<?xml version="1.0"?>
<walls file="archaeology_walls_mwk.png">
  <!-- construct -->

// Archaeology Ruins
  <wall sheetIndex="0" color="material" halftile="no">
    <!-- pillar -->
    <terrain value="495" />
    <!-- wall -->
    <terrain value="496" />
	<subsprite sheetIndex="1" color="material" halftile="no" tileborder="left"/>
	<subsprite sheetIndex="2" color="material" halftile="no" tileborder="right"/>
	<subsprite sheetIndex="4" color="material" halftile="yes" />
	<subsprite sheetIndex="5" color="material" halftile="yes" tileborder="left"/>
	<subsprite sheetIndex="6" color="material" halftile="yes" tileborder="right"/>
 
 <material value="Inorganic" />
  </wall>
</walls>

<floors file="archaeology_floors_mwk.png">
  <!-- construct -->
  <floor sheetIndex="0" color="material" halftile="no">
    <!-- floor -->
    <terrain value="493" />
    <!-- stair -->
    <terrain value="517" />
    <!-- ramp -->
    <terrain value="518" />
    <!-- fort -->
    <terrain value="494" />
    <!-- pillar -->
    <terrain value="495" >
    <!-- wall -->
    <terrain value="496" />

	<subsprite sheetIndex="1" color="material" tileborder="left" />
	<subsprite sheetIndex="2" color="material" tileborder="right" />
	<subsprite sheetIndex="3" color="material" tileborder="bottom" />

 <material value="Inorganic" />
  </floor>
</floors>