Initialize engine version: 5.6.0f3 (497a0f351392)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 960M (ID=0x139b)
    Vendor:   NVIDIA
    VRAM:     2018 MB
    Driver:   21.21.13.6909
Begin MonoManager ReloadAssembly
Platform assembly: D:\Developpement\HopelessVoid\Builds\HopelessVoid_windows\HopelessVoid_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Developpement\HopelessVoid\Builds\HopelessVoid_windows\HopelessVoid_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Developpement\HopelessVoid\Builds\HopelessVoid_windows\HopelessVoid_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Developpement\HopelessVoid\Builds\HopelessVoid_windows\HopelessVoid_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Developpement\HopelessVoid\Builds\HopelessVoid_windows\HopelessVoid_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Developpement\HopelessVoid\Builds\HopelessVoid_windows\HopelessVoid_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Developpement\HopelessVoid\Builds\HopelessVoid_windows\HopelessVoid_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Developpement\HopelessVoid\Builds\HopelessVoid_windows\HopelessVoid_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.065 seconds
Platform assembly: D:\Developpement\HopelessVoid\Builds\HopelessVoid_windows\HopelessVoid_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Developpement\HopelessVoid\Builds\HopelessVoid_windows\HopelessVoid_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.609378 ms
NullReferenceException: Object reference not set to an instance of an object
  at MenuBehavior.Awake () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Exiting...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 1a18 -> priority: 1 
  Thread -> id: 1d7c -> priority: 1 
  Thread -> id: 4d4 -> priority: 1 
  Thread -> id: 268c -> priority: 1 
