<?xml version="1.0" ?>



<building name="Kitchen" game_type="Workshop" game_subtype="Kitchen" file="workshop.png"> 

	<if>
		<and>
			<BuildingOccupancy value="3" />
			<PositionIndex value=1 />
		</and>
		<include file="wsFurnace.xml" />
		<rotate>
				<sprite index = 120 />
				<sprite index = 121 />
				<sprite index = 122 />
				<sprite index = 123 />
		</rotate>
	</if>

	<!-- benches wall -->
	<if else=1> 
		<!-- replace this with position index if required -->
		<BuildingOccupancy value="3" />
		<!-- benches -->
		<include file="wsBenches.xml"/>
	</if>
	<else>
		<include file="wsUpperBorder.xml"/>
	</else>
	<!-- end benches wall -->
 
	<!-- contents -->
	
		
	<if>
		<PositionIndex value=6 />
		<sprite index = 171 offsetx=2 offsety=-1/>
	</if>
	
	<if>
		<BuildingOccupancy value="3" />
		<if>
			<PositionIndex value=2 />
			<include file="wsTub.xml"/>
			<sprite index = 159 />
		</if>	
		<else>
			<PositionIndex value=5 />
			<rotate>
				<sprite index = 124 />
				<sprite index = 125 />
			</rotate>
		</else>
	</if>		
		
	<include file="ws3x3Blueprint.xml"/>
	<include file="wsLowerBorder.xml"/>
		
</building> 
