Common States:

Character Token

Physical

  • NameKurra
  • RaceCatfolk (See also Catfolk)
  • Age​17
  • Sex​Male
  • Height[4,11]
  • Weight85
  • Hair/FurLight Tan Black
  • Eyes​Green
  • Handed​Left Handed
Character Token

Abstract

Ability Scores

Ability Score Modifier Notes
Str 12
Dex 13, 4, 1
Con 13
Int 15, 1
Wis 13, 2
Cha 12, 2

Note: +2 trait bonus on Fortitude saves against poison and drugs, and a +4 trait bonus on Fortitude saves to avoid the effects of alcohol. (Iron Liver)

Note: +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage from exhaustion; Constitution checks made to continue running; Constitution checks made to avoid nonlethal damage from a forced march; Constitution checks made to hold your breath; Constitution checks made to avoid nonlethal damage from starvation or thirst; Fortitude saves made to avoid nonlethal damage from hot or cold environments; and Fortitude saves made to resist damage from suffocation. (Endurance)

Miscellaneous

Name Value Breakdown
HP / Rolls: [10,10,7,6,9,3,2,4,9], [10,10,10,10,10,10,10,10,10] × (Min 1 HP per HD) [0,0,0,0,0,0,0,0,0]
Temp HP Modified Values:
Damage (+ / )
NLD
AC , , ,
Touch , ,
Flat‑Footed , ,
Caster Level ,
Concentration ,
Initiative
()
BAB
CMB
()
, ,
CMD , , , ,
FF CMD , , ,
Fort Save ,
Ref Save , . Evasion
Will Save ,

SpellsShow Spell Details

, ,

Level 1: of ()
(, , )

All Level 1 Spells

Level 2: of ()
(, , )

All Level 2 Spells

He meditates for his spells at dawn.

Armor

Armor Armor/ Shield Bonus Max Dex Bonus Armor Check Penalty Arcane Spell Failure Reduces Speed Time
+1 Darkleaf Cloth Studded Leather Armor (Light Armor) 3 5 -1 15% 5% 0 Don: 1 Minute
Hastily Don: 5 Rounds
Remove: 1 Minute

Attacks

, , , , , , , Favored Enemy: ,

Attacks Roll Damage Notes Breakdown Size (Damage)
Dagger (Melee)
()

Melee
1d4 Piercing or slashing
Simple Light Melee Weapon
Attack Roll: , ,
Damage:

Match size
Dagger (Ranged)
()

Ranged
1d4 Piercing or slashing. 10.
Simple Light Thrown Weapon
Attack Roll: , , ,
Damage:

Match size
Quarterstaff
()

Melee
1d6 Bludgeoning
Simple Double Weapon
Attack Roll: , ,
Damage:

Match size
Quarterstaff (Shillelagh)
()

Melee
1d6 Bludgeoning
Simple Double Weapon
Attack Roll: , , ,
Damage: ,

Match size
Sling ()
Ranged
1d4 Bludgeoning. 50.
Simple Ranged Weapon
Attack Roll: , , ,
Damage:

Match size
+1 Spiked Gauntlet
Melee
1d4 Piercing
Light Melee Weapon
Attack Roll: , , ,
Damage: ,

Match size
Starknife (Melee)
()

Melee
1d4 Piercing
Martial Light Melee Weapon
Attack Roll: , ,
Damage:

Match size
Starknife (Ranged)
()

Ranged
1d4 Piercing. 20.
Martial Light Thrown Weapon
Attack Roll: , , ,
Damage:

Match size
+1 Large Starknife (Melee)
()

Melee
1d4 Piercing
Martial Light Melee Weapon
Attack Roll: , , , ,
Damage: ,

Match size
+1 Large Starknife (Ranged)
()

Ranged
1d4 Piercing. 20.
Martial Light Thrown Weapon
Attack Roll: , , , , ,
Damage: ,

Match size
Chakram (Melee)
()

Melee
1d8 Slashing
Martial Light Melee Weapon
Attack Roll: , , ,
Damage:

Match size
Chakram (Ranged)
()

Ranged
1d8 Slashing. 30.
Martial Light Thrown Weapon
Attack Roll: , , ,
Damage:

Match size
Masterwork Darkwood Tonfa
Melee
1d6 Bludgeoning. Blocking
Martial Light Melee Weapon
Attack Roll: , , ,
Damage:

Match size
Force Claws
Melee
1d6 Bludgeoning and Slashing, Force Damage
Natural Attack
Attack Roll: , ,
Damage:

Match size
Unarmed Strike
Melee
1d3 Bludgeoning. Lethal or Nonlethal Damage
Unarmed Attack (Improved Unarmed Strike)
Attack Roll: , ,
Damage:

Match size
Touch Attack
Melee
Touch Attack Attack Roll: , , N/A
Ranged Touch Attack
Ranged
Ranged Touch Attack Attack Roll: , , N/A
Stone Call N/A 2d6 Bludgeoning Damage only first round N/A
Wilderness Soldiers
Melee
1d8
1d4
Tree

Undergrowth
Attack/CMB Roll: ,
Damage: ,
N/A
Cure Light Wounds
Melee
1d8 Healing Attack Roll: , ,
Healing:
N/A

Space/Reach:

Skills

Favored Enemy: , Favored Terrain:

Skill Name Modifier Breakdown
Acrobatics , , ,
Acrobatics (Jumping) , , , ,
Appraise ,
Bluff ,
Climb , ,
Craft (Any) , ,
Diplomacy ,
Disable Device , , ,
Disguise ,
Escape Artist , , ,
Fly N/A Does not have access to wings or flight spells. (, , , )
Handle Animal , , . +2 DC if animal is wounded
Handle Animal (Animal Companion) , , , . +2 DC if animal is wounded
Heal ,
Intimidate , . +4 if larger than opponent, −4 if smaller.
Knowledge (Dungeoneering) , . Topics: aberrations, caverns, oozes, spelunking
Knowledge (Geography) , . Topics: lands, terrain, climate, people
Knowledge (Nature) , , . Topics: animals, fey, giants, monstrous humanoids, plants, seasons and cycles, weather, vermin
Knowledge (Planes) , . Topics: the Inner Planes, the Outer Planes, the Astral Plane, the Ethereal Plane, outsiders, planar magic
Knowledge (Religion) , . Topics: gods and goddesses, mythic history, ecclesiastic tradition, holy symbols, undead
Knowledge (Other) ,
Linguistics ,
Perception , , 2
Perform (Any) ,
Profession (Any) ,
Ride , , . Note that there is a −5 penalty for riding bareback.
Sense Motive ,
Sleight of Hand , ,
Spellcraft ,
Stealth , , , , 2, ,
Survival () , , 2
Swim , ,
Use Magic Device ,
Wild Empathy , ,
Wild Empathy (Animal Companion) , , ,

Skills By Level (Level 8 Int increase)

  1. 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 9. Favored Class: 1
  2. 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 9. Favored Class: 1
  3. 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 9. Favored Class: 1
  4. 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 9. Favored Class: 1
  5. 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 9. Favored Class: 1
  6. 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 9. Favored Class: 1
  7. 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 9. Favored Class: 1
  8. 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 9. Favored Class: 1
  9. 1, 1, 1, 1, 1, 1, 1, 1, 1 — Total: 9. Favored Class: 1

What Grants Class Skills?

Feats

Proficiencies

Traits

Achievements

Other

Encumbrance

  • Light:
load
  • Medium:
< load
  • Heavy:
< load
  • Overloaded:
< load
  • Drag:
load
Category Armor Check Penalty Maximum Dexterity Bonus Maximum Speed
Encumbrance by weight
Encumbrance by armor
Encumbrance by shield N/A
Worst:

Magic Item Slots:

Magical Auras (Detect Magic):

Alignment Auras (Detect Chaos/Evil/Good/Law):

  • Chaos
    • Alignment —
  • Evil
    • Alignment — None
  • Good
    • Alignment — None
  • Law
    • Alignment — None

Equipment

Equipment Quantity Cost Weight
+1 Spiked Gauntlet 2
Spiked Gauntlet 1 (5 GP) (1)
Masterwork (Masterwork Transformation at Shining Grove Village) 1 (300 GP) (0)
+1 Magic Bonus 1 (2000 GP) (0)
Starknife 2 24 GP 3
+1 Starknife (Large) 1
Star Knife (Large) 1 (24 GP) (3*2)
Masterwork Quality 1 (300 GP) (0)
+1 Magic Enhancement Bonus 1 (2000 GP) (0)
Chakram 2 1 GP 1
Masterwork Quality Darkwood Tonfa 2
Tonfa 1 (1 GP) (1)
Masterwork Quality 1 (300 GP) (0)
Darkwood (per pound) 1 (10 GP) (-0.5)
+1 Darkleaf Cloth Studded Leather Armor 1
Studded Leather Armor 1 (25 GP) (20)
Masterwork Quality (Price subsumed in Darkleaf Cloth) 1 (0 GP) (0)
+1 Magic Enhancement Bonus 1 (1000 GP) (0)
Darkleaf Cloth 1 (750 GP) (-10)
Headband of Inspired Wisdom +2 1 4000 GP 1
Ring of Sustenance 2 2500GP 0
Ring of Sacred Mistletoe 1 6000 GP 0
Amulet of Mighty Fists +1 (Corrosive) 1 5000 GP (Weight accounted for on Nassuss’ page)
Amulet of Nature’s Tongue (Animals) (Crafted by Oakflower) 1 4000*.5 GP 1
Wooden Holy Symbol 1 1GP 0
Cloak of Elvenkind 1 2500 GP 1
Daredevil Softpaws of Elvenkind (Partially Crafted) 1
Boots of Elvenkind (Crafted) 1 (2500*.5 GP) (1)
Daredevil Softpaws (just the +attack roll part) 1 (1000 GP) (0)
Monk’s Outfit 1 0 GP (5 GP) 0 2
Handy Haversack 1 0 GP (Price Waived) 5
Main Pouch
Inkpen 1 1 SP 0
Ink (1oz) 1 8 GP 0
Parchment (sheet) 10 2 SP 0
Vial 5 1 GP 0
Soap 1 5 SP 1
Medium Tent 1 15 GP 30
Bedroll 1 1 SP 5
Winter Blanket 1 5 SP 3
Clay Jug 1 3 SP 9
Left Pouch
Dagger 1 2 GP 1
Quarterstaff 1 0 GP 4
Sling 1 0 GP 0
Sling Bullets 1 CP .5
Caltrops 2 1 GP 2
Right Pouch
Torch 1 1 CP 1
Flint & Steel 1 1 GP 0
Hooded Lantern 1 7GP 2
Oil (1 pint) 5 2SP 1
Waterskin 1 1GP 4
Whetstone 1 2 CP 1
(Generic Additional Weight) 0 GP
Total
Total Weight (Character + Gear)
• Expected Wealth at Level:
• Expected Wealth at Next Level:
• Expected Wealth At Current XP:
• Average Gold Per XP This Level:
• Gold Per XP Needed: