============================================================
Skyrim/Fallout Object/Terrain LOD Generator 3.0.31.0
Created by Ehamloptiran and Zilav
Updated by Sheson

Log started at 2:37:27
.NET Version: 6.0.36
Game Mode: SSE
Worldspace: zzzCrbNorthernSanctuary 
Fix Tangents: False, False, False, False
Generate Tangents: True, True, True, True
Generate Vertex Colors: True, True, True, True
Merge Vertex Colors: True, True, True, True
Merge Meshes: True
Grouping: False
Remove Faces under Terrain: True
Remove Faces under Water: True
Remove Faces Z-Shift: 10
Use HD Flag: True
Ignore Materials: False
Alpha DoubleSided: False
Default Alpha Threshold: 128
Use Source Alpha Threshold: False
Use Backlight Power: False
Use Decal Flag: False
Specific level: No
Specific quad: No
Max Level: 32
Output: F:\Games\Skyrim-Steam-Tools\DynDOLOD\DynDOLOD_Output\meshes\Terrain\zzzCrbNorthernSanctuary\Objects\
Using UV Atlas: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_ObjectAtlasMap_zzzCrbNorthernSanctuary.txt
Using Flat Textures: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_FlatTextures.txt
Using Alt Textures: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_AltTextures_zzzCrbNorthernSanctuary.txt
Done using Alt Textures: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_AltTextures_zzzCrbNorthernSanctuary.txt
Generating object LOD meshes for worldspace zzzCrbNorthernSanctuary 
Reading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_LODGen_Terrain_zzzCrbNorthernSanctuary.bin
-12,-12 to 8,12
Threads: 16
Concs: 4
Finished LOD level 4 coord [-8, 0] [34614/30934]
Finished LOD level 4 coord [-4, -4] [69826/52218]
Finished LOD level 4 coord [-4, 4] [73373/59684]
Finished LOD level 4 coord [0, -4] [83405/72441]
Finished LOD level 4 coord [-4, -8] [12398/9950]
Finished LOD level 4 coord [4, 4] [22673/16273]
Finished LOD level 4 coord [0, 0] [60502/51050]
Finished LOD level 4 coord [0, 4] [73714/56894]
Finished LOD level 4 coord [4, -4] [3679/3084]
Finished LOD level 4 coord [-4, 8] [18081/14985]
Finished LOD level 4 coord [4, 0] [16976/13222]
Finished LOD level 4 coord [0, 8] [14271/10240]
Finished LOD level 4 coord [0, -8] [6886/5716]
Finished LOD level 4 coord [-8, -4] [7708/5696]
Finished LOD level 4 coord [-8, 4] [8857/7758]
Finished LOD level 4 coord [-4, 0] [62285/50942]
Finished LOD level 4 coord [-8, 8] [1466/1210]
Finished LOD level 8 coord [-8, -8] [38911/28878]
Finished LOD level 8 coord [0, -8] [43956/37832]
Finished LOD level 8 coord [0, 8] [7693/5722]
Finished LOD level 8 coord [-8, 8] [9481/8100]
Finished LOD level 8 coord [-8, 0] [82442/68670]
Finished LOD level 8 coord [0, 0] [80817/63051]
Finished LOD level 16 coord [0, -16] [12848/11099]
Finished LOD level 16 coord [-16, -16] [12606/9672]
Finished LOD level 16 coord [-16, 0] [31988/27582]
Finished LOD level 16 coord [0, 0] [28037/22235]
LOD level 4 total triangles 570714 reduced to 462297
LOD level 8 total triangles 263300 reduced to 212253
LOD level 16 total triangles 85479 reduced to 70588
Log ended at 2:37:31 (00:00:03)
Code: 0
