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Skyrim/Fallout Object/Terrain LOD Generator 3.0.31.0
Created by Ehamloptiran and Zilav
Updated by Sheson

Log started at 2:36:59
.NET Version: 6.0.36
Game Mode: SSE
Worldspace: VolcanicIsland 
Fix Tangents: False, False, False, False
Generate Tangents: True, True, True, True
Generate Vertex Colors: True, True, True, True
Merge Vertex Colors: True, True, True, True
Merge Meshes: True
Grouping: False
Remove Faces under Terrain: True
Remove Faces under Water: True
Remove Faces Z-Shift: 10
Use HD Flag: True
Ignore Materials: False
Alpha DoubleSided: False
Default Alpha Threshold: 128
Use Source Alpha Threshold: False
Use Backlight Power: False
Use Decal Flag: False
Specific level: No
Specific quad: No
Max Level: 32
Output: F:\Games\Skyrim-Steam-Tools\DynDOLOD\DynDOLOD_Output\meshes\Terrain\VolcanicIsland\Objects\
Using UV Atlas: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_ObjectAtlasMap_VolcanicIsland.txt
Using Flat Textures: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_FlatTextures.txt
Using Alt Textures: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_AltTextures_VolcanicIsland.txt
Done using Alt Textures: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_AltTextures_VolcanicIsland.txt
Generating object LOD meshes for worldspace VolcanicIsland 
Reading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_LODGen_Terrain_VolcanicIsland.bin
Threads: 16
Concs: 4
Finished LOD level 4 coord [0, -8] [23462/14782]
Finished LOD level 4 coord [0, 0] [66012/50356]
Finished LOD level 4 coord [4, -4] [56853/46198]
Finished LOD level 4 coord [-8, -4] [1267/520]
Finished LOD level 4 coord [-4, -4] [102460/70443]
Finished LOD level 4 coord [-4, -8] [9741/6428]
Finished LOD level 4 coord [0, 4] [3392/2939]
Finished LOD level 4 coord [-8, 0] [510/230]
Finished LOD level 4 coord [4, -8] [4577/3248]
Finished LOD level 4 coord [-4, 4] [305/99]
Finished LOD level 4 coord [4, 0] [28739/25891]
Finished LOD level 4 coord [4, -12] [1060/155]
Finished LOD level 4 coord [0, -12] [6212/1873]
Finished LOD level 4 coord [-4, 0] [36458/24866]
Finished LOD level 8 coord [-8, -8] [38560/28048]
Finished LOD level 8 coord [0, 0] [34699/29381]
Finished LOD level 8 coord [-8, 0] [10897/8768]
Finished LOD level 8 coord [0, -16] [3639/1011]
Finished LOD level 4 coord [0, -4] [220647/177177]
Finished LOD level 16 coord [-16, -16] [13565/9902]
Finished LOD level 16 coord [-16, 0] [4115/3237]
Finished LOD level 16 coord [0, 0] [16107/13319]
Finished LOD level 16 coord [0, -16] [49599/38604]
Finished LOD level 8 coord [0, -8] [120557/97220]
LOD level 4 total triangles 561695 reduced to 425205
LOD level 8 total triangles 208352 reduced to 164428
LOD level 16 total triangles 83386 reduced to 65062
,textures\landscape\trees\reachtreebranch01.dds,textures\landscape\trees\reachtreebranch01_n.dds=4: 164 -> 246 | 82, 0
Log ended at 2:37:03 (00:00:04)
Code: 0
