A pack of 50+ new weapons (not replacements!) with Morrowind-themed designs.
Since the destruction of Vvardenfell, many inhabitants of Morrowind have emigrated to Skyrim. With them came unusual weapons and smithing knowledge passed down from the third era.
Types of new weapons:
- One-handed swords
- Battle Staves
- 30+ new meshes
- 50+ new weapons in total
Finding the weapons:
Many of the weapons can be crafted at a forge, but not all of them. Eastern dwemer and the unique weapons can't be crafted. The reasons for this are because the lore and for balance. You can find most weapons at vendors and on enemies, except for the 3 unique weapons which haven't been implemented yet. The weapons have been added to several leveled lists, but they are more rare than the default weapons. They should all be able to be improved.
You can also add them to your character with the console command "player.additem".
Here is a list of the weapons and their formids:
You must also add the mod index before the form ID. Since the mod index can be different for everyone, you can check it by typing "help 4" into the console. For example, typing help nodachi 4 would show the formids of every weapon with nodachi in the name, with the mod index in front.
You can also find the mod index by checking the load order in Nexus Mod Manager:
The mod index is "0B" in this example, so for example: if you wanted to add a Daedric Nodachi, you would type "player.additem 0B0747A1 1".
- If the weapons are invisible for you, I'm 99% sure you didn't install the mod correctly.
- Silver weapons don't have the "bonus damage to undead" effect yet.
- Silver weapons appear in the "steel" crafting category. I would add them to "misc", but that disables the smithing improvement perk. I haven't learned how to add new categories yet.
- Wooden weapons appear in the "iron" crafting category.
If you have another mod installed which modifies leveled lists, the leveled items from one of these may not appear in-game, but you should still be able to use the mods together. There's also the "no leveled lists" ESP in the optionals folder, which is more compatible.