
[statedef 10700];仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛
type=s
movetype=a
physics=s
juggle=0
velset=0,0
ctrl=0
sprpriority=2147483647

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256001.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=0
value=30190

[state ]
type=superpause
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=0
anim=-1
darken=1
poweradd=-1000
movetime=30
time=30

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=animelem=1
value=s9,0

[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=animelem=1
anim=7000
pos=0,-100
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647

[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=animelem=1
anim=7010
pos=0,-100
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=0
value=s10,22
volume=255

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=0
value=s10,22
volume=255

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=33
value=s10,0

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=67
value=s10,1
volume=255

[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>0
trigger1=time<=47
time=2
freq=180
ampl=4*ifelse(time%2=1,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>67
trigger1=time<=87
time=2
freq=180
ampl=50*cos(0.07854*(time-67))*ifelse((time-67)%2=0,1,-1)
phase=90

[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>0
trigger1=time<=15
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*time,0.05*time
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>15
trigger1=time<=30
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(time-15)),256*sin(0.1047*(time-15))
scale=0.05*time,0.05*time
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>10
trigger1=time<=25
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*(time-10),0.05*(time-10)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>25
trigger1=time<=40
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(time-25)),256*sin(0.1047*(time-25))
scale=0.05*(time-10),0.05*(time-10)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>20
trigger1=time<=35
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*(time-20),0.05*(time-20)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>35
trigger1=time<=50
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(time-35)),256*sin(0.1047*(time-35))
scale=0.05*(time-20),0.05*(time-20)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>67
trigger1=time<=97
anim=10003
scale=2,2
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
random=30,30
removetime=30
ontop=1
pausemovetime=2147483647
supermovetime=2147483647

;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=projectile
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=67
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=120+const(size.mid.pos.x),const(size.mid.pos.y)
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=240,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=changestate
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=animtime=0
value=0
ctrl=1

;11-12p

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=0
value=30190

[state ]
type=superpause
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=0
anim=-1
darken=1
poweradd=-1000
movetime=30
time=30

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=animelem=1
value=s9,0

[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=animelem=1
anim=7000
pos=0,-100
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647

[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=animelem=1
anim=7010
pos=0,-100
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=0
value=s10,22
volume=255

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=0
value=s10,22
volume=255

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=33
value=s10,0

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=67
value=s10,1
volume=255

[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>0
trigger1=sysvar(1)<=47
time=2
freq=180
ampl=4*ifelse(sysvar(1)%2=1,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>67
trigger1=sysvar(1)<=87
time=2
freq=180
ampl=50*cos(0.07854*(sysvar(1)-67))*ifelse((sysvar(1)-67)%2=0,1,-1)
phase=90

[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>0
trigger1=sysvar(1)<=15
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*sysvar(1),0.05*sysvar(1)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>15
trigger1=sysvar(1)<=30
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(sysvar(1)-15)),256*sin(0.1047*(sysvar(1)-15))
scale=0.05*sysvar(1),0.05*sysvar(1)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>10
trigger1=sysvar(1)<=25
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*(sysvar(1)-10),0.05*(sysvar(1)-10)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>25
trigger1=sysvar(1)<=40
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(sysvar(1)-25)),256*sin(0.1047*(sysvar(1)-25))
scale=0.05*(sysvar(1)-10),0.05*(sysvar(1)-10)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>20
trigger1=sysvar(1)<=35
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*(sysvar(1)-20),0.05*(sysvar(1)-20)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>35
trigger1=sysvar(1)<=50
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(sysvar(1)-35)),256*sin(0.1047*(sysvar(1)-35))
scale=0.05*(sysvar(1)-20),0.05*(sysvar(1)-20)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>67
trigger1=sysvar(1)<=97
anim=10003
scale=2,2
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
random=30,30
removetime=30
ontop=1
pausemovetime=2147483647
supermovetime=2147483647

;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=projectile
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=67
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=120+const(size.mid.pos.x),const(size.mid.pos.y)
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=240,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=varset
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=1
sysvar(0)=stateno
ignorehitpause=1
[state ]
type=varset
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=animtime=0
sysvar(0)=0
ignorehitpause=1
[state ]
type=varset
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(0)=0
sysvar(1)=0
ignorehitpause=1
[state ]
type=changestate
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(0)=0
value=0
ctrl=1
[state ]
type=varadd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=1
sysvar(1)=1
ignorehitpause=1



[statedef 10900];仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛仛
type=s
movetype=a
physics=s
juggle=0
velset=0,0
ctrl=0
sprpriority=2147483647

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256001.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=0
value=30190

[state ]
type=superpause
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=0
anim=-1
darken=1
poweradd=-2000
movetime=30
time=30

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=animelem=1
value=s9,1

[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=animelem=1
anim=7100
pos=0,-120
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647

[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=animelem=1
anim=7110
pos=0,-120
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=0
value=s10,22
volume=255

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=0
value=s10,22
volume=255

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=33
value=s10,0

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=67
trigger2=time=77
trigger3=time=87
trigger4=time=97
trigger5=time=107
trigger6=time=117
value=s10,1
volume=255

[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>0
trigger1=time<=47
time=2
freq=180
ampl=4*ifelse(time%2=1,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>67
trigger1=time<=87
time=2
freq=180
ampl=50*cos(0.07854*(time-67))*ifelse((time-67)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>77
trigger1=time<=97
time=2
freq=180
ampl=50*cos(0.07854*(time-77))*ifelse((time-77)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>87
trigger1=time<=107
time=2
freq=180
ampl=50*cos(0.07854*(time-87))*ifelse((time-87)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>97
trigger1=time<=117
time=2
freq=180
ampl=50*cos(0.07854*(time-97))*ifelse((time-97)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>107
trigger1=time<=127
time=2
freq=180
ampl=50*cos(0.07854*(time-107))*ifelse((time-107)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>117
trigger1=time<=137
time=2
freq=180
ampl=50*cos(0.07854*(time-117))*ifelse((time-117)%2=0,1,-1)
phase=90

[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>0
trigger1=time<=15
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*time,0.05*time
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>15
trigger1=time<=30
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(time-15)),256*sin(0.1047*(time-15))
scale=0.05*time,0.05*time
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>10
trigger1=time<=25
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*(time-10),0.05*(time-10)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>25
trigger1=time<=40
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(time-25)),256*sin(0.1047*(time-25))
scale=0.05*(time-10),0.05*(time-10)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>20
trigger1=time<=35
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*(time-20),0.05*(time-20)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>35
trigger1=time<=50
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(time-35)),256*sin(0.1047*(time-35))
scale=0.05*(time-20),0.05*(time-20)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>67
trigger1=time<=97
anim=10003
scale=2,2
pos=256,217
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>77
trigger1=time<=107
anim=10003
scale=2,2
pos=107,58
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>87
trigger1=time<=117
anim=10003
scale=2,2
pos=99,195
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>97
trigger1=time<=127
anim=10003
scale=2,2
pos=194,130
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>107
trigger1=time<=137
anim=10003
scale=2,2
pos=3,209
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>117
trigger1=time<=147
anim=10003
scale=2,2
pos=310,20
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647

;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=projectile
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=67
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=256,217-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=77
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=107,58-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=87
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=99,195-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=97
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=194,130-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=107
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=3,209-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=117
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=310,20-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=changestate
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=animtime=0
value=0
ctrl=1

;11-12p

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=0
value=30190

[state ]
type=superpause
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=0
anim=-1
darken=1
poweradd=-2000
movetime=30
time=30

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=animelem=1
value=s9,1

[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=animelem=1
anim=7100
pos=0,-120
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647

[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=animelem=1
anim=7110
pos=0,-120
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=0
value=s10,22
volume=255

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=0
value=s10,22
volume=255

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=33
value=s10,0

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=67
trigger2=sysvar(1)=77
trigger3=sysvar(1)=87
trigger4=sysvar(1)=97
trigger5=sysvar(1)=107
trigger6=sysvar(1)=117
value=s10,1
volume=255

[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>0
trigger1=sysvar(1)<=47
time=2
freq=180
ampl=4*ifelse(sysvar(1)%2=1,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>67
trigger1=sysvar(1)<=87
time=2
freq=180
ampl=50*cos(0.07854*(sysvar(1)-67))*ifelse((sysvar(1)-67)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>77
trigger1=sysvar(1)<=97
time=2
freq=180
ampl=50*cos(0.07854*(sysvar(1)-77))*ifelse((sysvar(1)-77)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>87
trigger1=sysvar(1)<=107
time=2
freq=180
ampl=50*cos(0.07854*(sysvar(1)-87))*ifelse((sysvar(1)-87)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>97
trigger1=sysvar(1)<=117
time=2
freq=180
ampl=50*cos(0.07854*(sysvar(1)-97))*ifelse((sysvar(1)-97)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>107
trigger1=sysvar(1)<=127
time=2
freq=180
ampl=50*cos(0.07854*(sysvar(1)-107))*ifelse((sysvar(1)-107)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>117
trigger1=sysvar(1)<=137
time=2
freq=180
ampl=50*cos(0.07854*(sysvar(1)-117))*ifelse((sysvar(1)-117)%2=0,1,-1)
phase=90

[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>0
trigger1=sysvar(1)<=15
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*sysvar(1),0.05*sysvar(1)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>15
trigger1=sysvar(1)<=30
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(sysvar(1)-15)),256*sin(0.1047*(sysvar(1)-15))
scale=0.05*sysvar(1),0.05*sysvar(1)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>10
trigger1=sysvar(1)<=25
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*(sysvar(1)-10),0.05*(sysvar(1)-10)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>25
trigger1=sysvar(1)<=40
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(sysvar(1)-25)),256*sin(0.1047*(sysvar(1)-25))
scale=0.05*(sysvar(1)-10),0.05*(sysvar(1)-10)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>20
trigger1=sysvar(1)<=35
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*(sysvar(1)-20),0.05*(sysvar(1)-20)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>35
trigger1=sysvar(1)<=50
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(sysvar(1)-35)),256*sin(0.1047*(sysvar(1)-35))
scale=0.05*(sysvar(1)-20),0.05*(sysvar(1)-20)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>67
trigger1=sysvar(1)<=97
anim=10003
scale=2,2
pos=256,217
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>77
trigger1=sysvar(1)<=107
anim=10003
scale=2,2
pos=107,58
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>87
trigger1=sysvar(1)<=117
anim=10003
scale=2,2
pos=99,195
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>97
trigger1=sysvar(1)<=127
anim=10003
scale=2,2
pos=194,130
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>107
trigger1=sysvar(1)<=137
anim=10003
scale=2,2
pos=3,209
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>117
trigger1=sysvar(1)<=147
anim=10003
scale=2,2
pos=310,20
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647

;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=projectile
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=67
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=256,217-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=200,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=77
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=107,58-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=87
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=99,195-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=97
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=194,130-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=107
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=3,209-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=117
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=310,20-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=varset
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=1
sysvar(0)=stateno
ignorehitpause=1
[state ]
type=varset
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=animtime=0
sysvar(0)=0
ignorehitpause=1
[state ]
type=varset
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(0)=0
sysvar(1)=0
ignorehitpause=1
[state ]
type=changestate
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(0)=0
value=0
ctrl=1
[state ]
type=varadd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=1
sysvar(1)=1
ignorehitpause=1
