<?xml version="1.0" ?>


<building name="Jewelers Workshop" game_type="Workshop" game_subtype="Jewelers" file="workshop.png">

	<!-- benches wall -->
	<if> 
		<!-- replace this with position index if required -->
		<BuildingOccupancy value="3" />	
		<!-- benches -->
		<include file="wsBenches.xml"/>	
	</if>
	<else>
		<include file="wsUpperBorder.xml"/>
	</else>
	<!-- end benches wall -->
 
	<!-- contents -->

	<if>
		<PositionIndex value=0 />
		<rotate>
			<sprite index = 184 />
			<sprite index = 184 />
			<sprite index = 186 />
			<sprite index = 186 />
		</rotate>
	</if>	

	<else>
		<PositionIndex value=6 />
		<sprite index = 183 />
	</else>		
				
	<if>
		<BuildingOccupancy value="3" />
		<if>
			<PositionIndex value=2 />
			<sprite index = 168 offsetx=2 offsety=-2 />
			<sprite index = 169 offsetx=-3 offsety=-2 />
		</if>
		<else>
			<PositionIndex value=5 />
			<sprite index = 182 />
		</else>
		<else>
			<PositionIndex value=8 />
			<sprite index = 163  />
		</else>				
	</if>		

	<include file="ws3x3Blueprint.xml"/>
	<include file="wsLowerBorder.xml"/>
	
</building> 
