%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_OcclusionBakeSettings:
    smallestOccluder: 5
    smallestHole: 0.25
    backfaceThreshold: 100
  m_SceneGUID: 00000000000000000000000000000000
  m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 8
  m_Fog: 0
  m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  m_FogMode: 3
  m_FogDensity: 0.01
  m_LinearFogStart: 0
  m_LinearFogEnd: 300
  m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  m_AmbientIntensity: 1
  m_AmbientMode: 3
  m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  m_SkyboxMaterial: {fileID: 0}
  m_HaloStrength: 0.5
  m_FlareStrength: 1
  m_FlareFadeSpeed: 3
  m_HaloTexture: {fileID: 0}
  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  m_DefaultReflectionMode: 0
  m_DefaultReflectionResolution: 128
  m_ReflectionBounces: 1
  m_ReflectionIntensity: 1
  m_CustomReflection: {fileID: 0}
  m_Sun: {fileID: 0}
  m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
--- !u!157 &3
LightmapSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 9
  m_GIWorkflowMode: 1
  m_GISettings:
    serializedVersion: 2
    m_BounceScale: 1
    m_IndirectOutputScale: 1
    m_AlbedoBoost: 1
    m_TemporalCoherenceThreshold: 1
    m_EnvironmentLightingMode: 0
    m_EnableBakedLightmaps: 0
    m_EnableRealtimeLightmaps: 0
  m_LightmapEditorSettings:
    serializedVersion: 8
    m_Resolution: 2
    m_BakeResolution: 40
    m_TextureWidth: 1024
    m_TextureHeight: 1024
    m_AO: 0
    m_AOMaxDistance: 1
    m_CompAOExponent: 1
    m_CompAOExponentDirect: 0
    m_Padding: 2
    m_LightmapParameters: {fileID: 0}
    m_LightmapsBakeMode: 1
    m_TextureCompression: 1
    m_FinalGather: 0
    m_FinalGatherFiltering: 1
    m_FinalGatherRayCount: 256
    m_ReflectionCompression: 2
    m_MixedBakeMode: 3
    m_BakeBackend: 0
    m_PVRSampling: 1
    m_PVRDirectSampleCount: 32
    m_PVRSampleCount: 500
    m_PVRBounces: 2
    m_PVRFiltering: 0
    m_PVRFilteringMode: 1
    m_PVRCulling: 1
    m_PVRFilteringGaussRadiusDirect: 1
    m_PVRFilteringGaussRadiusIndirect: 5
    m_PVRFilteringGaussRadiusAO: 2
    m_PVRFilteringAtrousColorSigma: 1
    m_PVRFilteringAtrousNormalSigma: 1
    m_PVRFilteringAtrousPositionSigma: 1
  m_LightingDataAsset: {fileID: 0}
  m_ShadowMaskMode: 2
--- !u!196 &4
NavMeshSettings:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_BuildSettings:
    serializedVersion: 2
    agentTypeID: 0
    agentRadius: 0.5
    agentHeight: 2
    agentSlope: 45
    agentClimb: 0.4
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    minRegionArea: 2
    manualCellSize: 0
    cellSize: 0.16666667
    manualTileSize: 0
    tileSize: 256
    accuratePlacement: 0
  m_NavMeshData: {fileID: 0}
--- !u!1 &157226840
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 157226841}
  - component: {fileID: 157226846}
  - component: {fileID: 157226845}
  - component: {fileID: 157226843}
  - component: {fileID: 157226844}
  - component: {fileID: 157226842}
  m_Layer: 5
  m_Name: NonDrawing Graphic-Clickable
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &157226841
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 157226840}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 1226246259}
  - {fileID: 1026819131}
  m_Father: {fileID: 508399320}
  m_RootOrder: 6
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 218, y: 86}
  m_SizeDelta: {x: 100, y: 100}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &157226842
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 157226840}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 74a62d95b3be0fe47871dd48fca58b7d, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  cooldownTimeout: 5
  cooldownSpeed: 1
  cooldownActive: 0
  cooldownInEffect: 0
  cooldownTimeElapsed: 0
  cooldownTimeRemaining: 0
  cooldownPercentRemaining: 0
  cooldownPercentComplete: 0
  OnCooldownStart:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  OnButtonClickDuringCooldown:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 628932230}
        m_MethodName: SetActive
        m_Mode: 6
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 1
        m_CallState: 2
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  OnCoolDownFinish:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 628932230}
        m_MethodName: SetActive
        m_Mode: 6
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!114 &157226843
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 157226840}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -234403039, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Navigation:
    m_Mode: 3
    m_SelectOnUp: {fileID: 0}
    m_SelectOnDown: {fileID: 0}
    m_SelectOnLeft: {fileID: 0}
    m_SelectOnRight: {fileID: 0}
  m_Transition: 1
  m_Colors:
    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
    m_ColorMultiplier: 1
    m_FadeDuration: 0.1
  m_SpriteState:
    m_HighlightedSprite: {fileID: 0}
    m_PressedSprite: {fileID: 0}
    m_DisabledSprite: {fileID: 0}
  m_AnimationTriggers:
    m_NormalTrigger: Normal
    m_HighlightedTrigger: Highlighted
    m_PressedTrigger: Pressed
    m_DisabledTrigger: Disabled
  m_Interactable: 1
  m_TargetGraphic: {fileID: 157226845}
--- !u!114 &157226844
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 157226840}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 6bb501adc62c7394fae41ae7a6032eb3, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  OnButtonPress:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Extensions.UISelectableExtension+UIButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  OnButtonRelease:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Extensions.UISelectableExtension+UIButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  OnButtonHeld:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Extensions.UISelectableExtension+UIButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!114 &157226845
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 157226840}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 51db53697a53f7a479b8570674dae649, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!222 &157226846
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 157226840}
--- !u!1 &287895616
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 287895617}
  - component: {fileID: 287895621}
  - component: {fileID: 287895620}
  - component: {fileID: 287895619}
  - component: {fileID: 287895618}
  m_Layer: 5
  m_Name: Image Fill Radial with Percent
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &287895617
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 287895616}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 1926539279}
  - {fileID: 2035491203}
  m_Father: {fileID: 508399320}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: -3, y: -160}
  m_SizeDelta: {x: 161, y: 95}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &287895618
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 287895616}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 74a62d95b3be0fe47871dd48fca58b7d, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  cooldownTimeout: 10
  cooldownSpeed: 1
  cooldownActive: 0
  cooldownInEffect: 0
  cooldownTimeElapsed: 0
  cooldownTimeRemaining: 0
  cooldownPercentRemaining: 0
  cooldownPercentComplete: 0
  OnCooldownStart:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 1926539278}
        m_MethodName: SetActive
        m_Mode: 6
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 1
        m_CallState: 2
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  OnButtonClickDuringCooldown:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  OnCoolDownFinish:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 1926539278}
        m_MethodName: SetActive
        m_Mode: 6
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!114 &287895619
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 287895616}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Navigation:
    m_Mode: 3
    m_SelectOnUp: {fileID: 0}
    m_SelectOnDown: {fileID: 0}
    m_SelectOnLeft: {fileID: 0}
    m_SelectOnRight: {fileID: 0}
  m_Transition: 1
  m_Colors:
    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
    m_ColorMultiplier: 1
    m_FadeDuration: 0.1
  m_SpriteState:
    m_HighlightedSprite: {fileID: 0}
    m_PressedSprite: {fileID: 0}
    m_DisabledSprite: {fileID: 0}
  m_AnimationTriggers:
    m_NormalTrigger: Normal
    m_HighlightedTrigger: Highlighted
    m_PressedTrigger: Pressed
    m_DisabledTrigger: Disabled
  m_Interactable: 1
  m_TargetGraphic: {fileID: 287895620}
  m_OnClick:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
      Culture=neutral, PublicKeyToken=null
--- !u!114 &287895620
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 287895616}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  m_Type: 1
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
--- !u!222 &287895621
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 287895616}
--- !u!1 &404026026
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 404026027}
  - component: {fileID: 404026030}
  - component: {fileID: 404026029}
  - component: {fileID: 404026028}
  m_Layer: 5
  m_Name: Foreground
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &404026027
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 404026026}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1226246259}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &404026028
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 404026026}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 1ca6e387bb13bff4d90528c055130c44, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  cooldown: {fileID: 157226842}
  displayText: {fileID: 0}
--- !u!114 &404026029
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 404026026}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0, g: 1, b: 0.25517225, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 21300000, guid: 559b838a9a5d159478a3829ba7bb744b, type: 3}
  m_Type: 3
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 1
  m_FillAmount: 0
  m_FillClockwise: 1
  m_FillOrigin: 0
--- !u!222 &404026030
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 404026026}
--- !u!1 &478910484
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 478910485}
  - component: {fileID: 478910489}
  - component: {fileID: 478910488}
  - component: {fileID: 478910487}
  - component: {fileID: 478910486}
  m_Layer: 5
  m_Name: Image Fill Horizontal
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &478910485
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 478910484}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 1271451068}
  - {fileID: 729261671}
  m_Father: {fileID: 508399320}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: -3, y: -31}
  m_SizeDelta: {x: 161, y: 95}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &478910486
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 478910484}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 74a62d95b3be0fe47871dd48fca58b7d, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  cooldownTimeout: 10
  cooldownSpeed: 1
  cooldownActive: 0
  cooldownInEffect: 0
  cooldownTimeElapsed: 0
  cooldownTimeRemaining: 0
  cooldownPercentRemaining: 0
  cooldownPercentComplete: 0
  OnCooldownStart:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  OnButtonClickDuringCooldown:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  OnCoolDownFinish:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!114 &478910487
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 478910484}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Navigation:
    m_Mode: 3
    m_SelectOnUp: {fileID: 0}
    m_SelectOnDown: {fileID: 0}
    m_SelectOnLeft: {fileID: 0}
    m_SelectOnRight: {fileID: 0}
  m_Transition: 1
  m_Colors:
    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
    m_ColorMultiplier: 1
    m_FadeDuration: 0.1
  m_SpriteState:
    m_HighlightedSprite: {fileID: 0}
    m_PressedSprite: {fileID: 0}
    m_DisabledSprite: {fileID: 0}
  m_AnimationTriggers:
    m_NormalTrigger: Normal
    m_HighlightedTrigger: Highlighted
    m_PressedTrigger: Pressed
    m_DisabledTrigger: Disabled
  m_Interactable: 1
  m_TargetGraphic: {fileID: 478910488}
  m_OnClick:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
      Culture=neutral, PublicKeyToken=null
--- !u!114 &478910488
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 478910484}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  m_Type: 1
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
--- !u!222 &478910489
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 478910484}
--- !u!1 &508399316
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 508399320}
  - component: {fileID: 508399319}
  - component: {fileID: 508399318}
  - component: {fileID: 508399317}
  m_Layer: 5
  m_Name: Canvas
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &508399317
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 508399316}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_IgnoreReversedGraphics: 1
  m_BlockingObjects: 0
  m_BlockingMask:
    serializedVersion: 2
    m_Bits: 4294967295
--- !u!114 &508399318
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 508399316}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_UiScaleMode: 0
  m_ReferencePixelsPerUnit: 100
  m_ScaleFactor: 1
  m_ReferenceResolution: {x: 800, y: 600}
  m_ScreenMatchMode: 0
  m_MatchWidthOrHeight: 0
  m_PhysicalUnit: 3
  m_FallbackScreenDPI: 96
  m_DefaultSpriteDPI: 96
  m_DynamicPixelsPerUnit: 1
--- !u!223 &508399319
Canvas:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 508399316}
  m_Enabled: 1
  serializedVersion: 3
  m_RenderMode: 0
  m_Camera: {fileID: 0}
  m_PlaneDistance: 100
  m_PixelPerfect: 0
  m_ReceivesEvents: 1
  m_OverrideSorting: 0
  m_OverridePixelPerfect: 0
  m_SortingBucketNormalizedSize: 0
  m_AdditionalShaderChannelsFlag: 0
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_TargetDisplay: 0
--- !u!224 &508399320
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 508399316}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 891491845}
  - {fileID: 842070943}
  - {fileID: 1607291980}
  - {fileID: 1866372217}
  - {fileID: 478910485}
  - {fileID: 287895617}
  - {fileID: 157226841}
  - {fileID: 1506255672}
  - {fileID: 1776495840}
  - {fileID: 975484863}
  m_Father: {fileID: 0}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 0, y: 0}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0, y: 0}
--- !u!1 &609612434
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 609612435}
  - component: {fileID: 609612437}
  - component: {fileID: 609612436}
  m_Layer: 5
  m_Name: Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &609612435
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 609612434}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 891491845}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &609612436
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 609612434}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 14
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: SoftMask Fade
--- !u!222 &609612437
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 609612434}
--- !u!1 &628932230
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 628932231}
  - component: {fileID: 628932233}
  - component: {fileID: 628932232}
  m_Layer: 5
  m_Name: Image
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!224 &628932231
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 628932230}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 1020109810}
  m_Father: {fileID: 1026819131}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &628932232
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 628932230}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.99264705, g: 0.2846561, b: 0.2846561, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 0}
  m_Type: 0
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
--- !u!222 &628932233
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 628932230}
--- !u!1 &704111174
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 704111175}
  - component: {fileID: 704111179}
  - component: {fileID: 704111178}
  - component: {fileID: 704111177}
  - component: {fileID: 704111176}
  m_Layer: 5
  m_Name: SoftMask Image
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!224 &704111175
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 704111174}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 842070943}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &704111176
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 704111174}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: ee97fdcaa3f5e8447a6bebb781fbe830, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  cooldown: {fileID: 842070944}
--- !u!114 &704111177
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 704111174}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: b8ee60af491978345bc197ed4e1316bc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  MaskArea: {fileID: 704111175}
  AlphaMask: {fileID: 2800000, guid: 85b639891c9cfa54998a58964e8ef747, type: 3}
  CutOff: 0
  HardBlend: 1
  FlipAlphaMask: 0
  DontClipMaskScalingRect: 0
--- !u!114 &704111178
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 704111174}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 1480528810}
  m_Color: {r: 1, g: 0.76551723, b: 0, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 0}
  m_Type: 0
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
--- !u!222 &704111179
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 704111174}
--- !u!1 &729261670
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 729261671}
  - component: {fileID: 729261673}
  - component: {fileID: 729261672}
  m_Layer: 5
  m_Name: Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &729261671
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 729261670}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 478910485}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &729261672
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 729261670}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 14
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Image Fill cooldown
--- !u!222 &729261673
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 729261670}
--- !u!1 &821537864
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 821537869}
  - component: {fileID: 821537868}
  - component: {fileID: 821537867}
  - component: {fileID: 821537866}
  - component: {fileID: 821537865}
  m_Layer: 0
  m_Name: Main Camera
  m_TagString: MainCamera
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!81 &821537865
AudioListener:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 821537864}
  m_Enabled: 1
--- !u!124 &821537866
Behaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 821537864}
  m_Enabled: 1
--- !u!92 &821537867
Behaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 821537864}
  m_Enabled: 1
--- !u!20 &821537868
Camera:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 821537864}
  m_Enabled: 1
  serializedVersion: 2
  m_ClearFlags: 1
  m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  m_NormalizedViewPortRect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  near clip plane: 0.3
  far clip plane: 1000
  field of view: 60
  orthographic: 1
  orthographic size: 5
  m_Depth: -1
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_RenderingPath: -1
  m_TargetTexture: {fileID: 0}
  m_TargetDisplay: 0
  m_TargetEye: 3
  m_HDR: 1
  m_AllowMSAA: 1
  m_ForceIntoRT: 0
  m_OcclusionCulling: 1
  m_StereoConvergence: 10
  m_StereoSeparation: 0.022
  m_StereoMirrorMode: 0
--- !u!4 &821537869
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 821537864}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &842070942
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 842070943}
  - component: {fileID: 842070947}
  - component: {fileID: 842070946}
  - component: {fileID: 842070945}
  - component: {fileID: 842070944}
  m_Layer: 5
  m_Name: SoftMask Circle Fade
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &842070943
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 842070942}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 704111175}
  - {fileID: 1863577836}
  m_Father: {fileID: 508399320}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: -285, y: -31}
  m_SizeDelta: {x: 161, y: 95}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &842070944
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 842070942}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 74a62d95b3be0fe47871dd48fca58b7d, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  cooldownTimeout: 10
  cooldownSpeed: 1
  cooldownActive: 0
  cooldownInEffect: 0
  cooldownTimeElapsed: 0
  cooldownTimeRemaining: 0
  cooldownPercentRemaining: 0
  cooldownPercentComplete: 0
  OnCooldownStart:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 704111174}
        m_MethodName: SetActive
        m_Mode: 6
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 1
        m_CallState: 2
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  OnButtonClickDuringCooldown:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  OnCoolDownFinish:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 704111174}
        m_MethodName: SetActive
        m_Mode: 6
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!114 &842070945
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 842070942}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Navigation:
    m_Mode: 3
    m_SelectOnUp: {fileID: 0}
    m_SelectOnDown: {fileID: 0}
    m_SelectOnLeft: {fileID: 0}
    m_SelectOnRight: {fileID: 0}
  m_Transition: 1
  m_Colors:
    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
    m_ColorMultiplier: 1
    m_FadeDuration: 0.1
  m_SpriteState:
    m_HighlightedSprite: {fileID: 0}
    m_PressedSprite: {fileID: 0}
    m_DisabledSprite: {fileID: 0}
  m_AnimationTriggers:
    m_NormalTrigger: Normal
    m_HighlightedTrigger: Highlighted
    m_PressedTrigger: Pressed
    m_DisabledTrigger: Disabled
  m_Interactable: 1
  m_TargetGraphic: {fileID: 842070946}
  m_OnClick:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
      Culture=neutral, PublicKeyToken=null
--- !u!114 &842070946
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 842070942}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0, g: 1, b: 0.08965516, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  m_Type: 1
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
--- !u!222 &842070947
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 842070942}
--- !u!1 &891491844
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 891491845}
  - component: {fileID: 891491849}
  - component: {fileID: 891491848}
  - component: {fileID: 891491847}
  - component: {fileID: 891491846}
  m_Layer: 5
  m_Name: SoftMask Fade down
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &891491845
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 891491844}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 609612435}
  - {fileID: 2041051683}
  m_Father: {fileID: 508399320}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: -285, y: 88}
  m_SizeDelta: {x: 161, y: 95}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &891491846
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 891491844}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 74a62d95b3be0fe47871dd48fca58b7d, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  cooldownTimeout: 10
  cooldownSpeed: 1
  cooldownActive: 0
  cooldownInEffect: 0
  cooldownTimeElapsed: 0
  cooldownTimeRemaining: 0
  cooldownPercentRemaining: 0
  cooldownPercentComplete: 0
  OnCooldownStart:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 2041051682}
        m_MethodName: SetActive
        m_Mode: 6
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 1
        m_CallState: 2
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  OnButtonClickDuringCooldown:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  OnCoolDownFinish:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 2041051682}
        m_MethodName: SetActive
        m_Mode: 6
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!114 &891491847
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 891491844}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Navigation:
    m_Mode: 3
    m_SelectOnUp: {fileID: 0}
    m_SelectOnDown: {fileID: 0}
    m_SelectOnLeft: {fileID: 0}
    m_SelectOnRight: {fileID: 0}
  m_Transition: 1
  m_Colors:
    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
    m_ColorMultiplier: 1
    m_FadeDuration: 0.1
  m_SpriteState:
    m_HighlightedSprite: {fileID: 0}
    m_PressedSprite: {fileID: 0}
    m_DisabledSprite: {fileID: 0}
  m_AnimationTriggers:
    m_NormalTrigger: Normal
    m_HighlightedTrigger: Highlighted
    m_PressedTrigger: Pressed
    m_DisabledTrigger: Disabled
  m_Interactable: 1
  m_TargetGraphic: {fileID: 891491848}
  m_OnClick:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
      Culture=neutral, PublicKeyToken=null
--- !u!114 &891491848
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 891491844}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  m_Type: 1
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
--- !u!222 &891491849
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 891491844}
--- !u!1 &975484862
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 975484863}
  - component: {fileID: 975484865}
  - component: {fileID: 975484864}
  m_Layer: 5
  m_Name: Non-Drawing Graphic
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &975484863
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 975484862}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 508399320}
  m_RootOrder: 9
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 245, y: 189}
  m_SizeDelta: {x: 161, y: 73}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &975484864
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 975484862}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 20
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Clickable Non-Drawing using Cooldown
--- !u!222 &975484865
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 975484862}
--- !u!1 &1020109809
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1020109810}
  - component: {fileID: 1020109812}
  - component: {fileID: 1020109811}
  m_Layer: 5
  m_Name: Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1020109810
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1020109809}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 628932231}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1020109811
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1020109809}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 30
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Wait for it!
--- !u!222 &1020109812
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1020109809}
--- !u!1 &1026819130
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1026819131}
  - component: {fileID: 1026819133}
  - component: {fileID: 1026819132}
  m_Layer: 5
  m_Name: Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1026819131
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1026819130}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 628932231}
  m_Father: {fileID: 157226841}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1026819132
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1026819130}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 14
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Click Me
--- !u!222 &1026819133
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1026819130}
--- !u!1 &1226246258
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1226246259}
  - component: {fileID: 1226246261}
  - component: {fileID: 1226246260}
  m_Layer: 5
  m_Name: Background
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1226246259
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1226246258}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 404026027}
  m_Father: {fileID: 157226841}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 93, y: 0}
  m_SizeDelta: {x: 35, y: 100}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1226246260
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1226246258}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 0}
  m_Type: 0
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
--- !u!222 &1226246261
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1226246258}
--- !u!1 &1271451067
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1271451068}
  - component: {fileID: 1271451071}
  - component: {fileID: 1271451070}
  - component: {fileID: 1271451069}
  m_Layer: 5
  m_Name: Image
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1271451068
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1271451067}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 478910485}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1271451069
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1271451067}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 1ca6e387bb13bff4d90528c055130c44, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  cooldown: {fileID: 478910486}
  displayText: {fileID: 0}
--- !u!114 &1271451070
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1271451067}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.034482718, g: 1, b: 0, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  m_Type: 3
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 1
  m_FillAmount: 0
  m_FillClockwise: 1
  m_FillOrigin: 0
--- !u!222 &1271451071
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1271451067}
--- !u!21 &1480528810
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_Name: UI Extensions/SoftMaskShader
  m_Shader: {fileID: 4800000, guid: 947afae4d36f1274ea2e4098262ceef6, type: 3}
  m_ShaderKeywords: 
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _AlphaMask:
        m_Texture: {fileID: 2800000, guid: 2b2d3cd4355b13b4699d3f1abf451cf7, type: 3}
        m_Scale: {x: 0.0062111802, y: 0.010526316}
        m_Offset: {x: -0.096273296, y: 0.63684213}
    - _MainTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - _ColorMask: 15
    - _CutOff: 0
    - _FlipAlphaMask: 0
    - _HardBlend: 0
    - _NoOuterClip: 0
    - _Stencil: 0
    - _StencilComp: 8
    - _StencilOp: 0
    - _StencilReadMask: 255
    - _StencilWriteMask: 255
    m_Colors:
    - _Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1506255671
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1506255672}
  - component: {fileID: 1506255674}
  - component: {fileID: 1506255673}
  m_Layer: 5
  m_Name: SAUIM-Label
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1506255672
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1506255671}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 508399320}
  m_RootOrder: 7
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: -285, y: 189}
  m_SizeDelta: {x: 161, y: 73}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1506255673
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1506255671}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 20
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Soft Mask effects using Cooldown
--- !u!222 &1506255674
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1506255671}
--- !u!1 &1516701008
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1516701009}
  - component: {fileID: 1516701011}
  - component: {fileID: 1516701010}
  m_Layer: 5
  m_Name: Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1516701009
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1516701008}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1607291980}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1516701010
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1516701008}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 14
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: SoftMask Fade
--- !u!222 &1516701011
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1516701008}
--- !u!1 &1607291979
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1607291980}
  - component: {fileID: 1607291984}
  - component: {fileID: 1607291983}
  - component: {fileID: 1607291982}
  - component: {fileID: 1607291981}
  m_Layer: 5
  m_Name: SoftMask Sphere fade
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1607291980
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1607291979}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 1516701009}
  - {fileID: 2126124142}
  m_Father: {fileID: 508399320}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: -285, y: -156}
  m_SizeDelta: {x: 161, y: 95}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1607291981
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1607291979}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 74a62d95b3be0fe47871dd48fca58b7d, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  cooldownTimeout: 10
  cooldownSpeed: 1
  cooldownActive: 0
  cooldownInEffect: 0
  cooldownTimeElapsed: 0
  cooldownTimeRemaining: 0
  cooldownPercentRemaining: 0
  cooldownPercentComplete: 0
  OnCooldownStart:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 2126124141}
        m_MethodName: SetActive
        m_Mode: 6
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 1
        m_CallState: 2
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  OnButtonClickDuringCooldown:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  OnCoolDownFinish:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 2126124141}
        m_MethodName: SetActive
        m_Mode: 6
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!114 &1607291982
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1607291979}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Navigation:
    m_Mode: 3
    m_SelectOnUp: {fileID: 0}
    m_SelectOnDown: {fileID: 0}
    m_SelectOnLeft: {fileID: 0}
    m_SelectOnRight: {fileID: 0}
  m_Transition: 1
  m_Colors:
    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
    m_ColorMultiplier: 1
    m_FadeDuration: 0.1
  m_SpriteState:
    m_HighlightedSprite: {fileID: 0}
    m_PressedSprite: {fileID: 0}
    m_DisabledSprite: {fileID: 0}
  m_AnimationTriggers:
    m_NormalTrigger: Normal
    m_HighlightedTrigger: Highlighted
    m_PressedTrigger: Pressed
    m_DisabledTrigger: Disabled
  m_Interactable: 1
  m_TargetGraphic: {fileID: 1607291983}
  m_OnClick:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
      Culture=neutral, PublicKeyToken=null
--- !u!114 &1607291983
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1607291979}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  m_Type: 1
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
--- !u!222 &1607291984
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1607291979}
--- !u!1 &1652153181
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1652153182}
  - component: {fileID: 1652153184}
  - component: {fileID: 1652153183}
  - component: {fileID: 1652153185}
  m_Layer: 5
  m_Name: Image
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1652153182
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1652153181}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1866372217}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1652153183
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1652153181}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.034482718, g: 1, b: 0, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  m_Type: 3
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 0
  m_FillClockwise: 1
  m_FillOrigin: 0
--- !u!222 &1652153184
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1652153181}
--- !u!114 &1652153185
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1652153181}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 1ca6e387bb13bff4d90528c055130c44, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  cooldown: {fileID: 1866372218}
  displayText: {fileID: 0}
--- !u!1 &1776495839
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1776495840}
  - component: {fileID: 1776495842}
  - component: {fileID: 1776495841}
  m_Layer: 5
  m_Name: Image-label
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1776495840
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1776495839}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 508399320}
  m_RootOrder: 8
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: -3, y: 189}
  m_SizeDelta: {x: 161, y: 73}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1776495841
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1776495839}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 20
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Image effects using Cooldown
--- !u!222 &1776495842
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1776495839}
--- !u!1 &1803408789
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1803408792}
  - component: {fileID: 1803408791}
  - component: {fileID: 1803408790}
  m_Layer: 0
  m_Name: EventSystem
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &1803408790
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1803408789}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1077351063, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_HorizontalAxis: Horizontal
  m_VerticalAxis: Vertical
  m_SubmitButton: Submit
  m_CancelButton: Cancel
  m_InputActionsPerSecond: 10
  m_RepeatDelay: 0.5
  m_ForceModuleActive: 0
--- !u!114 &1803408791
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1803408789}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -619905303, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_FirstSelected: {fileID: 0}
  m_sendNavigationEvents: 1
  m_DragThreshold: 5
--- !u!4 &1803408792
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1803408789}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1863577835
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1863577836}
  - component: {fileID: 1863577838}
  - component: {fileID: 1863577837}
  m_Layer: 5
  m_Name: Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1863577836
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1863577835}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 842070943}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1863577837
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1863577835}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 14
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: SoftMask Circle fade
--- !u!222 &1863577838
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1863577835}
--- !u!1 &1866372216
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1866372217}
  - component: {fileID: 1866372221}
  - component: {fileID: 1866372220}
  - component: {fileID: 1866372219}
  - component: {fileID: 1866372218}
  m_Layer: 5
  m_Name: Image Fill Radial 360
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1866372217
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1866372216}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 1652153182}
  - {fileID: 1931251251}
  m_Father: {fileID: 508399320}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: -3, y: 88}
  m_SizeDelta: {x: 161, y: 95}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1866372218
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1866372216}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 74a62d95b3be0fe47871dd48fca58b7d, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  cooldownTimeout: 10
  cooldownSpeed: 1
  cooldownActive: 0
  cooldownInEffect: 0
  cooldownTimeElapsed: 0
  cooldownTimeRemaining: 0
  cooldownPercentRemaining: 0
  cooldownPercentComplete: 0
  OnCooldownStart:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  OnButtonClickDuringCooldown:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  OnCoolDownFinish:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Extensions.CooldownButton+CooldownButtonEvent, Assembly-CSharp,
      Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!114 &1866372219
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1866372216}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Navigation:
    m_Mode: 3
    m_SelectOnUp: {fileID: 0}
    m_SelectOnDown: {fileID: 0}
    m_SelectOnLeft: {fileID: 0}
    m_SelectOnRight: {fileID: 0}
  m_Transition: 1
  m_Colors:
    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
    m_ColorMultiplier: 1
    m_FadeDuration: 0.1
  m_SpriteState:
    m_HighlightedSprite: {fileID: 0}
    m_PressedSprite: {fileID: 0}
    m_DisabledSprite: {fileID: 0}
  m_AnimationTriggers:
    m_NormalTrigger: Normal
    m_HighlightedTrigger: Highlighted
    m_PressedTrigger: Pressed
    m_DisabledTrigger: Disabled
  m_Interactable: 1
  m_TargetGraphic: {fileID: 1866372220}
  m_OnClick:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
      Culture=neutral, PublicKeyToken=null
--- !u!114 &1866372220
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1866372216}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  m_Type: 1
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
--- !u!222 &1866372221
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1866372216}
--- !u!1 &1926539278
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1926539279}
  - component: {fileID: 1926539282}
  - component: {fileID: 1926539281}
  - component: {fileID: 1926539280}
  m_Layer: 5
  m_Name: Image
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!224 &1926539279
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1926539278}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 287895617}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1926539280
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1926539278}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 1ca6e387bb13bff4d90528c055130c44, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  cooldown: {fileID: 287895618}
  displayText: {fileID: 2035491204}
--- !u!114 &1926539281
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1926539278}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.034482718, g: 1, b: 0, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  m_Type: 3
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
--- !u!222 &1926539282
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1926539278}
--- !u!1 &1931251250
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1931251251}
  - component: {fileID: 1931251253}
  - component: {fileID: 1931251252}
  m_Layer: 5
  m_Name: Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1931251251
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1931251250}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1866372217}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1931251252
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1931251250}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 14
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Image Fill cooldown
--- !u!222 &1931251253
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1931251250}
--- !u!1 &2035491202
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 2035491203}
  - component: {fileID: 2035491205}
  - component: {fileID: 2035491204}
  m_Layer: 5
  m_Name: Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &2035491203
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2035491202}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 287895617}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2035491204
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2035491202}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 14
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Image Fill cooldown
--- !u!222 &2035491205
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2035491202}
--- !u!1 &2041051682
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 2041051683}
  - component: {fileID: 2041051687}
  - component: {fileID: 2041051686}
  - component: {fileID: 2041051685}
  - component: {fileID: 2041051684}
  m_Layer: 5
  m_Name: SoftMask Image
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!224 &2041051683
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2041051682}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 891491845}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2041051684
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2041051682}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: ee97fdcaa3f5e8447a6bebb781fbe830, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  cooldown: {fileID: 891491846}
--- !u!114 &2041051685
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2041051682}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: b8ee60af491978345bc197ed4e1316bc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  MaskArea: {fileID: 2041051683}
  AlphaMask: {fileID: 2800000, guid: 2b2d3cd4355b13b4699d3f1abf451cf7, type: 3}
  CutOff: 0
  HardBlend: 0
  FlipAlphaMask: 0
  DontClipMaskScalingRect: 0
--- !u!114 &2041051686
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2041051682}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 1480528810}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 0}
  m_Type: 0
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
--- !u!222 &2041051687
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2041051682}
--- !u!1 &2126124141
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 2126124142}
  - component: {fileID: 2126124146}
  - component: {fileID: 2126124145}
  - component: {fileID: 2126124144}
  - component: {fileID: 2126124143}
  m_Layer: 5
  m_Name: SoftMask Image
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!224 &2126124142
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2126124141}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1607291980}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2126124143
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2126124141}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: ee97fdcaa3f5e8447a6bebb781fbe830, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  cooldown: {fileID: 1607291981}
--- !u!114 &2126124144
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2126124141}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: b8ee60af491978345bc197ed4e1316bc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  MaskArea: {fileID: 2126124142}
  AlphaMask: {fileID: 2800000, guid: be862b17a8fa1544da2abdb50784ccf9, type: 3}
  CutOff: 0
  HardBlend: 0
  FlipAlphaMask: 0
  DontClipMaskScalingRect: 0
--- !u!114 &2126124145
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2126124141}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 1480528810}
  m_Color: {r: 0.83823526, g: 0.5177335, b: 0.8161317, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 0}
  m_Type: 0
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
--- !u!222 &2126124146
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2126124141}
