// ------------------------------------------------------ Naming ------------------------------------------------------
Name TSR-2
ShortName tsr2
// ------------------------------------------------------ Visuals ------------------------------------------------------
Icon TSR2
Model bmp.TSR2
Texture SkinTSR2
//Third Person Camera Distance
CameraDistance 15.0
//Resting Pitch. Set this so the plane spawns level. It will fall onto its collision boxes automatically, but this lets you start it flat
RestingPitch 5.0
HasGear True
ModelScale 1.25
// ------------------------------------------------------ Movement ------------------------------------------------------
//Mode : One of Plane, Heli or VTOL. The VTOL has a toggle button that switches some model aesthetics and the flight mode
Mode Plane
//Throttle
MaxThrottle 8.0
MaxNegativeThrottle 0.0
//Yaw modifiers
TurnLeftSpeed 4
TurnRightSpeed 4
//Pitch modifiers
LookUpSpeed 4
LookDownSpeed 4
//Roll modifiers
RollLeftSpeed 4
RollRightSpeed 4
//Drag 1.0 is standard. Modify to make the plane / heli more or less sluggish
Drag 1.0
//Lift
//Lift 2.5
//Wheels
NumWheels 3
WheelPosition 0 -48 -10 -41
WheelPosition 1 -48 -10 41
WheelPosition 2 91 -10 0
WheelSpringStrength 0.125
//Propeller <ID> <x> <y> <z> <planePart> <recipeItem>
Propeller 0 54 0 0 core metalPropeller
// ------------------------------------------------------ Weaponry ------------------------------------------------------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary Bomb
Secondary Missile
//Time between shots in 1/20ths of seconds
ShootDelayPrimary 20
ShootDelaySecondary 20
//Whether to alternate or fire all together
AlternatePrimary True
AlternateSecondary True
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary FullAuto
ModeSecondary FullAuto
//Add shoot origins. These are the points on your vehicle from which bullets / missiles / shells / bombs appear
ShootPointPrimary -17 28 0 core
ShootPointSecondary -26 58 46 rightWing
ShootPointSecondary -62 61 73 rightWing
ShootPointSecondary -62 61 84 rightWing
ShootPointSecondary -26 58 -46 leftWing
ShootPointSecondary -62 61 -73 leftWing
ShootPointSecondary -62 61 -84 leftWing

// ------------------------------------------------------ Inventory ------------------------------------------------------
CargoSlots 0
BombSlots 2
MissileSlots 8
AllowAllAmmo False
AddAmmo AIM9
AddAmmo AS30
AddAmmo Bomb
AddAmmo largeBomb
AddAmmo WE177
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 6000
// ------------------------------------------------------ Passengers ------------------------------------------------------
Pilot 184 45 0
Passengers 1
Passenger 1 149 50 0 core
// ------------------------------------------------------ Sounds ------------------------------------------------------
StartSound HarrierIdle
StartSoundLength 140
PropSound JetEngine2
PropSoundLength 47
ShootSoundPrimary Bomb
ShootSoundSecondary RocketFire2
// ------------------------------------------------------ Recipe ------------------------------------------------------
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts core 1 advancedMetalCockpit
AddRecipeParts coreWheel 2 wheel
AddRecipeParts nose 1 metalNose
AddRecipeParts rightWing 1 metalWingSmall
AddRecipeParts leftWing 1 metalWingSmall
AddRecipeParts tail 1 metalTail
AddRecipeParts rightWingWheel 1 wheel
AddRecipeParts leftWingWheel 1 wheel
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 5 white
AddDye 1 gray
// ------------------------------------------------------ Health and hitboxes ------------------------------------------------------
SetupPart core 500 -150 27 -12 365 48 24
SetupPart nose 200 216 27 -12 37 29 24
SetupPart rightWing 200 -150 61 12 159 13 102
SetupPart leftWing 200 -150 61 -114 159 13 102
SetupPart tail 150 -254 27 -27 103 48 54BulletDetection 10

HasDoor true


CollisionPoint 254 37 0 tail
CollisionPoint -119 63 -113 leftWing
CollisionPoint -152 63 -113 leftWing
CollisionPoint -119 63 113 rightWing
CollisionPoint -152 63 113 rightWing
CollisionPoint -254 37 0 nose