----------Bots overview---------- Bots are basically "fake" player entities that you can add into your maps for flavour/decoration. ----------Basic Commands---------- /botadd [nametag] -- add a bot at your position with the [nametag] you input. If the nametag is the name of a ClassiCube player, the bot will have their skin (Usernames for this purpose are case sensitive). The bot faces the way you're facing when you create it, but if you want to change its pitch (head rotation up/down), you have to use... /botsummon [bot's nametag] -- Summons the bot you input to your current location, pitch and yaw. TIP: For precise positioning of bots, you can move yourself with /tpp, then summon the bot. For example, /tpp ~4 ~ ~ 90 0 would move you 2 pixels west and give you 90 yaw and 0 pitch. /botremove [bot's nametag] -- Removes a bot. "/botremove all" will remove ALL the bots in your map. "/botremove all [player name]" will remove all the bots created by that player from the map. ----------Advanced Customization---------- Notice: /botnick is a custom command in Not Awesome 2. If you are on another server, will have to use /nick bot [bot's nametag] [new nickname] /botnick [bot's nametag] [new nickname] -- Changes the bot's nametag, but only visually. This means you still need to use its original nametag when targeting it with commands. If you want the bot to have no nametag at all, you can use "empty" as the name. For example: /botnick mybot empty This command is useful if you want multiple bots to look like they have the exact same name. TIP: If you want to have a "talking" bot, the nametag might be too small to fit what you want them to say. Consider using message blocks (/help mb) next to a bot for added flavour text. For example: /mb Speech %1MyBot: %fWhat are you in for? Or, use... /bot text [bot's nametag] [text or command] -- controls what happens when you click on the bot. You may even perform multiple commands. See /help mb for the syntax. /color bot [bot's nametag] [color name] -- Changes the given bot's nametag color. To see all of the color names, use /help colors /tp bot [bot's nametag] -- teleports you to the given bot's location. /model bot [bot's nametag] [model name] -- Changes the model of the given bot. You can find a list of all the available models with /help model models TIP: Bots can be used as off-grid or small decoration blocks if you change their model to a block's ID. You can see the ID of any given block by mousing over it in the block menu (Press B). /skin bot [bot's nametag] [skin] -- Change the skin of the given bot. [skin] can be: a ClassiCube player's name (for example: AndrewPH), case sensitive; a direct url to a skin (for example: https://dl.dropbox.com/s/9gx4lhpo3z9s6t2/unkHD.png). a Minecraft.net player's name, if you begin with a + (for example: +Hypixel) Note: Skins that use a direct url also apply to non human models such as pig or spider. /botset [bot's nametag] [behavior] -- Changes the way the bot acts. Behaviors can be: hunt, kill, stare, nod, spin, spinfast, jump Note: Besides hunt and kill, these behaviors are specifically defined in NA2. Other servers may have different names for behaviors. /entrot bot [bot's nametag] x/z [angle] -- Sets the X or Z axis rotation (in degrees) of that bot. ----------Information commands---------- /botinfo -- After using this command, click a bot to display its information. /botinfo [bot's nametag] -- Same as above, but instead of clicking a bot, type its name directly. /bots -- Shows the nametag and nickname of all the bots on the level you're in. /whonick bot [bot's nametag or nickname] -- Shows the real nametag of the bot.