Common States:

Character Token

Physical

  • NameElizabeth Penelope Smith‐Taurë’amar, a.k.a. “The Succubus
  • RaceHuman Anti‐Succubus
  • Age​17
  • Sex​Female
  • Height (Human)[5,8]
  • Height (Anti‐Succubus)[6,0]
  • Weight (Human)130
  • Weight (Anti‐Succubus)101.5
  • Hair​Medium/Light Brown, waist length cropped close
  • Eyes​Brown
  • HandedSinister *ahem* Left Handed
Character Token

Abstract

Ability Scores

Ability Score Modifier Notes
Str 8, 2
Dex 12, 6
Con 10, 10
Int 14, 8, 2
Wis 13, 4
Cha 15, 2, 16, 3, 2

Miscellaneous

Name Value Breakdown
HP / Rolls: [8,4,9,5,7,2,8,10,10,4,3,3], [8,10,10,10,10,10,10,10,10,8,8,8] × (Min 1 HP per HD) [0,0,0,0,0,0,0,0,0,0,0,0]
Temp HP Modified Values:
Damage (+ / )
NLD
AC , , ,
Touch , ,
Flat‑Footed , ,
Spell Resistance
Energy Resistance Cold, Fire (Racial Azata)
Acid, Cold (Racial Succubus)
Energy Immunity Electricity, Petrification, Poison (Racial Azata, Poison copied from Lillend)
Electricity, Fire, Poison (Racial Succubus)
Damage Reduction /Cold Iron or Good Evil (Racial Succubus Azata)
Caster Level (Bard)
Concentration (Bard) , ()
Caster Level (Anti‐Succubus)
Concentration (Anti‐Succubus) , ()
Initiative
BAB ,
CMB , ,
CMD , , , ,
FF CMD , , ,
Fort Save , ,
Ref Save , ,
Will Save , ,
Show Spell Details

Succubus Spell‐like Abilities

, ,

Constant

At Will

3/day each

  • Divine Transfer Fort neg (h), SR (h), Touch Note: transfers damage directly to HP, ignores her THP

1/day each (Checked means used)

  • Break Enchantment Will neg or Will Half (st), SR (h) or SR (st), Touch (Cannot use on self)
  • Dominate Person Will neg., SR, Close
  • Summon Level 3, 1 Babau, 50% (Removed in favor of Legato Piece)

1/week each (Checked means used)

  • Nap Stack Will neg (h), SR (h) or SR (st), 30′ Sphere

Spells

, ,

Level 0: At Will ()
(, , , )

Level 1: of (. )
(, , , )

Level 2: of (. )
(, , , )

  • Hold Person V S F (piece of iron), Will neg. (st), SR, Medium (Lvl. 4)
  • Dust of Twilight V S M (coal dust), Fort neg (fatigue only), SR, Medium (Lvl. 4)

Attacks

, , , , , ,

Attacks Roll Damage Notes Breakdown Size (Damage)
+1/+1 Ironwood Quarterstaff (Cast Day 173 at CL 14)
()

Melee
1d6 Bludgeoning
Simple Double Weapon
Attack Roll: , , ,
Damage: ,

Match size
Dagger (Melee)
Melee
1d4 Piercing or slashing
Simple Light Melee Weapon
Attack Roll: , ,
Damage:

Match size
Dagger (Ranged)
Ranged
1d4 Piercing or slashing. 10.
Simple Light Thrown Weapon
Attack Roll: , , ,
Damage:

Match size
Unarmed Strike
Melee
1d3 Bludgeoning. Nonlethal Damage
Unarmed Attack
Attack Roll: , ,
Damage:

Match size
Touch Attack
Melee
Touch Attack Attack Roll: , , N/A
Ranged Touch Attack
Ranged
Ranged Touch Attack Attack Roll: , , N/A
Cure Light Wounds
Melee
1d8 Healing Attack Roll: , ,
Healing:
N/A

Full Attack: 2 Claws, or Manufactured Weapons

Space/Reach:

Skills

Skill Name Modifier Breakdown
Acrobatics , ,
Acrobatics (Jumping) , , ,
Alter Belief ,
Appraise ,
Bluff , , , ()
Climb , ,
Craft (Any) , ,
Diplomacy (Gather Information) , , , ()
Disable Device , , ,
Disguise , ,
Escape Artist , ,
Fly () , , , ,
Handle Animal , . +2 DC if animal is wounded
Heal ,
Heal (Healer’s Kit) , , 2
Intimidate , . +4 if larger than opponent, −4 if smaller.
Knowledge (History) , , . Topics: wars, colonies, migrations, founding of cities.
Knowledge (Local) , , . Topics: legends, personalities, inhabitants, laws, customs, traditions, humanoids.
Knowledge (Nature) , . Topics: animals, fey, giants, monstrous humanoids, plants, seasons and cycles, weather, vermin
Knowledge (Nobility) , , . Topics: lineages, heraldry, personalities, royalty.
Knowledge (Other) ,
Linguistics ,
Perception , ,
Perform (Sing) , ()
Perform (String) ,
Perform (Other) ,
Profession (Any) ,
Ride , , . Note that there is a −5 penalty for riding bareback.
Sense Motive ,
Sleight of Hand , ,
Spellcraft ,
Stealth , , ,
Survival , ,
Swim , ,
Use Magic Device ,

Skills By Level (Original skill points, Headband skill points)

  1. Bard: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 13. Racial Human Bonus Skills Points: 1. Favored Class: 1
  2. Anti‐Succubus: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 13
  3. Anti‐Succubus: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 13
  4. Anti‐Succubus: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 13
  5. Anti‐Succubus: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 13
  6. Anti‐Succubus: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 13
  7. Anti‐Succubus: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 13
  8. Anti‐Succubus: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 13
  9. Anti‐Succubus: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 13
  10. Bard: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 13. Racial Human Bonus Skills Points: 1. Favored Class: 1
  11. Bard: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 13. Racial Human Bonus Skills Points: 1. Favored Class: 1
  12. Bard: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 13. Racial Human Bonus Skills Points: 1. Favored Class: 1

What Grants Class Skills?

Feats

Proficiencies

Other

Encumbrance

  • Light:
load
  • Medium:
< load Cannot fly
  • Heavy:
< load Cannot fly
  • Overloaded:
< load Cannot fly
  • Drag:
load Cannot fly
Category Armor Check Penalty Maximum Dexterity Bonus Maximum Speed
Encumbrance by weight Land: / Fly:
Encumbrance by armor Land: / Fly:
Encumbrance by shield Land: N/A / Fly: N/A
Worst: Land: / Fly:

Magic Item Slots:

Magical Auras (Detect Magic):

Alignment Auras (Detect Chaos/Evil/Good/Law):

  • Chaos
    • Alignment —
  • Evil
  • Good
    • Alignment —
  • Law
    • Alignment — None

Equipment

Equipment Quantity Cost Weight
Dagger 1 2GP 1
Masterwork Lyre (her mother’s) 1 100GP 3
Mindvault 1 8000GP 0
Healer’s Kit () 1 50 GP 1
Headband of Mental Prowess (+2 Int and Cha, USE_MAGIC_DEVICE, Aboleth) (Started as Werziel’s Headband of Alluring Charisma, and later enchanted with Int by Ciaran) 1 10000 GP 1
Ring of Sustenance 1 2500GP 0
Quarterstaff 1 0GP 4
Traveler’s Outfit 1 0 GP (1 GP) 0 5
(Generic Additional Weight) 0 GP
Total
Total Weight (Character + Gear, Human Form) Human Form
Succubus Form
• Expected Wealth at Level:
• Expected Wealth at Next Level:
• Expected Wealth At Current XP:
• Average Gold Per XP This Level:
• Gold Per XP Needed: