;劕劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劥劥劥劥
;劔侖棫偪仌僐儞僩儘乕儖壜擻帪丅

[state ]
type=null
triggerall=floor(sysfvar(1))%2=1
triggerall=roundstate=2
triggerall=floor(sysfvar(4))%3=2
triggerall=floor(fvar(21))>=0
triggerall=statetype=s
triggerall=ctrl

;C幩僐儞儃2寕栚僷僞乕儞00丅
trigger1=floor((floor(sysfvar(2))%(61*121*301))/(61*121))!=0
trigger1=floor((floor(sysfvar(2))%(61*121))/61)=0
trigger1=floor(fvar(21))>=100
trigger1=1||var(12):=1

;C幩僐儞儃2寕栚僷僞乕儞01乮嬻拞僗僥乕僩桿摫乯丅
trigger2=floor((floor(sysfvar(2))%(61*121*301))/(61*121))!=0
trigger2=floor((floor(sysfvar(2))%(61*121))/61)=0
trigger2=floor(fvar(21))>=100
trigger2=1||var(2):=1

;C幩僐儞儃1寕栚乮孅傒僗僥乕僩桿摫乯丅
trigger3=floor((floor(sysfvar(2))%(61*121*301))/(61*121))=0
trigger3=floor(fvar(21))>=100
trigger3=1||var(3):=1

;尅惂梡B幩僷僞乕儞00丅
trigger4=floor(sysfvar(2))%61=0
trigger4=floor(fvar(21))<=199
trigger4=(enemy(0),stateno=[120,155])||enemy(0),movetype=h
trigger4=random<500
trigger4=1||var(11):=1

;尅惂梡B幩僷僞乕儞01乮孅傒僗僥乕僩桿摫乯丅
trigger5=floor(sysfvar(2))%61=0
trigger5=floor(fvar(21))<=199
trigger5=(enemy(0),stateno=[120,155])||enemy(0),movetype=h
trigger5=1||var(2):=1

;棫偪A楢1抜栚僷僞乕儞01乮孅傒僗僥乕僩桿摫乯丅
trigger6=floor(fvar(21))<=199
trigger6=(enemy(0),stateno=[120,155])||random<300
trigger6=1||var(3):=1

;棫偪A楢1抜栚僷僞乕儞00丅
trigger7=floor(fvar(21))<=199
trigger7=1||var(10):=1

;嬻拞A楢1抜栚乮嬻拞僗僥乕僩桿摫乯丅
trigger8=1||var(2):=1
ignorehitpause=1


;劕劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劥劥劥劥
;劔侖孅傒仌僐儞僩儘乕儖壜擻帪丅

[state ]
type=null
triggerall=floor(sysfvar(1))%2=1
triggerall=roundstate=2
triggerall=floor(sysfvar(4))%3=2
triggerall=floor(fvar(21))>=0
triggerall=statetype=c
triggerall=ctrl

;尅惂梡B幩丅
trigger1=floor(sysfvar(2))%61=0
trigger1=floor(fvar(21))<=199
trigger1=(enemy(0),stateno=[120,155])||enemy(0),movetype=h
trigger1=1||var(11):=1

;C幩僐儞儃1寕栚丅
trigger2=floor((floor(sysfvar(2))%(61*121*301))/(61*121))=0
trigger2=1||var(12):=1

;棫偪A楢1抜栚僷僞乕儞01丅
trigger3=floor(fvar(21))<=149
trigger3=1||var(10):=1
ignorehitpause=1


;劕劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劥劥劥劥
;劔侖嬻拞仌僐儞僩儘乕儖壜擻帪丅

[state ]
type=null
triggerall=floor(sysfvar(1))%2=1
triggerall=roundstate=2
triggerall=floor(sysfvar(4))%3=2
triggerall=floor(fvar(21))>=0
triggerall=statetype=a
triggerall=ctrl

;C幩僐儞儃2寕栚僷僞乕儞01丅
trigger1=floor((floor(sysfvar(2))%(61*121))/61)=0
trigger1=floor(fvar(21))>=100
trigger1=1||var(12):=1||var(0):=1||var(3):=1

;尅惂梡B幩丅
trigger2=floor(fvar(21))<=99
trigger2=(enemy(0),stateno=[120,155])||random<500
trigger2=1||var(11):=1||var(0):=1||var(3):=1

;嬻拞A楢1抜栚丅
trigger3=1||var(10):=1||var(0):=1||var(3):=1
ignorehitpause=1


;劕劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劥劥劥劥
;劔侖僐儞僩儘乕儖晄擻帪丅

[state ]
type=null
triggerall=floor(sysfvar(1))%2=1
triggerall=roundstate=2
triggerall=floor(sysfvar(4))%3=2
triggerall=floor(fvar(21))>=0
triggerall=ctrl=0

;棫偪A楢2~4抜栚丅
trigger1=var(50)=7200||var(50)=7400||var(50)=7210||var(50)=7220
trigger1=1||var(10):=1

;嬻拞A楢2~3抜栚丅
trigger2=var(50)=7600||var(50)=7610
trigger2=1||var(10):=1||var(0):=1||var(3):=1

;棫偪A楢5抜栚丅
trigger3=var(50)=7230
trigger3=(enemy(0),stateno=[120,155])||var(59)=[0,399]
trigger3=1||var(11):=1
trigger4=var(50)=7230
trigger4=var(59)=[400,699]
trigger4=1||var(12):=1
trigger5=var(50)=7230
trigger5=var(59)=[700,999]
trigger5=1||var(10):=1

;棫偪A楢6~7抜栚丅
trigger6=var(50)=8000||var(50)=8001
trigger6=1||var(11):=1
trigger7=var(50)=8200||var(50)=8201
trigger7=random<900
trigger7=1||var(12):=1
trigger8=var(50)=8200||var(50)=8201
trigger8=1||var(11):=1
ignorehitpause=1


;劕劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劥劥劥劥
;劔侖挻昁嶦媄惂屼丅曇廤拞丅

[state ]
type=null
triggerall=floor(sysfvar(1))%2=1
triggerall=roundstate=2
triggerall=floor(sysfvar(4))%3=2
triggerall=statetype=s||statetype=c
triggerall=floor((floor(sysfvar(1))%(2*1000))/2)=3
trigger1=1||var(17):=1
trigger1=1||var(0):=var(59)=[0,332]
trigger1=1||var(1):=var(59)=[333,665]
ignorehitpause=1