<?xml version="1.0" ?>



<building name="Fishery" game_type="Workshop" game_subtype="Fishery" file="workshop.png"> 
	<!-- benches wall -->
	<if> 
		<!-- replace this with position index if required -->
		<BuildingOccupancy value="3" />	
		<!-- benches -->
		<include file="wsBenches.xml"/>	
	</if>
	<else>
		<include file="wsUpperBorder.xml"/>
	</else>
	<!-- end benches wall -->
 
	<!-- contents -->
	
	<if>
		<PositionIndex value="2" />
		<sprite index = "171" offsetx="-2" offsety="-1"/>
	</if>
	
	<if>
		<BuildingOccupancy value="3" />
		<if>
			<PositionIndex value="0" />
			<rotate>
				<sprite index = "173" />
				<sprite index = "174" />
				<sprite index = "173" />
				<sprite index = "174" />
			</rotate>
		</if>		
		<else>
			<PositionIndex value="1" />
			<rotate>
				<sprite index = "138" />
				<sprite index = "137" />
				<sprite index = "138" />
				<sprite index = "137" />
			</rotate>
		</else>
		<else>
			<PositionIndex value="7" />
			<include file="wsTub.xml" />
			<sprite index = "154" />
		</else>
	</if>		

	<include file="ws3x3Blueprint.xml"/>
	<include file="wsLowerBorder.xml"/>
	
</building> 
