<?xml version="1.0" ?>
<creatures>
<creature gameID="WEREWOLF">
	<variant special="Ghost" sex="M" file="werewolfmwkm.png" >
		<subsprite sheetIndex="155" zoom="2" color="xml" red="120" green="170" blue="225" alpha="200"/>
		<subsprite sheetIndex="4" zoom="2" />
	</variant>
	
	<variant special="Ghost" sex="F" file="werewolfmwkf.png" >
		<subsprite sheetIndex="155" zoom="2" color="xml" red="120" green="170" blue="225" alpha="200"/>
		<subsprite sheetIndex="4" zoom="2" />
	</variant>

	<variant special="Military" sex="M" file="werewolfmwkm.png" >
		  
		<!--rear pieces for shadowing between legs-->
		<subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
		<subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="149" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="150" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		  
		<subsprite  sheetIndex="2" zoom="2"  />
		  
		<!--all the body clothes military-->

	<!-- Legs Overlay-->

#Padded Layer
		<subsprite sheetIndex="156" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="157" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_KILT" color="equipment"/>
		<subsprite sheetIndex="158" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS_PADDED" color="equipment"/>
		<subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
		<subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
		<subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
		<subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>

#Greaves Layer
		<subsprite sheetIndex="160" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_D" color="equipment"/>
		<subsprite sheetIndex="161" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_K" color="equipment"/>
		<subsprite sheetIndex="162" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_PLATE" color="equipment"/>
		<subsprite sheetIndex="163" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ARMOK" color="equipment"/>
		<subsprite sheetIndex="164" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_EASTEREGG" color="equipment"/>
		<subsprite sheetIndex="165" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ROOT" color="equipment"/>
		<subsprite sheetIndex="166" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="167" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="168" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GUTS_GNOME" color="equipment"/>
		<subsprite sheetIndex="169" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MOTOR_GNOME" color="equipment"/>
		<subsprite sheetIndex="170" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_AUTO_GNOME" color="equipment"/>
		<subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
		<subsprite sheetIndex="89" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" material="Metal"/>
		<subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>

#Over Armor Layer Layer
		<subsprite sheetIndex="159" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MAIL_GREAVES" color="equipment"/>
		<subsprite sheetIndex="171" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
		<subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>

#SocksLayer
		<subsprite sheetIndex="40" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="47" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="42" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="49" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="1"/>


#Boots Layer
		<subsprite sheetIndex="43" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="50" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="44" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="51" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="52" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="172" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="173" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="174" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="175" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="176" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="177" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="178" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="179" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="180" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="181" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="182" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="183" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="184" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="185" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="186" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="187" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="188" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="189" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="190" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="191" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="192" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="193" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="1"/>
#Over Boots Layer
		<subsprite sheetIndex="194" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="195" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="1"/>


	<!-- Body Armor Overlay-->
#Body Items
#Low Layer Armor
		<subsprite sheetIndex="210" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="211" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CORSET" color="equipment"/>
		<subsprite sheetIndex="212" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="213" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="214" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT_PADDED" color="equipment"/>
		<subsprite sheetIndex="215" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="216" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="217" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
		<subsprite sheetIndex="218" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
		<subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>

#armor layer
		<subsprite sheetIndex="219" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_NECKLACE_KOBOLD" color="equipment"/>	
		<subsprite sheetIndex="220" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE_K" color="equipment"/>	
		<subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
		<subsprite sheetIndex="221" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_PLATEMAIL" color="equipment"/>	
		<subsprite sheetIndex="222" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ARMOK" color="equipment"/>
		<subsprite sheetIndex="223" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RAZORPLATE" color="equipment"/>
		<subsprite sheetIndex="224" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROOT" color="equipment"/>
		<subsprite sheetIndex="225" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSBP_ORC" color="equipment"/>
		<subsprite sheetIndex="226" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_GNOME" color="equipment"/>			
		<subsprite sheetIndex="227" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREBALL_GNOME" color="equipment"/>				
		<subsprite sheetIndex="228" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREJET_GNOME" color="equipment"/>
		<subsprite sheetIndex="229" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_DRAGONFIRE_GNOME" color="equipment"/>
		<subsprite sheetIndex="230" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_WEB_GNOME" color="equipment"/>
		<subsprite sheetIndex="231" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_SLADE_GNOME" color="equipment"/>
		<subsprite sheetIndex="232" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_CONCUSSION_GNOME" color="equipment"/>
		<subsprite sheetIndex="233" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_BOMB_GNOME" color="equipment"/>
		<subsprite sheetIndex="234" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="235" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="236" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_POWER_GNOME" color="equipment"/>
		<subsprite sheetIndex="237" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_STEAM_GNOME" color="equipment"/>
		<subsprite sheetIndex="238" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAGNET_GNOME" color="equipment"/>
		<subsprite sheetIndex="239" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_NOBREATH_GNOME" color="equipment"/>
		<subsprite sheetIndex="240" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RUNEROBE" color="equipment"/>
		<subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
		<subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
		<subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		<subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>

#over-armor layer

		<subsprite sheetIndex="241" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>	
		<subsprite sheetIndex="242" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSMAIL_ORC" color="equipment"/>
		<subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
		<subsprite sheetIndex="133" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" material="Metal"/>

		<subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>



	<!-- Gloves Overlay-->
		#draw the gloves layer next to overlay the arm potentially over the torso.
		#bottom Gloves

		<subsprite sheetIndex="90" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="93" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="196" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="197" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="1"/>



		#armor layer

		<subsprite sheetIndex="198" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="199" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="200" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="201" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="202" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="203" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="204" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="205" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="1"/>

		<subsprite sheetIndex="92" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="95" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="1"/>

		#over-armor layer

		<subsprite sheetIndex="91" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="94" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="1"/>



		<subsprite sheetIndex="206" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="207" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="208" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="209" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
	


		<!--head-->
		<subsprite  sheetIndex="5" zoom="2" />
		  
		<!--hair-->
		#No hair on kobolds <!subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair"/>
		#No hair on kobolds <!subsprite sheetIndex="6" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="combed"/>
		#No hair on kobolds <!subsprite sheetIndex="7" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="braid"/>
		#No hair on kobolds <!subsprite sheetIndex="8" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="two_braid"/>
		
		<!--eyes-->
		<subsprite sheetIndex="4" zoom="2" color="bodypart" bodypart ="eyes"/>
		  
		<!--headwear-->
#Padded Layer

		<subsprite sheetIndex="250" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FACEPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="246" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD_PADDED" color="equipment"/>

#Armor Layer
		<subsprite sheetIndex="141" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
		<subsprite sheetIndex="143" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
		<subsprite sheetIndex="147" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/>
		<subsprite sheetIndex="140" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/>
		<subsprite sheetIndex="144" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>

		<subsprite sheetIndex="145" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
		<subsprite sheetIndex="244" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ROOT" color="equipment"/>
		<subsprite sheetIndex="245" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_PLATE" color="equipment"/>
		<subsprite sheetIndex="247" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CROWN" color="equipment"/>
		<subsprite sheetIndex="248" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_DOGSHAPE" color="equipment"/>
		<subsprite sheetIndex="249" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ARMOK" color="equipment"/>
		<subsprite sheetIndex="251" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HAT_GNOME" color="equipment"/>
		<subsprite sheetIndex="252" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="253" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="254" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STRAP_GNOME" color="equipment"/>
		<subsprite sheetIndex="255" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HANDY_GNOME" color="equipment"/>
		<subsprite sheetIndex="256" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="257" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FOIL_GNOME" color="equipment"/>
		<subsprite sheetIndex="258" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ANTIMAGIC_GNOME" color="equipment"/>
		<subsprite sheetIndex="259" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STROBE_GNOME" color="equipment"/>
		<subsprite sheetIndex="260" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_RADIO_GNOME" color="equipment"/>
		<subsprite sheetIndex="261" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="262" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BEES_GNOME" color="equipment"/>
		<subsprite sheetIndex="263" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_GOGGLES_GNOME" color="equipment"/>
		<subsprite sheetIndex="264" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAGNIFIER_GNOME" color="equipment"/>
		<subsprite sheetIndex="265" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SPECS_GNOME" color="equipment"/>
		<subsprite sheetIndex="266" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MSHELM_ORC" color="equipment"/>
		<subsprite sheetIndex="267" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK_ORC" color="equipment"/>		
		<subsprite sheetIndex="268" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ULFMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="269" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_OPAQMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="270" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLANMASK_ORC" color="equipment"/>
#Overlayer
		<subsprite sheetIndex="142" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/>
		<subsprite sheetIndex="146" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
		<subsprite sheetIndex="243" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAIL" color="equipment"/>
		<subsprite sheetIndex="271" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CHEF_HAT" color="equipment"/>
		<subsprite sheetIndex="272" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SOMBRERO" color="equipment"/>
		<subsprite sheetIndex="273" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TOP_HAT" color="equipment"/>


		<!--weapons-->
		<subsprite file="weaponsmwk.png" sheetIndex="0" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="1" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="2" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="3" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="4" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="8" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="9" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="10" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="7" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="11" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_MEAT_CLEAVER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="12" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_SLICING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="13" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_BONING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="14" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_CARVING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="15" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_FORK_CARVING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="17" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="18" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="19" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="22" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="23" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="24" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="25" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="26" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="27" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="28" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="29" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>

	#added masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="32" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="33" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ARMOK_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="34" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="35" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAPIER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="36" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="37" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_LABRYS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="38" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAYMORE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="39" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NINE_TAILS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="40" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCYTHE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="41" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="42" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BONESAW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="43" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WARLOCK_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="44" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD_WARLOCK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="45" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_SERRATED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="46" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HOOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="47" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_SLEDGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="48" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RITUAL_KNIFE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="49" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JITTE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="50" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KRISS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="51" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_HORN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="52" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWIE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="53" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="54" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="55" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="56" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="57" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SHOVEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="58" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="59" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="60" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="61" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="62" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="63" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="64" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="65" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="66" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="67" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="68" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="69" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRILL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="70" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINSAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="71" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRENCH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="72" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCREWDRIVER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="73" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROWBAR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="74" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NAILBOARD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="75" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="76" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_ELECTRIC_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="77" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FIREBALL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="78" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="79" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LASER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="80" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="81" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_GLUE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="82" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="83" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_BLUNT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="84" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAWS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="85" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="86" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="87" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="88" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA_2H" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="89" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="90" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACUAHUITL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="91" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="92" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSFLAIL_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="93" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSMACE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="94" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSBLADE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="95" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAGUAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="96" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADEMASTER_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="97" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CAVEBEAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="98" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINAXE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="99" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_VIBROBLADE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="100" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STEAMHAMMER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="101" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="102" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_THROWING_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="103" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_RECURVE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="104" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="105" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="106" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SLING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="107" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELIN_THROWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="108" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="109" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="110" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="111" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="112" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="113" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="114" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="115" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_COMPOSITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="116" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_COMPOSITE_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="117" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="118" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="119" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="120" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="121" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CANNON" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="122" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAGIC_WAND" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="123" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORPH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="124" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADE_THROWING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="125" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="126" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="127" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILGUN_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="128" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="129" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PROJCAGE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="130" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOMB_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="131" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ATLATL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="133" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRUID_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="134" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SKALD_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="135" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ORACLE_KRIS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="136" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="137" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLACHETTE_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="138" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAKKADAKKA_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="139" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CORSAIR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="140" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SEAWOLF_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="141" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRAGON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="142" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FALCON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="143" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIFEGUARD_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="144" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ASSASSIN_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="145" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SAPPER_FLAME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="146" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AUXILLA_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="147" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LEGION_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="148" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STYGIAN_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="149" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNIFE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="150" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="151" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="152" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="153" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="154" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="155" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="156" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="157" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETTE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="158" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="159" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB_TRAINING" color="equipment"/>

		#added masterwork (weapon upgrades)
		<subsprite file="weaponsmwk.png" sheetIndex="161" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="162" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="163" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="164" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="165" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="166" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="167" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="168" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="169" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="170" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="171" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="172" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="173" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="174" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="175" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="176" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="177" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="178" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_ONE" color="equipment"/>

		<subsprite file="weaponsmwk.png" sheetIndex="181" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="182" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="183" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="184" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="185" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="186" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="187" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="188" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="189" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="190" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="191" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="192" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="193" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="194" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="195" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="196" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="197" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="198" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_TWO" color="equipment"/>
	
		<!--sheilds-->
		<subsprite file="weaponsmwk.png" sheetIndex="30" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="31" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>

	#added Masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="200" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_KITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="201" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_TOWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="202" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="203" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_AURA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="204" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ELF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="205" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="206" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_BASE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="207" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_FIRE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="208" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="209" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ICE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="210" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="211" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SLADE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="212" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_WARPSTONE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="213" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_AUTO_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="214" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SAPPER_SATCHEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="215" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_DREAMCATCHER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="216" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SAPPER_STICKBOMBS" color="equipment"/>		

	#added missed items (misc)
		<subsprite file="weaponsmwk.png" sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOTEM_SLING" color="equipment"/>

	</variant> 

	<variant special="Military" sex="F" file="werewolfmwkf.png" >
		  
		<!--rear pieces for shadowing between legs-->
		<subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
		<subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="149" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="150" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
	  
		<subsprite  sheetIndex="2" zoom="2" />
		  
		<!--all the body clothes-->

	<!-- Legs Overlay-->

#Padded Layer
		<subsprite sheetIndex="156" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="157" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_KILT" color="equipment"/>
		<subsprite sheetIndex="158" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS_PADDED" color="equipment"/>
		<subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
		<subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
		<subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
		<subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>

#Greaves Layer
		<subsprite sheetIndex="160" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_D" color="equipment"/>
		<subsprite sheetIndex="161" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_K" color="equipment"/>
		<subsprite sheetIndex="162" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_PLATE" color="equipment"/>
		<subsprite sheetIndex="163" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ARMOK" color="equipment"/>
		<subsprite sheetIndex="164" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_EASTEREGG" color="equipment"/>
		<subsprite sheetIndex="165" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ROOT" color="equipment"/>
		<subsprite sheetIndex="166" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="167" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="168" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GUTS_GNOME" color="equipment"/>
		<subsprite sheetIndex="169" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MOTOR_GNOME" color="equipment"/>
		<subsprite sheetIndex="170" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_AUTO_GNOME" color="equipment"/>
		<subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
		<subsprite sheetIndex="89" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" material="Metal"/>
		<subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>

#Over Armor Layer Layer
		<subsprite sheetIndex="159" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MAIL_GREAVES" color="equipment"/>
		<subsprite sheetIndex="171" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
		<subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>

#SocksLayer
		<subsprite sheetIndex="40" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="47" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="42" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="49" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="1"/>


#Boots Layer
		<subsprite sheetIndex="43" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="50" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="44" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="51" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="52" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="172" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="172" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="173" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="173" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="174" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="175" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="176" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="177" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="178" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="179" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="180" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="181" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="182" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="183" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="184" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="185" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="186" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="187" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="188" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="189" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="190" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="191" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="192" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="193" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="1"/>
#Over Boots Layer
		<subsprite sheetIndex="194" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="195" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="1"/>


	<!-- Body Armor Overlay-->
#Body Items
#Low Layer Armor
		<subsprite sheetIndex="210" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="211" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CORSET" color="equipment"/>
		<subsprite sheetIndex="212" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="213" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="214" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT_PADDED" color="equipment"/>
		<subsprite sheetIndex="215" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="216" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="217" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
		<subsprite sheetIndex="218" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
		<subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>

#armor layer
		<subsprite sheetIndex="219" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_NECKLACE_KOBOLD" color="equipment"/>	
		<subsprite sheetIndex="220" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE_K" color="equipment"/>	
		<subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
		<subsprite sheetIndex="221" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_PLATEMAIL" color="equipment"/>	
		<subsprite sheetIndex="222" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ARMOK" color="equipment"/>
		<subsprite sheetIndex="223" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RAZORPLATE" color="equipment"/>
		<subsprite sheetIndex="224" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROOT" color="equipment"/>
		<subsprite sheetIndex="225" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSBP_ORC" color="equipment"/>
		<subsprite sheetIndex="226" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_GNOME" color="equipment"/>			
		<subsprite sheetIndex="227" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREBALL_GNOME" color="equipment"/>				
		<subsprite sheetIndex="228" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREJET_GNOME" color="equipment"/>
		<subsprite sheetIndex="229" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_DRAGONFIRE_GNOME" color="equipment"/>
		<subsprite sheetIndex="230" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_WEB_GNOME" color="equipment"/>
		<subsprite sheetIndex="231" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_SLADE_GNOME" color="equipment"/>
		<subsprite sheetIndex="232" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_CONCUSSION_GNOME" color="equipment"/>
		<subsprite sheetIndex="233" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_BOMB_GNOME" color="equipment"/>
		<subsprite sheetIndex="234" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="235" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="236" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_POWER_GNOME" color="equipment"/>
		<subsprite sheetIndex="237" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_STEAM_GNOME" color="equipment"/>
		<subsprite sheetIndex="238" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAGNET_GNOME" color="equipment"/>
		<subsprite sheetIndex="239" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_NOBREATH_GNOME" color="equipment"/>
		<subsprite sheetIndex="240" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RUNEROBE" color="equipment"/>
		<subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
		<subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
		<subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		<subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>

#over-armor layer

		<subsprite sheetIndex="241" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>	
		<subsprite sheetIndex="242" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSMAIL_ORC" color="equipment"/>
		<subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
		<subsprite sheetIndex="133" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" material="Metal"/>

		<subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>



	<!-- Gloves Overlay-->
		#draw the gloves layer next to overlay the arm potentially over the torso.
		#bottom Gloves

		<subsprite sheetIndex="90" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="93" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="196" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="197" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="1"/>



		#armor layer

		<subsprite sheetIndex="198" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="199" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="200" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="201" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="202" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="203" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="204" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="205" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="1"/>

		<subsprite sheetIndex="92" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="95" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="1"/>

		#over-armor layer

		<subsprite sheetIndex="91" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="94" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="1"/>



		<subsprite sheetIndex="206" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="207" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="208" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="209" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
	

		<!--head-->
		<subsprite  sheetIndex="5" zoom="2"  />
		  
		<!--hair-->
		#No hair on kobolds <!subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair"/>
		#No hair on kobolds <!subsprite sheetIndex="6" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="combed"/>
		#No hair on kobolds <!subsprite sheetIndex="7" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="braid"/>
		#No hair on kobolds <!subsprite sheetIndex="8" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="two_braid"/>
		
		<!--eyes-->
		<subsprite sheetIndex="4" zoom="2" color="bodypart" bodypart ="eyes"/>
		  
		<!--headwear-->
#Padded Layer

		<subsprite sheetIndex="250" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FACEPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="246" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD_PADDED" color="equipment"/>

#Armor Layer
		<subsprite sheetIndex="141" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
		<subsprite sheetIndex="143" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
		<subsprite sheetIndex="147" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/>
		<subsprite sheetIndex="140" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/>
		<subsprite sheetIndex="144" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>

		<subsprite sheetIndex="145" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
		<subsprite sheetIndex="244" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ROOT" color="equipment"/>
		<subsprite sheetIndex="245" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_PLATE" color="equipment"/>
		<subsprite sheetIndex="247" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CROWN" color="equipment"/>
		<subsprite sheetIndex="248" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_DOGSHAPE" color="equipment"/>
		<subsprite sheetIndex="249" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ARMOK" color="equipment"/>
		<subsprite sheetIndex="251" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HAT_GNOME" color="equipment"/>
		<subsprite sheetIndex="252" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="253" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="254" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STRAP_GNOME" color="equipment"/>
		<subsprite sheetIndex="255" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HANDY_GNOME" color="equipment"/>
		<subsprite sheetIndex="256" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="257" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FOIL_GNOME" color="equipment"/>
		<subsprite sheetIndex="258" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ANTIMAGIC_GNOME" color="equipment"/>
		<subsprite sheetIndex="259" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STROBE_GNOME" color="equipment"/>
		<subsprite sheetIndex="260" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_RADIO_GNOME" color="equipment"/>
		<subsprite sheetIndex="261" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="262" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BEES_GNOME" color="equipment"/>
		<subsprite sheetIndex="263" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_GOGGLES_GNOME" color="equipment"/>
		<subsprite sheetIndex="264" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAGNIFIER_GNOME" color="equipment"/>
		<subsprite sheetIndex="265" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SPECS_GNOME" color="equipment"/>
		<subsprite sheetIndex="266" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MSHELM_ORC" color="equipment"/>
		<subsprite sheetIndex="267" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK_ORC" color="equipment"/>		
		<subsprite sheetIndex="268" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ULFMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="269" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_OPAQMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="270" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLANMASK_ORC" color="equipment"/>
#Overlayer
		<subsprite sheetIndex="142" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/>
		<subsprite sheetIndex="146" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
		<subsprite sheetIndex="243" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAIL" color="equipment"/>
		<subsprite sheetIndex="271" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CHEF_HAT" color="equipment"/>
		<subsprite sheetIndex="272" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SOMBRERO" color="equipment"/>
		<subsprite sheetIndex="273" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TOP_HAT" color="equipment"/>



		<!--weapons-->
		<subsprite file="weaponsmwk.png" sheetIndex="0" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="1" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="2" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="3" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="4" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="8" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="9" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="10" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="7" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="11" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_MEAT_CLEAVER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="12" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_SLICING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="13" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_BONING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="14" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_CARVING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="15" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_FORK_CARVING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="17" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="18" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="19" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="22" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="23" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="24" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="25" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="26" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="27" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="28" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="29" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>

	#added masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="32" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="33" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ARMOK_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="34" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="35" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAPIER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="36" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="37" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_LABRYS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="38" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAYMORE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="39" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NINE_TAILS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="40" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCYTHE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="41" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="42" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BONESAW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="43" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WARLOCK_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="44" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD_WARLOCK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="45" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_SERRATED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="46" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HOOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="47" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_SLEDGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="48" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RITUAL_KNIFE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="49" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JITTE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="50" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KRISS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="51" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_HORN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="52" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWIE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="53" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="54" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="55" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="56" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="57" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SHOVEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="58" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="59" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="60" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="61" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="62" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="63" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="64" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="65" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="66" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="67" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="68" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="69" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRILL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="70" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINSAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="71" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRENCH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="72" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCREWDRIVER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="73" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROWBAR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="74" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NAILBOARD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="75" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="76" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_ELECTRIC_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="77" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FIREBALL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="78" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="79" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LASER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="80" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="81" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_GLUE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="82" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="83" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_BLUNT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="84" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAWS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="85" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="86" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="87" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="88" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA_2H" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="89" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="90" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACUAHUITL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="91" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="92" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSFLAIL_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="93" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSMACE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="94" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSBLADE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="95" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAGUAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="96" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADEMASTER_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="97" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CAVEBEAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="98" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINAXE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="99" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_VIBROBLADE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="100" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STEAMHAMMER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="101" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="102" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_THROWING_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="103" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_RECURVE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="104" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="105" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="106" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SLING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="107" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELIN_THROWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="108" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="109" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="110" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="111" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="112" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="113" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="114" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="115" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_COMPOSITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="116" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_COMPOSITE_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="117" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="118" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="119" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="120" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="121" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CANNON" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="122" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAGIC_WAND" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="123" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORPH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="124" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADE_THROWING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="125" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="126" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="127" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILGUN_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="128" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="129" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PROJCAGE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="130" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOMB_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="131" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_THROWING" color="equipment"/>		
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ATLATL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="133" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRUID_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="134" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SKALD_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="135" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ORACLE_KRIS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="136" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="137" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLACHETTE_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="138" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAKKADAKKA_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="139" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CORSAIR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="140" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SEAWOLF_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="141" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRAGON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="142" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FALCON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="143" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIFEGUARD_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="144" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ASSASSIN_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="145" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SAPPER_FLAME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="146" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AUXILLA_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="147" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LEGION_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="148" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STYGIAN_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="149" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNIFE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="150" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="151" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="152" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="153" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="154" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="155" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="156" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="157" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETTE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="158" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="159" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB_TRAINING" color="equipment"/>

		#added masterwork (weapon upgrades)
		<subsprite file="weaponsmwk.png" sheetIndex="161" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="162" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="163" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="164" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="165" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="166" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="167" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="168" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="169" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="170" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="171" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="172" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="173" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="174" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="175" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="176" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="177" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="178" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_ONE" color="equipment"/>

		<subsprite file="weaponsmwk.png" sheetIndex="181" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="182" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="183" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="184" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="185" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="186" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="187" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="188" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="189" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="190" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="191" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="192" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="193" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="194" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="195" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="196" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="197" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="198" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_TWO" color="equipment"/>
	
		<!--sheilds-->
		<subsprite file="weaponsmwk.png" sheetIndex="30" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="31" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>

	#added Masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="200" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_KITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="201" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_TOWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="202" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="203" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_AURA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="204" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ELF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="205" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="206" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_BASE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="207" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_FIRE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="208" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="209" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ICE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="210" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="211" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SLADE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="212" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_WARPSTONE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="213" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_AUTO_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="214" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SAPPER_SATCHEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="215" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_DREAMCATCHER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="216" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SAPPER_STICKBOMBS" color="equipment"/>		
	
	#added missed items (misc)
		<subsprite file="weaponsmwk.png" sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOTEM_SLING" color="equipment"/>

	</variant> 
	 
	 
#
#
#
# add in the nobles (squad leaders, woodcutters, rangers, hunters and miners here, to make sure they actually wield weapons (will revisit once I figure out how to embed conditionals into the variants)
#
#
#
#  Nobles
	<variant prof="WARBAND_MARSHAL" sex="M" file="werewolfmwkm.png" >
		  
		<!--rear pieces for shadowing between legs-->
		<subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
		<subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="149" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="150" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		  
		<subsprite  sheetIndex="2" zoom="2" />
		  
		<!--all the body clothes military-->

	<!-- Legs Overlay-->

#Padded Layer
		<subsprite sheetIndex="156" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="157" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_KILT" color="equipment"/>
		<subsprite sheetIndex="158" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS_PADDED" color="equipment"/>
		<subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
		<subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
		<subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
		<subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>

#Greaves Layer
		<subsprite sheetIndex="160" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_D" color="equipment"/>
		<subsprite sheetIndex="161" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_K" color="equipment"/>
		<subsprite sheetIndex="162" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_PLATE" color="equipment"/>
		<subsprite sheetIndex="163" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ARMOK" color="equipment"/>
		<subsprite sheetIndex="164" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_EASTEREGG" color="equipment"/>
		<subsprite sheetIndex="165" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ROOT" color="equipment"/>
		<subsprite sheetIndex="166" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="167" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="168" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GUTS_GNOME" color="equipment"/>
		<subsprite sheetIndex="169" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MOTOR_GNOME" color="equipment"/>
		<subsprite sheetIndex="170" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_AUTO_GNOME" color="equipment"/>
		<subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
		<subsprite sheetIndex="89" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" material="Metal"/>
		<subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>

#Over Armor Layer Layer
		<subsprite sheetIndex="159" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MAIL_GREAVES" color="equipment"/>
		<subsprite sheetIndex="171" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
		<subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>

#SocksLayer
		<subsprite sheetIndex="40" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="47" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="42" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="49" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="1"/>


#Boots Layer
		<subsprite sheetIndex="43" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="50" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="44" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="51" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="52" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="172" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="173" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="174" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="175" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="176" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="177" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="178" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="179" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="180" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="181" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="182" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="183" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="184" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="185" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="186" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="187" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="188" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="189" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="190" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="191" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="192" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="193" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="1"/>
#Over Boots Layer
		<subsprite sheetIndex="194" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="195" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="1"/>


	<!-- Body Armor Overlay-->
#Body Items
#Low Layer Armor
		<subsprite sheetIndex="210" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="211" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CORSET" color="equipment"/>
		<subsprite sheetIndex="212" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="213" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="214" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT_PADDED" color="equipment"/>
		<subsprite sheetIndex="215" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="216" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="217" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
		<subsprite sheetIndex="218" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
		<subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>

#armor layer
		<subsprite sheetIndex="219" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_NECKLACE_KOBOLD" color="equipment"/>	
		<subsprite sheetIndex="220" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE_K" color="equipment"/>	
		<subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
		<subsprite sheetIndex="221" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_PLATEMAIL" color="equipment"/>	
		<subsprite sheetIndex="222" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ARMOK" color="equipment"/>
		<subsprite sheetIndex="223" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RAZORPLATE" color="equipment"/>
		<subsprite sheetIndex="224" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROOT" color="equipment"/>
		<subsprite sheetIndex="225" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSBP_ORC" color="equipment"/>
		<subsprite sheetIndex="226" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_GNOME" color="equipment"/>			
		<subsprite sheetIndex="227" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREBALL_GNOME" color="equipment"/>				
		<subsprite sheetIndex="228" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREJET_GNOME" color="equipment"/>
		<subsprite sheetIndex="229" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_DRAGONFIRE_GNOME" color="equipment"/>
		<subsprite sheetIndex="230" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_WEB_GNOME" color="equipment"/>
		<subsprite sheetIndex="231" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_SLADE_GNOME" color="equipment"/>
		<subsprite sheetIndex="232" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_CONCUSSION_GNOME" color="equipment"/>
		<subsprite sheetIndex="233" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_BOMB_GNOME" color="equipment"/>
		<subsprite sheetIndex="234" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="235" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="236" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_POWER_GNOME" color="equipment"/>
		<subsprite sheetIndex="237" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_STEAM_GNOME" color="equipment"/>
		<subsprite sheetIndex="238" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAGNET_GNOME" color="equipment"/>
		<subsprite sheetIndex="239" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_NOBREATH_GNOME" color="equipment"/>
		<subsprite sheetIndex="240" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RUNEROBE" color="equipment"/>
		<subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
		<subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
		<subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		<subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>

#over-armor layer

		<subsprite sheetIndex="241" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>	
		<subsprite sheetIndex="242" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSMAIL_ORC" color="equipment"/>
		<subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
		<subsprite sheetIndex="133" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" material="Metal"/>

		<subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>



	<!-- Gloves Overlay-->
		#draw the gloves layer next to overlay the arm potentially over the torso.
		#bottom Gloves

		<subsprite sheetIndex="90" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="93" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="196" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="197" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="1"/>



		#armor layer

		<subsprite sheetIndex="198" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="199" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="200" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="201" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="202" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="203" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="204" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="205" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="1"/>

		<subsprite sheetIndex="92" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="95" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="1"/>

		#over-armor layer

		<subsprite sheetIndex="91" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="94" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="1"/>



		<subsprite sheetIndex="206" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="207" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="208" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="209" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
	


		<!--head-->
		<subsprite  sheetIndex="5" zoom="2"  />
		  
		<!--hair-->
		#No hair on kobolds <!subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair"/>
		#No hair on kobolds <!subsprite sheetIndex="6" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="combed"/>
		#No hair on kobolds <!subsprite sheetIndex="7" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="braid"/>
		#No hair on kobolds <!subsprite sheetIndex="8" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="two_braid"/>
		
		<!--eyes-->
		<subsprite sheetIndex="4" zoom="2" color="bodypart" bodypart ="eyes"/>
		  
		<!--headwear-->
#Padded Layer

		<subsprite sheetIndex="250" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FACEPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="246" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD_PADDED" color="equipment"/>

#Armor Layer
		<subsprite sheetIndex="141" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
		<subsprite sheetIndex="143" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
		<subsprite sheetIndex="147" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/>
		<subsprite sheetIndex="140" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/>
		<subsprite sheetIndex="144" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>

		<subsprite sheetIndex="145" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
		<subsprite sheetIndex="244" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ROOT" color="equipment"/>
		<subsprite sheetIndex="245" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_PLATE" color="equipment"/>
		<subsprite sheetIndex="247" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CROWN" color="equipment"/>
		<subsprite sheetIndex="248" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_DOGSHAPE" color="equipment"/>
		<subsprite sheetIndex="249" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ARMOK" color="equipment"/>
		<subsprite sheetIndex="251" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HAT_GNOME" color="equipment"/>
		<subsprite sheetIndex="252" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="253" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="254" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STRAP_GNOME" color="equipment"/>
		<subsprite sheetIndex="255" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HANDY_GNOME" color="equipment"/>
		<subsprite sheetIndex="256" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="257" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FOIL_GNOME" color="equipment"/>
		<subsprite sheetIndex="258" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ANTIMAGIC_GNOME" color="equipment"/>
		<subsprite sheetIndex="259" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STROBE_GNOME" color="equipment"/>
		<subsprite sheetIndex="260" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_RADIO_GNOME" color="equipment"/>
		<subsprite sheetIndex="261" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="262" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BEES_GNOME" color="equipment"/>
		<subsprite sheetIndex="263" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_GOGGLES_GNOME" color="equipment"/>
		<subsprite sheetIndex="264" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAGNIFIER_GNOME" color="equipment"/>
		<subsprite sheetIndex="265" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SPECS_GNOME" color="equipment"/>
		<subsprite sheetIndex="266" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MSHELM_ORC" color="equipment"/>
		<subsprite sheetIndex="267" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK_ORC" color="equipment"/>		
		<subsprite sheetIndex="268" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ULFMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="269" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_OPAQMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="270" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLANMASK_ORC" color="equipment"/>
#Overlayer
		<subsprite sheetIndex="142" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/>
		<subsprite sheetIndex="146" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
		<subsprite sheetIndex="243" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAIL" color="equipment"/>
		<subsprite sheetIndex="271" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CHEF_HAT" color="equipment"/>
		<subsprite sheetIndex="272" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SOMBRERO" color="equipment"/>
		<subsprite sheetIndex="273" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TOP_HAT" color="equipment"/>


		<!--weapons-->
		<subsprite file="weaponsmwk.png" sheetIndex="0" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="1" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="2" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="3" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="4" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="8" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="9" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="10" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="7" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="11" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_MEAT_CLEAVER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="12" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_SLICING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="13" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_BONING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="14" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_CARVING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="15" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_FORK_CARVING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="17" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="18" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="19" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="22" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="23" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="24" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="25" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="26" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="27" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="28" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="29" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>

	#added masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="32" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="33" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ARMOK_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="34" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="35" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAPIER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="36" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="37" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_LABRYS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="38" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAYMORE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="39" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NINE_TAILS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="40" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCYTHE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="41" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="42" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BONESAW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="43" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WARLOCK_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="44" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD_WARLOCK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="45" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_SERRATED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="46" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HOOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="47" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_SLEDGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="48" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RITUAL_KNIFE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="49" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JITTE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="50" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KRISS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="51" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_HORN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="52" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWIE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="53" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="54" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="55" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="56" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="57" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SHOVEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="58" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="59" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="60" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="61" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="62" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="63" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="64" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="65" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="66" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="67" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="68" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="69" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRILL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="70" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINSAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="71" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRENCH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="72" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCREWDRIVER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="73" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROWBAR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="74" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NAILBOARD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="75" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="76" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_ELECTRIC_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="77" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FIREBALL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="78" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="79" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LASER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="80" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="81" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_GLUE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="82" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="83" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_BLUNT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="84" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAWS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="85" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="86" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="87" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="88" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA_2H" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="89" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="90" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACUAHUITL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="91" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="92" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSFLAIL_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="93" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSMACE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="94" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSBLADE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="95" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAGUAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="96" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADEMASTER_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="97" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CAVEBEAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="98" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINAXE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="99" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_VIBROBLADE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="100" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STEAMHAMMER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="101" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="102" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_THROWING_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="103" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_RECURVE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="104" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="105" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="106" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SLING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="107" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELIN_THROWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="108" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="109" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="110" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="111" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="112" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="113" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="114" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="115" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_COMPOSITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="116" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_COMPOSITE_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="117" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="118" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="119" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="120" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="121" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CANNON" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="122" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAGIC_WAND" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="123" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORPH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="124" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADE_THROWING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="125" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="126" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="127" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILGUN_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="128" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="129" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PROJCAGE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="130" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOMB_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="131" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ATLATL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="133" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRUID_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="134" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SKALD_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="135" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ORACLE_KRIS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="136" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="137" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLACHETTE_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="138" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAKKADAKKA_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="139" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CORSAIR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="140" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SEAWOLF_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="141" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRAGON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="142" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FALCON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="143" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIFEGUARD_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="144" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ASSASSIN_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="145" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SAPPER_FLAME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="146" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AUXILLA_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="147" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LEGION_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="148" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STYGIAN_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="149" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNIFE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="150" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="151" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="152" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="153" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="154" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="155" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="156" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="157" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETTE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="158" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="159" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB_TRAINING" color="equipment"/>

		#added masterwork (weapon upgrades)
		<subsprite file="weaponsmwk.png" sheetIndex="161" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="162" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="163" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="164" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="165" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="166" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="167" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="168" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="169" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="170" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="171" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="172" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="173" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="174" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="175" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="176" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="177" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="178" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_ONE" color="equipment"/>

		<subsprite file="weaponsmwk.png" sheetIndex="181" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="182" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="183" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="184" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="185" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="186" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="187" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="188" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="189" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="190" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="191" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="192" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="193" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="194" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="195" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="196" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="197" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="198" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_TWO" color="equipment"/>
	
		<!--sheilds-->
		<subsprite file="weaponsmwk.png" sheetIndex="30" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="31" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>

	#added Masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="200" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_KITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="201" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_TOWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="202" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="203" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_AURA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="204" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ELF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="205" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="206" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_BASE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="207" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_FIRE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="208" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="209" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ICE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="210" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="211" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SLADE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="212" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_WARPSTONE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="213" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_AUTO_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="214" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SAPPER_SATCHEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="215" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_DREAMCATCHER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="216" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SAPPER_STICKBOMBS" color="equipment"/>		

	#added missed items (misc)
		<subsprite file="weaponsmwk.png" sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOTEM_SLING" color="equipment"/>

	</variant> 

	<variant prof="WARBAND_MARSHAL" sex="F" file="werewolfmwkf.png" >
		  
		<!--rear pieces for shadowing between legs-->
		<subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
		<subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="149" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="150" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		  
		<subsprite  sheetIndex="2" zoom="2" />
		  
		<!--all the body clothes military-->

	<!-- Legs Overlay-->

#Padded Layer
		<subsprite sheetIndex="156" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="157" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_KILT" color="equipment"/>
		<subsprite sheetIndex="158" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS_PADDED" color="equipment"/>
		<subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
		<subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
		<subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
		<subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>

#Greaves Layer
		<subsprite sheetIndex="160" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_D" color="equipment"/>
		<subsprite sheetIndex="161" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_K" color="equipment"/>
		<subsprite sheetIndex="162" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_PLATE" color="equipment"/>
		<subsprite sheetIndex="163" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ARMOK" color="equipment"/>
		<subsprite sheetIndex="164" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_EASTEREGG" color="equipment"/>
		<subsprite sheetIndex="165" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ROOT" color="equipment"/>
		<subsprite sheetIndex="166" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="167" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="168" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GUTS_GNOME" color="equipment"/>
		<subsprite sheetIndex="169" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MOTOR_GNOME" color="equipment"/>
		<subsprite sheetIndex="170" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_AUTO_GNOME" color="equipment"/>
		<subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
		<subsprite sheetIndex="89" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" material="Metal"/>
		<subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>

#Over Armor Layer Layer
		<subsprite sheetIndex="159" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MAIL_GREAVES" color="equipment"/>
		<subsprite sheetIndex="171" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
		<subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>

#SocksLayer
		<subsprite sheetIndex="40" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="47" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="42" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="49" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="1"/>


#Boots Layer
		<subsprite sheetIndex="43" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="50" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="44" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="51" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="52" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="172" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="173" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="174" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="175" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="176" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="177" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="178" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="179" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="180" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="181" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="182" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="183" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="184" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="185" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="186" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="187" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="188" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="189" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="190" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="191" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="192" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="193" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="1"/>
#Over Boots Layer
		<subsprite sheetIndex="194" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="195" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="1"/>


	<!-- Body Armor Overlay-->
#Body Items
#Low Layer Armor
		<subsprite sheetIndex="210" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="211" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CORSET" color="equipment"/>
		<subsprite sheetIndex="212" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="213" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="214" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT_PADDED" color="equipment"/>
		<subsprite sheetIndex="215" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="216" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="217" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
		<subsprite sheetIndex="218" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
		<subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>

#armor layer
		<subsprite sheetIndex="219" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_NECKLACE_KOBOLD" color="equipment"/>	
		<subsprite sheetIndex="220" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE_K" color="equipment"/>	
		<subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
		<subsprite sheetIndex="221" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_PLATEMAIL" color="equipment"/>	
		<subsprite sheetIndex="222" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ARMOK" color="equipment"/>
		<subsprite sheetIndex="223" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RAZORPLATE" color="equipment"/>
		<subsprite sheetIndex="224" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROOT" color="equipment"/>
		<subsprite sheetIndex="225" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSBP_ORC" color="equipment"/>
		<subsprite sheetIndex="226" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_GNOME" color="equipment"/>			
		<subsprite sheetIndex="227" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREBALL_GNOME" color="equipment"/>				
		<subsprite sheetIndex="228" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREJET_GNOME" color="equipment"/>
		<subsprite sheetIndex="229" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_DRAGONFIRE_GNOME" color="equipment"/>
		<subsprite sheetIndex="230" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_WEB_GNOME" color="equipment"/>
		<subsprite sheetIndex="231" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_SLADE_GNOME" color="equipment"/>
		<subsprite sheetIndex="232" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_CONCUSSION_GNOME" color="equipment"/>
		<subsprite sheetIndex="233" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_BOMB_GNOME" color="equipment"/>
		<subsprite sheetIndex="234" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="235" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="236" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_POWER_GNOME" color="equipment"/>
		<subsprite sheetIndex="237" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_STEAM_GNOME" color="equipment"/>
		<subsprite sheetIndex="238" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAGNET_GNOME" color="equipment"/>
		<subsprite sheetIndex="239" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_NOBREATH_GNOME" color="equipment"/>
		<subsprite sheetIndex="240" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RUNEROBE" color="equipment"/>
		<subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
		<subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
		<subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		<subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>

#over-armor layer

		<subsprite sheetIndex="241" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>	
		<subsprite sheetIndex="242" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSMAIL_ORC" color="equipment"/>
		<subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
		<subsprite sheetIndex="133" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" material="Metal"/>

		<subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>



	<!-- Gloves Overlay-->
		#draw the gloves layer next to overlay the arm potentially over the torso.
		#bottom Gloves

		<subsprite sheetIndex="90" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="93" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="196" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="197" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="1"/>



		#armor layer

		<subsprite sheetIndex="198" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="199" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="200" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="201" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="202" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="203" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="204" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="205" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="1"/>

		<subsprite sheetIndex="92" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="95" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="1"/>

		#over-armor layer

		<subsprite sheetIndex="91" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="94" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="1"/>



		<subsprite sheetIndex="206" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="207" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="208" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="209" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
	


		<!--head-->
		<subsprite  sheetIndex="5" zoom="2" />
		  
		<!--hair-->
		#No hair on kobolds <!subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair"/>
		#No hair on kobolds <!subsprite sheetIndex="6" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="combed"/>
		#No hair on kobolds <!subsprite sheetIndex="7" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="braid"/>
		#No hair on kobolds <!subsprite sheetIndex="8" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="two_braid"/>
		
		<!--eyes-->
		<subsprite sheetIndex="4" zoom="2" color="bodypart" bodypart ="eyes"/>
		  
		<!--headwear-->
#Padded Layer

		<subsprite sheetIndex="250" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FACEPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="246" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD_PADDED" color="equipment"/>

#Armor Layer
		<subsprite sheetIndex="141" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
		<subsprite sheetIndex="143" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
		<subsprite sheetIndex="147" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/>
		<subsprite sheetIndex="140" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/>
		<subsprite sheetIndex="144" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>

		<subsprite sheetIndex="145" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
		<subsprite sheetIndex="244" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ROOT" color="equipment"/>
		<subsprite sheetIndex="245" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_PLATE" color="equipment"/>
		<subsprite sheetIndex="247" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CROWN" color="equipment"/>
		<subsprite sheetIndex="248" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_DOGSHAPE" color="equipment"/>
		<subsprite sheetIndex="249" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ARMOK" color="equipment"/>
		<subsprite sheetIndex="251" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HAT_GNOME" color="equipment"/>
		<subsprite sheetIndex="252" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="253" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="254" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STRAP_GNOME" color="equipment"/>
		<subsprite sheetIndex="255" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HANDY_GNOME" color="equipment"/>
		<subsprite sheetIndex="256" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="257" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FOIL_GNOME" color="equipment"/>
		<subsprite sheetIndex="258" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ANTIMAGIC_GNOME" color="equipment"/>
		<subsprite sheetIndex="259" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STROBE_GNOME" color="equipment"/>
		<subsprite sheetIndex="260" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_RADIO_GNOME" color="equipment"/>
		<subsprite sheetIndex="261" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="262" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BEES_GNOME" color="equipment"/>
		<subsprite sheetIndex="263" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_GOGGLES_GNOME" color="equipment"/>
		<subsprite sheetIndex="264" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAGNIFIER_GNOME" color="equipment"/>
		<subsprite sheetIndex="265" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SPECS_GNOME" color="equipment"/>
		<subsprite sheetIndex="266" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MSHELM_ORC" color="equipment"/>
		<subsprite sheetIndex="267" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK_ORC" color="equipment"/>		
		<subsprite sheetIndex="268" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ULFMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="269" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_OPAQMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="270" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLANMASK_ORC" color="equipment"/>
#Overlayer
		<subsprite sheetIndex="142" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/>
		<subsprite sheetIndex="146" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
		<subsprite sheetIndex="243" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAIL" color="equipment"/>
		<subsprite sheetIndex="271" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CHEF_HAT" color="equipment"/>
		<subsprite sheetIndex="272" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SOMBRERO" color="equipment"/>
		<subsprite sheetIndex="273" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TOP_HAT" color="equipment"/>


		<!--weapons-->
		<subsprite file="weaponsmwk.png" sheetIndex="0" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="1" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="2" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="3" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="4" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="8" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="9" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="10" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="7" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="11" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_MEAT_CLEAVER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="12" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_SLICING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="13" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_BONING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="14" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_CARVING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="15" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_FORK_CARVING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="17" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="18" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="19" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="22" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="23" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="24" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="25" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="26" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="27" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="28" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="29" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>

	#added masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="32" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="33" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ARMOK_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="34" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="35" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAPIER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="36" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="37" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_LABRYS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="38" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAYMORE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="39" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NINE_TAILS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="40" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCYTHE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="41" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="42" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BONESAW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="43" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WARLOCK_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="44" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD_WARLOCK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="45" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_SERRATED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="46" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HOOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="47" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_SLEDGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="48" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RITUAL_KNIFE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="49" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JITTE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="50" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KRISS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="51" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_HORN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="52" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWIE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="53" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="54" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="55" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="56" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="57" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SHOVEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="58" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="59" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="60" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="61" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="62" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="63" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="64" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="65" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="66" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="67" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="68" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="69" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRILL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="70" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINSAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="71" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRENCH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="72" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCREWDRIVER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="73" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROWBAR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="74" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NAILBOARD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="75" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="76" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_ELECTRIC_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="77" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FIREBALL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="78" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="79" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LASER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="80" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="81" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_GLUE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="82" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="83" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_BLUNT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="84" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAWS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="85" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="86" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="87" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="88" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA_2H" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="89" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="90" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACUAHUITL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="91" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="92" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSFLAIL_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="93" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSMACE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="94" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSBLADE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="95" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAGUAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="96" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADEMASTER_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="97" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CAVEBEAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="98" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINAXE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="99" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_VIBROBLADE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="100" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STEAMHAMMER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="101" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="102" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_THROWING_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="103" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_RECURVE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="104" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="105" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="106" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SLING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="107" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELIN_THROWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="108" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="109" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="110" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="111" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="112" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="113" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="114" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="115" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_COMPOSITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="116" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_COMPOSITE_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="117" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="118" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="119" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="120" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="121" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CANNON" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="122" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAGIC_WAND" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="123" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORPH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="124" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADE_THROWING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="125" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="126" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="127" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILGUN_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="128" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="129" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PROJCAGE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="130" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOMB_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="131" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ATLATL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="133" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRUID_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="134" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SKALD_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="135" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ORACLE_KRIS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="136" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="137" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLACHETTE_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="138" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAKKADAKKA_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="139" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CORSAIR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="140" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SEAWOLF_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="141" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRAGON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="142" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FALCON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="143" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIFEGUARD_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="144" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ASSASSIN_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="145" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SAPPER_FLAME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="146" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AUXILLA_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="147" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LEGION_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="148" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STYGIAN_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="149" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNIFE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="150" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="151" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="152" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="153" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="154" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="155" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="156" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="157" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETTE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="158" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="159" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB_TRAINING" color="equipment"/>

		#added masterwork (weapon upgrades)
		<subsprite file="weaponsmwk.png" sheetIndex="161" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="162" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="163" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="164" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="165" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="166" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="167" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="168" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="169" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="170" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="171" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="172" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="173" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="174" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="175" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="176" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="177" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="178" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_ONE" color="equipment"/>

		<subsprite file="weaponsmwk.png" sheetIndex="181" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="182" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="183" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="184" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="185" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="186" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="187" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="188" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="189" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="190" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="191" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="192" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="193" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="194" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="195" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="196" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="197" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="198" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_TWO" color="equipment"/>
	
		<!--sheilds-->
		<subsprite file="weaponsmwk.png" sheetIndex="30" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="31" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>

	#added Masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="200" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_KITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="201" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_TOWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="202" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="203" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_AURA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="204" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ELF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="205" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="206" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_BASE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="207" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_FIRE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="208" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="209" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ICE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="210" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="211" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SLADE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="212" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_WARPSTONE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="213" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_AUTO_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="214" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SAPPER_SATCHEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="215" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_DREAMCATCHER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="216" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SAPPER_STICKBOMBS" color="equipment"/>		

	#added missed items (misc)
		<subsprite file="weaponsmwk.png" sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOTEM_SLING" color="equipment"/>

	</variant> 



#  Woodcutters
	<variant prof="WOODCUTTER" sex="M" file="werewolfmwkm.png" >
		  
		<!--rear pieces for shadowing between legs-->
		<subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
		<subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="149" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="150" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		  
		<subsprite  sheetIndex="2" zoom="2"  />
		  
		<!--all the body clothes military-->

	<!-- Legs Overlay-->

#Padded Layer
		<subsprite sheetIndex="156" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="157" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_KILT" color="equipment"/>
		<subsprite sheetIndex="158" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS_PADDED" color="equipment"/>
		<subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
		<subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
		<subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
		<subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>

#Greaves Layer
		<subsprite sheetIndex="160" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_D" color="equipment"/>
		<subsprite sheetIndex="161" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_K" color="equipment"/>
		<subsprite sheetIndex="162" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_PLATE" color="equipment"/>
		<subsprite sheetIndex="163" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ARMOK" color="equipment"/>
		<subsprite sheetIndex="164" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_EASTEREGG" color="equipment"/>
		<subsprite sheetIndex="165" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ROOT" color="equipment"/>
		<subsprite sheetIndex="166" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="167" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="168" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GUTS_GNOME" color="equipment"/>
		<subsprite sheetIndex="169" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MOTOR_GNOME" color="equipment"/>
		<subsprite sheetIndex="170" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_AUTO_GNOME" color="equipment"/>
		<subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
		<subsprite sheetIndex="89" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" material="Metal"/>
		<subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>

#Over Armor Layer Layer
		<subsprite sheetIndex="159" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MAIL_GREAVES" color="equipment"/>
		<subsprite sheetIndex="171" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
		<subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>

#SocksLayer
		<subsprite sheetIndex="40" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="47" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="42" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="49" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="1"/>


#Boots Layer
		<subsprite sheetIndex="43" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="50" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="44" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="51" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="52" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="172" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="173" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="174" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="175" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="176" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="177" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="178" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="179" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="180" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="181" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="182" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="183" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="184" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="185" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="186" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="187" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="188" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="189" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="190" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="191" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="192" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="193" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="1"/>
#Over Boots Layer
		<subsprite sheetIndex="194" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="195" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="1"/>


	<!-- Body Armor Overlay-->
#Body Items
#Low Layer Armor
		<subsprite sheetIndex="210" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="211" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CORSET" color="equipment"/>
		<subsprite sheetIndex="212" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="213" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="214" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT_PADDED" color="equipment"/>
		<subsprite sheetIndex="215" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="216" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="217" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
		<subsprite sheetIndex="218" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
		<subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>

#armor layer
		<subsprite sheetIndex="219" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_NECKLACE_KOBOLD" color="equipment"/>	
		<subsprite sheetIndex="220" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE_K" color="equipment"/>	
		<subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
		<subsprite sheetIndex="221" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_PLATEMAIL" color="equipment"/>	
		<subsprite sheetIndex="222" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ARMOK" color="equipment"/>
		<subsprite sheetIndex="223" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RAZORPLATE" color="equipment"/>
		<subsprite sheetIndex="224" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROOT" color="equipment"/>
		<subsprite sheetIndex="225" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSBP_ORC" color="equipment"/>
		<subsprite sheetIndex="226" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_GNOME" color="equipment"/>			
		<subsprite sheetIndex="227" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREBALL_GNOME" color="equipment"/>				
		<subsprite sheetIndex="228" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREJET_GNOME" color="equipment"/>
		<subsprite sheetIndex="229" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_DRAGONFIRE_GNOME" color="equipment"/>
		<subsprite sheetIndex="230" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_WEB_GNOME" color="equipment"/>
		<subsprite sheetIndex="231" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_SLADE_GNOME" color="equipment"/>
		<subsprite sheetIndex="232" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_CONCUSSION_GNOME" color="equipment"/>
		<subsprite sheetIndex="233" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_BOMB_GNOME" color="equipment"/>
		<subsprite sheetIndex="234" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="235" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="236" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_POWER_GNOME" color="equipment"/>
		<subsprite sheetIndex="237" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_STEAM_GNOME" color="equipment"/>
		<subsprite sheetIndex="238" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAGNET_GNOME" color="equipment"/>
		<subsprite sheetIndex="239" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_NOBREATH_GNOME" color="equipment"/>
		<subsprite sheetIndex="240" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RUNEROBE" color="equipment"/>
		<subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
		<subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
		<subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		<subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>

#over-armor layer

		<subsprite sheetIndex="241" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>	
		<subsprite sheetIndex="242" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSMAIL_ORC" color="equipment"/>
		<subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
		<subsprite sheetIndex="133" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" material="Metal"/>

		<subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>



	<!-- Gloves Overlay-->
		#draw the gloves layer next to overlay the arm potentially over the torso.
		#bottom Gloves

		<subsprite sheetIndex="90" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="93" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="196" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="197" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="1"/>



		#armor layer

		<subsprite sheetIndex="198" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="199" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="200" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="201" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="202" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="203" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="204" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="205" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="1"/>

		<subsprite sheetIndex="92" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="95" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="1"/>

		#over-armor layer

		<subsprite sheetIndex="91" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="94" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="1"/>



		<subsprite sheetIndex="206" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="207" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="208" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="209" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
	


		<!--head-->
		<subsprite  sheetIndex="5" zoom="2" />
		  
		<!--hair-->
		#No hair on kobolds <!subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair"/>
		#No hair on kobolds <!subsprite sheetIndex="6" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="combed"/>
		#No hair on kobolds <!subsprite sheetIndex="7" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="braid"/>
		#No hair on kobolds <!subsprite sheetIndex="8" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="two_braid"/>
		
		<!--eyes-->
		<subsprite sheetIndex="4" zoom="2" color="bodypart" bodypart ="eyes"/>
		  
		<!--headwear-->
#Padded Layer

		<subsprite sheetIndex="250" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FACEPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="246" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD_PADDED" color="equipment"/>

#Armor Layer
		<subsprite sheetIndex="141" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
		<subsprite sheetIndex="143" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
		<subsprite sheetIndex="147" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/>
		<subsprite sheetIndex="140" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/>
		<subsprite sheetIndex="144" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>

		<subsprite sheetIndex="145" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
		<subsprite sheetIndex="244" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ROOT" color="equipment"/>
		<subsprite sheetIndex="245" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_PLATE" color="equipment"/>
		<subsprite sheetIndex="247" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CROWN" color="equipment"/>
		<subsprite sheetIndex="248" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_DOGSHAPE" color="equipment"/>
		<subsprite sheetIndex="249" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ARMOK" color="equipment"/>
		<subsprite sheetIndex="251" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HAT_GNOME" color="equipment"/>
		<subsprite sheetIndex="252" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="253" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="254" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STRAP_GNOME" color="equipment"/>
		<subsprite sheetIndex="255" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HANDY_GNOME" color="equipment"/>
		<subsprite sheetIndex="256" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="257" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FOIL_GNOME" color="equipment"/>
		<subsprite sheetIndex="258" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ANTIMAGIC_GNOME" color="equipment"/>
		<subsprite sheetIndex="259" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STROBE_GNOME" color="equipment"/>
		<subsprite sheetIndex="260" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_RADIO_GNOME" color="equipment"/>
		<subsprite sheetIndex="261" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="262" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BEES_GNOME" color="equipment"/>
		<subsprite sheetIndex="263" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_GOGGLES_GNOME" color="equipment"/>
		<subsprite sheetIndex="264" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAGNIFIER_GNOME" color="equipment"/>
		<subsprite sheetIndex="265" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SPECS_GNOME" color="equipment"/>
		<subsprite sheetIndex="266" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MSHELM_ORC" color="equipment"/>
		<subsprite sheetIndex="267" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK_ORC" color="equipment"/>		
		<subsprite sheetIndex="268" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ULFMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="269" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_OPAQMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="270" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLANMASK_ORC" color="equipment"/>
#Overlayer
		<subsprite sheetIndex="142" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/>
		<subsprite sheetIndex="146" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
		<subsprite sheetIndex="243" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAIL" color="equipment"/>
		<subsprite sheetIndex="271" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CHEF_HAT" color="equipment"/>
		<subsprite sheetIndex="272" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SOMBRERO" color="equipment"/>
		<subsprite sheetIndex="273" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TOP_HAT" color="equipment"/>


		<!--weapons-->
		<subsprite file="weaponsmwk.png" sheetIndex="0" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="1" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="2" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="3" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="4" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="8" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="9" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="10" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="7" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="11" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_MEAT_CLEAVER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="12" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_SLICING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="13" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_BONING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="14" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_CARVING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="15" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_FORK_CARVING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="17" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="18" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="19" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="22" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="23" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="24" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="25" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="26" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="27" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="28" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="29" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>

	#added masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="32" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="33" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ARMOK_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="34" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="35" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAPIER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="36" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="37" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_LABRYS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="38" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAYMORE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="39" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NINE_TAILS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="40" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCYTHE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="41" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="42" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BONESAW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="43" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WARLOCK_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="44" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD_WARLOCK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="45" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_SERRATED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="46" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HOOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="47" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_SLEDGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="48" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RITUAL_KNIFE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="49" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JITTE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="50" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KRISS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="51" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_HORN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="52" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWIE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="53" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="54" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="55" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="56" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="57" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SHOVEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="58" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="59" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="60" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="61" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="62" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="63" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="64" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="65" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="66" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="67" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="68" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="69" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRILL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="70" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINSAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="71" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRENCH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="72" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCREWDRIVER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="73" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROWBAR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="74" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NAILBOARD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="75" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="76" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_ELECTRIC_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="77" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FIREBALL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="78" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="79" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LASER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="80" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="81" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_GLUE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="82" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="83" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_BLUNT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="84" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAWS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="85" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="86" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="87" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="88" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA_2H" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="89" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="90" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACUAHUITL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="91" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="92" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSFLAIL_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="93" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSMACE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="94" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSBLADE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="95" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAGUAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="96" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADEMASTER_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="97" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CAVEBEAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="98" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINAXE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="99" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_VIBROBLADE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="100" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STEAMHAMMER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="101" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="102" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_THROWING_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="103" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_RECURVE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="104" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="105" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="106" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SLING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="107" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELIN_THROWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="108" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="109" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="110" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="111" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="112" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="113" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="114" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="115" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_COMPOSITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="116" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_COMPOSITE_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="117" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="118" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="119" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="120" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="121" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CANNON" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="122" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAGIC_WAND" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="123" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORPH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="124" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADE_THROWING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="125" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="126" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="127" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILGUN_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="128" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="129" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PROJCAGE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="130" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOMB_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="131" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ATLATL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="133" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRUID_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="134" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SKALD_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="135" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ORACLE_KRIS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="136" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="137" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLACHETTE_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="138" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAKKADAKKA_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="139" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CORSAIR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="140" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SEAWOLF_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="141" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRAGON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="142" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FALCON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="143" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIFEGUARD_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="144" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ASSASSIN_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="145" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SAPPER_FLAME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="146" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AUXILLA_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="147" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LEGION_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="148" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STYGIAN_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="149" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNIFE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="150" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="151" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="152" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="153" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="154" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="155" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="156" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="157" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETTE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="158" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="159" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB_TRAINING" color="equipment"/>

		#added masterwork (weapon upgrades)
		<subsprite file="weaponsmwk.png" sheetIndex="161" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="162" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="163" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="164" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="165" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="166" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="167" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="168" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="169" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="170" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="171" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="172" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="173" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="174" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="175" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="176" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="177" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="178" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_ONE" color="equipment"/>

		<subsprite file="weaponsmwk.png" sheetIndex="181" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="182" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="183" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="184" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="185" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="186" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="187" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="188" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="189" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="190" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="191" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="192" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="193" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="194" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="195" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="196" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="197" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="198" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_TWO" color="equipment"/>
	
		<!--sheilds-->
		<subsprite file="weaponsmwk.png" sheetIndex="30" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="31" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>

	#added Masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="200" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_KITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="201" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_TOWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="202" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="203" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_AURA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="204" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ELF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="205" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="206" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_BASE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="207" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_FIRE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="208" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="209" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ICE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="210" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="211" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SLADE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="212" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_WARPSTONE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="213" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_AUTO_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="214" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SAPPER_SATCHEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="215" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_DREAMCATCHER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="216" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SAPPER_STICKBOMBS" color="equipment"/>		

	#added missed items (misc)
		<subsprite file="weaponsmwk.png" sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOTEM_SLING" color="equipment"/>

	</variant> 

	<variant prof="WOODCUTTER" sex="F" file="werewolfmwkf.png" >
		  
		<!--rear pieces for shadowing between legs-->
		<subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
		<subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="149" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="150" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		  
		<subsprite  sheetIndex="2" zoom="2"  />
		  
		<!--all the body clothes military-->

	<!-- Legs Overlay-->

#Padded Layer
		<subsprite sheetIndex="156" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="157" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_KILT" color="equipment"/>
		<subsprite sheetIndex="158" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS_PADDED" color="equipment"/>
		<subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
		<subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
		<subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
		<subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>

#Greaves Layer
		<subsprite sheetIndex="160" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_D" color="equipment"/>
		<subsprite sheetIndex="161" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_K" color="equipment"/>
		<subsprite sheetIndex="162" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_PLATE" color="equipment"/>
		<subsprite sheetIndex="163" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ARMOK" color="equipment"/>
		<subsprite sheetIndex="164" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_EASTEREGG" color="equipment"/>
		<subsprite sheetIndex="165" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ROOT" color="equipment"/>
		<subsprite sheetIndex="166" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="167" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="168" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GUTS_GNOME" color="equipment"/>
		<subsprite sheetIndex="169" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MOTOR_GNOME" color="equipment"/>
		<subsprite sheetIndex="170" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_AUTO_GNOME" color="equipment"/>
		<subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
		<subsprite sheetIndex="89" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" material="Metal"/>
		<subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>

#Over Armor Layer Layer
		<subsprite sheetIndex="159" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MAIL_GREAVES" color="equipment"/>
		<subsprite sheetIndex="171" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
		<subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>

#SocksLayer
		<subsprite sheetIndex="40" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="47" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="42" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="49" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="1"/>


#Boots Layer
		<subsprite sheetIndex="43" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="50" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="44" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="51" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="52" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="172" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="173" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="174" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="175" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="176" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="177" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="178" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="179" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="180" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="181" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="182" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="183" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="184" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="185" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="186" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="187" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="188" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="189" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="190" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="191" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="192" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="193" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="1"/>
#Over Boots Layer
		<subsprite sheetIndex="194" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="195" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="1"/>


	<!-- Body Armor Overlay-->
#Body Items
#Low Layer Armor
		<subsprite sheetIndex="210" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="211" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CORSET" color="equipment"/>
		<subsprite sheetIndex="212" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="213" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="214" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT_PADDED" color="equipment"/>
		<subsprite sheetIndex="215" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="216" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="217" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
		<subsprite sheetIndex="218" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
		<subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>

#armor layer
		<subsprite sheetIndex="219" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_NECKLACE_KOBOLD" color="equipment"/>	
		<subsprite sheetIndex="220" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE_K" color="equipment"/>	
		<subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
		<subsprite sheetIndex="221" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_PLATEMAIL" color="equipment"/>	
		<subsprite sheetIndex="222" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ARMOK" color="equipment"/>
		<subsprite sheetIndex="223" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RAZORPLATE" color="equipment"/>
		<subsprite sheetIndex="224" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROOT" color="equipment"/>
		<subsprite sheetIndex="225" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSBP_ORC" color="equipment"/>
		<subsprite sheetIndex="226" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_GNOME" color="equipment"/>			
		<subsprite sheetIndex="227" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREBALL_GNOME" color="equipment"/>				
		<subsprite sheetIndex="228" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREJET_GNOME" color="equipment"/>
		<subsprite sheetIndex="229" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_DRAGONFIRE_GNOME" color="equipment"/>
		<subsprite sheetIndex="230" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_WEB_GNOME" color="equipment"/>
		<subsprite sheetIndex="231" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_SLADE_GNOME" color="equipment"/>
		<subsprite sheetIndex="232" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_CONCUSSION_GNOME" color="equipment"/>
		<subsprite sheetIndex="233" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_BOMB_GNOME" color="equipment"/>
		<subsprite sheetIndex="234" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="235" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="236" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_POWER_GNOME" color="equipment"/>
		<subsprite sheetIndex="237" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_STEAM_GNOME" color="equipment"/>
		<subsprite sheetIndex="238" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAGNET_GNOME" color="equipment"/>
		<subsprite sheetIndex="239" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_NOBREATH_GNOME" color="equipment"/>
		<subsprite sheetIndex="240" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RUNEROBE" color="equipment"/>
		<subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
		<subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
		<subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		<subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>

#over-armor layer

		<subsprite sheetIndex="241" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>	
		<subsprite sheetIndex="242" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSMAIL_ORC" color="equipment"/>
		<subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
		<subsprite sheetIndex="133" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" material="Metal"/>

		<subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>



	<!-- Gloves Overlay-->
		#draw the gloves layer next to overlay the arm potentially over the torso.
		#bottom Gloves

		<subsprite sheetIndex="90" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="93" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="196" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="197" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="1"/>



		#armor layer

		<subsprite sheetIndex="198" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="199" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="200" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="201" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="202" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="203" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="204" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="205" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="1"/>

		<subsprite sheetIndex="92" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="95" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="1"/>

		#over-armor layer

		<subsprite sheetIndex="91" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="94" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="1"/>



		<subsprite sheetIndex="206" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="207" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="208" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="209" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
	


		<!--head-->
		<subsprite  sheetIndex="5" zoom="2" />
		  
		<!--hair-->
		#No hair on kobolds <!subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair"/>
		#No hair on kobolds <!subsprite sheetIndex="6" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="combed"/>
		#No hair on kobolds <!subsprite sheetIndex="7" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="braid"/>
		#No hair on kobolds <!subsprite sheetIndex="8" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="two_braid"/>
		
		<!--eyes-->
		<subsprite sheetIndex="4" zoom="2" color="bodypart" bodypart ="eyes"/>
		  
		<!--headwear-->
#Padded Layer

		<subsprite sheetIndex="250" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FACEPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="246" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD_PADDED" color="equipment"/>

#Armor Layer
		<subsprite sheetIndex="141" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
		<subsprite sheetIndex="143" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
		<subsprite sheetIndex="147" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/>
		<subsprite sheetIndex="140" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/>
		<subsprite sheetIndex="144" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>

		<subsprite sheetIndex="145" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
		<subsprite sheetIndex="244" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ROOT" color="equipment"/>
		<subsprite sheetIndex="245" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_PLATE" color="equipment"/>
		<subsprite sheetIndex="247" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CROWN" color="equipment"/>
		<subsprite sheetIndex="248" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_DOGSHAPE" color="equipment"/>
		<subsprite sheetIndex="249" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ARMOK" color="equipment"/>
		<subsprite sheetIndex="251" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HAT_GNOME" color="equipment"/>
		<subsprite sheetIndex="252" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="253" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="254" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STRAP_GNOME" color="equipment"/>
		<subsprite sheetIndex="255" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HANDY_GNOME" color="equipment"/>
		<subsprite sheetIndex="256" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="257" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FOIL_GNOME" color="equipment"/>
		<subsprite sheetIndex="258" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ANTIMAGIC_GNOME" color="equipment"/>
		<subsprite sheetIndex="259" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STROBE_GNOME" color="equipment"/>
		<subsprite sheetIndex="260" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_RADIO_GNOME" color="equipment"/>
		<subsprite sheetIndex="261" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="262" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BEES_GNOME" color="equipment"/>
		<subsprite sheetIndex="263" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_GOGGLES_GNOME" color="equipment"/>
		<subsprite sheetIndex="264" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAGNIFIER_GNOME" color="equipment"/>
		<subsprite sheetIndex="265" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SPECS_GNOME" color="equipment"/>
		<subsprite sheetIndex="266" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MSHELM_ORC" color="equipment"/>
		<subsprite sheetIndex="267" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK_ORC" color="equipment"/>		
		<subsprite sheetIndex="268" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ULFMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="269" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_OPAQMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="270" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLANMASK_ORC" color="equipment"/>
#Overlayer
		<subsprite sheetIndex="142" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/>
		<subsprite sheetIndex="146" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
		<subsprite sheetIndex="243" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAIL" color="equipment"/>
		<subsprite sheetIndex="271" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CHEF_HAT" color="equipment"/>
		<subsprite sheetIndex="272" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SOMBRERO" color="equipment"/>
		<subsprite sheetIndex="273" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TOP_HAT" color="equipment"/>


		<!--weapons-->
		<subsprite file="weaponsmwk.png" sheetIndex="0" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="1" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="2" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="3" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="4" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="8" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="9" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="10" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="7" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="11" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_MEAT_CLEAVER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="12" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_SLICING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="13" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_BONING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="14" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_CARVING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="15" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_FORK_CARVING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="17" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="18" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="19" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="22" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="23" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="24" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="25" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="26" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="27" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="28" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="29" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>

	#added masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="32" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="33" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ARMOK_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="34" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="35" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAPIER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="36" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="37" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_LABRYS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="38" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAYMORE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="39" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NINE_TAILS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="40" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCYTHE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="41" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="42" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BONESAW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="43" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WARLOCK_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="44" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD_WARLOCK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="45" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_SERRATED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="46" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HOOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="47" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_SLEDGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="48" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RITUAL_KNIFE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="49" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JITTE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="50" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KRISS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="51" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_HORN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="52" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWIE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="53" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="54" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="55" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="56" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="57" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SHOVEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="58" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="59" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="60" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="61" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="62" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="63" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="64" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="65" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="66" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="67" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="68" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="69" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRILL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="70" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINSAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="71" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRENCH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="72" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCREWDRIVER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="73" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROWBAR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="74" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NAILBOARD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="75" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="76" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_ELECTRIC_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="77" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FIREBALL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="78" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="79" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LASER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="80" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="81" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_GLUE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="82" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="83" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_BLUNT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="84" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAWS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="85" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="86" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="87" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="88" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA_2H" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="89" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="90" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACUAHUITL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="91" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="92" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSFLAIL_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="93" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSMACE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="94" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSBLADE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="95" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAGUAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="96" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADEMASTER_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="97" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CAVEBEAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="98" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINAXE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="99" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_VIBROBLADE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="100" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STEAMHAMMER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="101" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="102" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_THROWING_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="103" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_RECURVE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="104" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="105" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="106" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SLING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="107" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELIN_THROWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="108" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="109" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="110" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="111" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="112" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="113" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="114" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="115" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_COMPOSITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="116" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_COMPOSITE_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="117" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="118" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="119" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="120" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="121" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CANNON" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="122" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAGIC_WAND" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="123" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORPH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="124" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADE_THROWING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="125" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="126" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="127" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILGUN_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="128" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="129" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PROJCAGE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="130" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOMB_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="131" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ATLATL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="133" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRUID_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="134" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SKALD_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="135" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ORACLE_KRIS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="136" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="137" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLACHETTE_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="138" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAKKADAKKA_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="139" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CORSAIR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="140" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SEAWOLF_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="141" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRAGON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="142" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FALCON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="143" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIFEGUARD_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="144" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ASSASSIN_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="145" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SAPPER_FLAME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="146" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AUXILLA_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="147" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LEGION_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="148" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STYGIAN_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="149" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNIFE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="150" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="151" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="152" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="153" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="154" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="155" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="156" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="157" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETTE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="158" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="159" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB_TRAINING" color="equipment"/>

		#added masterwork (weapon upgrades)
		<subsprite file="weaponsmwk.png" sheetIndex="161" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="162" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="163" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="164" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="165" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="166" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="167" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="168" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="169" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="170" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="171" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="172" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="173" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="174" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="175" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="176" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="177" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="178" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_ONE" color="equipment"/>

		<subsprite file="weaponsmwk.png" sheetIndex="181" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="182" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="183" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="184" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="185" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="186" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="187" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="188" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="189" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="190" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="191" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="192" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="193" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="194" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="195" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="196" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="197" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="198" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_TWO" color="equipment"/>
	
		<!--sheilds-->
		<subsprite file="weaponsmwk.png" sheetIndex="30" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="31" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>

	#added Masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="200" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_KITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="201" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_TOWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="202" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="203" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_AURA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="204" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ELF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="205" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="206" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_BASE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="207" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_FIRE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="208" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="209" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ICE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="210" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="211" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SLADE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="212" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_WARPSTONE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="213" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_AUTO_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="214" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SAPPER_SATCHEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="215" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_DREAMCATCHER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="216" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SAPPER_STICKBOMBS" color="equipment"/>		

	#added missed items (misc)
		<subsprite file="weaponsmwk.png" sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOTEM_SLING" color="equipment"/>

	</variant> 

#  miners
	<variant prof="MINER" sex="M" file="werewolfmwkm.png" >
		  
		<!--rear pieces for shadowing between legs-->
		<subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
		<subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="149" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="150" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		  
		<subsprite  sheetIndex="2" zoom="2" />
		  
		<!--all the body clothes military-->

	<!-- Legs Overlay-->

#Padded Layer
		<subsprite sheetIndex="156" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="157" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_KILT" color="equipment"/>
		<subsprite sheetIndex="158" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS_PADDED" color="equipment"/>
		<subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
		<subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
		<subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
		<subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>

#Greaves Layer
		<subsprite sheetIndex="160" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_D" color="equipment"/>
		<subsprite sheetIndex="161" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_K" color="equipment"/>
		<subsprite sheetIndex="162" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_PLATE" color="equipment"/>
		<subsprite sheetIndex="163" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ARMOK" color="equipment"/>
		<subsprite sheetIndex="164" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_EASTEREGG" color="equipment"/>
		<subsprite sheetIndex="165" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ROOT" color="equipment"/>
		<subsprite sheetIndex="166" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="167" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="168" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GUTS_GNOME" color="equipment"/>
		<subsprite sheetIndex="169" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MOTOR_GNOME" color="equipment"/>
		<subsprite sheetIndex="170" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_AUTO_GNOME" color="equipment"/>
		<subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
		<subsprite sheetIndex="89" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" material="Metal"/>
		<subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>

#Over Armor Layer Layer
		<subsprite sheetIndex="159" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MAIL_GREAVES" color="equipment"/>
		<subsprite sheetIndex="171" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
		<subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>

#SocksLayer
		<subsprite sheetIndex="40" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="47" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="42" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="49" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="1"/>


#Boots Layer
		<subsprite sheetIndex="43" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="50" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="44" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="51" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="52" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="172" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="173" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="174" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="175" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="176" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="177" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="178" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="179" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="180" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="181" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="182" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="183" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="184" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="185" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="186" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="187" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="188" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="189" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="190" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="191" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="192" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="193" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="1"/>
#Over Boots Layer
		<subsprite sheetIndex="194" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="195" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="1"/>


	<!-- Body Armor Overlay-->
#Body Items
#Low Layer Armor
		<subsprite sheetIndex="210" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="211" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CORSET" color="equipment"/>
		<subsprite sheetIndex="212" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="213" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="214" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT_PADDED" color="equipment"/>
		<subsprite sheetIndex="215" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="216" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="217" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
		<subsprite sheetIndex="218" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
		<subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>

#armor layer
		<subsprite sheetIndex="219" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_NECKLACE_KOBOLD" color="equipment"/>	
		<subsprite sheetIndex="220" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE_K" color="equipment"/>	
		<subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
		<subsprite sheetIndex="221" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_PLATEMAIL" color="equipment"/>	
		<subsprite sheetIndex="222" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ARMOK" color="equipment"/>
		<subsprite sheetIndex="223" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RAZORPLATE" color="equipment"/>
		<subsprite sheetIndex="224" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROOT" color="equipment"/>
		<subsprite sheetIndex="225" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSBP_ORC" color="equipment"/>
		<subsprite sheetIndex="226" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_GNOME" color="equipment"/>			
		<subsprite sheetIndex="227" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREBALL_GNOME" color="equipment"/>				
		<subsprite sheetIndex="228" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREJET_GNOME" color="equipment"/>
		<subsprite sheetIndex="229" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_DRAGONFIRE_GNOME" color="equipment"/>
		<subsprite sheetIndex="230" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_WEB_GNOME" color="equipment"/>
		<subsprite sheetIndex="231" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_SLADE_GNOME" color="equipment"/>
		<subsprite sheetIndex="232" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_CONCUSSION_GNOME" color="equipment"/>
		<subsprite sheetIndex="233" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_BOMB_GNOME" color="equipment"/>
		<subsprite sheetIndex="234" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="235" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="236" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_POWER_GNOME" color="equipment"/>
		<subsprite sheetIndex="237" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_STEAM_GNOME" color="equipment"/>
		<subsprite sheetIndex="238" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAGNET_GNOME" color="equipment"/>
		<subsprite sheetIndex="239" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_NOBREATH_GNOME" color="equipment"/>
		<subsprite sheetIndex="240" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RUNEROBE" color="equipment"/>
		<subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
		<subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
		<subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		<subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>

#over-armor layer

		<subsprite sheetIndex="241" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>	
		<subsprite sheetIndex="242" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSMAIL_ORC" color="equipment"/>
		<subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
		<subsprite sheetIndex="133" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" material="Metal"/>

		<subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>



	<!-- Gloves Overlay-->
		#draw the gloves layer next to overlay the arm potentially over the torso.
		#bottom Gloves

		<subsprite sheetIndex="90" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="93" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="196" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="197" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="1"/>



		#armor layer

		<subsprite sheetIndex="198" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="199" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="200" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="201" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="202" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="203" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="204" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="205" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="1"/>

		<subsprite sheetIndex="92" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="95" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="1"/>

		#over-armor layer

		<subsprite sheetIndex="91" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="94" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="1"/>



		<subsprite sheetIndex="206" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="207" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="208" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="209" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
	


		<!--head-->
		<subsprite  sheetIndex="5" zoom="2" />
		  
		<!--hair-->
		#No hair on kobolds <!subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair"/>
		#No hair on kobolds <!subsprite sheetIndex="6" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="combed"/>
		#No hair on kobolds <!subsprite sheetIndex="7" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="braid"/>
		#No hair on kobolds <!subsprite sheetIndex="8" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="two_braid"/>
		
		<!--eyes-->
		<subsprite sheetIndex="4" zoom="2" color="bodypart" bodypart ="eyes"/>
		  
		<!--headwear-->
#Padded Layer

		<subsprite sheetIndex="250" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FACEPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="246" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD_PADDED" color="equipment"/>

#Armor Layer
		<subsprite sheetIndex="141" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
		<subsprite sheetIndex="143" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
		<subsprite sheetIndex="147" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/>
		<subsprite sheetIndex="140" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/>
		<subsprite sheetIndex="144" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>

		<subsprite sheetIndex="145" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
		<subsprite sheetIndex="244" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ROOT" color="equipment"/>
		<subsprite sheetIndex="245" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_PLATE" color="equipment"/>
		<subsprite sheetIndex="247" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CROWN" color="equipment"/>
		<subsprite sheetIndex="248" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_DOGSHAPE" color="equipment"/>
		<subsprite sheetIndex="249" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ARMOK" color="equipment"/>
		<subsprite sheetIndex="251" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HAT_GNOME" color="equipment"/>
		<subsprite sheetIndex="252" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="253" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="254" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STRAP_GNOME" color="equipment"/>
		<subsprite sheetIndex="255" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HANDY_GNOME" color="equipment"/>
		<subsprite sheetIndex="256" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="257" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FOIL_GNOME" color="equipment"/>
		<subsprite sheetIndex="258" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ANTIMAGIC_GNOME" color="equipment"/>
		<subsprite sheetIndex="259" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STROBE_GNOME" color="equipment"/>
		<subsprite sheetIndex="260" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_RADIO_GNOME" color="equipment"/>
		<subsprite sheetIndex="261" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="262" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BEES_GNOME" color="equipment"/>
		<subsprite sheetIndex="263" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_GOGGLES_GNOME" color="equipment"/>
		<subsprite sheetIndex="264" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAGNIFIER_GNOME" color="equipment"/>
		<subsprite sheetIndex="265" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SPECS_GNOME" color="equipment"/>
		<subsprite sheetIndex="266" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MSHELM_ORC" color="equipment"/>
		<subsprite sheetIndex="267" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK_ORC" color="equipment"/>		
		<subsprite sheetIndex="268" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ULFMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="269" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_OPAQMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="270" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLANMASK_ORC" color="equipment"/>
#Overlayer
		<subsprite sheetIndex="142" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/>
		<subsprite sheetIndex="146" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
		<subsprite sheetIndex="243" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAIL" color="equipment"/>
		<subsprite sheetIndex="271" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CHEF_HAT" color="equipment"/>
		<subsprite sheetIndex="272" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SOMBRERO" color="equipment"/>
		<subsprite sheetIndex="273" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TOP_HAT" color="equipment"/>


		<!--weapons-->
		<subsprite file="weaponsmwk.png" sheetIndex="0" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="1" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="2" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="3" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="4" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="8" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="9" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="10" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="7" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="11" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_MEAT_CLEAVER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="12" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_SLICING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="13" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_BONING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="14" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_CARVING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="15" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_FORK_CARVING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="17" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="18" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="19" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="22" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="23" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="24" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="25" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="26" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="27" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="28" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="29" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>

	#added masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="32" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="33" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ARMOK_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="34" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="35" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAPIER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="36" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="37" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_LABRYS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="38" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAYMORE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="39" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NINE_TAILS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="40" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCYTHE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="41" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="42" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BONESAW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="43" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WARLOCK_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="44" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD_WARLOCK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="45" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_SERRATED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="46" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HOOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="47" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_SLEDGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="48" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RITUAL_KNIFE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="49" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JITTE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="50" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KRISS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="51" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_HORN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="52" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWIE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="53" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="54" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="55" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="56" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="57" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SHOVEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="58" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="59" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="60" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="61" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="62" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="63" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="64" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="65" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="66" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="67" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="68" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="69" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRILL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="70" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINSAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="71" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRENCH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="72" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCREWDRIVER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="73" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROWBAR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="74" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NAILBOARD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="75" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="76" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_ELECTRIC_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="77" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FIREBALL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="78" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="79" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LASER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="80" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="81" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_GLUE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="82" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="83" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_BLUNT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="84" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAWS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="85" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="86" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="87" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="88" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA_2H" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="89" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="90" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACUAHUITL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="91" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="92" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSFLAIL_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="93" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSMACE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="94" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSBLADE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="95" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAGUAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="96" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADEMASTER_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="97" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CAVEBEAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="98" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINAXE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="99" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_VIBROBLADE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="100" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STEAMHAMMER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="101" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="102" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_THROWING_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="103" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_RECURVE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="104" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="105" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="106" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SLING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="107" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELIN_THROWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="108" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="109" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="110" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="111" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="112" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="113" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="114" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="115" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_COMPOSITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="116" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_COMPOSITE_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="117" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="118" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="119" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="120" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="121" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CANNON" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="122" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAGIC_WAND" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="123" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORPH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="124" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADE_THROWING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="125" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="126" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="127" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILGUN_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="128" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="129" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PROJCAGE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="130" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOMB_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="131" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ATLATL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="133" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRUID_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="134" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SKALD_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="135" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ORACLE_KRIS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="136" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="137" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLACHETTE_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="138" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAKKADAKKA_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="139" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CORSAIR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="140" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SEAWOLF_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="141" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRAGON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="142" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FALCON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="143" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIFEGUARD_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="144" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ASSASSIN_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="145" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SAPPER_FLAME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="146" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AUXILLA_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="147" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LEGION_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="148" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STYGIAN_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="149" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNIFE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="150" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="151" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="152" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="153" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="154" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="155" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="156" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="157" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETTE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="158" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="159" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB_TRAINING" color="equipment"/>

		#added masterwork (weapon upgrades)
		<subsprite file="weaponsmwk.png" sheetIndex="161" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="162" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="163" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="164" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="165" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="166" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="167" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="168" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="169" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="170" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="171" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="172" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="173" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="174" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="175" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="176" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="177" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="178" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_ONE" color="equipment"/>

		<subsprite file="weaponsmwk.png" sheetIndex="181" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="182" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="183" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="184" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="185" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="186" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="187" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="188" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="189" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="190" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="191" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="192" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="193" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="194" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="195" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="196" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="197" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="198" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_TWO" color="equipment"/>
	
		<!--sheilds-->
		<subsprite file="weaponsmwk.png" sheetIndex="30" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="31" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>

	#added Masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="200" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_KITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="201" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_TOWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="202" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="203" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_AURA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="204" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ELF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="205" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="206" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_BASE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="207" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_FIRE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="208" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="209" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ICE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="210" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="211" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SLADE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="212" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_WARPSTONE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="213" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_AUTO_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="214" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SAPPER_SATCHEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="215" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_DREAMCATCHER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="216" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SAPPER_STICKBOMBS" color="equipment"/>		

	#added missed items (misc)
		<subsprite file="weaponsmwk.png" sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOTEM_SLING" color="equipment"/>

	</variant> 

	<variant prof="MINER" sex="F" file="werewolfmwkf.png" >
		  
		<!--rear pieces for shadowing between legs-->
		<subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
		<subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="149" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="150" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		  
		<subsprite  sheetIndex="2" zoom="2" />
		  
		<!--all the body clothes military-->

	<!-- Legs Overlay-->

#Padded Layer
		<subsprite sheetIndex="156" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="157" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_KILT" color="equipment"/>
		<subsprite sheetIndex="158" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS_PADDED" color="equipment"/>
		<subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
		<subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
		<subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
		<subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>

#Greaves Layer
		<subsprite sheetIndex="160" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_D" color="equipment"/>
		<subsprite sheetIndex="161" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_K" color="equipment"/>
		<subsprite sheetIndex="162" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_PLATE" color="equipment"/>
		<subsprite sheetIndex="163" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ARMOK" color="equipment"/>
		<subsprite sheetIndex="164" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_EASTEREGG" color="equipment"/>
		<subsprite sheetIndex="165" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ROOT" color="equipment"/>
		<subsprite sheetIndex="166" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="167" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="168" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GUTS_GNOME" color="equipment"/>
		<subsprite sheetIndex="169" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MOTOR_GNOME" color="equipment"/>
		<subsprite sheetIndex="170" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_AUTO_GNOME" color="equipment"/>
		<subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
		<subsprite sheetIndex="89" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" material="Metal"/>
		<subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>

#Over Armor Layer Layer
		<subsprite sheetIndex="159" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MAIL_GREAVES" color="equipment"/>
		<subsprite sheetIndex="171" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
		<subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>

#SocksLayer
		<subsprite sheetIndex="40" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="47" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="42" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="49" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="1"/>


#Boots Layer
		<subsprite sheetIndex="43" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="50" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="44" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="51" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="52" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="172" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="173" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="174" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="175" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="176" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="177" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="178" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="179" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="180" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="181" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="182" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="183" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="184" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="185" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="186" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="187" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="188" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="189" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="190" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="191" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="192" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="193" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="1"/>
#Over Boots Layer
		<subsprite sheetIndex="194" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="195" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="1"/>


	<!-- Body Armor Overlay-->
#Body Items
#Low Layer Armor
		<subsprite sheetIndex="210" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="211" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CORSET" color="equipment"/>
		<subsprite sheetIndex="212" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="213" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="214" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT_PADDED" color="equipment"/>
		<subsprite sheetIndex="215" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="216" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="217" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
		<subsprite sheetIndex="218" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
		<subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>

#armor layer
		<subsprite sheetIndex="219" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_NECKLACE_KOBOLD" color="equipment"/>	
		<subsprite sheetIndex="220" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE_K" color="equipment"/>	
		<subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
		<subsprite sheetIndex="221" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_PLATEMAIL" color="equipment"/>	
		<subsprite sheetIndex="222" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ARMOK" color="equipment"/>
		<subsprite sheetIndex="223" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RAZORPLATE" color="equipment"/>
		<subsprite sheetIndex="224" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROOT" color="equipment"/>
		<subsprite sheetIndex="225" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSBP_ORC" color="equipment"/>
		<subsprite sheetIndex="226" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_GNOME" color="equipment"/>			
		<subsprite sheetIndex="227" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREBALL_GNOME" color="equipment"/>				
		<subsprite sheetIndex="228" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREJET_GNOME" color="equipment"/>
		<subsprite sheetIndex="229" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_DRAGONFIRE_GNOME" color="equipment"/>
		<subsprite sheetIndex="230" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_WEB_GNOME" color="equipment"/>
		<subsprite sheetIndex="231" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_SLADE_GNOME" color="equipment"/>
		<subsprite sheetIndex="232" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_CONCUSSION_GNOME" color="equipment"/>
		<subsprite sheetIndex="233" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_BOMB_GNOME" color="equipment"/>
		<subsprite sheetIndex="234" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="235" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="236" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_POWER_GNOME" color="equipment"/>
		<subsprite sheetIndex="237" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_STEAM_GNOME" color="equipment"/>
		<subsprite sheetIndex="238" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAGNET_GNOME" color="equipment"/>
		<subsprite sheetIndex="239" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_NOBREATH_GNOME" color="equipment"/>
		<subsprite sheetIndex="240" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RUNEROBE" color="equipment"/>
		<subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
		<subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
		<subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		<subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>

#over-armor layer

		<subsprite sheetIndex="241" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>	
		<subsprite sheetIndex="242" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSMAIL_ORC" color="equipment"/>
		<subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
		<subsprite sheetIndex="133" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" material="Metal"/>

		<subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>



	<!-- Gloves Overlay-->
		#draw the gloves layer next to overlay the arm potentially over the torso.
		#bottom Gloves

		<subsprite sheetIndex="90" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="93" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="196" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="197" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="1"/>



		#armor layer

		<subsprite sheetIndex="198" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="199" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="200" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="201" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="202" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="203" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="204" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="205" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="1"/>

		<subsprite sheetIndex="92" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="95" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="1"/>

		#over-armor layer

		<subsprite sheetIndex="91" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="94" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="1"/>



		<subsprite sheetIndex="206" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="207" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="208" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="209" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
	


		<!--head-->
		<subsprite  sheetIndex="5" zoom="2"  />
		  
		<!--hair-->
		#No hair on kobolds <!subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair"/>
		#No hair on kobolds <!subsprite sheetIndex="6" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="combed"/>
		#No hair on kobolds <!subsprite sheetIndex="7" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="braid"/>
		#No hair on kobolds <!subsprite sheetIndex="8" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="two_braid"/>
		
		<!--eyes-->
		<subsprite sheetIndex="4" zoom="2" color="bodypart" bodypart ="eyes"/>
		  
		<!--headwear-->
#Padded Layer

		<subsprite sheetIndex="250" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FACEPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="246" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD_PADDED" color="equipment"/>

#Armor Layer
		<subsprite sheetIndex="141" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
		<subsprite sheetIndex="143" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
		<subsprite sheetIndex="147" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/>
		<subsprite sheetIndex="140" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/>
		<subsprite sheetIndex="144" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>

		<subsprite sheetIndex="145" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
		<subsprite sheetIndex="244" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ROOT" color="equipment"/>
		<subsprite sheetIndex="245" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_PLATE" color="equipment"/>
		<subsprite sheetIndex="247" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CROWN" color="equipment"/>
		<subsprite sheetIndex="248" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_DOGSHAPE" color="equipment"/>
		<subsprite sheetIndex="249" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ARMOK" color="equipment"/>
		<subsprite sheetIndex="251" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HAT_GNOME" color="equipment"/>
		<subsprite sheetIndex="252" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="253" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="254" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STRAP_GNOME" color="equipment"/>
		<subsprite sheetIndex="255" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HANDY_GNOME" color="equipment"/>
		<subsprite sheetIndex="256" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="257" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FOIL_GNOME" color="equipment"/>
		<subsprite sheetIndex="258" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ANTIMAGIC_GNOME" color="equipment"/>
		<subsprite sheetIndex="259" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STROBE_GNOME" color="equipment"/>
		<subsprite sheetIndex="260" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_RADIO_GNOME" color="equipment"/>
		<subsprite sheetIndex="261" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="262" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BEES_GNOME" color="equipment"/>
		<subsprite sheetIndex="263" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_GOGGLES_GNOME" color="equipment"/>
		<subsprite sheetIndex="264" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAGNIFIER_GNOME" color="equipment"/>
		<subsprite sheetIndex="265" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SPECS_GNOME" color="equipment"/>
		<subsprite sheetIndex="266" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MSHELM_ORC" color="equipment"/>
		<subsprite sheetIndex="267" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK_ORC" color="equipment"/>		
		<subsprite sheetIndex="268" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ULFMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="269" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_OPAQMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="270" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLANMASK_ORC" color="equipment"/>
#Overlayer
		<subsprite sheetIndex="142" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/>
		<subsprite sheetIndex="146" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
		<subsprite sheetIndex="243" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAIL" color="equipment"/>
		<subsprite sheetIndex="271" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CHEF_HAT" color="equipment"/>
		<subsprite sheetIndex="272" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SOMBRERO" color="equipment"/>
		<subsprite sheetIndex="273" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TOP_HAT" color="equipment"/>


		<!--weapons-->
		<subsprite file="weaponsmwk.png" sheetIndex="0" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="1" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="2" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="3" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="4" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="8" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="9" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="10" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="7" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="11" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_MEAT_CLEAVER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="12" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_SLICING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="13" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_BONING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="14" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_CARVING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="15" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_FORK_CARVING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="17" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="18" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="19" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="22" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="23" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="24" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="25" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="26" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="27" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="28" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="29" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>

	#added masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="32" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="33" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ARMOK_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="34" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="35" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAPIER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="36" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="37" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_LABRYS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="38" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAYMORE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="39" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NINE_TAILS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="40" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCYTHE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="41" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="42" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BONESAW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="43" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WARLOCK_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="44" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD_WARLOCK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="45" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_SERRATED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="46" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HOOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="47" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_SLEDGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="48" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RITUAL_KNIFE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="49" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JITTE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="50" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KRISS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="51" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_HORN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="52" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWIE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="53" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="54" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="55" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="56" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="57" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SHOVEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="58" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="59" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="60" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="61" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="62" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="63" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="64" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="65" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="66" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="67" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="68" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="69" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRILL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="70" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINSAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="71" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRENCH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="72" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCREWDRIVER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="73" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROWBAR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="74" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NAILBOARD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="75" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="76" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_ELECTRIC_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="77" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FIREBALL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="78" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="79" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LASER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="80" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="81" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_GLUE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="82" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="83" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_BLUNT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="84" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAWS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="85" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="86" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="87" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="88" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA_2H" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="89" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="90" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACUAHUITL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="91" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="92" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSFLAIL_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="93" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSMACE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="94" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSBLADE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="95" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAGUAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="96" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADEMASTER_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="97" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CAVEBEAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="98" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINAXE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="99" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_VIBROBLADE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="100" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STEAMHAMMER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="101" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="102" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_THROWING_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="103" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_RECURVE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="104" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="105" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="106" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SLING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="107" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELIN_THROWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="108" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="109" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="110" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="111" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="112" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="113" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="114" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="115" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_COMPOSITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="116" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_COMPOSITE_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="117" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="118" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="119" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="120" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="121" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CANNON" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="122" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAGIC_WAND" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="123" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORPH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="124" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADE_THROWING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="125" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="126" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="127" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILGUN_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="128" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="129" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PROJCAGE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="130" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOMB_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="131" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ATLATL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="133" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRUID_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="134" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SKALD_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="135" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ORACLE_KRIS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="136" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="137" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLACHETTE_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="138" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAKKADAKKA_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="139" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CORSAIR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="140" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SEAWOLF_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="141" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRAGON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="142" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FALCON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="143" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIFEGUARD_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="144" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ASSASSIN_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="145" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SAPPER_FLAME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="146" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AUXILLA_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="147" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LEGION_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="148" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STYGIAN_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="149" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNIFE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="150" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="151" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="152" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="153" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="154" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="155" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="156" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="157" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETTE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="158" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="159" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB_TRAINING" color="equipment"/>

		#added masterwork (weapon upgrades)
		<subsprite file="weaponsmwk.png" sheetIndex="161" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="162" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="163" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="164" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="165" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="166" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="167" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="168" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="169" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="170" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="171" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="172" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="173" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="174" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="175" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="176" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="177" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="178" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_ONE" color="equipment"/>

		<subsprite file="weaponsmwk.png" sheetIndex="181" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="182" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="183" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="184" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="185" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="186" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="187" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="188" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="189" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="190" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="191" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="192" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="193" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="194" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="195" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="196" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="197" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="198" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_TWO" color="equipment"/>
	
		<!--sheilds-->
		<subsprite file="weaponsmwk.png" sheetIndex="30" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="31" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>

	#added Masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="200" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_KITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="201" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_TOWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="202" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="203" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_AURA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="204" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ELF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="205" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="206" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_BASE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="207" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_FIRE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="208" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="209" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ICE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="210" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="211" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SLADE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="212" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_WARPSTONE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="213" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_AUTO_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="214" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SAPPER_SATCHEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="215" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_DREAMCATCHER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="216" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SAPPER_STICKBOMBS" color="equipment"/>		

	#added missed items (misc)
		<subsprite file="weaponsmwk.png" sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOTEM_SLING" color="equipment"/>

	</variant> 


#  Rangers
	<variant prof="RANGER" sex="M" file="werewolfmwkm.png" >
		  
		<!--rear pieces for shadowing between legs-->
		<subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
		<subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="149" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="150" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		  
		<subsprite  sheetIndex="2" zoom="2"  />
		  
		<!--all the body clothes military-->

	<!-- Legs Overlay-->

#Padded Layer
		<subsprite sheetIndex="156" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="157" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_KILT" color="equipment"/>
		<subsprite sheetIndex="158" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS_PADDED" color="equipment"/>
		<subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
		<subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
		<subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
		<subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>

#Greaves Layer
		<subsprite sheetIndex="160" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_D" color="equipment"/>
		<subsprite sheetIndex="161" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_K" color="equipment"/>
		<subsprite sheetIndex="162" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_PLATE" color="equipment"/>
		<subsprite sheetIndex="163" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ARMOK" color="equipment"/>
		<subsprite sheetIndex="164" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_EASTEREGG" color="equipment"/>
		<subsprite sheetIndex="165" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ROOT" color="equipment"/>
		<subsprite sheetIndex="166" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="167" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="168" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GUTS_GNOME" color="equipment"/>
		<subsprite sheetIndex="169" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MOTOR_GNOME" color="equipment"/>
		<subsprite sheetIndex="170" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_AUTO_GNOME" color="equipment"/>
		<subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
		<subsprite sheetIndex="89" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" material="Metal"/>
		<subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>

#Over Armor Layer Layer
		<subsprite sheetIndex="159" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MAIL_GREAVES" color="equipment"/>
		<subsprite sheetIndex="171" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
		<subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>

#SocksLayer
		<subsprite sheetIndex="40" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="47" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="42" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="49" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="1"/>


#Boots Layer
		<subsprite sheetIndex="43" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="50" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="44" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="51" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="52" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="172" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="173" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="174" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="175" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="176" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="177" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="178" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="179" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="180" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="181" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="182" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="183" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="184" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="185" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="186" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="187" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="188" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="189" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="190" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="191" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="192" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="193" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="1"/>
#Over Boots Layer
		<subsprite sheetIndex="194" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="195" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="1"/>


	<!-- Body Armor Overlay-->
#Body Items
#Low Layer Armor
		<subsprite sheetIndex="210" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="211" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CORSET" color="equipment"/>
		<subsprite sheetIndex="212" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="213" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="214" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT_PADDED" color="equipment"/>
		<subsprite sheetIndex="215" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="216" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="217" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
		<subsprite sheetIndex="218" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
		<subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>

#armor layer
		<subsprite sheetIndex="219" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_NECKLACE_KOBOLD" color="equipment"/>	
		<subsprite sheetIndex="220" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE_K" color="equipment"/>	
		<subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
		<subsprite sheetIndex="221" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_PLATEMAIL" color="equipment"/>	
		<subsprite sheetIndex="222" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ARMOK" color="equipment"/>
		<subsprite sheetIndex="223" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RAZORPLATE" color="equipment"/>
		<subsprite sheetIndex="224" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROOT" color="equipment"/>
		<subsprite sheetIndex="225" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSBP_ORC" color="equipment"/>
		<subsprite sheetIndex="226" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_GNOME" color="equipment"/>			
		<subsprite sheetIndex="227" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREBALL_GNOME" color="equipment"/>				
		<subsprite sheetIndex="228" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREJET_GNOME" color="equipment"/>
		<subsprite sheetIndex="229" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_DRAGONFIRE_GNOME" color="equipment"/>
		<subsprite sheetIndex="230" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_WEB_GNOME" color="equipment"/>
		<subsprite sheetIndex="231" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_SLADE_GNOME" color="equipment"/>
		<subsprite sheetIndex="232" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_CONCUSSION_GNOME" color="equipment"/>
		<subsprite sheetIndex="233" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_BOMB_GNOME" color="equipment"/>
		<subsprite sheetIndex="234" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="235" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="236" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_POWER_GNOME" color="equipment"/>
		<subsprite sheetIndex="237" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_STEAM_GNOME" color="equipment"/>
		<subsprite sheetIndex="238" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAGNET_GNOME" color="equipment"/>
		<subsprite sheetIndex="239" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_NOBREATH_GNOME" color="equipment"/>
		<subsprite sheetIndex="240" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RUNEROBE" color="equipment"/>
		<subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
		<subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
		<subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		<subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>

#over-armor layer

		<subsprite sheetIndex="241" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>	
		<subsprite sheetIndex="242" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSMAIL_ORC" color="equipment"/>
		<subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
		<subsprite sheetIndex="133" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" material="Metal"/>

		<subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>



	<!-- Gloves Overlay-->
		#draw the gloves layer next to overlay the arm potentially over the torso.
		#bottom Gloves

		<subsprite sheetIndex="90" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="93" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="196" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="197" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="1"/>



		#armor layer

		<subsprite sheetIndex="198" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="199" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="200" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="201" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="202" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="203" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="204" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="205" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="1"/>

		<subsprite sheetIndex="92" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="95" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="1"/>

		#over-armor layer

		<subsprite sheetIndex="91" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="94" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="1"/>



		<subsprite sheetIndex="206" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="207" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="208" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="209" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
	


		<!--head-->
		<subsprite  sheetIndex="5" zoom="2"  />
		  
		<!--hair-->
		#No hair on kobolds <!subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair"/>
		#No hair on kobolds <!subsprite sheetIndex="6" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="combed"/>
		#No hair on kobolds <!subsprite sheetIndex="7" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="braid"/>
		#No hair on kobolds <!subsprite sheetIndex="8" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="two_braid"/>
		
		<!--eyes-->
		<subsprite sheetIndex="4" zoom="2" color="bodypart" bodypart ="eyes"/>
		  
		<!--headwear-->
#Padded Layer

		<subsprite sheetIndex="250" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FACEPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="246" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD_PADDED" color="equipment"/>

#Armor Layer
		<subsprite sheetIndex="141" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
		<subsprite sheetIndex="143" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
		<subsprite sheetIndex="147" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/>
		<subsprite sheetIndex="140" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/>
		<subsprite sheetIndex="144" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>

		<subsprite sheetIndex="145" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
		<subsprite sheetIndex="244" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ROOT" color="equipment"/>
		<subsprite sheetIndex="245" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_PLATE" color="equipment"/>
		<subsprite sheetIndex="247" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CROWN" color="equipment"/>
		<subsprite sheetIndex="248" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_DOGSHAPE" color="equipment"/>
		<subsprite sheetIndex="249" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ARMOK" color="equipment"/>
		<subsprite sheetIndex="251" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HAT_GNOME" color="equipment"/>
		<subsprite sheetIndex="252" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="253" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="254" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STRAP_GNOME" color="equipment"/>
		<subsprite sheetIndex="255" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HANDY_GNOME" color="equipment"/>
		<subsprite sheetIndex="256" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="257" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FOIL_GNOME" color="equipment"/>
		<subsprite sheetIndex="258" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ANTIMAGIC_GNOME" color="equipment"/>
		<subsprite sheetIndex="259" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STROBE_GNOME" color="equipment"/>
		<subsprite sheetIndex="260" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_RADIO_GNOME" color="equipment"/>
		<subsprite sheetIndex="261" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="262" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BEES_GNOME" color="equipment"/>
		<subsprite sheetIndex="263" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_GOGGLES_GNOME" color="equipment"/>
		<subsprite sheetIndex="264" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAGNIFIER_GNOME" color="equipment"/>
		<subsprite sheetIndex="265" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SPECS_GNOME" color="equipment"/>
		<subsprite sheetIndex="266" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MSHELM_ORC" color="equipment"/>
		<subsprite sheetIndex="267" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK_ORC" color="equipment"/>		
		<subsprite sheetIndex="268" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ULFMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="269" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_OPAQMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="270" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLANMASK_ORC" color="equipment"/>
#Overlayer
		<subsprite sheetIndex="142" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/>
		<subsprite sheetIndex="146" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
		<subsprite sheetIndex="243" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAIL" color="equipment"/>
		<subsprite sheetIndex="271" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CHEF_HAT" color="equipment"/>
		<subsprite sheetIndex="272" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SOMBRERO" color="equipment"/>
		<subsprite sheetIndex="273" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TOP_HAT" color="equipment"/>


		<!--weapons-->
		<subsprite file="weaponsmwk.png" sheetIndex="0" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="1" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="2" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="3" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="4" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="8" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="9" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="10" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="7" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="11" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_MEAT_CLEAVER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="12" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_SLICING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="13" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_BONING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="14" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_CARVING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="15" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_FORK_CARVING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="17" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="18" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="19" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="22" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="23" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="24" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="25" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="26" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="27" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="28" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="29" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>

	#added masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="32" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="33" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ARMOK_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="34" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="35" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAPIER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="36" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="37" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_LABRYS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="38" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAYMORE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="39" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NINE_TAILS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="40" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCYTHE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="41" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="42" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BONESAW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="43" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WARLOCK_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="44" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD_WARLOCK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="45" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_SERRATED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="46" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HOOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="47" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_SLEDGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="48" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RITUAL_KNIFE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="49" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JITTE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="50" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KRISS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="51" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_HORN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="52" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWIE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="53" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="54" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="55" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="56" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="57" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SHOVEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="58" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="59" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="60" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="61" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="62" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="63" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="64" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="65" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="66" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="67" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="68" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="69" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRILL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="70" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINSAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="71" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRENCH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="72" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCREWDRIVER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="73" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROWBAR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="74" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NAILBOARD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="75" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="76" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_ELECTRIC_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="77" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FIREBALL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="78" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="79" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LASER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="80" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="81" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_GLUE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="82" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="83" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_BLUNT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="84" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAWS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="85" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="86" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="87" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="88" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA_2H" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="89" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="90" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACUAHUITL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="91" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="92" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSFLAIL_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="93" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSMACE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="94" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSBLADE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="95" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAGUAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="96" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADEMASTER_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="97" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CAVEBEAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="98" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINAXE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="99" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_VIBROBLADE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="100" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STEAMHAMMER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="101" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="102" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_THROWING_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="103" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_RECURVE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="104" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="105" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="106" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SLING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="107" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELIN_THROWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="108" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="109" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="110" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="111" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="112" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="113" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="114" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="115" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_COMPOSITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="116" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_COMPOSITE_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="117" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="118" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="119" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="120" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="121" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CANNON" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="122" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAGIC_WAND" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="123" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORPH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="124" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADE_THROWING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="125" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="126" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="127" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILGUN_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="128" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="129" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PROJCAGE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="130" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOMB_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="131" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ATLATL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="133" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRUID_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="134" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SKALD_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="135" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ORACLE_KRIS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="136" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="137" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLACHETTE_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="138" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAKKADAKKA_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="139" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CORSAIR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="140" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SEAWOLF_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="141" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRAGON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="142" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FALCON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="143" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIFEGUARD_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="144" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ASSASSIN_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="145" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SAPPER_FLAME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="146" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AUXILLA_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="147" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LEGION_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="148" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STYGIAN_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="149" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNIFE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="150" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="151" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="152" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="153" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="154" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="155" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="156" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="157" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETTE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="158" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="159" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB_TRAINING" color="equipment"/>

		#added masterwork (weapon upgrades)
		<subsprite file="weaponsmwk.png" sheetIndex="161" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="162" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="163" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="164" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="165" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="166" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="167" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="168" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="169" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="170" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="171" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="172" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="173" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="174" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="175" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="176" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="177" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="178" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_ONE" color="equipment"/>

		<subsprite file="weaponsmwk.png" sheetIndex="181" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="182" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="183" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="184" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="185" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="186" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="187" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="188" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="189" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="190" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="191" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="192" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="193" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="194" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="195" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="196" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="197" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="198" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_TWO" color="equipment"/>
	
		<!--sheilds-->
		<subsprite file="weaponsmwk.png" sheetIndex="30" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="31" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>

	#added Masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="200" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_KITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="201" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_TOWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="202" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="203" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_AURA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="204" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ELF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="205" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="206" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_BASE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="207" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_FIRE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="208" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="209" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ICE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="210" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="211" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SLADE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="212" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_WARPSTONE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="213" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_AUTO_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="214" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SAPPER_SATCHEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="215" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_DREAMCATCHER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="216" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SAPPER_STICKBOMBS" color="equipment"/>		

	#added missed items (misc)
		<subsprite file="weaponsmwk.png" sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOTEM_SLING" color="equipment"/>

	</variant> 

	<variant prof="RANGER" sex="F" file="werewolfmwkf.png" >
		  
		<!--rear pieces for shadowing between legs-->
		<subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
		<subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="149" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="150" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		  
		<subsprite  sheetIndex="2" zoom="2" />
		  
		<!--all the body clothes military-->

	<!-- Legs Overlay-->

#Padded Layer
		<subsprite sheetIndex="156" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="157" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_KILT" color="equipment"/>
		<subsprite sheetIndex="158" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS_PADDED" color="equipment"/>
		<subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
		<subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
		<subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
		<subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>

#Greaves Layer
		<subsprite sheetIndex="160" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_D" color="equipment"/>
		<subsprite sheetIndex="161" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_K" color="equipment"/>
		<subsprite sheetIndex="162" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_PLATE" color="equipment"/>
		<subsprite sheetIndex="163" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ARMOK" color="equipment"/>
		<subsprite sheetIndex="164" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_EASTEREGG" color="equipment"/>
		<subsprite sheetIndex="165" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ROOT" color="equipment"/>
		<subsprite sheetIndex="166" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="167" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="168" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GUTS_GNOME" color="equipment"/>
		<subsprite sheetIndex="169" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MOTOR_GNOME" color="equipment"/>
		<subsprite sheetIndex="170" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_AUTO_GNOME" color="equipment"/>
		<subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
		<subsprite sheetIndex="89" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" material="Metal"/>
		<subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>

#Over Armor Layer Layer
		<subsprite sheetIndex="159" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MAIL_GREAVES" color="equipment"/>
		<subsprite sheetIndex="171" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
		<subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>

#SocksLayer
		<subsprite sheetIndex="40" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="47" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="42" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="49" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="1"/>


#Boots Layer
		<subsprite sheetIndex="43" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="50" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="44" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="51" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="52" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="172" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="173" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="174" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="175" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="176" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="177" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="178" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="179" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="180" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="181" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="182" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="183" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="184" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="185" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="186" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="187" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="188" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="189" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="190" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="191" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="192" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="193" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="1"/>
#Over Boots Layer
		<subsprite sheetIndex="194" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="195" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="1"/>


	<!-- Body Armor Overlay-->
#Body Items
#Low Layer Armor
		<subsprite sheetIndex="210" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="211" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CORSET" color="equipment"/>
		<subsprite sheetIndex="212" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="213" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="214" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT_PADDED" color="equipment"/>
		<subsprite sheetIndex="215" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="216" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="217" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
		<subsprite sheetIndex="218" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
		<subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>

#armor layer
		<subsprite sheetIndex="219" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_NECKLACE_KOBOLD" color="equipment"/>	
		<subsprite sheetIndex="220" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE_K" color="equipment"/>	
		<subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
		<subsprite sheetIndex="221" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_PLATEMAIL" color="equipment"/>	
		<subsprite sheetIndex="222" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ARMOK" color="equipment"/>
		<subsprite sheetIndex="223" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RAZORPLATE" color="equipment"/>
		<subsprite sheetIndex="224" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROOT" color="equipment"/>
		<subsprite sheetIndex="225" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSBP_ORC" color="equipment"/>
		<subsprite sheetIndex="226" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_GNOME" color="equipment"/>			
		<subsprite sheetIndex="227" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREBALL_GNOME" color="equipment"/>				
		<subsprite sheetIndex="228" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREJET_GNOME" color="equipment"/>
		<subsprite sheetIndex="229" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_DRAGONFIRE_GNOME" color="equipment"/>
		<subsprite sheetIndex="230" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_WEB_GNOME" color="equipment"/>
		<subsprite sheetIndex="231" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_SLADE_GNOME" color="equipment"/>
		<subsprite sheetIndex="232" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_CONCUSSION_GNOME" color="equipment"/>
		<subsprite sheetIndex="233" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_BOMB_GNOME" color="equipment"/>
		<subsprite sheetIndex="234" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="235" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="236" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_POWER_GNOME" color="equipment"/>
		<subsprite sheetIndex="237" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_STEAM_GNOME" color="equipment"/>
		<subsprite sheetIndex="238" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAGNET_GNOME" color="equipment"/>
		<subsprite sheetIndex="239" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_NOBREATH_GNOME" color="equipment"/>
		<subsprite sheetIndex="240" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RUNEROBE" color="equipment"/>
		<subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
		<subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
		<subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		<subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>

#over-armor layer

		<subsprite sheetIndex="241" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>	
		<subsprite sheetIndex="242" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSMAIL_ORC" color="equipment"/>
		<subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
		<subsprite sheetIndex="133" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" material="Metal"/>

		<subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>



	<!-- Gloves Overlay-->
		#draw the gloves layer next to overlay the arm potentially over the torso.
		#bottom Gloves

		<subsprite sheetIndex="90" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="93" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="196" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="197" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="1"/>



		#armor layer

		<subsprite sheetIndex="198" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="199" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="200" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="201" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="202" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="203" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="204" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="205" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="1"/>

		<subsprite sheetIndex="92" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="95" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="1"/>

		#over-armor layer

		<subsprite sheetIndex="91" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="94" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="1"/>



		<subsprite sheetIndex="206" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="207" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="208" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="209" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
	


		<!--head-->
		<subsprite  sheetIndex="5" zoom="2" />
		  
		<!--hair-->
		#No hair on kobolds <!subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair"/>
		#No hair on kobolds <!subsprite sheetIndex="6" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="combed"/>
		#No hair on kobolds <!subsprite sheetIndex="7" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="braid"/>
		#No hair on kobolds <!subsprite sheetIndex="8" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="two_braid"/>
		
		<!--eyes-->
		<subsprite sheetIndex="4" zoom="2" color="bodypart" bodypart ="eyes"/>
		  
		<!--headwear-->
#Padded Layer

		<subsprite sheetIndex="250" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FACEPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="246" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD_PADDED" color="equipment"/>

#Armor Layer
		<subsprite sheetIndex="141" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
		<subsprite sheetIndex="143" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
		<subsprite sheetIndex="147" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/>
		<subsprite sheetIndex="140" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/>
		<subsprite sheetIndex="144" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>

		<subsprite sheetIndex="145" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
		<subsprite sheetIndex="244" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ROOT" color="equipment"/>
		<subsprite sheetIndex="245" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_PLATE" color="equipment"/>
		<subsprite sheetIndex="247" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CROWN" color="equipment"/>
		<subsprite sheetIndex="248" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_DOGSHAPE" color="equipment"/>
		<subsprite sheetIndex="249" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ARMOK" color="equipment"/>
		<subsprite sheetIndex="251" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HAT_GNOME" color="equipment"/>
		<subsprite sheetIndex="252" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="253" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="254" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STRAP_GNOME" color="equipment"/>
		<subsprite sheetIndex="255" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HANDY_GNOME" color="equipment"/>
		<subsprite sheetIndex="256" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="257" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FOIL_GNOME" color="equipment"/>
		<subsprite sheetIndex="258" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ANTIMAGIC_GNOME" color="equipment"/>
		<subsprite sheetIndex="259" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STROBE_GNOME" color="equipment"/>
		<subsprite sheetIndex="260" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_RADIO_GNOME" color="equipment"/>
		<subsprite sheetIndex="261" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="262" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BEES_GNOME" color="equipment"/>
		<subsprite sheetIndex="263" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_GOGGLES_GNOME" color="equipment"/>
		<subsprite sheetIndex="264" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAGNIFIER_GNOME" color="equipment"/>
		<subsprite sheetIndex="265" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SPECS_GNOME" color="equipment"/>
		<subsprite sheetIndex="266" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MSHELM_ORC" color="equipment"/>
		<subsprite sheetIndex="267" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK_ORC" color="equipment"/>		
		<subsprite sheetIndex="268" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ULFMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="269" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_OPAQMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="270" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLANMASK_ORC" color="equipment"/>
#Overlayer
		<subsprite sheetIndex="142" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/>
		<subsprite sheetIndex="146" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
		<subsprite sheetIndex="243" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAIL" color="equipment"/>
		<subsprite sheetIndex="271" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CHEF_HAT" color="equipment"/>
		<subsprite sheetIndex="272" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SOMBRERO" color="equipment"/>
		<subsprite sheetIndex="273" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TOP_HAT" color="equipment"/>


		<!--weapons-->
		<subsprite file="weaponsmwk.png" sheetIndex="0" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="1" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="2" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="3" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="4" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="8" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="9" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="10" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="7" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="11" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_MEAT_CLEAVER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="12" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_SLICING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="13" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_BONING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="14" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_CARVING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="15" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_FORK_CARVING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="17" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="18" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="19" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="22" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="23" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="24" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="25" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="26" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="27" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="28" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="29" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>

	#added masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="32" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="33" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ARMOK_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="34" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="35" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAPIER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="36" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="37" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_LABRYS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="38" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAYMORE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="39" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NINE_TAILS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="40" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCYTHE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="41" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="42" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BONESAW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="43" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WARLOCK_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="44" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD_WARLOCK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="45" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_SERRATED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="46" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HOOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="47" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_SLEDGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="48" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RITUAL_KNIFE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="49" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JITTE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="50" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KRISS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="51" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_HORN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="52" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWIE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="53" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="54" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="55" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="56" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="57" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SHOVEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="58" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="59" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="60" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="61" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="62" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="63" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="64" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="65" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="66" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="67" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="68" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="69" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRILL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="70" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINSAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="71" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRENCH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="72" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCREWDRIVER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="73" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROWBAR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="74" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NAILBOARD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="75" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="76" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_ELECTRIC_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="77" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FIREBALL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="78" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="79" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LASER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="80" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="81" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_GLUE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="82" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="83" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_BLUNT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="84" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAWS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="85" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="86" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="87" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="88" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA_2H" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="89" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="90" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACUAHUITL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="91" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="92" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSFLAIL_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="93" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSMACE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="94" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSBLADE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="95" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAGUAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="96" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADEMASTER_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="97" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CAVEBEAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="98" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINAXE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="99" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_VIBROBLADE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="100" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STEAMHAMMER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="101" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="102" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_THROWING_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="103" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_RECURVE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="104" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="105" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="106" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SLING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="107" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELIN_THROWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="108" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="109" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="110" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="111" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="112" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="113" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="114" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="115" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_COMPOSITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="116" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_COMPOSITE_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="117" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="118" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="119" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="120" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="121" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CANNON" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="122" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAGIC_WAND" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="123" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORPH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="124" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADE_THROWING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="125" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="126" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="127" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILGUN_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="128" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="129" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PROJCAGE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="130" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOMB_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="131" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ATLATL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="133" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRUID_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="134" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SKALD_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="135" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ORACLE_KRIS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="136" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="137" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLACHETTE_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="138" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAKKADAKKA_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="139" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CORSAIR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="140" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SEAWOLF_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="141" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRAGON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="142" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FALCON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="143" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIFEGUARD_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="144" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ASSASSIN_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="145" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SAPPER_FLAME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="146" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AUXILLA_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="147" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LEGION_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="148" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STYGIAN_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="149" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNIFE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="150" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="151" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="152" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="153" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="154" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="155" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="156" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="157" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETTE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="158" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="159" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB_TRAINING" color="equipment"/>

		#added masterwork (weapon upgrades)
		<subsprite file="weaponsmwk.png" sheetIndex="161" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="162" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="163" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="164" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="165" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="166" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="167" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="168" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="169" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="170" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="171" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="172" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="173" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="174" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="175" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="176" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="177" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="178" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_ONE" color="equipment"/>

		<subsprite file="weaponsmwk.png" sheetIndex="181" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="182" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="183" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="184" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="185" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="186" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="187" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="188" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="189" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="190" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="191" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="192" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="193" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="194" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="195" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="196" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="197" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="198" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_TWO" color="equipment"/>
	
		<!--sheilds-->
		<subsprite file="weaponsmwk.png" sheetIndex="30" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="31" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>

	#added Masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="200" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_KITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="201" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_TOWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="202" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="203" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_AURA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="204" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ELF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="205" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="206" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_BASE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="207" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_FIRE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="208" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="209" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ICE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="210" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="211" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SLADE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="212" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_WARPSTONE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="213" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_AUTO_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="214" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SAPPER_SATCHEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="215" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_DREAMCATCHER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="216" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SAPPER_STICKBOMBS" color="equipment"/>		

	#added missed items (misc)
		<subsprite file="weaponsmwk.png" sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOTEM_SLING" color="equipment"/>

	</variant> 

# Hunters
	<variant prof="HUNTER" sex="M" file="werewolfmwkm.png" >
		  
		<!--rear pieces for shadowing between legs-->
		<subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
		<subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="149" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="150" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		  
		<subsprite  sheetIndex="2" zoom="2"  />
		  
		<!--all the body clothes military-->

	<!-- Legs Overlay-->

#Padded Layer
		<subsprite sheetIndex="156" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="157" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_KILT" color="equipment"/>
		<subsprite sheetIndex="158" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS_PADDED" color="equipment"/>
		<subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
		<subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
		<subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
		<subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>

#Greaves Layer
		<subsprite sheetIndex="160" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_D" color="equipment"/>
		<subsprite sheetIndex="161" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_K" color="equipment"/>
		<subsprite sheetIndex="162" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_PLATE" color="equipment"/>
		<subsprite sheetIndex="163" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ARMOK" color="equipment"/>
		<subsprite sheetIndex="164" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_EASTEREGG" color="equipment"/>
		<subsprite sheetIndex="165" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ROOT" color="equipment"/>
		<subsprite sheetIndex="166" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="167" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="168" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GUTS_GNOME" color="equipment"/>
		<subsprite sheetIndex="169" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MOTOR_GNOME" color="equipment"/>
		<subsprite sheetIndex="170" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_AUTO_GNOME" color="equipment"/>
		<subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
		<subsprite sheetIndex="89" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" material="Metal"/>
		<subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>

#Over Armor Layer Layer
		<subsprite sheetIndex="159" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MAIL_GREAVES" color="equipment"/>
		<subsprite sheetIndex="171" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
		<subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>

#SocksLayer
		<subsprite sheetIndex="40" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="47" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="42" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="49" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="1"/>


#Boots Layer
		<subsprite sheetIndex="43" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="50" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="44" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="51" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="52" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="172" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="173" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="174" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="175" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="176" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="177" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="178" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="179" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="180" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="181" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="182" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="183" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="184" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="185" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="186" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="187" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="188" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="189" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="190" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="191" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="192" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="193" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="1"/>
#Over Boots Layer
		<subsprite sheetIndex="194" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="195" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="1"/>


	<!-- Body Armor Overlay-->
#Body Items
#Low Layer Armor
		<subsprite sheetIndex="210" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="211" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CORSET" color="equipment"/>
		<subsprite sheetIndex="212" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="213" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="214" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT_PADDED" color="equipment"/>
		<subsprite sheetIndex="215" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="216" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="217" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
		<subsprite sheetIndex="218" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
		<subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>

#armor layer
		<subsprite sheetIndex="219" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_NECKLACE_KOBOLD" color="equipment"/>	
		<subsprite sheetIndex="220" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE_K" color="equipment"/>	
		<subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
		<subsprite sheetIndex="221" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_PLATEMAIL" color="equipment"/>	
		<subsprite sheetIndex="222" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ARMOK" color="equipment"/>
		<subsprite sheetIndex="223" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RAZORPLATE" color="equipment"/>
		<subsprite sheetIndex="224" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROOT" color="equipment"/>
		<subsprite sheetIndex="225" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSBP_ORC" color="equipment"/>
		<subsprite sheetIndex="226" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_GNOME" color="equipment"/>			
		<subsprite sheetIndex="227" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREBALL_GNOME" color="equipment"/>				
		<subsprite sheetIndex="228" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREJET_GNOME" color="equipment"/>
		<subsprite sheetIndex="229" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_DRAGONFIRE_GNOME" color="equipment"/>
		<subsprite sheetIndex="230" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_WEB_GNOME" color="equipment"/>
		<subsprite sheetIndex="231" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_SLADE_GNOME" color="equipment"/>
		<subsprite sheetIndex="232" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_CONCUSSION_GNOME" color="equipment"/>
		<subsprite sheetIndex="233" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_BOMB_GNOME" color="equipment"/>
		<subsprite sheetIndex="234" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="235" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="236" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_POWER_GNOME" color="equipment"/>
		<subsprite sheetIndex="237" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_STEAM_GNOME" color="equipment"/>
		<subsprite sheetIndex="238" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAGNET_GNOME" color="equipment"/>
		<subsprite sheetIndex="239" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_NOBREATH_GNOME" color="equipment"/>
		<subsprite sheetIndex="240" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RUNEROBE" color="equipment"/>
		<subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
		<subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
		<subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		<subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>

#over-armor layer

		<subsprite sheetIndex="241" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>	
		<subsprite sheetIndex="242" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSMAIL_ORC" color="equipment"/>
		<subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
		<subsprite sheetIndex="133" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" material="Metal"/>

		<subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>



	<!-- Gloves Overlay-->
		#draw the gloves layer next to overlay the arm potentially over the torso.
		#bottom Gloves

		<subsprite sheetIndex="90" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="93" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="196" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="197" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="1"/>



		#armor layer

		<subsprite sheetIndex="198" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="199" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="200" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="201" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="202" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="203" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="204" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="205" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="1"/>

		<subsprite sheetIndex="92" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="95" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="1"/>

		#over-armor layer

		<subsprite sheetIndex="91" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="94" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="1"/>



		<subsprite sheetIndex="206" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="207" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="208" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="209" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
	


		<!--head-->
		<subsprite  sheetIndex="5" zoom="2" />
		  
		<!--hair-->
		#No hair on kobolds <!subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair"/>
		#No hair on kobolds <!subsprite sheetIndex="6" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="combed"/>
		#No hair on kobolds <!subsprite sheetIndex="7" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="braid"/>
		#No hair on kobolds <!subsprite sheetIndex="8" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="two_braid"/>
		
		<!--eyes-->
		<subsprite sheetIndex="4" zoom="2" color="bodypart" bodypart ="eyes"/>
		  
		<!--headwear-->
#Padded Layer

		<subsprite sheetIndex="250" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FACEPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="246" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD_PADDED" color="equipment"/>

#Armor Layer
		<subsprite sheetIndex="141" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
		<subsprite sheetIndex="143" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
		<subsprite sheetIndex="147" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/>
		<subsprite sheetIndex="140" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/>
		<subsprite sheetIndex="144" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>

		<subsprite sheetIndex="145" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
		<subsprite sheetIndex="244" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ROOT" color="equipment"/>
		<subsprite sheetIndex="245" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_PLATE" color="equipment"/>
		<subsprite sheetIndex="247" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CROWN" color="equipment"/>
		<subsprite sheetIndex="248" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_DOGSHAPE" color="equipment"/>
		<subsprite sheetIndex="249" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ARMOK" color="equipment"/>
		<subsprite sheetIndex="251" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HAT_GNOME" color="equipment"/>
		<subsprite sheetIndex="252" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="253" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="254" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STRAP_GNOME" color="equipment"/>
		<subsprite sheetIndex="255" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HANDY_GNOME" color="equipment"/>
		<subsprite sheetIndex="256" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="257" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FOIL_GNOME" color="equipment"/>
		<subsprite sheetIndex="258" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ANTIMAGIC_GNOME" color="equipment"/>
		<subsprite sheetIndex="259" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STROBE_GNOME" color="equipment"/>
		<subsprite sheetIndex="260" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_RADIO_GNOME" color="equipment"/>
		<subsprite sheetIndex="261" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="262" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BEES_GNOME" color="equipment"/>
		<subsprite sheetIndex="263" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_GOGGLES_GNOME" color="equipment"/>
		<subsprite sheetIndex="264" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAGNIFIER_GNOME" color="equipment"/>
		<subsprite sheetIndex="265" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SPECS_GNOME" color="equipment"/>
		<subsprite sheetIndex="266" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MSHELM_ORC" color="equipment"/>
		<subsprite sheetIndex="267" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK_ORC" color="equipment"/>		
		<subsprite sheetIndex="268" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ULFMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="269" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_OPAQMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="270" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLANMASK_ORC" color="equipment"/>
#Overlayer
		<subsprite sheetIndex="142" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/>
		<subsprite sheetIndex="146" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
		<subsprite sheetIndex="243" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAIL" color="equipment"/>
		<subsprite sheetIndex="271" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CHEF_HAT" color="equipment"/>
		<subsprite sheetIndex="272" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SOMBRERO" color="equipment"/>
		<subsprite sheetIndex="273" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TOP_HAT" color="equipment"/>


		<!--weapons-->
		<subsprite file="weaponsmwk.png" sheetIndex="0" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="1" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="2" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="3" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="4" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="8" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="9" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="10" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="7" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="11" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_MEAT_CLEAVER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="12" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_SLICING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="13" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_BONING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="14" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_CARVING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="15" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_FORK_CARVING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="17" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="18" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="19" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="22" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="23" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="24" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="25" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="26" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="27" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="28" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="29" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>

	#added masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="32" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="33" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ARMOK_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="34" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="35" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAPIER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="36" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="37" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_LABRYS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="38" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAYMORE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="39" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NINE_TAILS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="40" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCYTHE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="41" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="42" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BONESAW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="43" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WARLOCK_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="44" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD_WARLOCK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="45" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_SERRATED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="46" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HOOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="47" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_SLEDGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="48" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RITUAL_KNIFE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="49" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JITTE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="50" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KRISS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="51" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_HORN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="52" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWIE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="53" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="54" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="55" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="56" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="57" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SHOVEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="58" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="59" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="60" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="61" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="62" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="63" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="64" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="65" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="66" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="67" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="68" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="69" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRILL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="70" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINSAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="71" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRENCH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="72" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCREWDRIVER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="73" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROWBAR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="74" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NAILBOARD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="75" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="76" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_ELECTRIC_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="77" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FIREBALL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="78" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="79" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LASER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="80" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="81" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_GLUE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="82" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="83" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_BLUNT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="84" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAWS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="85" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="86" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="87" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="88" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA_2H" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="89" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="90" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACUAHUITL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="91" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="92" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSFLAIL_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="93" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSMACE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="94" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSBLADE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="95" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAGUAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="96" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADEMASTER_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="97" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CAVEBEAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="98" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINAXE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="99" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_VIBROBLADE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="100" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STEAMHAMMER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="101" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="102" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_THROWING_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="103" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_RECURVE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="104" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="105" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="106" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SLING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="107" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELIN_THROWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="108" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="109" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="110" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="111" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="112" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="113" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="114" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="115" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_COMPOSITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="116" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_COMPOSITE_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="117" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="118" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="119" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="120" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="121" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CANNON" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="122" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAGIC_WAND" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="123" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORPH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="124" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADE_THROWING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="125" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="126" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="127" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILGUN_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="128" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="129" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PROJCAGE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="130" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOMB_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="131" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ATLATL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="133" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRUID_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="134" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SKALD_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="135" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ORACLE_KRIS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="136" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="137" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLACHETTE_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="138" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAKKADAKKA_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="139" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CORSAIR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="140" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SEAWOLF_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="141" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRAGON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="142" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FALCON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="143" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIFEGUARD_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="144" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ASSASSIN_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="145" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SAPPER_FLAME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="146" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AUXILLA_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="147" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LEGION_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="148" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STYGIAN_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="149" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNIFE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="150" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="151" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="152" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="153" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="154" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="155" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="156" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="157" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETTE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="158" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="159" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB_TRAINING" color="equipment"/>

		#added masterwork (weapon upgrades)
		<subsprite file="weaponsmwk.png" sheetIndex="161" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="162" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="163" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="164" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="165" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="166" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="167" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="168" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="169" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="170" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="171" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="172" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="173" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="174" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="175" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="176" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="177" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="178" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_ONE" color="equipment"/>

		<subsprite file="weaponsmwk.png" sheetIndex="181" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="182" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="183" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="184" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="185" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="186" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="187" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="188" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="189" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="190" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="191" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="192" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="193" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="194" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="195" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="196" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="197" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="198" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_TWO" color="equipment"/>
	
		<!--sheilds-->
		<subsprite file="weaponsmwk.png" sheetIndex="30" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="31" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>

	#added Masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="200" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_KITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="201" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_TOWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="202" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="203" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_AURA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="204" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ELF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="205" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="206" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_BASE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="207" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_FIRE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="208" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="209" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ICE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="210" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="211" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SLADE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="212" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_WARPSTONE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="213" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_AUTO_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="214" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SAPPER_SATCHEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="215" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_DREAMCATCHER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="216" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SAPPER_STICKBOMBS" color="equipment"/>		

	#added missed items (misc)
		<subsprite file="weaponsmwk.png" sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOTEM_SLING" color="equipment"/>

	</variant> 

	<variant prof="HUNTER" sex="F" file="werewolfmwkf.png" >
		  
		<!--rear pieces for shadowing between legs-->
		<subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
		<subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="149" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="150" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		  
		<subsprite  sheetIndex="2" zoom="2"/>
		  
		<!--all the body clothes military-->

	<!-- Legs Overlay-->

#Padded Layer
		<subsprite sheetIndex="156" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="157" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_KILT" color="equipment"/>
		<subsprite sheetIndex="158" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS_PADDED" color="equipment"/>
		<subsprite sheetIndex="80" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
		<subsprite sheetIndex="82" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
		<subsprite sheetIndex="83" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
		<subsprite sheetIndex="84" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>

#Greaves Layer
		<subsprite sheetIndex="160" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_D" color="equipment"/>
		<subsprite sheetIndex="161" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_K" color="equipment"/>
		<subsprite sheetIndex="162" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_PLATE" color="equipment"/>
		<subsprite sheetIndex="163" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ARMOK" color="equipment"/>
		<subsprite sheetIndex="164" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_EASTEREGG" color="equipment"/>
		<subsprite sheetIndex="165" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ROOT" color="equipment"/>
		<subsprite sheetIndex="166" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="167" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="168" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GUTS_GNOME" color="equipment"/>
		<subsprite sheetIndex="169" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MOTOR_GNOME" color="equipment"/>
		<subsprite sheetIndex="170" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_AUTO_GNOME" color="equipment"/>
		<subsprite sheetIndex="81" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
		<subsprite sheetIndex="89" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" material="Metal"/>
		<subsprite sheetIndex="65" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>

#Over Armor Layer Layer
		<subsprite sheetIndex="159" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MAIL_GREAVES" color="equipment"/>
		<subsprite sheetIndex="171" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="86" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="87" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
		<subsprite sheetIndex="88" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>

#SocksLayer
		<subsprite sheetIndex="40" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="47" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="42" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="49" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="1"/>


#Boots Layer
		<subsprite sheetIndex="43" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="50" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="44" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="51" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="45" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="52" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="46" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="53" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="172" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="173" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="174" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="175" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="176" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="177" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="178" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="179" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="180" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="181" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="182" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="183" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="184" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="185" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="186" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="187" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="188" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="189" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="190" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="191" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="192" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="193" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="1"/>
#Over Boots Layer
		<subsprite sheetIndex="194" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="195" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="1"/>


	<!-- Body Armor Overlay-->
#Body Items
#Low Layer Armor
		<subsprite sheetIndex="210" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="211" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CORSET" color="equipment"/>
		<subsprite sheetIndex="212" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="213" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="214" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT_PADDED" color="equipment"/>
		<subsprite sheetIndex="215" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="216" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="217" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
		<subsprite sheetIndex="218" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
		<subsprite sheetIndex="120" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="121" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="122" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>

#armor layer
		<subsprite sheetIndex="219" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_NECKLACE_KOBOLD" color="equipment"/>	
		<subsprite sheetIndex="220" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE_K" color="equipment"/>	
		<subsprite sheetIndex="127" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
		<subsprite sheetIndex="221" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_PLATEMAIL" color="equipment"/>	
		<subsprite sheetIndex="222" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ARMOK" color="equipment"/>
		<subsprite sheetIndex="223" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RAZORPLATE" color="equipment"/>
		<subsprite sheetIndex="224" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROOT" color="equipment"/>
		<subsprite sheetIndex="225" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSBP_ORC" color="equipment"/>
		<subsprite sheetIndex="226" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_GNOME" color="equipment"/>			
		<subsprite sheetIndex="227" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREBALL_GNOME" color="equipment"/>				
		<subsprite sheetIndex="228" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREJET_GNOME" color="equipment"/>
		<subsprite sheetIndex="229" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_DRAGONFIRE_GNOME" color="equipment"/>
		<subsprite sheetIndex="230" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_WEB_GNOME" color="equipment"/>
		<subsprite sheetIndex="231" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_SLADE_GNOME" color="equipment"/>
		<subsprite sheetIndex="232" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_CONCUSSION_GNOME" color="equipment"/>
		<subsprite sheetIndex="233" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_BOMB_GNOME" color="equipment"/>
		<subsprite sheetIndex="234" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="235" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="236" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_POWER_GNOME" color="equipment"/>
		<subsprite sheetIndex="237" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_STEAM_GNOME" color="equipment"/>
		<subsprite sheetIndex="238" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAGNET_GNOME" color="equipment"/>
		<subsprite sheetIndex="239" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_NOBREATH_GNOME" color="equipment"/>
		<subsprite sheetIndex="240" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RUNEROBE" color="equipment"/>
		<subsprite sheetIndex="125" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
		<subsprite sheetIndex="124" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
		<subsprite sheetIndex="130" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		<subsprite sheetIndex="129" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="128" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="123" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>

#over-armor layer

		<subsprite sheetIndex="241" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>	
		<subsprite sheetIndex="242" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSMAIL_ORC" color="equipment"/>
		<subsprite sheetIndex="126" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
		<subsprite sheetIndex="133" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" material="Metal"/>

		<subsprite sheetIndex="131" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>



	<!-- Gloves Overlay-->
		#draw the gloves layer next to overlay the arm potentially over the torso.
		#bottom Gloves

		<subsprite sheetIndex="90" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="93" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="196" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="197" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="1"/>



		#armor layer

		<subsprite sheetIndex="198" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="199" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="200" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="201" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="202" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="203" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="204" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="205" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="1"/>

		<subsprite sheetIndex="92" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="95" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="1"/>

		#over-armor layer

		<subsprite sheetIndex="91" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="94" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="1"/>



		<subsprite sheetIndex="206" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="207" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="208" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="209" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
	


		<!--head-->
		<subsprite  sheetIndex="5" zoom="2"/>
		  
		<!--hair-->
		#No hair on kobolds <!subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair"/>
		#No hair on kobolds <!subsprite sheetIndex="6" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="combed"/>
		#No hair on kobolds <!subsprite sheetIndex="7" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="braid"/>
		#No hair on kobolds <!subsprite sheetIndex="8" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="two_braid"/>
		
		<!--eyes-->
		<subsprite sheetIndex="4" zoom="2" color="bodypart" bodypart ="eyes"/>
		  
		<!--headwear-->
#Padded Layer

		<subsprite sheetIndex="250" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FACEPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="246" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD_PADDED" color="equipment"/>

#Armor Layer
		<subsprite sheetIndex="141" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
		<subsprite sheetIndex="143" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
		<subsprite sheetIndex="147" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/>
		<subsprite sheetIndex="140" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/>
		<subsprite sheetIndex="144" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>

		<subsprite sheetIndex="145" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
		<subsprite sheetIndex="244" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ROOT" color="equipment"/>
		<subsprite sheetIndex="245" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_PLATE" color="equipment"/>
		<subsprite sheetIndex="247" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CROWN" color="equipment"/>
		<subsprite sheetIndex="248" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_DOGSHAPE" color="equipment"/>
		<subsprite sheetIndex="249" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ARMOK" color="equipment"/>
		<subsprite sheetIndex="251" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HAT_GNOME" color="equipment"/>
		<subsprite sheetIndex="252" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="253" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="254" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STRAP_GNOME" color="equipment"/>
		<subsprite sheetIndex="255" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HANDY_GNOME" color="equipment"/>
		<subsprite sheetIndex="256" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="257" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FOIL_GNOME" color="equipment"/>
		<subsprite sheetIndex="258" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ANTIMAGIC_GNOME" color="equipment"/>
		<subsprite sheetIndex="259" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STROBE_GNOME" color="equipment"/>
		<subsprite sheetIndex="260" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_RADIO_GNOME" color="equipment"/>
		<subsprite sheetIndex="261" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="262" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BEES_GNOME" color="equipment"/>
		<subsprite sheetIndex="263" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_GOGGLES_GNOME" color="equipment"/>
		<subsprite sheetIndex="264" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAGNIFIER_GNOME" color="equipment"/>
		<subsprite sheetIndex="265" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SPECS_GNOME" color="equipment"/>
		<subsprite sheetIndex="266" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MSHELM_ORC" color="equipment"/>
		<subsprite sheetIndex="267" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK_ORC" color="equipment"/>		
		<subsprite sheetIndex="268" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ULFMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="269" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_OPAQMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="270" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLANMASK_ORC" color="equipment"/>
#Overlayer
		<subsprite sheetIndex="142" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/>
		<subsprite sheetIndex="146" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
		<subsprite sheetIndex="243" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAIL" color="equipment"/>
		<subsprite sheetIndex="271" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CHEF_HAT" color="equipment"/>
		<subsprite sheetIndex="272" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SOMBRERO" color="equipment"/>
		<subsprite sheetIndex="273" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TOP_HAT" color="equipment"/>


		<!--weapons-->
		<subsprite file="weaponsmwk.png" sheetIndex="0" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="1" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="2" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="3" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="4" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="8" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="9" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="10" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TRAINING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="7" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="11" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_MEAT_CLEAVER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="12" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_SLICING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="13" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_BONING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="14" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_KNIFE_CARVING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="15" zoom="2" equipment_class="TOOL" equipment_name="ITEM_TOOL_FORK_CARVING" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="17" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="18" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLAIL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="19" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="5" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="21" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="22" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="23" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCIMITAR" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="24" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLOWGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="25" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="26" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW" color="equipment"/>
		
		<subsprite file="weaponsmwk.png" sheetIndex="27" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="28" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="29" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2H" color="equipment"/>

	#added masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="32" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="33" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ARMOK_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="34" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="35" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAPIER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="36" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="37" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_LABRYS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="38" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAYMORE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="39" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NINE_TAILS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="40" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCYTHE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="41" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="42" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BONESAW" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="43" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WARLOCK_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="44" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD_WARLOCK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="45" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_SERRATED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="46" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HOOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="47" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_SLEDGE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="48" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RITUAL_KNIFE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="49" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JITTE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="50" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KRISS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="51" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_HORN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="52" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWIE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="53" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="54" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="55" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="56" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="57" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SHOVEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="58" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="59" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="60" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="61" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="62" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="63" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="64" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="65" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="66" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="67" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="68" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="69" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRILL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="70" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINSAW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="71" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRENCH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="72" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCREWDRIVER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="73" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROWBAR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="74" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_NAILBOARD_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="75" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="76" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BATON_ELECTRIC_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="77" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FIREBALL_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="78" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="79" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LASER_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="80" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="81" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_GLUE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="82" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIR_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="83" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_BLUNT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="84" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLAWS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="85" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="86" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_CHAIN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="87" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="88" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KATANA_2H" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="89" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="90" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACUAHUITL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="91" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_TOOTHED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="92" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSFLAIL_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="93" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSMACE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="94" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MSBLADE_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="95" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAGUAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="96" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADEMASTER_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="97" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CAVEBEAR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="98" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHAINAXE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="99" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_VIBROBLADE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="100" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STEAMHAMMER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="101" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="102" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WHIP_THROWING_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="103" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_RECURVE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="104" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_GREAT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="105" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_KOBOLD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="106" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SLING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="107" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELIN_THROWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="108" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="109" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="110" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_JAVELINE_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="111" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="112" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="113" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_UPGRADE_THREE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="114" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="115" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOW_COMPOSITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="116" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_COMPOSITE_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="117" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="118" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MUSKET_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="119" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="120" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AIRGUN_BAY" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="121" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CANNON" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="122" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAGIC_WAND" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="123" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORPH_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="124" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BLADE_THROWING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="125" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="126" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CROSSBOW_2_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="127" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILGUN_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="128" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_RAILBOW_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="129" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PROJCAGE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="130" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_BOMB_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="131" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOMAHAWKS_ORC" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_THROWING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="132" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ATLATL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="133" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRUID_WHIP" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="134" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SKALD_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="135" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ORACLE_KRIS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="136" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_WRAITH_SWORD" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="137" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FLACHETTE_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="138" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAKKADAKKA_GUN" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="139" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CORSAIR_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="140" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SEAWOLF_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="141" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DRAGON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="142" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_FALCON_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="143" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LIFEGUARD_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="144" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_ASSASSIN_ARMS" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="145" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SAPPER_FLAME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="146" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AUXILLA_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="147" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_LEGION_KIT" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="148" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STYGIAN_PITCHFORK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="149" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNIFE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="150" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="151" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="152" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="153" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="154" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_STAFF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="155" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SCOURGE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="156" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CHOPPER_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="157" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACHETTE_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="158" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_POINTY_STICK_TRAINING" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="159" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_CLUB_TRAINING" color="equipment"/>

		#added masterwork (weapon upgrades)
		<subsprite file="weaponsmwk.png" sheetIndex="161" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="162" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="163" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="164" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="165" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="166" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="167" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="168" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="169" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="170" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="171" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="172" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="173" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="174" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="175" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="176" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="177" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_ONE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="178" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_ONE" color="equipment"/>

		<subsprite file="weaponsmwk.png" sheetIndex="181" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HALBERD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="182" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_HANDER_ZWEI_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="183" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MAUL_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="184" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_GREAT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="185" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MACE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="186" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_MORNINGSTAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="187" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="188" offsety="-16" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PIKE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="189" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SPEAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="190" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_LONG_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="191" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_SWORD_SHORT_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="192" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_DAGGER_LARGE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="193" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_HAMMER_WAR_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="194" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="195" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_AXE_WOOD_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="196" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="197" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_PICK_BATTLE_UPGRADE_TWO" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="198" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_KNUCKLE_DUSTER_UPGRADE_TWO" color="equipment"/>
	
		<!--sheilds-->
		<subsprite file="weaponsmwk.png" sheetIndex="30" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BUCKLER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="31" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SHIELD" color="equipment"/>

	#added Masterwork
		<subsprite file="weaponsmwk.png" sheetIndex="200" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_KITE" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="201" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_TOWER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="202" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ARMOK" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="203" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_AURA" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="204" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_ELF" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="205" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BLADED" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="206" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_BASE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="207" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_FIRE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="208" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ION_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="209" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_ICE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="210" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_LIGHTNING_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="211" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SLADE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="212" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_WARPSTONE_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="213" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_AUTO_GNOME" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="214" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_SAPPER_SATCHEL" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="215" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_DREAMCATCHER" color="equipment"/>
		<subsprite file="weaponsmwk.png" sheetIndex="216" zoom="2" equipment_class="SHIELD" equipment_name="ITEM_SHIELD_BRACER_SAPPER_STICKBOMBS" color="equipment"/>		

	#added missed items (misc)
		<subsprite file="weaponsmwk.png" sheetIndex="220" zoom="2" equipment_class="WEAPON" equipment_name="ITEM_WEAPON_TOTEM_SLING" color="equipment"/>

	</variant> 



#
#
#
# Lastly, the default non-wielding civilians

#
#
#

	<variant special="Normal" sex="M" file="werewolfmwkm.png" >
		  
		<!--rear pieces for shadowing between legs-->
		<subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
		<subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="149" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="150" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		  
		<subsprite  sheetIndex="1" zoom="2"/>

		<!--all the body clothes civilian-->

	<!-- Legs Overlay-->

#Padded Layer
		<subsprite sheetIndex="456" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="457" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_KILT" color="equipment"/>
		<subsprite sheetIndex="458" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS_PADDED" color="equipment"/>
		<subsprite sheetIndex="380" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
		<subsprite sheetIndex="382" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
		<subsprite sheetIndex="383" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
		<subsprite sheetIndex="384" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>

#Greaves Layer
		<subsprite sheetIndex="460" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_D" color="equipment"/>
		<subsprite sheetIndex="461" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_K" color="equipment"/>
		<subsprite sheetIndex="462" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_PLATE" color="equipment"/>
		<subsprite sheetIndex="463" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ARMOK" color="equipment"/>
		<subsprite sheetIndex="464" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_EASTEREGG" color="equipment"/>
		<subsprite sheetIndex="465" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ROOT" color="equipment"/>
		<subsprite sheetIndex="466" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="467" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="468" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GUTS_GNOME" color="equipment"/>
		<subsprite sheetIndex="469" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MOTOR_GNOME" color="equipment"/>
		<subsprite sheetIndex="470" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_AUTO_GNOME" color="equipment"/>
		<subsprite sheetIndex="381" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
		<subsprite sheetIndex="389" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" material="Metal"/>
		<subsprite sheetIndex="365" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>

#Over Armor Layer Layer
		<subsprite sheetIndex="459" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MAIL_GREAVES" color="equipment"/>
		<subsprite sheetIndex="571" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="386" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="387" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
		<subsprite sheetIndex="388" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>

#SocksLayer
		<subsprite sheetIndex="340" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="347" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="342" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="349" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="1"/>


#Boots Layer
		<subsprite sheetIndex="343" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="350" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="344" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="351" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="345" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="352" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="346" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="353" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="472" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="472" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="473" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="473" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="474" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="475" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="476" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="477" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="478" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="479" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="480" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="481" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="482" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="483" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="484" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="485" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="486" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="487" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="488" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="489" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="490" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="491" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="492" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="493" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="1"/>
#Over Boots Layer
		<subsprite sheetIndex="494" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="495" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="1"/>


	<!-- Body Armor Overlay-->
#Body Items
#Low Layer Armor
		<subsprite sheetIndex="510" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="511" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CORSET" color="equipment"/>
		<subsprite sheetIndex="512" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="513" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="514" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT_PADDED" color="equipment"/>
		<subsprite sheetIndex="515" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="516" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="517" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
		<subsprite sheetIndex="518" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
		<subsprite sheetIndex="400" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="401" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="402" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>

#armor layer
		<subsprite sheetIndex="519" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_NECKLACE_KOBOLD" color="equipment"/>	
		<subsprite sheetIndex="520" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE_K" color="equipment"/>	
		<subsprite sheetIndex="407" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
		<subsprite sheetIndex="521" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_PLATEMAIL" color="equipment"/>	
		<subsprite sheetIndex="522" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ARMOK" color="equipment"/>
		<subsprite sheetIndex="523" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RAZORPLATE" color="equipment"/>
		<subsprite sheetIndex="524" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROOT" color="equipment"/>
		<subsprite sheetIndex="525" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSBP_ORC" color="equipment"/>
		<subsprite sheetIndex="526" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_GNOME" color="equipment"/>			
		<subsprite sheetIndex="527" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREBALL_GNOME" color="equipment"/>				
		<subsprite sheetIndex="528" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREJET_GNOME" color="equipment"/>
		<subsprite sheetIndex="529" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_DRAGONFIRE_GNOME" color="equipment"/>
		<subsprite sheetIndex="530" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_WEB_GNOME" color="equipment"/>
		<subsprite sheetIndex="531" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_SLADE_GNOME" color="equipment"/>
		<subsprite sheetIndex="532" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_CONCUSSION_GNOME" color="equipment"/>
		<subsprite sheetIndex="533" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_BOMB_GNOME" color="equipment"/>
		<subsprite sheetIndex="534" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="535" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="536" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_POWER_GNOME" color="equipment"/>
		<subsprite sheetIndex="537" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_STEAM_GNOME" color="equipment"/>
		<subsprite sheetIndex="538" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAGNET_GNOME" color="equipment"/>
		<subsprite sheetIndex="539" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_NOBREATH_GNOME" color="equipment"/>
		<subsprite sheetIndex="540" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RUNEROBE" color="equipment"/>
		<subsprite sheetIndex="405" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
		<subsprite sheetIndex="404" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
		<subsprite sheetIndex="410" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		<subsprite sheetIndex="409" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="408" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="403" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>

#over-armor layer

		<subsprite sheetIndex="541" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>	
		<subsprite sheetIndex="542" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSMAIL_ORC" color="equipment"/>
		<subsprite sheetIndex="406" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
		<subsprite sheetIndex="413" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" material="Metal"/>

		<subsprite sheetIndex="411" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>



	<!-- Gloves Overlay-->
		#draw the gloves layer next to overlay the arm potentially over the torso.
		#bottom Gloves

		<subsprite sheetIndex="390" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="393" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="496" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="497" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="1"/>



		#armor layer

		<subsprite sheetIndex="498" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="499" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="500" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="501" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="502" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="503" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="504" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="505" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="1"/>

		<subsprite sheetIndex="392" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="395" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="1"/>

		#over-armor layer

		<subsprite sheetIndex="391" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="394" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="1"/>



		<subsprite sheetIndex="506" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="507" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="508" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="509" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="1"/>



		<!--head-->
		<subsprite  sheetIndex="5" zoom="2" />
		  
		<!--hair-->
		#No hair on kobolds <!subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair"/>
		#No hair on kobolds <!subsprite sheetIndex="6" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="combed"/>
		#No hair on kobolds <!subsprite sheetIndex="7" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="braid"/>
		#No hair on kobolds <!subsprite sheetIndex="8" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="two_braid"/>
		
		<!--eyes-->
		<subsprite sheetIndex="4" zoom="2" color="bodypart" bodypart ="eyes"/>
		  
		<!--headwear-->
#Padded Layer

		<subsprite sheetIndex="550" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FACEPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="546" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD_PADDED" color="equipment"/>

#Armor Layer
		<subsprite sheetIndex="441" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
		<subsprite sheetIndex="443" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
		<subsprite sheetIndex="447" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/>
		<subsprite sheetIndex="440" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/>
		<subsprite sheetIndex="444" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>

		<subsprite sheetIndex="445" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
		<subsprite sheetIndex="544" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ROOT" color="equipment"/>
		<subsprite sheetIndex="545" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_PLATE" color="equipment"/>
		<subsprite sheetIndex="547" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CROWN" color="equipment"/>
		<subsprite sheetIndex="548" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_DOGSHAPE" color="equipment"/>
		<subsprite sheetIndex="549" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ARMOK" color="equipment"/>
		<subsprite sheetIndex="551" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HAT_GNOME" color="equipment"/>
		<subsprite sheetIndex="552" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="553" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="554" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STRAP_GNOME" color="equipment"/>
		<subsprite sheetIndex="555" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HANDY_GNOME" color="equipment"/>
		<subsprite sheetIndex="556" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="557" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FOIL_GNOME" color="equipment"/>
		<subsprite sheetIndex="558" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ANTIMAGIC_GNOME" color="equipment"/>
		<subsprite sheetIndex="559" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STROBE_GNOME" color="equipment"/>
		<subsprite sheetIndex="560" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_RADIO_GNOME" color="equipment"/>
		<subsprite sheetIndex="561" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="562" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BEES_GNOME" color="equipment"/>
		<subsprite sheetIndex="563" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_GOGGLES_GNOME" color="equipment"/>
		<subsprite sheetIndex="564" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAGNIFIER_GNOME" color="equipment"/>
		<subsprite sheetIndex="565" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SPECS_GNOME" color="equipment"/>
		<subsprite sheetIndex="566" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MSHELM_ORC" color="equipment"/>
		<subsprite sheetIndex="567" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK_ORC" color="equipment"/>		
		<subsprite sheetIndex="568" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ULFMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="569" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_OPAQMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="570" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLANMASK_ORC" color="equipment"/>
#Overlayer
		<subsprite sheetIndex="442" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/>
		<subsprite sheetIndex="446" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
		<subsprite sheetIndex="543" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAIL" color="equipment"/>
		<subsprite sheetIndex="571" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CHEF_HAT" color="equipment"/>
		<subsprite sheetIndex="572" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SOMBRERO" color="equipment"/>
		<subsprite sheetIndex="573" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TOP_HAT" color="equipment"/>

	</variant>
	
	<variant special="Normal" sex="F" file="werewolfmwkf.png" >
		  
		<!--rear pieces for shadowing between legs-->
		<subsprite sheetIndex="151" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
		<subsprite sheetIndex="148" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="149" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="150" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
#Added Masterwork Items
		  
		<subsprite  sheetIndex="1" zoom="2"  />

		<!--all the body clothes civilian-->

	<!-- Legs Overlay-->

#Padded Layer
		<subsprite sheetIndex="456" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="457" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_KILT" color="equipment"/>
		<subsprite sheetIndex="458" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS_PADDED" color="equipment"/>
		<subsprite sheetIndex="380" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
		<subsprite sheetIndex="382" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
		<subsprite sheetIndex="383" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
		<subsprite sheetIndex="384" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>

#Greaves Layer
		<subsprite sheetIndex="460" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_D" color="equipment"/>
		<subsprite sheetIndex="461" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_K" color="equipment"/>
		<subsprite sheetIndex="462" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_PLATE" color="equipment"/>
		<subsprite sheetIndex="463" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ARMOK" color="equipment"/>
		<subsprite sheetIndex="464" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_EASTEREGG" color="equipment"/>
		<subsprite sheetIndex="465" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES_ROOT" color="equipment"/>
		<subsprite sheetIndex="466" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="467" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="468" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GUTS_GNOME" color="equipment"/>
		<subsprite sheetIndex="469" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MOTOR_GNOME" color="equipment"/>
		<subsprite sheetIndex="470" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_AUTO_GNOME" color="equipment"/>
		<subsprite sheetIndex="381" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
		<subsprite sheetIndex="389" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" material="Metal"/>
		<subsprite sheetIndex="365" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>

#Over Armor Layer Layer
		<subsprite sheetIndex="459" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_MAIL_GREAVES" color="equipment"/>
		<subsprite sheetIndex="571" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="386" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
		<subsprite sheetIndex="387" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
		<subsprite sheetIndex="388" zoom="2" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>

#SocksLayer
		<subsprite sheetIndex="340" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="347" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="342" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="349" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment" pattern_index="1"/>


#Boots Layer
		<subsprite sheetIndex="343" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="350" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="344" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="351" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="345" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="352" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="346" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="353" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="472" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="472" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="473" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="473" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES_PADDED" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="474" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="475" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_PLATEBOOTS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="476" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="477" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_ARMOK" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="478" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="479" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD_SHIN" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="480" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="481" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_CREATURE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="482" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="483" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BASE_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="484" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="485" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SPRING_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="486" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="487" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_SKATES_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="488" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="489" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_ROCKET_GNOME" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="490" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="491" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_STOCKING" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="492" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="493" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_KOBOLD" color="equipment" pattern_index="1"/>
#Over Boots Layer
		<subsprite sheetIndex="494" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="495" zoom="2" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_MAIL" color="equipment" pattern_index="1"/>


	<!-- Body Armor Overlay-->
#Body Items
#Low Layer Armor
		<subsprite sheetIndex="510" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYSUIT" color="equipment"/>
		<subsprite sheetIndex="511" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CORSET" color="equipment"/>
		<subsprite sheetIndex="512" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="513" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BODYPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="514" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT_PADDED" color="equipment"/>
		<subsprite sheetIndex="515" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="516" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="517" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
		<subsprite sheetIndex="518" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
		<subsprite sheetIndex="400" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
		<subsprite sheetIndex="401" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
		<subsprite sheetIndex="402" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>

#armor layer
		<subsprite sheetIndex="519" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_NECKLACE_KOBOLD" color="equipment"/>	
		<subsprite sheetIndex="520" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE_K" color="equipment"/>	
		<subsprite sheetIndex="407" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
		<subsprite sheetIndex="521" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_PLATEMAIL" color="equipment"/>	
		<subsprite sheetIndex="522" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ARMOK" color="equipment"/>
		<subsprite sheetIndex="523" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RAZORPLATE" color="equipment"/>
		<subsprite sheetIndex="524" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROOT" color="equipment"/>
		<subsprite sheetIndex="525" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSBP_ORC" color="equipment"/>
		<subsprite sheetIndex="526" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_GNOME" color="equipment"/>			
		<subsprite sheetIndex="527" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREBALL_GNOME" color="equipment"/>				
		<subsprite sheetIndex="528" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_FIREJET_GNOME" color="equipment"/>
		<subsprite sheetIndex="529" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_DRAGONFIRE_GNOME" color="equipment"/>
		<subsprite sheetIndex="530" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_WEB_GNOME" color="equipment"/>
		<subsprite sheetIndex="531" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_SLADE_GNOME" color="equipment"/>
		<subsprite sheetIndex="532" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_CONCUSSION_GNOME" color="equipment"/>
		<subsprite sheetIndex="533" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CREATURE_BOMB_GNOME" color="equipment"/>
		<subsprite sheetIndex="534" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="535" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="536" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_POWER_GNOME" color="equipment"/>
		<subsprite sheetIndex="537" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_STEAM_GNOME" color="equipment"/>
		<subsprite sheetIndex="538" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAGNET_GNOME" color="equipment"/>
		<subsprite sheetIndex="539" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_NOBREATH_GNOME" color="equipment"/>
		<subsprite sheetIndex="540" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_RUNEROBE" color="equipment"/>
		<subsprite sheetIndex="405" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
		<subsprite sheetIndex="404" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
		<subsprite sheetIndex="410" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
		<subsprite sheetIndex="409" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
		<subsprite sheetIndex="408" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
		<subsprite sheetIndex="403" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>

#over-armor layer

		<subsprite sheetIndex="541" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>	
		<subsprite sheetIndex="542" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MSMAIL_ORC" color="equipment"/>
		<subsprite sheetIndex="406" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
		<subsprite sheetIndex="413" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" material="Metal"/>

		<subsprite sheetIndex="411" zoom="2" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>



	<!-- Gloves Overlay-->
		#draw the gloves layer next to overlay the arm potentially over the torso.
		#bottom Gloves

		<subsprite sheetIndex="390" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="393" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="496" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="497" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PADDED_MITTENS" color="equipment" pattern_index="1"/>



		#armor layer

		<subsprite sheetIndex="498" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="499" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_D" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="500" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="501" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_K" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="502" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="503" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_PLATE_GAUNTLETS" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="504" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="505" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_ARMOK" color="equipment" pattern_index="1"/>

		<subsprite sheetIndex="392" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="395" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment" pattern_index="1"/>

		#over-armor layer

		<subsprite sheetIndex="391" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="394" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment" pattern_index="1"/>



		<subsprite sheetIndex="506" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="507" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS_MAIL" color="equipment" pattern_index="1"/>
		<subsprite sheetIndex="508" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="0"/>
		<subsprite sheetIndex="509" zoom="2" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_CREATURE_GNOME" color="equipment" pattern_index="1"/>

		<!--head-->
		<subsprite  sheetIndex="5" zoom="2"  />
		  
		<!--hair-->
		#No hair on kobolds <!subsprite sheetIndex="3" zoom="2" color="bodypart" bodypart="hair"/>
		#No hair on kobolds <!subsprite sheetIndex="6" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="combed"/>
		#No hair on kobolds <!subsprite sheetIndex="7" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="braid"/>
		#No hair on kobolds <!subsprite sheetIndex="8" zoom="2" color="bodypart" bodypart="hair" hair_type="beard" hair_style="two_braid"/>
		
		<!--eyes-->
		<subsprite sheetIndex="4" zoom="2" color="bodypart" bodypart ="eyes"/>
		  
		<!--headwear-->
#Padded Layer

		<subsprite sheetIndex="550" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FACEPAINT_WANDERER" color="equipment"/>
		<subsprite sheetIndex="546" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD_PADDED" color="equipment"/>

#Armor Layer
		<subsprite sheetIndex="441" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
		<subsprite sheetIndex="443" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
		<subsprite sheetIndex="447" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/>
		<subsprite sheetIndex="440" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/>
		<subsprite sheetIndex="444" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>

		<subsprite sheetIndex="445" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
		<subsprite sheetIndex="544" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ROOT" color="equipment"/>
		<subsprite sheetIndex="545" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_PLATE" color="equipment"/>
		<subsprite sheetIndex="547" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CROWN" color="equipment"/>
		<subsprite sheetIndex="548" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_DOGSHAPE" color="equipment"/>
		<subsprite sheetIndex="549" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ARMOK" color="equipment"/>
		<subsprite sheetIndex="551" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HAT_GNOME" color="equipment"/>
		<subsprite sheetIndex="552" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CREATURE_GNOME" color="equipment"/>
		<subsprite sheetIndex="553" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BASE_GNOME" color="equipment"/>
		<subsprite sheetIndex="554" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STRAP_GNOME" color="equipment"/>
		<subsprite sheetIndex="555" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HANDY_GNOME" color="equipment"/>
		<subsprite sheetIndex="556" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLOCKWORK_GNOME" color="equipment"/>
		<subsprite sheetIndex="557" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_FOIL_GNOME" color="equipment"/>
		<subsprite sheetIndex="558" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ANTIMAGIC_GNOME" color="equipment"/>
		<subsprite sheetIndex="559" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_STROBE_GNOME" color="equipment"/>
		<subsprite sheetIndex="560" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_RADIO_GNOME" color="equipment"/>
		<subsprite sheetIndex="561" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BORG_GNOME" color="equipment"/>
		<subsprite sheetIndex="562" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_BEES_GNOME" color="equipment"/>
		<subsprite sheetIndex="563" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_GOGGLES_GNOME" color="equipment"/>
		<subsprite sheetIndex="564" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAGNIFIER_GNOME" color="equipment"/>
		<subsprite sheetIndex="565" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SPECS_GNOME" color="equipment"/>
		<subsprite sheetIndex="566" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MSHELM_ORC" color="equipment"/>
		<subsprite sheetIndex="567" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MASK_ORC" color="equipment"/>		
		<subsprite sheetIndex="568" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_ULFMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="569" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_OPAQMASK_ORC" color="equipment"/>
		<subsprite sheetIndex="570" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CLANMASK_ORC" color="equipment"/>
#Overlayer
		<subsprite sheetIndex="442" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/>
		<subsprite sheetIndex="446" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
		<subsprite sheetIndex="543" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_MAIL" color="equipment"/>
		<subsprite sheetIndex="571" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_CHEF_HAT" color="equipment"/>
		<subsprite sheetIndex="572" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_SOMBRERO" color="equipment"/>
		<subsprite sheetIndex="573" zoom="2" equipment_class="HELM" equipment_name="ITEM_HELM_TOP_HAT" color="equipment"/>

	</variant>
 










# End of the creature definition, leave this alone once the conditional stuff is cleaned out
</creature>
</creatures>