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Skyrim/Fallout Object/Terrain LOD Generator 3.0.31.0
Created by Ehamloptiran and Zilav
Updated by Sheson

Log started at 2:34:28
.NET Version: 6.0.36
Game Mode: SSE
Worldspace: SkuldafnWorld 
Fix Tangents: False, False, False, False
Generate Tangents: True, True, True, True
Generate Vertex Colors: True, True, True, True
Merge Vertex Colors: True, True, True, True
Merge Meshes: True
Grouping: False
Remove Faces under Terrain: True
Remove Faces under Water: True
Remove Faces Z-Shift: 10
Use HD Flag: True
Ignore Materials: False
Alpha DoubleSided: False
Default Alpha Threshold: 128
Use Source Alpha Threshold: False
Use Backlight Power: False
Use Decal Flag: False
Specific level: No
Specific quad: No
Max Level: 32
Output: F:\Games\Skyrim-Steam-Tools\DynDOLOD\DynDOLOD_Output\meshes\Terrain\SkuldafnWorld\Objects\
Using UV Atlas: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_ObjectAtlasMap_SkuldafnWorld.txt
Using Flat Textures: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_FlatTextures.txt
Using Alt Textures: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_AltTextures_SkuldafnWorld.txt
Done using Alt Textures: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_AltTextures_SkuldafnWorld.txt
Generating object LOD meshes for worldspace SkuldafnWorld 
Reading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_LODGen_Terrain_SkuldafnWorld.bin
Threads: 16
Concs: 4
Finished LOD level 4 coord [48, -17] [6149/4306]
Finished LOD level 4 coord [40, -13] [10996/9948]
Finished LOD level 4 coord [52, -13] [4794/4629]
Finished LOD level 4 coord [44, -9] [8249/4719]
Finished LOD level 4 coord [52, -9] [3797/2628]
Finished LOD level 4 coord [56, -9] [2991/1882]
Finished LOD level 4 coord [44, -17] [2070/1547]
Finished LOD level 4 coord [40, -17] [1863/1462]
Finished LOD level 4 coord [52, -5] [685/582]
Finished LOD level 4 coord [44, -21] [1487/957]
Finished LOD level 4 coord [48, -9] [32264/23761]
Finished LOD level 4 coord [44, -13] [34544/25396]
Finished LOD level 4 coord [40, -9] [2290/1712]
Finished LOD level 4 coord [40, -5] [2601/1757]
Finished LOD level 4 coord [52, -17] [1060/562]
Finished LOD level 4 coord [48, -21] [1863/1251]
Finished LOD level 4 coord [52, -21] [2601/1441]
Finished LOD level 8 coord [48, -21] [4816/2903]
Finished LOD level 8 coord [56, -13] [1490/955]
Finished LOD level 8 coord [40, -13] [16275/10320]
Finished LOD level 8 coord [48, -5] [361/312]
Finished LOD level 8 coord [40, -21] [2645/1974]
Finished LOD level 8 coord [40, -5] [1321/900]
Finished LOD level 16 coord [32, -21] [9039/6448]
Finished LOD level 16 coord [48, -5] [169/149]
Finished LOD level 16 coord [32, -5] [679/475]
Finished LOD level 4 coord [48, -13] [112579/84454]
Finished LOD level 8 coord [48, -13] [53361/36709]
Finished LOD level 16 coord [48, -21] [25527/18518]
LOD level 4 total triangles 232883 reduced to 172994
LOD level 8 total triangles 80269 reduced to 54073
LOD level 16 total triangles 35414 reduced to 25590
,textures\landscape\trees\treepineforestbarkcomp.dds: 2107 -> 2260 | 0, 227
,textures\landscape\trees\treepineforestbranchcompsnow.dds,textures\landscape\trees\treepineforestbranchcompsnow_n.dds=7: 2701 -> 3467 | 200, 608
,textures\landscape\trees\treepineforestbranchcompsnowl.dds,textures\landscape\trees\treepineforestbranchcompsnowl_n.dds=7: 1217 -> 1586 | 200, 185
Log ended at 2:34:32 (00:00:03)
Code: 0
