<?xml version="1.0"?>
<floors file="floors.png">
  <!-- watery -->
  <floor sheetIndex="4" color = "material">
    <!-- pool -->
    <terrain value="2" />
    <!-- below pool ramp -->
    <terrain value="3" />
    <!-- waterfall -->
    <terrain value="89" />
    <!-- river src -->
    <terrain value="90" />
    <!-- river -->
    <terrain value="365" />
    <terrain value="366" />
    <terrain value="367" />
    <terrain value="368" />
    <terrain value="369" />
    <terrain value="370" />
    <terrain value="371" />
    <terrain value="372" />
    <!-- below river ramp -->
    <terrain value="469" />
    <terrain value="470" />
    <terrain value="471" />
    <terrain value="472" />
    <terrain value="473" />
    <terrain value="474" />
    <terrain value="475" />
    <terrain value="476" />
    <!-- stream -->
    <terrain value="373" />
    <terrain value="374" />
    <terrain value="375" />
    <terrain value="376" />
    <terrain value="377" />
    <terrain value="378" />
    <terrain value="379" />
    <terrain value="380" />
    <!-- stream top
        <terrain value= 381 /> -->
  </floor>
  <!-- driftwood -->
  <floor sheetIndex="13" color="material">
    <terrain value="19" />
    <subsprite sheetIndex="66"
		variations="4"
		/>
    <subsprite sheetIndex="18"
		mud_min="10"
		/>
  </floor>
  <!-- vegetation -->
  <floor sheetIndex="2">
    <!-- tree -->
    <terrain value="24" />
    <!-- shrub -->
    <terrain value="34" />
    <!-- sapling -->
    <terrain value="231" />
    <!-- grass -->
    <terrain value="348" />
    <terrain value="349" />
    <terrain value="350" />
    <terrain value="351" />
    <!-- dry grass -->
    <terrain value="387" />
    <terrain value="388" />
    <terrain value="389" />
    <terrain value="390" />
    <!-- dead tree -->
    <terrain value="391" />
    <!-- dead sapling -->
    <terrain value="392" />
    <!-- dead shrub -->
    <terrain value="393" />
    <!-- dead grass -->
    <terrain value="394" />
    <terrain value="395" />
    <terrain value="396" />
    <terrain value="397" />
    <!-- grass -->
    <terrain value="398" />
    <terrain value="399" />
    <terrain value="400" />
    <terrain value="401" />
	<subsprite 
		sheetIndex="18"
		mud_min="10"
		/>
  </floor>
  <!-- ice -->
  <floor sheetIndex="52">
    <!-- below upward stair -->
    <terrain value="27" />
    <!-- below ramp -->
    <terrain value="245" />
    <!-- floor -->
    <terrain value="258" />
    <terrain value="259" />
    <terrain value="260" />
    <terrain value="262" />
    <!-- wall -->
    <terrain value="361" />
    <terrain value="362" />
    <terrain value="363" />
    <terrain value="364" />
	<subsprite 
		sheetIndex="18"
		mud_min="10"
		/>
  </floor>
  <!-- gaps -->
  <floor sheetIndex="32">
    <!-- chasm -->
    <terrain value="35" />
  </floor>
  <!-- soil -->
  <floor sheetIndex="4" color = "material">
    <!-- below stair -->
    <terrain value="41" />
    <!-- below grass stair -->
    <terrain value="51" />
    <terrain value="54" />
    <!-- below grass ramp -->
    <terrain value="233" />
    <terrain value="234" />
    <terrain value="235" />
    <terrain value="236" />
    <!-- below ramp -->
    <terrain value="241" />
    <!-- ashes -->
    <terrain value="242" />
    <terrain value="243" />
    <terrain value="244" />
    <!-- furrowed -->
    <terrain value="261" />
    <!-- wall -->
    <terrain value="265" />
    <!-- soil -->
    <terrain value="352" />
    <terrain value="353" />
    <terrain value="354" />
    <terrain value="355" />
    <!-- wet soil -->
    <terrain value="356" />
    <terrain value="357" />
    <terrain value="358" />
    <terrain value="359" />
	<subsprite 
		sheetIndex="18"
		mud_min="10"
		/>
  </floor>
  <!-- fires -->
  <floor sheetIndex="46">
    <terrain value="70" />
  </floor>
  <floor sheetIndex="47">
    <terrain value="67" />
  </floor>
  <!-- hfspit -->
  <floor sheetIndex="33">
    <terrain value="42" />
  </floor>
  <!-- sm stone -->
  <floor sheetIndex="20" color="material">
    <!-- floor -->
    <terrain value="44" />
    <terrain value="43" />
    <terrain value="45" />
    <terrain value="46" />
    <!-- below fort -->
    <terrain value="65" />
    <terrain value="327" />
    <terrain value="436" />
    <!-- below pillar -->
    <terrain value="79" />
    <terrain value="80" />
    <terrain value="81" />
    <terrain value="82" />
    <!-- feat wall -->
    <terrain value="288" />
    <terrain value="289" />
    <terrain value="290" />
    <terrain value="291" />
    <terrain value="292" />
    <terrain value="293" />
    <terrain value="294" />
    <terrain value="295" />
    <terrain value="296" />
    <terrain value="297" />
    <terrain value="298" />
    <terrain value="299" />
    <terrain value="300" />
    <terrain value="301" />
    <terrain value="302" />
    <terrain value="303" />
    <terrain value="304" />
    <terrain value="305" />
    <terrain value="306" />
    <!-- stone wall -->
    <terrain value="307" />
    <terrain value="308" />
    <terrain value="309" />
    <terrain value="310" />
    <terrain value="311" />
    <terrain value="312" />
    <terrain value="313" />
    <terrain value="314" />
    <terrain value="315" />
    <terrain value="316" />
    <terrain value="317" />
    <terrain value="318" />
    <terrain value="319" />
    <terrain value="320" />
    <terrain value="321" />
    <terrain value="322" />
    <terrain value="323" />
    <terrain value="324" />
    <terrain value="325" />
    <!-- vein wall -->
    <terrain value="417" />
    <terrain value="418" />
    <terrain value="419" />
    <terrain value="420" />
    <terrain value="421" />
    <terrain value="422" />
    <terrain value="423" />
    <terrain value="424" />
    <terrain value="425" />
    <terrain value="426" />
    <terrain value="427" />
    <terrain value="428" />
    <terrain value="429" />
    <terrain value="430" />
    <terrain value="431" />
    <terrain value="432" />
    <terrain value="433" />
    <terrain value="434" />
    <terrain value="435" />
    <!-- obs wall -->
    <terrain value="269" />
    <terrain value="270" />
    <terrain value="271" />
    <terrain value="272" />
    <terrain value="273" />
    <terrain value="274" />
    <terrain value="275" />
    <terrain value="276" />
    <terrain value="277" />
    <terrain value="278" />
    <terrain value="279" />
    <terrain value="280" />
    <terrain value="281" />
    <terrain value="282" />
    <terrain value="283" />
    <terrain value="284" />
    <terrain value="285" />
    <terrain value="286" />
    <terrain value="287" />
    <!-- fort -->
    <terrain value="326" />
	<subsprite 
		sheetIndex="18"
		mud_min="10"
		/>
  </floor>
  <!-- smoothed ice -->
  <floor sheetIndex="53">
    <terrain value="47" />
    <!-- below pillar -->
    <terrain value="83" />
    <!-- fort -->
    <terrain value="360" />
    <!-- sm wall -->
    <terrain value="450" />
    <terrain value="451" />
    <terrain value="452" />
    <terrain value="453" />
    <terrain value="454" />
    <terrain value="455" />
    <terrain value="456" />
    <terrain value="457" />
    <terrain value="458" />
    <terrain value="459" />
    <terrain value="460" />
    <terrain value="461" />
    <terrain value="462" />
    <terrain value="463" />
    <terrain value="464" />
    <terrain value="465" />
    <terrain value="466" />
    <terrain value="467" />
    <terrain value="468" />
	<subsprite 
		sheetIndex="18"
		mud_min="10"
		/>
  </floor>
  <!-- stone -->
  <floor sheetIndex="3" color="material">
    <!-- below stair -->
	<terrain value="38" />
    <terrain value="57" />
    <terrain value="60" />
    <terrain value="63" />
    <!-- below wall -->
    <terrain value="176" />
    <terrain value="177" />
    <terrain value="178" />
    <terrain value="219" />
    <!-- below ramp -->
    <terrain value="237" />
    <terrain value="238" />
    <terrain value="239" />
    <terrain value="240" />
    <!-- wall -->
    <terrain value="332" />
    <terrain value="333" />
    <terrain value="334" />
    <terrain value="335" />
    <terrain value="328" />
    <terrain value="329" />
    <terrain value="330" />
    <terrain value="331" />
    <!-- floor -->
    <terrain value="336" />
    <terrain value="337" />
    <terrain value="338" />
    <terrain value="339" />
    <terrain value="344" />
    <terrain value="345" />
    <terrain value="346" />
    <terrain value="347" />
    <terrain value="340" />
    <terrain value="341" />
    <terrain value="342" />
    <terrain value="343" />
    <!-- veinwall -->
    <terrain value="437" />
    <terrain value="438" />
    <terrain value="439" />
    <terrain value="440" />
    <!-- veinfloor -->
    <terrain value="441" />
    <terrain value="442" />
    <terrain value="443" />
    <terrain value="444" />
	<subsprite 
		sheetIndex="18"
		mud_min="10"
		/>
  </floor>
  <!-- Semi molten rock -->
  <floor sheetIndex="3" color="xml" red="255" green = "0" blue = "0">
    <terrain value="263" />
	<subsprite sheetIndex = "51" color="xml" red="32" green = "0" blue = "0"/>
	<subsprite 
		sheetIndex="18"
		mud_min="10"
		/>
  </floor>
  <!-- magma flow -->
  <floor sheetIndex="31">
    <terrain value="264" />
  </floor>
  <!-- boulder -->
  <floor sheetIndex="3" color="material">
    <terrain value="402" />
    <terrain value="403" />
    <terrain value="404" />
    <terrain value="445" />
    <subsprite
		sheetIndex="18"
		mud_min="10"
		/>
    <subsprite sheetIndex="75"
		variations="4" color="material"
		/>
  </floor>
  <!-- pebbles -->
  <floor sheetIndex="3" color="material">
    <terrain value="405" />
    <terrain value="406" />
    <terrain value="407" />
    <terrain value="408" />
    <!-- obs -->
    <terrain value="409" />
    <terrain value="410" />
    <terrain value="411" />
    <terrain value="412" />
    <!-- feat -->
    <terrain value="413" />
    <terrain value="414" />
    <terrain value="415" />
    <terrain value="416" />
    <!-- vein -->
    <terrain value="446" />
    <terrain value="447" />
    <terrain value="448" />
    <terrain value="449" />
    <subsprite
		sheetIndex="18"
		mud_min="10"
		/>
    <subsprite sheetIndex="71"
		variations="4" color="material"
		/>
  </floor>
  <!-- construct -->
  <floor sheetIndex="1" color="material">
    <!-- floor -->
    <terrain value="493" />
    <!-- fort -->
    <terrain value="494" />
    <!-- pillar -->
    <terrain value="495" />
    <!-- wall -->
    <terrain value="496" />
    <terrain value="497" />
    <terrain value="498" />
    <terrain value="499" />
    <terrain value="500" />
    <terrain value="501" />
    <terrain value="502" />
    <terrain value="503" />
    <terrain value="504" />
    <terrain value="505" />
    <terrain value="506" />
    <terrain value="507" />
    <terrain value="508" />
    <terrain value="509" />
    <terrain value="510" />
    <terrain value="511" />
    <terrain value="512" />
    <terrain value="513" />
    <terrain value="514" />
    <!-- stair -->
    <terrain value="517" />
    <!-- ramp -->
    <terrain value="518" />
	<subsprite 
		sheetIndex="18"
		mud_min="10"
		/>
  </floor>
</floors>
