological alignments
Energy and information permeate the Earth's total environment
Holistic, intuitive thinking and cooperative actions are to be expected
Yellow - Integral Self - no specific age

Worldcentric - starting 50 years ago
Live fully and responsibly as what you are and learn to become
Quest: integral synthesis
Method: awaken maximum number of streams of evolution, integrate diversity with discernment...
Pitfalls: aborted self-actualization, existential angst, bad faith, etc
Yellow - Integrative - starting 50 years ago

Basic Theme: Live fully and responsibly as what you are and learn to become
Life is a kaleidoscope of natural heirarchies, systems, and forms
The magnificence of existence is valued over material possessions
Flexibility, spontaneity, and functionality have the highest priority
Differences can be integrated into interdependent, natural flows
Understands that chaos and change are natural
/ / / / / / / radical phase shift \ \ \ \ \ \ \
What I am proposing is that the psychology of the mature human being is an unfolding, emergent, oscillating, spiraling process, marked by progressive subordination of older, lower-order behavior systems to newer, higher-order systems
Don Beck
First Tier - Personal - Subsistence First Tier "Subsistence" values
Green - Sensitive Self - age 15–21 years

Social Democracies, informational - starting 150 years ago
Seek peace within the inner self and explore, the caring dimensions of community
Quest: affectionate relations
Method: appreciate diverse views, listen well, go for consensus, emphasize group needs...
Pitfalls: inauthenticity, deadening, excessive relativism, lack of discernment, interminable attempts at consensus...
Green - Communitarian/Egalitarian - starting 150 years ago

Basic theme - Seek peace within the inner self and explore, with others, the caring dimensions of community
The human spirit must be freed from greed, dogma, and divisiveness
Feelings, sensitivity, and caring supersede cold rationality
Spreads the Earth's resources and opportunities equally among all
Reaches decisions through reconciliation and consensus processes
Refreshes spirituality, brings harmony, and enriches human development
Orange - Achiever Self - age 9–14 years

Capitalistic Democracies - starting 300 years ago
Act in your own self-interest by playing the game to win
Quest: material pleasure
Method: learn to excel, set goals, achieve, measure success...
Pitfalls: identity crisis, role confusions, consumerism, ecological crisis, workaholism, goal-fixation, over-attachment to successful methods...
Orange - Achievist/Stategic - starting 300 years ago

Basic theme: Act in your own self-interest by playing the game to win
Change and advancement are inherent within the scheme of things
Progresses by learning nature's secrets and seeking out best solutions
Manipulates Earth's resources to create and spread the abundant good life
Optimistic, risk-taking, and self-reliant people deserve success
Societies prosper through strategy, technology, and competitiveness
Blue - Rule/Role Self - age 7–8 years. Later Mythic

Nation States, Authoritarian - starting 5,000 years ago
Life has meaning, direction, and purpose with predetermined outcomes
Quest: ultimate peace
Method: follow the given rules, don't exceed your role...
Pitfalls: archetypal role identification, script pathology, fundamentalism, fascism, etc.
Blue - Purposeful/Authoritarian - starting 5,000 years ago

Life has meaning, direction, and purpose with predetermined outcomes
One sacrifices self to the transcendent Cause, Truth, or righteous Pathway
The Order enforces a code of conduct beased on eternal, absolute principles
Righteous living produces stability now and guarantees future reward
Impulsivity is controlled through guilt; everybody has their proper place
Laws, regulations, and discipline build character and moral fiber
Red - Impulsive Self - age 3–6 years. Early Mythic

Feudal & Exploitive Empire - starting 10,000 years ago
Be what you are and do what you want, regardless
Quest: heroic status, power, glory
Method: align with power, take what you need...
Pitfalls: anxiety, depression, phobias, excessive guilt, cannot build stable nations
Red - Impulsive /Egocentric - starting 10,000 years ago

Basic theme: Be what you are and do what you want, regardless
The world is a jungle full of threats and predators
Breaks free from any domination or constraint to please self as self desires
Stands tall, expects attention, demands respect, and calls the shots
Enjoys self to the fullest right now without guilt or remorse
Conquers, out-foxes, and dominates other aggresive characters
Purple - Magic/Animistic Self - age 1–3 years.

Tribal Order - starting 50,000 years ago
Keep the spirits happy and the tribe's nest warm and safe
Quest: safe mode of living
Method: Petition to Gods or Powers with ritual...
Pitfalls: borderline, narcissism, omnipotent fantasy, animistic hallucinations, tribal conflicts
Purple - Magical/Animistic - starting 50,000 years ago

Basic theme: Keep the spirits happy and the tribe's nest warm and safe
Obeys the desires of the spirit being and mystical signs
Shows allegiance to chief, elders, ancestors, and the clan
Individual subsumed in group
Preserves sacred objects, places, events, and memories
Observes rites of passage, seasonal cycles, and tribal customs
Beige - Instinctive Self - age 0–18 months

Survival Bands - starting 100,000 years ago
Do what you must to stay alive
Quest: food, water, warmth, shelter
Methods: scavenge whatever you need...
Pitfalls: primitive developmental psycho-pathologies, autism
Beige - Instinctive/Survivalistic - starting 100,000 years ago

Basic theme: Do what you must just to stay alive
Uses instincts and habits just to survive
Distinct self is barely awakened or sustained
Food, water, warmth, sex, and safety have priority
Forms into survival bands to perpetuate life
Live "off the land" much as other animals

Sources:
Integral Spiral of Developmental Levels
The Never-Ending Upward Quest

Integral Info