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Skyrim/Fallout Object/Terrain LOD Generator 3.0.31.0
Created by Ehamloptiran and Zilav
Updated by Sheson

Log started at 2:36:35
.NET Version: 6.0.36
Game Mode: SSE
Worldspace: ECSSShiveringIsles 
Fix Tangents: False, False, False, False
Generate Tangents: True, True, True, True
Generate Vertex Colors: True, True, True, True
Merge Vertex Colors: True, True, True, True
Merge Meshes: True
Grouping: False
Remove Faces under Terrain: True
Remove Faces under Water: True
Remove Faces Z-Shift: 10
Use HD Flag: True
Ignore Materials: False
Alpha DoubleSided: False
Default Alpha Threshold: 128
Use Source Alpha Threshold: False
Use Backlight Power: False
Use Decal Flag: False
Specific level: No
Specific quad: No
Max Level: 32
Output: F:\Games\Skyrim-Steam-Tools\DynDOLOD\DynDOLOD_Output\meshes\Terrain\ECSSShiveringIsles\Objects\
Using UV Atlas: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_ObjectAtlasMap_ECSSShiveringIsles.txt
Using Flat Textures: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_FlatTextures.txt
Using Alt Textures: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_AltTextures_ECSSShiveringIsles.txt
Done using Alt Textures: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_AltTextures_ECSSShiveringIsles.txt
Generating object LOD meshes for worldspace ECSSShiveringIsles 
Reading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_LODGen_Terrain_ECSSShiveringIsles.bin
-24,-16 to -4,8
Threads: 16
Concs: 4
Finished LOD level 4 coord [-16, 0] [157626/114186]
Finished LOD level 4 coord [-12, 0] [140676/98011]
Finished LOD level 4 coord [-20, -4] [34066/24544]
Finished LOD level 4 coord [-12, 4] [48730/36849]
Finished LOD level 4 coord [-16, -4] [317101/248584]
Finished LOD level 4 coord [-20, 0] [3038/1245]
Finished LOD level 4 coord [-16, -8] [115509/74996]
Finished LOD level 4 coord [-8, -4] [21268/19422]
Finished LOD level 4 coord [-20, -8] [704/0]
Finished LOD level 4 coord [-8, 0] [1199/760]
Finished LOD level 4 coord [-12, -12] [4960/2821]
Finished LOD level 4 coord [-12, -8] [172961/134502]
Finished LOD level 4 coord [-16, 4] [24359/17298]
Finished LOD level 4 coord [-12, -4] [208988/184755]
Finished LOD level 8 coord [-24, 0] [902/8]
Finished LOD level 8 coord [-8, -8] [8192/7717]
Finished LOD level 8 coord [-8, 0] [599/393]
Finished LOD level 8 coord [-16, -16] [4960/2842]
Finished LOD level 8 coord [-24, -8] [18313/13383]
Finished LOD level 16 coord [-16, 0] [206660/157702]
Finished LOD level 8 coord [-16, 0] [232788/169433]
Finished LOD level 16 coord [-32, 0] [4/4]
Finished LOD level 16 coord [-32, -16] [15066/12189]
Finished LOD level 16 coord [-16, -16] [444520/359758]
Finished LOD level 8 coord [-16, -8] [484560/376772]
LOD level 4 total triangles 1251185 reduced to 957973
LOD level 8 total triangles 750314 reduced to 570548
LOD level 16 total triangles 666250 reduced to 529653
,textures\creationclub\_shared\dungeons\root\clutter\rootsbig.dds,textures\dlc02\architecture\telvannitower\telbigroots01_n.dds: 76958 -> 106735 | 44108, 84649
,textures\ec\expeditions\ss\architecture\walls\siflatstone01.dds,textures\ec\expeditions\ss\architecture\walls\siflatstone01_n.dds: 2784 -> 2771 | 192, 0
,textures\ec\expeditions\ss\architecture\walls\sislate01.dds,textures\ec\expeditions\ss\architecture\walls\sislate01_n.dds: 1152 -> 1518 | 112, 584
,textures\ec\expeditions\ss\architecture\walls\siwall01.dds,textures\ec\expeditions\ss\architecture\walls\siwall01_n.dds: 968 -> 2461 | 48, 800
,textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushroomsi2.dds,textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushroomsi2_n.dds: 456 -> 557 | 106, 0
,textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushroomsi2mania.dds,textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushroomsi2_n.dds: 463 -> 557 | 104, 0
Log ended at 2:37:04 (00:00:28)
Code: 0
