<?xml version="1.0"?>

<building name="Target" game_type="ArcheryTarget" >
	<if>
		<MaterialType value="Wood" />
		<sprite index="289" color="building" />
	</if>
	<else>
		<or>
			<MaterialType value="Metal" subtype="IRON" />
			<MaterialType value="Metal" subtype="GOLD" />
			<MaterialType value="Metal" subtype="SILVER" />
			<MaterialType value="Metal" subtype="COPPER" />
			<MaterialType value="Metal" subtype="NICKEL" />
			<MaterialType value="Metal" subtype="ZINC" />
			<MaterialType value="Metal" subtype="BRONZE" />
			<MaterialType value="Metal" subtype="BRASS" />
			<MaterialType value="Metal" subtype="STEEL" />
			<MaterialType value="Metal" subtype="PIG_IRON" />
			<MaterialType value="Metal" subtype="PLATINUM" />
			<MaterialType value="Metal" subtype="ELECTRUM" />
			<MaterialType value="Metal" subtype="TIN" />
			<MaterialType value="Metal" subtype="PEWTER_FINE" />
			<MaterialType value="Metal" subtype="PEWTER_TRIFLE" />
			<MaterialType value="Metal" subtype="PEWTER_LAY" />
			<MaterialType value="Metal" subtype="LEAD" />
			<MaterialType value="Metal" subtype="ALUMINUM" />
			<MaterialType value="Metal" subtype="NICKEL_SILVER" />
			<MaterialType value="Metal" subtype="BILLON" />
			<MaterialType value="Metal" subtype="STERLING_SILVER" />
			<MaterialType value="Metal" subtype="BLACK_BRONZE" />
			<MaterialType value="Metal" subtype="ROSE_GOLD" />
			<MaterialType value="Metal" subtype="BISMUTH" />
			<MaterialType value="Metal" subtype="BISMUTH_BRONZE" />
			<MaterialType value="Metal" subtype="ADAMANTINE" />
		</or>
		<sprite index="290" color="building" />
	</else>
	<else>
		<sprite index="288" color="building" />
	</else>
	<sprite index="287" />
</building>
