{
    "itemGroup.cnpcs": "Outils CustomNpcs",
    "block.customnpcs.npcredstoneblock": "Bloc de Redstone",
    "gui.deleteMessage": "\"Êtes-vous sûr de vouloir effacer ce PNJ ?\"",
    "gui.add": "Ajouter",
    "gui.remove": "Retirer",
    "gui.edit": "Editer",
    "gui.name": "Nom",
    "gui.color": "Couleur",
    "gui.none": "Aucun",
    "gui.time": "Temps",
    "gui.title": "Titre",
    "gui.categories": "Catégories",
    "gui.close": "Fermer",
    "gui.disabled": "Désactiver",
    "gui.increase": "Augmenter",
    "gui.decrease": "Diminuer",
    "gui.day": "Jour",
    "gui.night": "Nuit",
    "gui.constant": "Constant",
    "gui.accelerate": "Accéléré",
    "gui.small": "Petit",
    "gui.medium": "Moyen",
    "gui.large": "Grand",
    "gui.type": "Type",
    "gui.always": "Toujours",
    "gui.untilclose": "Jusqu'à Fermeture",
    "gui.ignoreDamage": "Ignore dégâts",
    "gui.save": "Sauvegarder",
    "gui.retaliate": "Riposte",
    "gui.panic": "Panique",
    "gui.retreat": "Retraite",
    "gui.nothing": "Rien",
    "gui.break": "Casse",
    "gui.open": "Ouvre",
    "gui.darkness": "Nocturne",
    "gui.sunlight": "Diurne",
    "gui.whenavailable": "Quand prêt",
    "gui.engagedistance": "Distance d'aggro",
    "gui.currentFolder": "Dossier courant",
    "gui.play": "Jouer",
    "gui.selectSound": "Choisir le son",
    "remote.title": "Pnj proche",
    "gui.reset": "Reset",
    "remote.tp": "Tp à",
    "remote.resetall": "Tout reset",
    "remote.freeze": "Geler Pnj",
    "spawner.entities": "Entités",
    "spawner.clones": "Clones",
    "spawner.mobspawner": "MobSpawner",
    "display.model": "Modèle",
    "display.show": "Montrer",
    "display.hide": "Cacher",
    "display.showAttacking": "Montrer en Combat",
    "display.size": "Taille",
    "display.texture": "Modèle",
    "display.textureCape": "Cape",
    "display.textureOverlay": "Regard",
    "display.player": "Joueur",
    "display.selectTexture": "Choisir",
    "display.livingAnimation": "Est Animè",
    "display.tint": "Couleur de teinte",
    "inv.minExp": "Min Exp",
    "inv.maxExp": "Max Exp",
    "inv.npcInventory": "Inventaire Pnj",
    "inv.inventory": "Inventaire",
    "inv.dropChance": "Chance de loot",
    "availability.options": "Options Disponibilité",
    "availability.always": "Toujours",
    "availability.after": "Après",
    "availability.before": "Avant",
    "availability.available": "Disponible",
    "availability.whenactive": "Quand Actif",
    "availability.whennotactive": "Quand Non-Actif",
    "availability.selectquest": "Choix Quêtes",
    "availability.selectdialog": "Choix Dialogue",
    "availability.selectfaction": "Choix Faction",
    "availability.daytime": "Journée",
    "availability.wholeday": "toujours",
    "availability.night": "Durant la nuit",
    "availability.day": "Durant le jour",
    "availability.is": "est",
    "availability.isnot": "n'est pas",
    "stats.health": "Santé",
    "stats.aggro": "Portée d'Aggro",
    "stats.meleeproperties": "Options Mélée",
    "stats.rangedproperties": "Options Distance",
    "stats.projectileproperties": "Type de Projectile",
    "stats.meleestrength": "Force Mélée",
    "stats.meleerange": "Distance Mélée",
    "stats.meleespeed": "Vitesse Mélée",
    "stats.accuracy": "Précision(%%)",
    "stats.rangedrange": "RangedRange",
    "stats.burstspeed": "FireRate",
    "stats.firedelay": "FireDelay",
    "stats.delayvariance": "Délai Variant",
    "stats.burstcount": "Nombre de cycle",
    "stats.walkspeed": "Vitesse de Marche",
    "stats.chargespeed": "Vitesse de Charge",
    "stats.meleeeffect": "Effet(s)",
    "stats.respawn": "Respawn",
    "stats.deadbody": "CacherCadavre",
    "stats.fireimmune": "Immunisé au Feu",
    "stats.candrown": "Peut se Noyer",
    "stats.firesound:": "SoundFX",
    "stats.creaturetype": "Type de Créature",
    "stats.normal": "Normal",
    "stats.undead": "Non-Mort",
    "stats.arthropod": "Arthropodes",
    "stats.nofalldamage": "Pas  de dégâts de Chute",
    "stats.burninsun": "Brule Au Soleil",
    "stats.amplify": "Amplifie",
    "stats.regenhealth": "Se regénère",
    "stats.size": "Taille",
    "stats.speed": "Vitesse",
    "stats.glows": "Brillance",
    "stats.hasgravity": "Gravité",
    "stats.explosive": "Explosion",
    "stats.rangedeffect": "Effet",
    "stats.trail": "Trainée",
    "stats.spin": "Pivote",
    "stats.stick": "Colle",
    "stats.regular": "Régulier",
    "stats.amplified": "Amplifié",
    "ai.standing": "Attend",
    "ai.wandering": "Errant",
    "ai.movingpath": "Se Déplace",
    "ai.looping": "En boucle",
    "ai.backtracking": "Marche Arrière",
    "ai.tacticalvariant": "Variante tactique",
    "aitactics.rush": "Se ruer",
    "aitactics.stagger": "Se faufiler",
    "aitactics.orbit": "Encercler",
    "aitactics.ambush": "Embusquer",
    "aitactics.stalk": "Traquer",
    "advanced.idlesound": "Quand vivant",
    "advanced.angersound": "Quand furieux",
    "advanced.hurtsound": "Quand blessé",
    "advanced.deathsound": "Quand mort",
    "advanced.stepsound": "Quand marche",
    "ai.enemyresponse:": "Présence hostile",
    "ai.door:": "Ouvre les portes",
    "ai.avoidwater:": "Evite l'eau",
    "ai.return:": "Retour au début",
    "ai.swim:": "Peut nager",
    "ai.shelter:": "Cherche refuge",
    "ai.leapattarget:": "Bondit sur cible",
    "ai.clearlos:": "Doit voir",
    "ai.indirect:": "S'enflamme indirect.",
    "ai.rangemelee:": "Utilise distance d'attaque",
    "faction.hostiles": "Hostiles",
    "faction.unfriendly": "Inamical",
    "faction.neutral": "Neutre",
    "faction.friendly": "Amical",
    "faction.points": "Points",
    "faction.ondeath": "A la mort",
    "faction.hidden": "Caché",
    "faction.default": "Défaut",
    "faction.attackHostile": "Attaquer les factions hostiles",
    "faction.defend": "Defendre les membres de la faction",
    "faction.nostanding": "Vous n'avez pas de classement sur aucune faction",
    "faction.options": "Options de Faction",
    "faction.increasepoints": "Réputation %s augmentée de %s points",
    "faction.decreasepoints": "Réputation %s diminuée de %s points",
    "menu.inventory": "Inventaire",
    "menu.quests": "Quêtes",
    "menu.display": "Affichage",
    "menu.stats": "Stats",
    "menu.factions": "Factions",
    "menu.ai": "IA",
    "menu.advanced": "Avancé",
    "menu.global": "Global",
    "menu.delete": "Effacer",
    "menu.role": "Role",
    "global.banks": "Banques",
    "global.factions": "Factions",
    "global.dialogs": "Dialogues",
    "global.quests": "Quêtes",
    "global.transport": "Transport",
    "global.playerdata": "Données Joueurs",
    "global.recipes": "Recettes",
    "bank.slot": "Onglet",
    "bank.unlock": "Débloquer",
    "bank.upgrade": "Améliorer",
    "bank.upgradeCosts": "Coût d'Amélioration",
    "bank.unlockCosts": "Coût de Débloquage",
    "follower.waiting": "Attendre",
    "follower.following": "Suivre",
    "follower.hire": "Embaucher",
    "follower.health": "Santé",
    "follower.daysleft": "Jours restants",
    "follower.lastday": "Dernier Jour",
    "follower.day": "Jour",
    "follower.days": "Jours",
    "follower.hireText": "Merci de m'embaucher",
    "follower.farewellText": "Ma vie pour votre protection",
    "transporter.travel": "Voyager",
    "transporter.unlock1": "Transport vers",
    "transporter.unlock2": "est débloqué",
    "dialog.dialog": "Dialogue",
    "dialog.dialogs": "Dialogues",
    "dialog.options": "Options de Dialogue",
    "dialog.dialogtext": "Texte Dialogue",
    "dialog.editoption": "Editer Option de Dialogue",
    "dialog.optiontype": "type d'Option",
    "dialog.selectoption": "Choisir Option",
    "dialog.quitoption": "Option de sortie",
    "dialog.option": "Option du dialogue",
    "dialog.roleoption": "Option du rôle",
    "dialogcommandoption": "Option des commandes",
    "quest.quest": "Quête",
    "quest.quests": "Quêtes",
    "quest.item": "Quête d'Objet",
    "quest.kill": "Quête de Meurtre",
    "quest.dialog": "Quête de Dialogue",
    "quest.completedtext": "Texte d'Achèvement",
    "quest.questlogtext": "Texte de quête",
    "quest.complete": "Terminer",
    "quest.turnin": "Vous pouvez maintenant rendre la quête",
    "quest.start": "Début de la quête",
    "quest.reward": "Récompense",
    "quest.repeatable": "Répétable",
    "quest.daily": "Journalière",
    "quest.weekly": "Hebdomadaire",
    "quest.instant": "Terminer en instantané",
    "quest.npc": "Terminer par Pnj",
    "item.customnpcs.npcwand": "Baguette de Pnj",
    "item.customnpcs.npccloner": "Cloneur de Pnj",
    "item.customnpcs.npcspawner": "Mob Spawner",
    "item.customnpcs.npcmovingpath": "Traceur de Pnj"
}