<?xml version="1.0" ?>

<creatures>

 <creature gameID="DOG"  file="beefmo_dog.png" >

  <variant prof="CHILD" sheetIndex =60  frames = "0" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 140  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 220  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 300  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 380  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 460  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 540  />
  </variant>
  <variant prof="CHILD" sheetIndex =61  frames = "1" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 141  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 221  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 301  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 381  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 461  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 541  />
  </variant>
  <variant prof="CHILD" sheetIndex =62  frames = "2" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 142  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 222  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 302  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 382  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 462  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 542  />
  </variant>
  <variant prof="CHILD" sheetIndex =63  frames = "3" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 143  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 223  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 303  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 383  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 463  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 543  />
  </variant>
  <variant prof="CHILD" sheetIndex =64  frames = "4" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 144  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 224  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 304  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 384  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 464  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 544  />
  </variant>
  <variant prof="CHILD" sheetIndex =65  frames = "5" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 145  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 225  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 305  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 385  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 465  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 545  />
  </variant>

  <variant prof="TRAINED_HUNTER" sheetIndex =20  frames = "0" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 100  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 180  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 260  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 340  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 420  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 500  />
  </variant>
  <variant prof="TRAINED_HUNTER" sheetIndex =21  frames = "1" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 101  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 181  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 261  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 341  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 421  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 501  />
  </variant>
  <variant prof="TRAINED_HUNTER" sheetIndex =22  frames = "2" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 102  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 182  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 262  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 342  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 422  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 502  />
  </variant>
  <variant prof="TRAINED_HUNTER" sheetIndex =23  frames = "3" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 103  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 183  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 263  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 343  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 423  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 503  />
  </variant>
  <variant prof="TRAINED_HUNTER" sheetIndex =24  frames = "4" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 104  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 184  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 264  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 344  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 424  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 504  />
  </variant>
  <variant prof="TRAINED_HUNTER" sheetIndex =25  frames = "5" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 105  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 185  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 265  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 345  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 425  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 505  />
  </variant>

  <variant prof="TRAINED_WAR" sheetIndex =40  frames = "0" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 120  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 200  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 280  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 360  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 440  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 520  />
  </variant>
  <variant prof="TRAINED_WAR" sheetIndex =41  frames = "1" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 121  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 201  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 281  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 361  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 441  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 521  />
  </variant>
  <variant prof="TRAINED_WAR" sheetIndex =42  frames = "2" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 122  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 202  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 282  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 362  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 442  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 522  />
  </variant>
  <variant prof="TRAINED_WAR" sheetIndex =43  frames = "3" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 123  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 203  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 283  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 363  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 443  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 523  />
  </variant>
  <variant prof="TRAINED_WAR" sheetIndex =44  frames = "4" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 124  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 204  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 284  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 364  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 444  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 524  />
  </variant>
  <variant prof="TRAINED_WAR" sheetIndex =45  frames = "5" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 125  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 205  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 285  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 365  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 445  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 525  />
  </variant>

  <variant special="Normal" sheetIndex =0  frames = "0" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 80  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 160  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 240  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 320  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 400  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 480  />
  </variant>
  <variant special="Normal" sheetIndex =1  frames = "1" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 81  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 161  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 241  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 321  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 401  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 481  />
  </variant>
  <variant special="Normal" sheetIndex =2  frames = "2" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 82  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 162  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 242  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 322  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 402  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 482  />
  </variant>
  <variant special="Normal" sheetIndex =3  frames = "3" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 83  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 163  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 243  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 323  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 403  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 483  />
  </variant>
  <variant special="Normal" sheetIndex =4  frames = "4" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 84  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 164  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 244  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 324  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 404  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 484  />
  </variant>
  <variant special="Normal" sheetIndex =5  frames = "5" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 85  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 165  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 245  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 325  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 405  color = "bodypart" bodypart = "rear paws" />
  <subsprite sheetIndex = 485  />
  </variant>

 </creature>


 <creature gameID="CAT"  file="beefmo_cat.png" >

  <variant prof="CHILD" sheetIndex =20  frames = "0" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 60  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 100  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 140  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 180  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 220  color = "bodypart" bodypart = "rear paws" />
  </variant>
  <variant prof="CHILD" sheetIndex =21  frames = "1" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 61  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 101  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 141  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 181  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 221  color = "bodypart" bodypart = "rear paws" />
  </variant>
  <variant prof="CHILD" sheetIndex =22  frames = "2" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 62  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 102  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 142  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 182  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 222  color = "bodypart" bodypart = "rear paws" />
  </variant>
  <variant prof="CHILD" sheetIndex =23  frames = "3" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 63  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 103  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 143  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 183  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 223  color = "bodypart" bodypart = "rear paws" />
  </variant>
  <variant prof="CHILD" sheetIndex =24  frames = "4" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 64  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 104  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 144  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 184  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 224  color = "bodypart" bodypart = "rear paws" />
  </variant>
  <variant prof="CHILD" sheetIndex =25  frames = "5" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 65  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 105  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 145  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 185  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 225  color = "bodypart" bodypart = "rear paws" />
  </variant>

  <variant special="Normal" sheetIndex =0  frames = "0" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 40  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 80  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 120  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 160  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 200  color = "bodypart" bodypart = "rear paws" />
  </variant>
  <variant special="Normal" sheetIndex =1  frames = "1" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 41  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 81  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 121  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 161  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 201  color = "bodypart" bodypart = "rear paws" />
  </variant>
  <variant special="Normal" sheetIndex =2  frames = "2" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 42  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 82  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 122  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 162  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 202  color = "bodypart" bodypart = "rear paws" />
  </variant>
  <variant special="Normal" sheetIndex =3  frames = "3" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 43  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 83  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 123  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 163  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 203  color = "bodypart" bodypart = "rear paws" />
  </variant>
  <variant special="Normal" sheetIndex =4  frames = "4" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 44  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 84  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 124  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 164  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 204  color = "bodypart" bodypart = "rear paws" />
  </variant>
  <variant special="Normal" sheetIndex =5  frames = "5" color = "bodypart" bodypart = "hair" >
  <subsprite sheetIndex = 45  color = "bodypart" bodypart = "ears" />
  <subsprite sheetIndex = 85  color = "bodypart" bodypart = "tail" />
  <subsprite sheetIndex = 125  color = "bodypart" bodypart = "head" />
  <subsprite sheetIndex = 165  color = "bodypart" bodypart = "front paws" />
  <subsprite sheetIndex = 205  color = "bodypart" bodypart = "rear paws" />
	</variant>
 </creature>


 <creature gameID="HORSE"  file="beefmo_domestics.png" >

  <variant prof="CHILD" sheetIndex =140  frames = "0" color = "bodypart" bodypart = "hair" />
  <variant prof="CHILD" sheetIndex =141  frames = "1" color = "bodypart" bodypart = "hair" />
  <variant prof="CHILD" sheetIndex =142  frames = "2" color = "bodypart" bodypart = "hair" />
  <variant prof="CHILD" sheetIndex =143  frames = "3" color = "bodypart" bodypart = "hair" />
  <variant prof="CHILD" sheetIndex =144  frames = "4" color = "bodypart" bodypart = "hair" />
  <variant prof="CHILD" sheetIndex =145  frames = "5" color = "bodypart" bodypart = "hair" />

  <variant special="Normal" sheetIndex =120  frames = "0" color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sheetIndex =121  frames = "1" color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sheetIndex =122  frames = "2" color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sheetIndex =123  frames = "3" color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sheetIndex =124  frames = "4" color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sheetIndex =125  frames = "5" color = "bodypart" bodypart = "hair" />

 </creature>


 <creature gameID="DONKEY"  file="beefmo_domestics.png" >

  <variant prof="CHILD" sheetIndex =180  frames = "0" color = "bodypart" bodypart = "hair" />
  <variant prof="CHILD" sheetIndex =181  frames = "1" color = "bodypart" bodypart = "hair" />
  <variant prof="CHILD" sheetIndex =182  frames = "2" color = "bodypart" bodypart = "hair" />
  <variant prof="CHILD" sheetIndex =183  frames = "3" color = "bodypart" bodypart = "hair" />
  <variant prof="CHILD" sheetIndex =184  frames = "4" color = "bodypart" bodypart = "hair" />
  <variant prof="CHILD" sheetIndex =185  frames = "5" color = "bodypart" bodypart = "hair" />

  <variant special="Normal" sheetIndex =160  frames = "0" color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sheetIndex =161  frames = "1" color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sheetIndex =162  frames = "2" color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sheetIndex =163  frames = "3" color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sheetIndex =164  frames = "4" color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sheetIndex =165  frames = "5" color = "bodypart" bodypart = "hair" />

 </creature>


 <creature gameID="MULE"  file="beefmo_domestics.png" >

  <variant special="Normal" sheetIndex =200  frames = "0" color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sheetIndex =201  frames = "1" color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sheetIndex =202  frames = "2" color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sheetIndex =203  frames = "3" color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sheetIndex =204  frames = "4" color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sheetIndex =205  frames = "5" color = "bodypart" bodypart = "hair" />

 </creature>



 <creature gameID="MUSKOX"  file="beefmo_domestics.png" >

  <variant prof="CHILD" sheetIndex =240  frames = "0"/>
  <variant prof="CHILD" sheetIndex =241  frames = "1"/>
  <variant prof="CHILD" sheetIndex =242  frames = "2"/>
  <variant prof="CHILD" sheetIndex =243  frames = "3"/>
  <variant prof="CHILD" sheetIndex =244  frames = "4"/>
  <variant prof="CHILD" sheetIndex =245  frames = "5"/>

  <variant special="Normal" sheetIndex =220  frames = "0"/>
  <variant special="Normal" sheetIndex =221  frames = "1"/>
  <variant special="Normal" sheetIndex =222  frames = "2"/>
  <variant special="Normal" sheetIndex =223  frames = "3"/>
  <variant special="Normal" sheetIndex =224  frames = "4"/>
  <variant special="Normal" sheetIndex =225  frames = "5"/>

 </creature>



 <creature gameID="COW"  file="beefmo_domestics.png" >

  <variant prof="CHILD" sheetIndex =300  frames = "0"color = "bodypart" bodypart = "hair" />
  <variant prof="CHILD" sheetIndex =301  frames = "1"color = "bodypart" bodypart = "hair" />
  <variant prof="CHILD" sheetIndex =302  frames = "2"color = "bodypart" bodypart = "hair" />
  <variant prof="CHILD" sheetIndex =303  frames = "3"color = "bodypart" bodypart = "hair" />
  <variant prof="CHILD" sheetIndex =304  frames = "4"color = "bodypart" bodypart = "hair" />
  <variant prof="CHILD" sheetIndex =305  frames = "5"color = "bodypart" bodypart = "hair" />

  <variant special="Normal" sex="F" sheetIndex =280  frames = "0"color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sex="F" sheetIndex =281  frames = "1"color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sex="F" sheetIndex =282  frames = "2"color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sex="F" sheetIndex =283  frames = "3"color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sex="F" sheetIndex =284  frames = "4"color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sex="F" sheetIndex =285  frames = "5"color = "bodypart" bodypart = "hair" />

  <variant special="Normal" sex="M" sheetIndex =260  frames = "0"color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sex="M" sheetIndex =261  frames = "1"color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sex="M" sheetIndex =262  frames = "2"color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sex="M" sheetIndex =263  frames = "3"color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sex="M" sheetIndex =264  frames = "4"color = "bodypart" bodypart = "hair" />
  <variant special="Normal" sex="M" sheetIndex =265  frames = "5"color = "bodypart" bodypart = "hair" />

 </creature>


<creature gameID="CAMEL_1_HUMP"  file="beefmo_domestics.png" >

  <variant prof="CHILD" sheetIndex =360  frames = "0"/>
  <variant prof="CHILD" sheetIndex =361  frames = "1"/>
  <variant prof="CHILD" sheetIndex =362  frames = "2"/>
  <variant prof="CHILD" sheetIndex =363  frames = "3"/>
  <variant prof="CHILD" sheetIndex =364  frames = "4"/>
  <variant prof="CHILD" sheetIndex =365  frames = "5"/>

  <variant special="Normal" sheetIndex =320  frames = "0"/>
  <variant special="Normal" sheetIndex =321  frames = "1"/>
  <variant special="Normal" sheetIndex =322  frames = "2"/>
  <variant special="Normal" sheetIndex =323  frames = "3"/>
  <variant special="Normal" sheetIndex =324  frames = "4"/>
  <variant special="Normal" sheetIndex =325  frames = "5"/>

 </creature>


<creature gameID="CAMEL_2_HUMP"  file="beefmo_domestics.png" >

  <variant prof="CHILD" sheetIndex =340  frames = "0"/>
  <variant prof="CHILD" sheetIndex =341  frames = "1"/>
  <variant prof="CHILD" sheetIndex =342  frames = "2"/>
  <variant prof="CHILD" sheetIndex =343  frames = "3"/>
  <variant prof="CHILD" sheetIndex =344  frames = "4"/>
  <variant prof="CHILD" sheetIndex =345  frames = "5"/>

  <variant special="Normal" sheetIndex =360  frames = "0"/>
  <variant special="Normal" sheetIndex =361  frames = "1"/>
  <variant special="Normal" sheetIndex =362  frames = "2"/>
  <variant special="Normal" sheetIndex =363  frames = "3"/>
  <variant special="Normal" sheetIndex =364  frames = "4"/>
  <variant special="Normal" sheetIndex =365  frames = "5"/>

 </creature>

</creatures>