;----------------------------------------------------------------
[statedef 1070];(_邅瓦)o渃亱働僀僆僗両僞僀僪両兛
type=s
movetype=a
physics=s
velset=0,0
ctrl=0
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
trigger1=time=0
value=30190
ignorehitpause=1

[state ]
type=superpause
trigger1=animelemtime(1)=0
anim=-1
darken=0
poweradd=-1000
movetime=30
time=30
ignorehitpause=1

[state ]
type=nothitby
trigger1=1
value2=sca
ignorehitpause=1

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
trigger1=animelem=1
value=s10,11
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10090
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10100
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

;壒嬁
[state ];傎傢偀偁偁偁偁偍
type=playsnd
trigger1=animelemtime(1)=0
value=s0,36
ignorehitpause=1
[state ];偍墫僅乗乗
type=playsnd
trigger1=animelemtime(1)=0
value=s0,37
channel=0
ignorehitpause=1
[state ];偖偪傚乕傫
type=playsnd
trigger1=animelemtime(1)=33
value=s0,27
ignorehitpause=1



;夋柺乢(丱o丱)乛
[state ]
type=envshake
trigger1=animelemtime(1)>=1&&animelemtime(1)<=36
trigger1=animelemtime(1)%2=1
time=2
ampl=3
freq=180
ignorehitpause=1
[state ]
type=envshake
trigger1=animelemtime(1)=37
time=7
ampl=20
freq=180
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=0
sinadd=-200,-200,-200,40
time=10
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)>=10&&animelemtime(1)<=77
add=-200,-200,-200
time=2
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=77
add=-200,-200,-200
sinadd=200,200,200,120
time=30
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=37
invertall=1
time=5
ignorehitpause=1



;懸婡抏侾
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10060
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=-78,-120
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10000
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=-78,-120
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-78,-120
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-78,-120
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10060
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=-78,-120
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10000
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=-78,-120
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-78,-120
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-78,-120
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;懸婡抏俀
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10060
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=45,-120
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10000
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=45,-120
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=45,-120
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=45,-120
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10060
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=45,-120
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10000
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=45,-120
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=45,-120
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=45,-120
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;懸婡抏俁
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10060
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=-40,-42
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10000
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=-40,-42
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-40,-42
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-40,-42
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10060
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=-40,-42
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10000
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=-40,-42
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-40,-42
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-40,-42
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;懸婡抏係
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10060
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=28,-46
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10000
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=28,-46
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=28,-46
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=28,-46
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10060
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=28,-46
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10000
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=28,-46
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=28,-46
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=28,-46
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(13),12.8*animelemtime(13)
scale=0.04*animelemtime(13),0.2*animelemtime(13)
pos=58,-104
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10062
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10062
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=40
anim=10062
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.022*(animelemtime(13)-20)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10062
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10062
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=40
anim=10062
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.022*(animelemtime(13)-20)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10003
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10003
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=40
anim=10003
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.022*(animelemtime(13)-20)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10003
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10003
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=40
anim=10003
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.022*(animelemtime(13)-20)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=25
anim=10080
scale=1,1
facing=-1
pos=58,-104
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=25
anim=10020
scale=1,1
pos=58,-104
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(13),12.8*animelemtime(13)
scale=0.04*animelemtime(13),0.2*animelemtime(13)
pos=98,-85
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10062
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10062
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=40
anim=10062
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.022*(animelemtime(13)-20)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10062
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10062
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=40
anim=10062
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.022*(animelemtime(13)-20)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10003
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10003
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=40
anim=10003
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.022*(animelemtime(13)-20)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10003
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10003
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=40
anim=10003
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.022*(animelemtime(13)-20)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=25
anim=10080
scale=1,1
facing=-1
pos=98,-85
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=25
anim=10020
scale=1,1
pos=98,-85
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(13),12.8*animelemtime(13)
scale=0.04*animelemtime(13),0.2*animelemtime(13)
pos=61,-32
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10062
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10062
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=40
anim=10062
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.022*(animelemtime(13)-20)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10062
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10062
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=40
anim=10062
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.022*(animelemtime(13)-20)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10003
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10003
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=40
anim=10003
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.022*(animelemtime(13)-20)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10003
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10003
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=40
anim=10003
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.022*(animelemtime(13)-20)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=25
anim=10080
scale=1,1
facing=-1
pos=61,-32
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=25
anim=10020
scale=1,1
pos=61,-32
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(13),12.8*animelemtime(13)
scale=0.04*animelemtime(13),0.2*animelemtime(13)
pos=79,-44
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10062
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10062
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=40
anim=10062
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.022*(animelemtime(13)-20)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10062
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10062
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=40
anim=10062
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.022*(animelemtime(13)-20)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10003
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10003
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=40
anim=10003
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.022*(animelemtime(13)-20)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10003
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10003
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=40
anim=10003
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.022*(animelemtime(13)-20)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=25
anim=10080
scale=1,1
facing=-1
pos=79,-44
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=25
anim=10020
scale=1,1
pos=79,-44
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

;僼僸僸倵倵倵倵峌寕杮懱倵倵倵倵
[state ]
type=projectile
trigger1=animelemtime(1)=37
projanim=40140
projremove=1
projremovetime=20
offset=const(size.mid.pos.x),const(size.mid.pos.y)
attr=s,hp
hitflag=mafp
guardflag=ma
damage=120,40
sparkno=-1
numhits=4
hitsound=s0,17
guardsound=s0,17
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-4,-10
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-4,-10
air.fall=1
p2facing=1
p2stateno=1191
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=selfstate
trigger1=animtime=0
value=0
ctrl=1
ignorehitpause=1

;----------------------------------------------------------------
[statedef 1075];(_邅瓦)o渃亱働僀僆僗両僞僀僪両兝
type=s
movetype=a
physics=s
velset=0,0
ctrl=0
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
trigger1=time=0
value=30090
ignorehitpause=1

[state ]
type=superpause
trigger1=animelemtime(1)=0
anim=-1
darken=0
poweradd=-1000
movetime=30
time=30
ignorehitpause=1

[state ]
type=nothitby
trigger1=1
value2=sca
ignorehitpause=1

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
trigger1=animelem=1
value=s10,11
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10090
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10100
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

;壒嬁
[state ];傎傢偀偁偁偁偁偍
type=playsnd
trigger1=animelemtime(1)=0
value=s0,36
ignorehitpause=1
[state ];偍墫僅乗乗
type=playsnd
trigger1=animelemtime(1)=0
value=s0,37
channel=0
ignorehitpause=1
[state ];偖偪傚乕傫
type=playsnd
trigger1=animelemtime(1)=33
value=s0,27
ignorehitpause=1



;夋柺乢(丱o丱)乛
[state ]
type=envshake
trigger1=animelemtime(1)>=1&&animelemtime(1)<=36
trigger1=animelemtime(1)%2=1
time=2
ampl=3
freq=180
ignorehitpause=1
[state ]
type=envshake
trigger1=animelemtime(1)=37
time=7
ampl=20
freq=180
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=0
sinadd=-200,-200,-200,40
time=10
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)>=10&&animelemtime(1)<=77
add=-200,-200,-200
time=2
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=77
add=-200,-200,-200
sinadd=200,200,200,120
time=30
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=37
invertall=1
time=5
ignorehitpause=1



;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10060
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=33&&animelemtime(1)<=62
anim=10060
scale=0.35+0.003*(animelemtime(1)-33),0.35+0.003*(animelemtime(1)-33)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=63&&animelemtime(1)<=72
anim=10060
scale=0.42-0.042*(animelemtime(1)-63),0.42-0.042*(animelemtime(1)-63)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10060
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=33&&animelemtime(1)<=62
anim=10060
scale=0.35+0.003*(animelemtime(1)-33),0.35+0.003*(animelemtime(1)-33)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=63&&animelemtime(1)<=72
anim=10060
scale=0.42-0.042*(animelemtime(1)-63),0.42-0.042*(animelemtime(1)-63)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10060
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=33&&animelemtime(1)<=62
anim=10060
scale=0.35+0.003*(animelemtime(1)-33),0.35+0.003*(animelemtime(1)-33)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=63&&animelemtime(1)<=72
anim=10060
scale=0.42-0.042*(animelemtime(1)-63),0.42-0.042*(animelemtime(1)-63)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10060
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=33&&animelemtime(1)<=62
anim=10060
scale=0.35+0.003*(animelemtime(1)-33),0.35+0.003*(animelemtime(1)-33)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=63&&animelemtime(1)<=72
anim=10060
scale=0.42-0.042*(animelemtime(1)-63),0.42-0.042*(animelemtime(1)-63)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;旉怓偺價乕儉
[state ]
type=explod
trigger1=animelemtime(1)>=28&&animelemtime(1)<=37
anim=10070
scale=0.1*(animelemtime(1)-28),0.015*(animelemtime(1)-28)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=37&&animelemtime(1)<=57
anim=10070
scale=1,0.15+0.005*(animelemtime(1)-37)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=58&&animelemtime(1)<=67
anim=10070
scale=1,0.25-0.025*(animelemtime(1)-58)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=28&&animelemtime(1)<=37
anim=10070
scale=0.1*(animelemtime(1)-28),0.015*(animelemtime(1)-28)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=37&&animelemtime(1)<=57
anim=10070
scale=1,0.15+0.005*(animelemtime(1)-37)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=58&&animelemtime(1)<=67
anim=10070
scale=1,0.25-0.025*(animelemtime(1)-58)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=28&&animelemtime(1)<=37
anim=10070
scale=0.1*(animelemtime(1)-28),0.015*(animelemtime(1)-28)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=37&&animelemtime(1)<=57
anim=10070
scale=1,0.15+0.005*(animelemtime(1)-37)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=58&&animelemtime(1)<=67
anim=10070
scale=1,0.25-0.025*(animelemtime(1)-58)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=28&&animelemtime(1)<=37
anim=10070
scale=0.1*(animelemtime(1)-28),0.015*(animelemtime(1)-28)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=37&&animelemtime(1)<=57
anim=10070
scale=1,0.15+0.005*(animelemtime(1)-37)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=58&&animelemtime(1)<=67
anim=10070
scale=1,0.25-0.025*(animelemtime(1)-58)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;崟偄抏
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10000
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=33&&animelemtime(1)<=62
anim=10000
scale=0.35+0.003*(animelemtime(1)-33),0.35+0.003*(animelemtime(1)-33)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=63&&animelemtime(1)<=72
anim=10000
scale=0.42-0.042*(animelemtime(1)-63),0.42-0.042*(animelemtime(1)-63)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10000
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=33&&animelemtime(1)<=62
anim=10000
scale=0.35+0.003*(animelemtime(1)-33),0.35+0.003*(animelemtime(1)-33)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=63&&animelemtime(1)<=72
anim=10000
scale=0.42-0.042*(animelemtime(1)-63),0.42-0.042*(animelemtime(1)-63)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10000
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=33&&animelemtime(1)<=62
anim=10000
scale=0.35+0.003*(animelemtime(1)-33),0.35+0.003*(animelemtime(1)-33)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=63&&animelemtime(1)<=72
anim=10000
scale=0.42-0.042*(animelemtime(1)-63),0.42-0.042*(animelemtime(1)-63)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=1&&animelemtime(1)<=10
anim=10000
scale=0.03*animelemtime(1),0.03*animelemtime(1)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=10&&animelemtime(1)<=32
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=33&&animelemtime(1)<=62
anim=10000
scale=0.35+0.003*(animelemtime(1)-33),0.35+0.003*(animelemtime(1)-33)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=63&&animelemtime(1)<=72
anim=10000
scale=0.42-0.042*(animelemtime(1)-63),0.42-0.042*(animelemtime(1)-63)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;崟偄價乕儉
[state ]
type=explod
trigger1=animelemtime(1)>=28&&animelemtime(1)<=37
anim=10010
scale=0.1*(animelemtime(1)-28),0.015*(animelemtime(1)-28)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=37&&animelemtime(1)<=57
anim=10010
scale=1,0.15+0.005*(animelemtime(1)-37)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=58&&animelemtime(1)<=67
anim=10010
scale=1,0.25-0.025*(animelemtime(1)-58)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=28&&animelemtime(1)<=37
anim=10010
scale=0.1*(animelemtime(1)-28),0.015*(animelemtime(1)-28)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=37&&animelemtime(1)<=57
anim=10010
scale=1,0.15+0.005*(animelemtime(1)-37)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=58&&animelemtime(1)<=67
anim=10010
scale=1,0.25-0.025*(animelemtime(1)-58)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=28&&animelemtime(1)<=37
anim=10010
scale=0.1*(animelemtime(1)-28),0.015*(animelemtime(1)-28)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=37&&animelemtime(1)<=57
anim=10010
scale=1,0.15+0.005*(animelemtime(1)-37)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=58&&animelemtime(1)<=67
anim=10010
scale=1,0.25-0.025*(animelemtime(1)-58)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=28&&animelemtime(1)<=37
anim=10010
scale=0.1*(animelemtime(1)-28),0.015*(animelemtime(1)-28)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=37&&animelemtime(1)<=57
anim=10010
scale=1,0.15+0.005*(animelemtime(1)-37)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=58&&animelemtime(1)<=67
anim=10010
scale=1,0.25-0.025*(animelemtime(1)-58)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(1)>=5&&animelemtime(1)<=52
anim=10080
scale=1,1
pos=-78,-120
vel=5*cos(sysvar(3))+3*cos(sysvar(3)**2)+6,3*sin(sysvar(3))+2*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=5&&animelemtime(1)<=52
anim=10080
scale=1,1
pos=45,-120
vel=5*cos(sysvar(3))+3*cos(sysvar(3)**3)+6,3*sin(sysvar(3))+2*cos(sysvar(3)**3)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=5&&animelemtime(1)<=52
anim=10080
scale=1,1
pos=-40,-42
vel=5*cos(sysvar(3))+3*cos(sysvar(3)**4)+6,3*sin(sysvar(3))+2*cos(sysvar(3)**4)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=5&&animelemtime(1)<=52
anim=10080
scale=1,1
pos=28,-46
vel=5*cos(sysvar(3))+3*cos(sysvar(3)**5)+6,3*sin(sysvar(3))+2*cos(sysvar(3)**5)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(1)>=5&&animelemtime(1)<=52
anim=10020
scale=1,1
pos=-78,-120
vel=5*cos(sysvar(3))+3*cos(sysvar(3)**2)+6,3*sin(sysvar(3))+2*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=5&&animelemtime(1)<=52
anim=10020
scale=1,1
pos=45,-120
vel=5*cos(sysvar(3))+3*cos(sysvar(3)**3)+6,3*sin(sysvar(3))+2*cos(sysvar(3)**3)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=5&&animelemtime(1)<=52
anim=10020
scale=1,1
pos=-40,-42
vel=5*cos(sysvar(3))+3*cos(sysvar(3)**4)+6,3*sin(sysvar(3))+2*cos(sysvar(3)**4)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=5&&animelemtime(1)<=52
anim=10020
scale=1,1
pos=28,-46
vel=5*cos(sysvar(3))+3*cos(sysvar(3)**5)+6,3*sin(sysvar(3))+2*cos(sysvar(3)**5)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;敪惗偵傛傞徴寕攇丒丒丒揑側丠
[state ]
type=explod
trigger1=animelemtime(1)>=37&&animelemtime(1)<=77
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-37),6.4*(animelemtime(1)-37)
scale=0.2*(animelemtime(1)-37),0.2*(animelemtime(1)-37)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

;僼僸僸倵倵倵倵峌寕杮懱倵倵倵倵
[state ]
type=projectile
trigger1=animelemtime(1)=37
projanim=40140
projremove=1
projremovetime=20
offset=const(size.mid.pos.x),const(size.mid.pos.y)
attr=s,hp
hitflag=mafp
guardflag=ma
damage=200,40
sparkno=-1
numhits=4
hitsound=s0,17
guardsound=s0,17
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-2,-8
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-2,-8
air.fall=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=changestate
trigger1=animtime=0
value=0
ctrl=1
ignorehitpause=1

;----------------------------------------------------------------
[statedef 1080];僀乕僨傿傾儞僽儗僀僪
type=s
movetype=a
physics=s
velset=0,0
ctrl=0
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
trigger1=time=0
value=1080
ignorehitpause=1

[state ]
type=superpause
trigger1=animelemtime(1)=0
anim=-1
darken=0
poweradd=-1000
movetime=30
time=30
ignorehitpause=1

[state ]
type=nothitby
trigger1=1
value2=sca
ignorehitpause=1

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
trigger1=animelem=1
trigger1=sysvar(3)=[0,899]
value=s10,11
ignorehitpause=1
[state ]
type=playsnd
trigger1=animelem=1
trigger1=sysvar(3)=[900,999]
value=s10,26
volume=255
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10090
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10100
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

;壒嬁
[state ];晳傿乗乗崀傝傛僅
type=playsnd
trigger1=animelemtime(1)=0
trigger1=sysvar(3)=[0,899]
value=s0,40
volume=255
channel=0
ignorehitpause=1
[state ];儚傽乕儖僪僨僗僩儘僀儎傽傽傽傾傾両両両
type=playsnd
trigger1=animelemtime(1)=0
trigger1=sysvar(3)=[900,999]
value=s10,26
volume=255
channel=0
ignorehitpause=1
[state ]
type=playsnd
trigger1=animelemtime(1)>=44&&animelemtime(1)<=93
trigger1=animelemtime(1)%7=2
value=s10,19
volume=-100
ignorehitpause=1



;夋柺乢(丱o丱)乛
[state ]
type=envshake
trigger1=animelemtime(1)=44
time=7
ampl=20
freq=180
ignorehitpause=1
[state ]
type=envshake
trigger1=animelemtime(1)>=44&&animelemtime(1)<=93
trigger1=animelemtime(1)%7=2
time=7
ampl=10
freq=180
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=0
sinadd=-200,-200,-200,40
time=10
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)>=10&&animelemtime(1)<=93
add=-200,-200,-200
time=2
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=93
add=-200,-200,-200
sinadd=200,200,200,160
time=40
ignorehitpause=1



;傗偄偽
[state ]
type=explod
trigger1=animelemtime(1)>=44&&animelemtime(1)<=93
trigger1=animelemtime(1)%7=2
anim=10190
facing=-1
scale=0.8,0.8
pos=30+6*(animelemtime(1)-44),0
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=44&&animelemtime(1)<=93
trigger1=animelemtime(1)%7=2
anim=10191
facing=-1
scale=0.8,0.8
pos=30+6*(animelemtime(1)-44),0
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

;僼僸僸倵倵倵倵峌寕杮懱倵倵倵倵
[state ]
type=projectile
trigger1=animelemtime(1)>=44&&animelemtime(1)<=93
trigger1=animelemtime(1)%7=2
projanim=40070
projremove=1
projremovetime=45
offset=30+6*(animelemtime(1)-44),0
attr=s,hp
hitflag=mafdp
guardflag=ma
damage=30,5
sparkno=-1
numhits=1
hitsound=-1
guardsound=-1
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-6,-3.5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-6,-3.5
air.fall=1
p2facing=1
p2stateno=1191
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=selfstate
trigger1=animtime=0
value=0
ctrl=1
ignorehitpause=1

;----------------------------------------------------------------
[statedef 1085];僀乕僨傿傾儞僽儗僀僪兝
type=s
movetype=a
physics=s
velset=0,0
ctrl=0
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
trigger1=time=0
value=30200
ignorehitpause=1

[state ]
type=superpause
trigger1=animelemtime(1)=0
anim=-1
darken=0
poweradd=-1000
movetime=30
time=30
ignorehitpause=1

[state ]
type=nothitby
trigger1=1
value2=sca
ignorehitpause=1

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
trigger1=animelem=1
value=s10,11
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10090
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10100
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

;壒嬁
[state ];晳傿乗乗崀傝傛僅
type=playsnd
trigger1=animelem=1
value=s0,40
ignorehitpause=1
[state ];偖偪傚乕傫
type=playsnd
trigger1=animelemtime(21)=0
trigger2=animelemtime(21)=8
trigger3=animelemtime(21)=16
trigger4=animelemtime(21)=24
trigger5=animelemtime(21)=32
trigger6=animelemtime(21)=40
trigger7=animelemtime(21)=48
trigger8=animelemtime(21)=56
trigger9=animelemtime(21)=64
trigger10=animelemtime(21)=72
value=s10,19
ignorehitpause=1



;傃偭偐乕両
[state ]
type=envshake
trigger1=animelemtime(21)=0
trigger2=animelemtime(21)=8
trigger3=animelemtime(21)=16
trigger4=animelemtime(21)=24
trigger5=animelemtime(21)=32
trigger6=animelemtime(21)=40
trigger7=animelemtime(21)=48
trigger8=animelemtime(21)=56
trigger9=animelemtime(21)=64
trigger10=animelemtime(21)=72
time=8
ampl=58
freq=60
ignorehitpause=1
[state ]
type=envcolor
trigger1=animelemtime(21)=0
trigger2=animelemtime(21)=8
trigger3=animelemtime(21)=16
trigger4=animelemtime(21)=24
trigger5=animelemtime(21)=32
trigger6=animelemtime(21)=40
trigger7=animelemtime(21)=48
trigger8=animelemtime(21)=56
trigger9=animelemtime(21)=64
trigger10=animelemtime(21)=72
value=255,255,255
time=2
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)>=0&&animelemtime(26)<=0
add=-255,-255,-255
time=2
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(26)=0
add=-255,-255,-255
sinadd=255,255,255,160
time=40
ignorehitpause=1



;偱傫偱傜傝傘偆偽乕_v1
[state ]
type=explod
trigger1=animelemtime(18)>=1&&animelemtime(18)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(18),12.8*animelemtime(18)
scale=0.1*animelemtime(18),0.03*animelemtime(18)
pos=0,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(18)>=11&&animelemtime(18)<=30
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(18)-10),12.8*(animelemtime(18)-10)
scale=0.1*(animelemtime(18)-10),0.03*(animelemtime(18)-10)
pos=0,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(18)>=21&&animelemtime(18)<=40
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(18)-20),12.8*(animelemtime(18)-20)
scale=0.1*(animelemtime(18)-20),0.03*(animelemtime(18)-20)
pos=0,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(18)>=1&&animelemtime(18)<=10
anim=10061
scale=0.04*animelemtime(18),0.12*animelemtime(18)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(18)>=11&&animelemtime(18)<=20
anim=10061
scale=0.4+0.004*(animelemtime(18)-10),1.2+0.12*(animelemtime(18)-10)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(18)>=21&&animelemtime(18)<=40
anim=10061
scale=0.44-0.022*(animelemtime(18)-20),2.4+0.12*(animelemtime(18)-20)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(18)>=1&&animelemtime(18)<=10
anim=10061
scale=0.04*animelemtime(18),0.12*animelemtime(18)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(18)>=11&&animelemtime(18)<=20
anim=10061
scale=0.4+0.004*(animelemtime(18)-10),1.2+0.12*(animelemtime(18)-10)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(18)>=21&&animelemtime(18)<=40
anim=10061
scale=0.44-0.022*(animelemtime(18)-20),2.4+0.12*(animelemtime(18)-20)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(18)>=1&&animelemtime(18)<=10
anim=10002
scale=0.04*animelemtime(18),0.12*animelemtime(18)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(18)>=11&&animelemtime(18)<=20
anim=10002
scale=0.4+0.004*(animelemtime(18)-10),1.2+0.12*(animelemtime(18)-10)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(18)>=21&&animelemtime(18)<=40
anim=10002
scale=0.44-0.022*(animelemtime(18)-20),2.4+0.12*(animelemtime(18)-20)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(18)>=1&&animelemtime(18)<=10
anim=10002
scale=0.04*animelemtime(18),0.12*animelemtime(18)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(18)>=11&&animelemtime(18)<=20
anim=10002
scale=0.4+0.004*(animelemtime(18)-10),1.2+0.12*(animelemtime(18)-10)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(18)>=21&&animelemtime(18)<=40
anim=10002
scale=0.44-0.022*(animelemtime(18)-20),2.4+0.12*(animelemtime(18)-20)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(18)>=1&&animelemtime(18)<=25
anim=10080
scale=1,1
pos=0,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(18)>=1&&animelemtime(18)<=25
anim=10020
scale=1,1
pos=0,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;偱傫偱傜傝傘偆偽乕_v2
[state ]
type=explod
trigger1=animelemtime(21)>=1&&animelemtime(21)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(21),12.8*animelemtime(21)
scale=0.1*animelemtime(21),0.03*animelemtime(21)
pos=95,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=11&&animelemtime(21)<=30
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(21)-10),12.8*(animelemtime(21)-10)
scale=0.1*(animelemtime(21)-10),0.03*(animelemtime(21)-10)
pos=95,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=21&&animelemtime(21)<=40
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(21)-20),12.8*(animelemtime(21)-20)
scale=0.1*(animelemtime(21)-20),0.03*(animelemtime(21)-20)
pos=95,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(21)>=1&&animelemtime(21)<=10
anim=10061
scale=0.04*animelemtime(21),0.12*animelemtime(21)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=11&&animelemtime(21)<=20
anim=10061
scale=0.4+0.004*(animelemtime(21)-10),1.2+0.12*(animelemtime(21)-10)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=21&&animelemtime(21)<=40
anim=10061
scale=0.44-0.022*(animelemtime(21)-20),2.4+0.12*(animelemtime(21)-20)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=1&&animelemtime(21)<=10
anim=10061
scale=0.04*animelemtime(21),0.12*animelemtime(21)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=11&&animelemtime(21)<=20
anim=10061
scale=0.4+0.004*(animelemtime(21)-10),1.2+0.12*(animelemtime(21)-10)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=21&&animelemtime(21)<=40
anim=10061
scale=0.44-0.022*(animelemtime(21)-20),2.4+0.12*(animelemtime(21)-20)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(21)>=1&&animelemtime(21)<=10
anim=10002
scale=0.04*animelemtime(21),0.12*animelemtime(21)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=11&&animelemtime(21)<=20
anim=10002
scale=0.4+0.004*(animelemtime(21)-10),1.2+0.12*(animelemtime(21)-10)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=21&&animelemtime(21)<=40
anim=10002
scale=0.44-0.022*(animelemtime(21)-20),2.4+0.12*(animelemtime(21)-20)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=1&&animelemtime(21)<=10
anim=10002
scale=0.04*animelemtime(21),0.12*animelemtime(21)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=11&&animelemtime(21)<=20
anim=10002
scale=0.4+0.004*(animelemtime(21)-10),1.2+0.12*(animelemtime(21)-10)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=21&&animelemtime(21)<=40
anim=10002
scale=0.44-0.022*(animelemtime(21)-20),2.4+0.12*(animelemtime(21)-20)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(21)>=1&&animelemtime(21)<=25
anim=10080
scale=1,1
pos=95,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(21)>=1&&animelemtime(21)<=25
anim=10020
scale=1,1
pos=95,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;偱傫偱傜傝傘偆偽乕_v3
[state ]
type=explod
trigger1=animelemtime(22)>=1&&animelemtime(22)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(22),12.8*animelemtime(22)
scale=0.1*animelemtime(22),0.03*animelemtime(22)
pos=40,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(22)>=11&&animelemtime(22)<=30
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(22)-10),12.8*(animelemtime(22)-10)
scale=0.1*(animelemtime(22)-10),0.03*(animelemtime(22)-10)
pos=40,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(22)>=21&&animelemtime(22)<=40
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(22)-20),12.8*(animelemtime(22)-20)
scale=0.1*(animelemtime(22)-20),0.03*(animelemtime(22)-20)
pos=40,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(22)>=1&&animelemtime(22)<=10
anim=10061
scale=0.04*animelemtime(22),0.12*animelemtime(22)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(22)>=11&&animelemtime(22)<=20
anim=10061
scale=0.4+0.004*(animelemtime(22)-10),1.2+0.12*(animelemtime(22)-10)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(22)>=21&&animelemtime(22)<=40
anim=10061
scale=0.44-0.022*(animelemtime(22)-20),2.4+0.12*(animelemtime(22)-20)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(22)>=1&&animelemtime(22)<=10
anim=10061
scale=0.04*animelemtime(22),0.12*animelemtime(22)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(22)>=11&&animelemtime(22)<=20
anim=10061
scale=0.4+0.004*(animelemtime(22)-10),1.2+0.12*(animelemtime(22)-10)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(22)>=21&&animelemtime(22)<=40
anim=10061
scale=0.44-0.022*(animelemtime(22)-20),2.4+0.12*(animelemtime(22)-20)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(22)>=1&&animelemtime(22)<=10
anim=10002
scale=0.04*animelemtime(22),0.12*animelemtime(22)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(22)>=11&&animelemtime(22)<=20
anim=10002
scale=0.4+0.004*(animelemtime(22)-10),1.2+0.12*(animelemtime(22)-10)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(22)>=21&&animelemtime(22)<=40
anim=10002
scale=0.44-0.022*(animelemtime(22)-20),2.4+0.12*(animelemtime(22)-20)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(22)>=1&&animelemtime(22)<=10
anim=10002
scale=0.04*animelemtime(22),0.12*animelemtime(22)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(22)>=11&&animelemtime(22)<=20
anim=10002
scale=0.4+0.004*(animelemtime(22)-10),1.2+0.12*(animelemtime(22)-10)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(22)>=21&&animelemtime(22)<=40
anim=10002
scale=0.44-0.022*(animelemtime(22)-20),2.4+0.12*(animelemtime(22)-20)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(22)>=1&&animelemtime(22)<=25
anim=10080
scale=1,1
pos=40,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(22)>=1&&animelemtime(22)<=25
anim=10020
scale=1,1
pos=40,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;偱傫偱傜傝傘偆偽乕_v4
[state ]
type=explod
trigger1=animelemtime(23)>=1&&animelemtime(23)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(23),12.8*animelemtime(23)
scale=0.1*animelemtime(23),0.03*animelemtime(23)
pos=-60,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=11&&animelemtime(23)<=30
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(23)-10),12.8*(animelemtime(23)-10)
scale=0.1*(animelemtime(23)-10),0.03*(animelemtime(23)-10)
pos=-60,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=21&&animelemtime(23)<=40
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(23)-20),12.8*(animelemtime(23)-20)
scale=0.1*(animelemtime(23)-20),0.03*(animelemtime(23)-20)
pos=-60,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(23)>=1&&animelemtime(23)<=10
anim=10061
scale=0.04*animelemtime(23),0.12*animelemtime(23)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=11&&animelemtime(23)<=20
anim=10061
scale=0.4+0.004*(animelemtime(23)-10),1.2+0.12*(animelemtime(23)-10)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=21&&animelemtime(23)<=40
anim=10061
scale=0.44-0.022*(animelemtime(23)-20),2.4+0.12*(animelemtime(23)-20)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=1&&animelemtime(23)<=10
anim=10061
scale=0.04*animelemtime(23),0.12*animelemtime(23)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=11&&animelemtime(23)<=20
anim=10061
scale=0.4+0.004*(animelemtime(23)-10),1.2+0.12*(animelemtime(23)-10)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=21&&animelemtime(23)<=40
anim=10061
scale=0.44-0.022*(animelemtime(23)-20),2.4+0.12*(animelemtime(23)-20)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(23)>=1&&animelemtime(23)<=10
anim=10002
scale=0.04*animelemtime(23),0.12*animelemtime(23)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=11&&animelemtime(23)<=20
anim=10002
scale=0.4+0.004*(animelemtime(23)-10),1.2+0.12*(animelemtime(23)-10)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=21&&animelemtime(23)<=40
anim=10002
scale=0.44-0.022*(animelemtime(23)-20),2.4+0.12*(animelemtime(23)-20)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=1&&animelemtime(23)<=10
anim=10002
scale=0.04*animelemtime(23),0.12*animelemtime(23)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=11&&animelemtime(23)<=20
anim=10002
scale=0.4+0.004*(animelemtime(23)-10),1.2+0.12*(animelemtime(23)-10)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=21&&animelemtime(23)<=40
anim=10002
scale=0.44-0.022*(animelemtime(23)-20),2.4+0.12*(animelemtime(23)-20)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(23)>=1&&animelemtime(23)<=25
anim=10080
scale=1,1
pos=-60,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(23)>=1&&animelemtime(23)<=25
anim=10020
scale=1,1
pos=-60,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;偱傫偱傜傝傘偆偽乕_v5
[state ]
type=explod
trigger1=animelemtime(24)>=1&&animelemtime(24)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(24),12.8*animelemtime(24)
scale=0.1*animelemtime(24),0.03*animelemtime(24)
pos=-5,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(24)>=11&&animelemtime(24)<=30
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(24)-10),12.8*(animelemtime(24)-10)
scale=0.1*(animelemtime(24)-10),0.03*(animelemtime(24)-10)
pos=-5,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(24)>=21&&animelemtime(24)<=40
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(24)-20),12.8*(animelemtime(24)-20)
scale=0.1*(animelemtime(24)-20),0.03*(animelemtime(24)-20)
pos=-5,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(24)>=1&&animelemtime(24)<=10
anim=10061
scale=0.04*animelemtime(24),0.12*animelemtime(24)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(24)>=11&&animelemtime(24)<=20
anim=10061
scale=0.4+0.004*(animelemtime(24)-10),1.2+0.12*(animelemtime(24)-10)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(24)>=21&&animelemtime(24)<=40
anim=10061
scale=0.44-0.022*(animelemtime(24)-20),2.4+0.12*(animelemtime(24)-20)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(24)>=1&&animelemtime(24)<=10
anim=10061
scale=0.04*animelemtime(24),0.12*animelemtime(24)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(24)>=11&&animelemtime(24)<=20
anim=10061
scale=0.4+0.004*(animelemtime(24)-10),1.2+0.12*(animelemtime(24)-10)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(24)>=21&&animelemtime(24)<=40
anim=10061
scale=0.44-0.022*(animelemtime(24)-20),2.4+0.12*(animelemtime(24)-20)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(24)>=1&&animelemtime(24)<=10
anim=10002
scale=0.04*animelemtime(24),0.12*animelemtime(24)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(24)>=11&&animelemtime(24)<=20
anim=10002
scale=0.4+0.004*(animelemtime(24)-10),1.2+0.12*(animelemtime(24)-10)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(24)>=21&&animelemtime(24)<=40
anim=10002
scale=0.44-0.022*(animelemtime(24)-20),2.4+0.12*(animelemtime(24)-20)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(24)>=1&&animelemtime(24)<=10
anim=10002
scale=0.04*animelemtime(24),0.12*animelemtime(24)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(24)>=11&&animelemtime(24)<=20
anim=10002
scale=0.4+0.004*(animelemtime(24)-10),1.2+0.12*(animelemtime(24)-10)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(24)>=21&&animelemtime(24)<=40
anim=10002
scale=0.44-0.022*(animelemtime(24)-20),2.4+0.12*(animelemtime(24)-20)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(24)>=1&&animelemtime(24)<=25
anim=10080
scale=1,1
pos=-5,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(24)>=1&&animelemtime(24)<=25
anim=10020
scale=1,1
pos=-5,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;偱傫偱傜傝傘偆偽乕_v6
[state ]
type=explod
trigger1=animelemtime(25)>=1&&animelemtime(25)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(25),12.8*animelemtime(25)
scale=0.1*animelemtime(25),0.03*animelemtime(25)
pos=30,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=11&&animelemtime(25)<=30
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(25)-10),12.8*(animelemtime(25)-10)
scale=0.1*(animelemtime(25)-10),0.03*(animelemtime(25)-10)
pos=30,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=21&&animelemtime(25)<=40
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(25)-20),12.8*(animelemtime(25)-20)
scale=0.1*(animelemtime(25)-20),0.03*(animelemtime(25)-20)
pos=30,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(25)>=1&&animelemtime(25)<=10
anim=10061
scale=0.04*animelemtime(25),0.12*animelemtime(25)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=11&&animelemtime(25)<=20
anim=10061
scale=0.4+0.004*(animelemtime(25)-10),1.2+0.12*(animelemtime(25)-10)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=21&&animelemtime(25)<=40
anim=10061
scale=0.44-0.022*(animelemtime(25)-20),2.4+0.12*(animelemtime(25)-20)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=1&&animelemtime(25)<=10
anim=10061
scale=0.04*animelemtime(25),0.12*animelemtime(25)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=11&&animelemtime(25)<=20
anim=10061
scale=0.4+0.004*(animelemtime(25)-10),1.2+0.12*(animelemtime(25)-10)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=21&&animelemtime(25)<=40
anim=10061
scale=0.44-0.022*(animelemtime(25)-20),2.4+0.12*(animelemtime(25)-20)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(25)>=1&&animelemtime(25)<=10
anim=10002
scale=0.04*animelemtime(25),0.12*animelemtime(25)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=11&&animelemtime(25)<=20
anim=10002
scale=0.4+0.004*(animelemtime(25)-10),1.2+0.12*(animelemtime(25)-10)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=21&&animelemtime(25)<=40
anim=10002
scale=0.44-0.022*(animelemtime(25)-20),2.4+0.12*(animelemtime(25)-20)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=1&&animelemtime(25)<=10
anim=10002
scale=0.04*animelemtime(25),0.12*animelemtime(25)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=11&&animelemtime(25)<=20
anim=10002
scale=0.4+0.004*(animelemtime(25)-10),1.2+0.12*(animelemtime(25)-10)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=21&&animelemtime(25)<=40
anim=10002
scale=0.44-0.022*(animelemtime(25)-20),2.4+0.12*(animelemtime(25)-20)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(25)>=1&&animelemtime(25)<=25
anim=10080
scale=1,1
pos=30,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(25)>=1&&animelemtime(25)<=25
anim=10020
scale=1,1
pos=30,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

;僼僸僸倵倵倵倵峌寕杮懱倵倵倵倵
[state ]
type=projectile
trigger1=animelemtime(21)=0
trigger2=animelemtime(21)=8
trigger3=animelemtime(21)=16
trigger4=animelemtime(21)=24
trigger5=animelemtime(21)=32
trigger6=animelemtime(21)=40
trigger7=animelemtime(21)=48
trigger8=animelemtime(21)=56
trigger9=animelemtime(21)=64
trigger10=animelemtime(21)=72
projanim=40180
projremove=1
projremovetime=7
offset=0,0
postype=p2
attr=s,hp
hitflag=mafdp
guardflag=ma
damage=13,1
sparkno=-1
numhits=1
pausetime=0,15
hitsound=-1
guardsound=-1
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=0,-3
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=0,-3
air.fall=1
p2facing=1
p2stateno=1191
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=changestate
trigger1=animtime=0
value=0
ctrl=1
ignorehitpause=1

;----------------------------------------------------------------
[statedef 2100];敀梾柵惛
type=s
movetype=a
physics=s
velset=0,0
ctrl=0
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
trigger1=time=0
value=30150
ignorehitpause=1

[state ]
type=superpause
trigger1=animelemtime(1)=0
anim=-1
darken=0
poweradd=-1000
movetime=30
time=30
ignorehitpause=1

[state ]
type=nothitby
trigger1=1
value2=sca
ignorehitpause=1

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
trigger1=animelem=1
value=s10,11
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10090
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10100
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

;壒嬁
[state ];僪僔儞
type=playsnd
trigger1=animelemtime(1)=43
value=s0,13
ignorehitpause=1
[state ];僑僑僑僑
type=playsnd
trigger1=animelemtime(1)=43
value=s10,33
freqmul=0.87
volume=255
ignorehitpause=1
[state ];傇傢乕
type=playsnd
trigger1=animelemtime(1)=55
value=s0,57
volume=255
ignorehitpause=1



;夋柺乢(丱o丱)乛
[state ]
type=assertspecial
trigger1=1
flag=nobardisplay
ignorehitpause=1
[state ]
type=envshake
trigger1=animelemtime(1)>=40&&animelemtime(1)<=390
trigger1=animelemtime(1)%2=1
time=2
ampl=6
freq=180
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=0
sinadd=-255,-255,-255,160
time=40
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)>=40&&animelemtime(1)<=390
add=-255,-255,-255
time=40
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=390
add=-255,-255,-255
sinadd=255,255,255,600
time=150
ignorehitpause=1



;敪惗偵傛傞徴寕攇丒丒丒揑側丠
[state ]
type=explod
trigger1=animelemtime(1)>=43&&animelemtime(1)<=82
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-42),6.4*(animelemtime(1)-42)
scale=0.2*(animelemtime(1)-42),0.2*(animelemtime(1)-42)
pos=-8,-240
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;偱傠偱傠偱傠傫
[state ]
type=explod
trigger1=animelemtime(1)>=43&&animelemtime(1)<=82
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-42),6.4*(animelemtime(1)-42)
scale=0.1*(animelemtime(1)-42),0.025*(animelemtime(1)-42)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=63&&animelemtime(1)<=102
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-62),6.4*(animelemtime(1)-62)
scale=0.1*(animelemtime(1)-62),0.025*(animelemtime(1)-62)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=83&&animelemtime(1)<=122
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-82),6.4*(animelemtime(1)-82)
scale=0.1*(animelemtime(1)-82),0.025*(animelemtime(1)-82)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=103&&animelemtime(1)<=142
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-102),6.4*(animelemtime(1)-102)
scale=0.1*(animelemtime(1)-102),0.025*(animelemtime(1)-102)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=123&&animelemtime(1)<=162
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-122),6.4*(animelemtime(1)-122)
scale=0.1*(animelemtime(1)-122),0.025*(animelemtime(1)-122)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=143&&animelemtime(1)<=182
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-142),6.4*(animelemtime(1)-142)
scale=0.1*(animelemtime(1)-142),0.025*(animelemtime(1)-142)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=163&&animelemtime(1)<=202
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-162),6.4*(animelemtime(1)-162)
scale=0.1*(animelemtime(1)-162),0.025*(animelemtime(1)-162)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=183&&animelemtime(1)<=222
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-182),6.4*(animelemtime(1)-182)
scale=0.1*(animelemtime(1)-182),0.025*(animelemtime(1)-182)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=203&&animelemtime(1)<=242
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-202),6.4*(animelemtime(1)-202)
scale=0.1*(animelemtime(1)-202),0.025*(animelemtime(1)-202)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=223&&animelemtime(1)<=262
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-222),6.4*(animelemtime(1)-222)
scale=0.1*(animelemtime(1)-222),0.025*(animelemtime(1)-222)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=243&&animelemtime(1)<=282
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-242),6.4*(animelemtime(1)-242)
scale=0.1*(animelemtime(1)-242),0.025*(animelemtime(1)-242)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=263&&animelemtime(1)<=302
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-262),6.4*(animelemtime(1)-262)
scale=0.1*(animelemtime(1)-262),0.025*(animelemtime(1)-262)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=283&&animelemtime(1)<=322
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-282),6.4*(animelemtime(1)-282)
scale=0.1*(animelemtime(1)-282),0.025*(animelemtime(1)-282)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=303&&animelemtime(1)<=342
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-302),6.4*(animelemtime(1)-302)
scale=0.1*(animelemtime(1)-302),0.025*(animelemtime(1)-302)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=323&&animelemtime(1)<=362
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-322),6.4*(animelemtime(1)-322)
scale=0.1*(animelemtime(1)-322),0.025*(animelemtime(1)-322)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=343&&animelemtime(1)<=382
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-342),6.4*(animelemtime(1)-342)
scale=0.1*(animelemtime(1)-342),0.025*(animelemtime(1)-342)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=363&&animelemtime(1)<=402
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-362),6.4*(animelemtime(1)-362)
scale=0.1*(animelemtime(1)-362),0.025*(animelemtime(1)-362)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=483&&animelemtime(1)<=422
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-482),6.4*(animelemtime(1)-482)
scale=0.1*(animelemtime(1)-482),0.025*(animelemtime(1)-482)
pos=0,0
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;攪偄傛傞僇僗
[state ]
type=explod
trigger1=animelemtime(1)>=43&&animelemtime(1)<=420
anim=10081
scale=2,2
pos=-8+600*cos(sysvar(3)),-240+600*sin(sysvar(3))
vel=-15.789*cos(sysvar(3)),-15.789*sin(sysvar(3))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=43&&animelemtime(1)<=420
anim=10026
scale=2,2
pos=-8+600*cos(sysvar(3)),-240+600*sin(sysvar(3))
vel=-15.789*cos(sysvar(3)),-15.789*sin(sysvar(3))
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=43&&animelemtime(1)<=420
anim=10081
scale=2,2
pos=-8-600*cos(sysvar(3)),-240-600*sin(sysvar(3))
vel=15.789*cos(sysvar(3)),15.789*sin(sysvar(3))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=43&&animelemtime(1)<=420
anim=10026
scale=2,2
pos=-8-600*cos(sysvar(3)),-240-600*sin(sysvar(3))
vel=15.789*cos(sysvar(3)),15.789*sin(sysvar(3))
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;抏弌偼偠傔
[state ]
type=explod
trigger1=animelemtime(1)>=43&&animelemtime(1)<=67
anim=10060
scale=0.096*(animelemtime(1)-42)-0.00192*(animelemtime(1)-42)*(animelemtime(1)-42),0.096*(animelemtime(1)-42)-0.00192*(animelemtime(1)-42)*(animelemtime(1)-42)
pos=-8,-240
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=43&&animelemtime(1)<=67
anim=10000
scale=0.096*(animelemtime(1)-42)-0.00192*(animelemtime(1)-42)*(animelemtime(1)-42),0.096*(animelemtime(1)-42)-0.00192*(animelemtime(1)-42)*(animelemtime(1)-42)
pos=-8,-240
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=43&&animelemtime(1)<=67
anim=10060
scale=0.096*(animelemtime(1)-42)-0.00192*(animelemtime(1)-42)*(animelemtime(1)-42),0.096*(animelemtime(1)-42)-0.00192*(animelemtime(1)-42)*(animelemtime(1)-42)
pos=-8,-240
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=43&&animelemtime(1)<=67
anim=10000
scale=0.096*(animelemtime(1)-42)-0.00192*(animelemtime(1)-42)*(animelemtime(1)-42),0.096*(animelemtime(1)-42)-0.00192*(animelemtime(1)-42)*(animelemtime(1)-42)
pos=-8,-240
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;抏弌偨屻
[state ]
type=explod
trigger1=animelemtime(1)>=68&&animelemtime(1)<=420
anim=10060
scale=1.2+0.1*cos(sysvar(3)),1.2+0.1*cos(sysvar(3))
pos=-8,-240
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=68&&animelemtime(1)<=420
anim=10000
scale=1.2+0.1*cos(sysvar(3)),1.2+0.1*cos(sysvar(3))
pos=-8,-240
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=68&&animelemtime(1)<=420
anim=10060
scale=1.2+0.1*cos(sysvar(3)),1.2+0.1*cos(sysvar(3))
pos=-8,-240
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=68&&animelemtime(1)<=420
anim=10000
scale=1.2+0.1*cos(sysvar(3)),1.2+0.1*cos(sysvar(3))
pos=-8,-240
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;抏徚柵
[state ]
type=explod
trigger1=animelemtime(1)>=421&&animelemtime(1)<=470
anim=10060
scale=1.2-0.024*(animelemtime(1)-420),1.2-0.024*(animelemtime(1)-420)
pos=-8,-240
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=421&&animelemtime(1)<=470
anim=10000
scale=1.2-0.024*(animelemtime(1)-420),1.2-0.024*(animelemtime(1)-420)
pos=-8,-240
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=421&&animelemtime(1)<=470
anim=10060
scale=1.2-0.024*(animelemtime(1)-420),1.2-0.024*(animelemtime(1)-420)
pos=-8,-240
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=421&&animelemtime(1)<=495
anim=10000
scale=1.2-0.016*(animelemtime(1)-420),1.2-0.016*(animelemtime(1)-420)
pos=-8,-240
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

;僼僸僸倵倵倵倵峌寕杮懱倵倵倵倵
[state ]
type=projectile
trigger1=animelemtime(1)>=51&&animelemtime(1)<=390
trigger1=animelemtime(1)%20=11
projanim=40010
projremove=1
projremovetime=10
attr=s,hp
hitflag=mafdp
guardflag=ma
damage=13,7
sparkno=-1
numhits=1
pausetime=0,15
hitsound=s0,17
guardsound=s0,17
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-5,-2
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-5,-2
air.fall=1
p2facing=1
p2stateno=1191
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=changestate
trigger1=animtime=0
value=0
ctrl=1
ignorehitpause=1

;----------------------------------------------------------------
[statedef 1140];僽儗僀僘僔儏乕僩
type=s
movetype=a
physics=s
juggle=15
velset=0,0
ctrl=0
sprpriority=2

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
trigger1=time=0
value=30040
ignorehitpause=1

[state ]
type=superpause
trigger1=animelemtime(1)=0
anim=-1
darken=0
poweradd=-1000
movetime=30
time=30
ignorehitpause=1

[state ]
type=nothitby
trigger1=1
value2=sca
ignorehitpause=1

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
trigger1=animelem=1
value=s10,11
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10090
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10100
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

;壒嬁
[state ];懧偪傛
type=playsnd
trigger1=animelemtime(1)=0
value=s0,37
channel=0
ignorehitpause=1
[state ];偽偪傘乕N
type=playsnd
trigger1=animelemtime(1)=24
trigger2=animelemtime(1)=39
trigger3=animelemtime(1)=54
value=s0,27
ignorehitpause=1
[state ];僼傽傽傽傾儞両
type=playsnd
trigger1=animelemtime(1)=24
trigger2=animelemtime(1)=39
trigger3=animelemtime(1)=54
value=s10,1
freqmul=2
volume=-100
ignorehitpause=1



;夋柺乢(丱o丱)乛
[state ]
type=envshake
trigger1=animelemtime(1)=24
trigger2=animelemtime(1)=39
trigger3=animelemtime(1)=54
time=5
ampl=11
freq=180
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=0
sinadd=-200,-200,-200,40
time=10
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)>=10&&animelemtime(1)<=53
add=-200,-200,-200
time=2
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=24
trigger2=animelemtime(1)=39
trigger3=animelemtime(1)=54
invertall=1
time=2
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=55
add=-200,-200,-200
sinadd=200,200,200,160
time=40
ignorehitpause=1



;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(1)>=11&&animelemtime(1)<=20
anim=10060
scale=0.45-0.0225*(animelemtime(1)-10),0.45-0.0225*(animelemtime(1)-10)
pos=-196,0
postype=back
vel=21,15
removetime=14
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=11&&animelemtime(1)<=20
anim=10060
scale=0.45-0.0225*(animelemtime(1)-10),0.45-0.0225*(animelemtime(1)-10)
pos=-196-7,0-5
postype=back
vel=21,15
removetime=14
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=11&&animelemtime(1)<=20
anim=10060
scale=0.45-0.0225*(animelemtime(1)-10),0.45-0.0225*(animelemtime(1)-10)
pos=-196-14,0-10
postype=back
vel=21,15
removetime=14
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=25&&animelemtime(1)<=34
anim=10060
scale=0.45-0.0225*(animelemtime(1)-24),0.45-0.0225*(animelemtime(1)-24)
pos=-136,0
postype=back
vel=21,15
removetime=14
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=25&&animelemtime(1)<=34
anim=10060
scale=0.45-0.0225*(animelemtime(1)-24),0.45-0.0225*(animelemtime(1)-24)
pos=-136-7,0-5
postype=back
vel=21,15
removetime=14
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=25&&animelemtime(1)<=34
anim=10060
scale=0.45-0.0225*(animelemtime(1)-24),0.45-0.0225*(animelemtime(1)-24)
pos=-136-14,0-10
postype=back
vel=21,15
removetime=14
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=40&&animelemtime(1)<=49
anim=10060
scale=0.45-0.0225*(animelemtime(1)-39),0.45-0.0225*(animelemtime(1)-39)
pos=20,0
postype=back
vel=21,15
removetime=14
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=40&&animelemtime(1)<=49
anim=10060
scale=0.45-0.0225*(animelemtime(1)-39),0.45-0.0225*(animelemtime(1)-39)
pos=20-7,0-5
postype=back
vel=21,15
removetime=14
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=40&&animelemtime(1)<=49
anim=10060
scale=0.45-0.0225*(animelemtime(1)-39),0.45-0.0225*(animelemtime(1)-39)
pos=20-14,0-10
postype=back
vel=21,15
removetime=14
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;崟偄抏
[state ]
type=explod
trigger1=animelemtime(1)>=11&&animelemtime(1)<=20
anim=10000
scale=0.45-0.0225*(animelemtime(1)-10),0.45-0.0225*(animelemtime(1)-10)
pos=-196,0
postype=back
vel=21,15
removetime=14
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=11&&animelemtime(1)<=20
anim=10000
scale=0.45-0.0225*(animelemtime(1)-10),0.45-0.0225*(animelemtime(1)-10)
pos=-196-7,0-5
postype=back
vel=21,15
removetime=14
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=11&&animelemtime(1)<=20
anim=10000
scale=0.45-0.0225*(animelemtime(1)-10),0.45-0.0225*(animelemtime(1)-10)
pos=-196-14,0-10
postype=back
vel=21,15
removetime=14
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=25&&animelemtime(1)<=34
anim=10000
scale=0.45-0.0225*(animelemtime(1)-24),0.45-0.0225*(animelemtime(1)-24)
pos=-136,0
postype=back
vel=21,15
removetime=14
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=25&&animelemtime(1)<=34
anim=10000
scale=0.45-0.0225*(animelemtime(1)-24),0.45-0.0225*(animelemtime(1)-24)
pos=-136-7,0-5
postype=back
vel=21,15
removetime=14
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=25&&animelemtime(1)<=34
anim=10000
scale=0.45-0.0225*(animelemtime(1)-24),0.45-0.0225*(animelemtime(1)-24)
pos=-136-14,0-10
postype=back
vel=21,15
removetime=14
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=40&&animelemtime(1)<=49
anim=10000
scale=0.45-0.0225*(animelemtime(1)-39),0.45-0.0225*(animelemtime(1)-39)
pos=20,0
postype=back
vel=21,15
removetime=14
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=40&&animelemtime(1)<=49
anim=10000
scale=0.45-0.0225*(animelemtime(1)-39),0.45-0.0225*(animelemtime(1)-39)
pos=20-7,0-5
postype=back
vel=21,15
removetime=14
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=40&&animelemtime(1)<=49
anim=10000
scale=0.45-0.0225*(animelemtime(1)-39),0.45-0.0225*(animelemtime(1)-39)
pos=20-14,0-10
postype=back
vel=21,15
removetime=14
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(1)>=11&&animelemtime(1)<=24
anim=10081
scale=0.7,0.7
pos=-196+21*(animelemtime(1)-10),0+15*(animelemtime(1)-10)
postype=back
vel=-14.3*cos(atan(0.7143))+7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))+7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=11&&animelemtime(1)<=24
anim=10081
scale=0.7,0.7
pos=-196+21*(animelemtime(1)-10),0+15*(animelemtime(1)-10)
postype=back
vel=-14.3*cos(atan(0.7143))+7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))-7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=11&&animelemtime(1)<=24
anim=10081
scale=0.7,0.7
pos=-196+21*(animelemtime(1)-10),0+15*(animelemtime(1)-10)
postype=back
vel=-14.3*cos(atan(0.7143))-7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))+7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=11&&animelemtime(1)<=24
anim=10081
scale=0.7,0.7
pos=-196+21*(animelemtime(1)-10),0+15*(animelemtime(1)-10)
postype=back
vel=-14.3*cos(atan(0.7143))-7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))-7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=26&&animelemtime(1)<=39
anim=10081
scale=0.7,0.7
pos=-136+21*(animelemtime(1)-25),0+15*(animelemtime(1)-25)
postype=back
vel=-14.3*cos(atan(0.7143))+7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))+7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=26&&animelemtime(1)<=39
anim=10081
scale=0.7,0.7
pos=-136+21*(animelemtime(1)-25),0+15*(animelemtime(1)-25)
postype=back
vel=-14.3*cos(atan(0.7143))+7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))-7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=26&&animelemtime(1)<=39
anim=10081
scale=0.7,0.7
pos=-136+21*(animelemtime(1)-25),0+15*(animelemtime(1)-25)
postype=back
vel=-14.3*cos(atan(0.7143))-7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))+7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=26&&animelemtime(1)<=39
anim=10081
scale=0.7,0.7
pos=-136+21*(animelemtime(1)-25),0+15*(animelemtime(1)-25)
postype=back
vel=-14.3*cos(atan(0.7143))-7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))-7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=41&&animelemtime(1)<=54
anim=10081
scale=0.7,0.7
pos=20+21*(animelemtime(1)-40),0+15*(animelemtime(1)-40)
postype=back
vel=-14.3*cos(atan(0.7143))+7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))+7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=41&&animelemtime(1)<=54
anim=10081
scale=0.7,0.7
pos=20+21*(animelemtime(1)-40),0+15*(animelemtime(1)-40)
postype=back
vel=-14.3*cos(atan(0.7143))+7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))-7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=41&&animelemtime(1)<=54
anim=10081
scale=0.7,0.7
pos=20+21*(animelemtime(1)-40),0+15*(animelemtime(1)-40)
postype=back
vel=-14.3*cos(atan(0.7143))-7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))+7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=41&&animelemtime(1)<=54
anim=10081
scale=0.7,0.7
pos=20+21*(animelemtime(1)-40),0+15*(animelemtime(1)-40)
postype=back
vel=-14.3*cos(atan(0.7143))-7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))-7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(1)>=11&&animelemtime(1)<=24
anim=10026
scale=0.7,0.7
pos=-196+21*(animelemtime(1)-10),0+15*(animelemtime(1)-10)
postype=back
vel=-14.3*cos(atan(0.7143))+7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))+7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=11&&animelemtime(1)<=24
anim=10026
scale=0.7,0.7
pos=-196+21*(animelemtime(1)-10),0+15*(animelemtime(1)-10)
postype=back
vel=-14.3*cos(atan(0.7143))+7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))-7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=11&&animelemtime(1)<=24
anim=10026
scale=0.7,0.7
pos=-196+21*(animelemtime(1)-10),0+15*(animelemtime(1)-10)
postype=back
vel=-14.3*cos(atan(0.7143))-7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))+7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=11&&animelemtime(1)<=24
anim=10026
scale=0.7,0.7
pos=-196+21*(animelemtime(1)-10),0+15*(animelemtime(1)-10)
postype=back
vel=-14.3*cos(atan(0.7143))-7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))-7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=26&&animelemtime(1)<=39
anim=10026
scale=0.7,0.7
pos=-136+21*(animelemtime(1)-25),0+15*(animelemtime(1)-25)
postype=back
vel=-14.3*cos(atan(0.7143))+7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))+7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=26&&animelemtime(1)<=39
anim=10026
scale=0.7,0.7
pos=-136+21*(animelemtime(1)-25),0+15*(animelemtime(1)-25)
postype=back
vel=-14.3*cos(atan(0.7143))+7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))-7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=26&&animelemtime(1)<=39
anim=10026
scale=0.7,0.7
pos=-136+21*(animelemtime(1)-25),0+15*(animelemtime(1)-25)
postype=back
vel=-14.3*cos(atan(0.7143))-7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))+7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=26&&animelemtime(1)<=39
anim=10026
scale=0.7,0.7
pos=-136+21*(animelemtime(1)-25),0+15*(animelemtime(1)-25)
postype=back
vel=-14.3*cos(atan(0.7143))-7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))-7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=41&&animelemtime(1)<=54
anim=10026
scale=0.7,0.7
pos=20+21*(animelemtime(1)-40),0+15*(animelemtime(1)-40)
postype=back
vel=-14.3*cos(atan(0.7143))+7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))+7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=41&&animelemtime(1)<=54
anim=10026
scale=0.7,0.7
pos=20+21*(animelemtime(1)-40),0+15*(animelemtime(1)-40)
postype=back
vel=-14.3*cos(atan(0.7143))+7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))-7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=41&&animelemtime(1)<=54
anim=10026
scale=0.7,0.7
pos=20+21*(animelemtime(1)-40),0+15*(animelemtime(1)-40)
postype=back
vel=-14.3*cos(atan(0.7143))-7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))+7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=41&&animelemtime(1)<=54
anim=10026
scale=0.7,0.7
pos=20+21*(animelemtime(1)-40),0+15*(animelemtime(1)-40)
postype=back
vel=-14.3*cos(atan(0.7143))-7.11*cos(0.006283*sysvar(3)),-14.3*sin(atan(0.7143))-7.11*sin(0.006283*sysvar(3))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;敪惗偵傛傞徴寕攇丒丒丒揑側丠
[state ]
type=explod
trigger1=animelemtime(1)>=25&&animelemtime(1)<=44
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-24),12.8*(animelemtime(1)-24)
scale=0.4+0.1*(animelemtime(1)-24),0.4+0.1*(animelemtime(1)-24)
pos=98,210
postype=back
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=40&&animelemtime(1)<=59
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-39),12.8*(animelemtime(1)-39)
scale=0.4+0.1*(animelemtime(1)-39),0.4+0.1*(animelemtime(1)-39)
pos=158,210
postype=back
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=55&&animelemtime(1)<=74
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-54),12.8*(animelemtime(1)-54)
scale=0.4+0.1*(animelemtime(1)-54),0.4+0.1*(animelemtime(1)-54)
pos=314,210
postype=back
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;旉怓偺拰
[state ]
type=explod
trigger1=animelemtime(1)>=25&&animelemtime(1)<=34
anim=10060
scale=0.03*(animelemtime(1)-24),0.6*(animelemtime(1)-24)
pos=98,210
postype=back
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=35&&animelemtime(1)<=44
anim=10060
scale=0.3-0.03*(animelemtime(1)-34),6-0.6*(animelemtime(1)-34)
pos=98,210
postype=back
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=40&&animelemtime(1)<=49
anim=10060
scale=0.03*(animelemtime(1)-39),0.6*(animelemtime(1)-39)
pos=158,210
postype=back
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=50&&animelemtime(1)<=59
anim=10060
scale=0.3-0.03*(animelemtime(1)-49),6-0.6*(animelemtime(1)-49)
pos=158,210
postype=back
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=55&&animelemtime(1)<=64
anim=10060
scale=0.03*(animelemtime(1)-54),0.6*(animelemtime(1)-54)
pos=314,210
postype=back
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=65&&animelemtime(1)<=74
anim=10060
scale=0.3-0.03*(animelemtime(1)-64),6-0.6*(animelemtime(1)-64)
pos=314,210
postype=back
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;崟偄拰
[state ]
type=explod
trigger1=animelemtime(1)>=25&&animelemtime(1)<=34
anim=10000
scale=0.03*(animelemtime(1)-24),0.6*(animelemtime(1)-24)
pos=98,210
postype=back
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=35&&animelemtime(1)<=44
anim=10000
scale=0.3-0.03*(animelemtime(1)-34),6-0.6*(animelemtime(1)-34)
pos=98,210
postype=back
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=40&&animelemtime(1)<=49
anim=10000
scale=0.03*(animelemtime(1)-39),0.6*(animelemtime(1)-39)
pos=158,210
postype=back
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=50&&animelemtime(1)<=59
anim=10000
scale=0.3-0.03*(animelemtime(1)-49),6-0.6*(animelemtime(1)-49)
pos=158,210
postype=back
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=55&&animelemtime(1)<=64
anim=10000
scale=0.03*(animelemtime(1)-54),0.6*(animelemtime(1)-54)
pos=314,210
postype=back
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=65&&animelemtime(1)<=74
anim=10000
scale=0.3-0.03*(animelemtime(1)-64),6-0.6*(animelemtime(1)-64)
pos=314,210
postype=back
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

;僼僸僸倵倵倵倵峌寕杮懱倵倵倵倵
[state ]
type=projectile
trigger1=animelemtime(1)=10
projanim=40080
projremove=1
projremovetime=14
projedgebound=99999
offset=-196,0-240
postype=back
velocity=21,15
attr=s,hp
hitflag=mafdp
guardflag=ma
damage=45,13
sparkno=-1
numhits=1
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-5,-6
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-5,-6
air.fall=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=projectile
trigger1=animelemtime(1)=25
projanim=40080
projremove=1
projremovetime=14
projedgebound=99999
offset=-136,0-240
postype=back
velocity=21,15
attr=s,hp
hitflag=mafdp
guardflag=ma
damage=45,13
sparkno=-1
numhits=1
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-5,-6
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-5,-6
air.fall=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=projectile
trigger1=animelemtime(1)=40
projanim=40080
projremove=1
projremovetime=14
projedgebound=99999
offset=20,0-240
postype=back
velocity=21,15
attr=s,hp
hitflag=mafdp
guardflag=ma
damage=45,13
sparkno=-1
numhits=1
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-5,-6
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-5,-6
air.fall=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=projectile
trigger1=animelemtime(1)=24
projanim=40070
projremove=1
projremovetime=10
offset=98,-30
postype=back
attr=s,hp
hitflag=mafdp
guardflag=ma
damage=25,3
sparkno=-1
numhits=1
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-5,-6
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-5,-6
air.fall=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=projectile
trigger1=animelemtime(1)=39
projanim=40070
projremove=1
projremovetime=10
offset=158,-30
postype=back
attr=s,hp
hitflag=mafdp
guardflag=ma
damage=25,3
sparkno=-1
numhits=1
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-5,-6
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-5,-6
air.fall=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=projectile
trigger1=animelemtime(1)=54
projanim=40070
projremove=1
projremovetime=10
offset=314,210
postype=back
attr=s,hp
hitflag=mafdp
guardflag=ma
damage=25,3
sparkno=-1
numhits=1
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-5,-6
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-5,-6
air.fall=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

;婣娨
[state ]
type=selfstate
trigger1=animtime=0
value=0
ctrl=1
persistent=256
ignorehitpause=1

;----------------------------------------------------------------
[statedef 20000];僲傾僘僀儞僷乕僈僩儕傿
type=s
movetype=a
physics=s
velset=0,0
ctrl=0
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
trigger1=time=0
value=30110
ignorehitpause=1

[state ]
type=superpause
trigger1=animelemtime(1)=0
anim=-1
darken=0
poweradd=-1000
movetime=30
time=30
ignorehitpause=1

[state ]
type=nothitby
trigger1=1
value2=sca
ignorehitpause=1

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
trigger1=animelem=1
value=s10,11
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10090
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10100
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

;壒嬁
[state ];僼儞僢
type=playsnd
trigger1=animelemtime(1)=22
value=s0,5
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

;僼僸僸倵倵倵倵峌寕杮懱倵倵倵倵
[state ]
type=hitdef
trigger1=animelemtime(1)=32
attr=,ha
hitflag=mafd
sparkno=-1
numhits=0
pausetime=0,0
p2facing=1
p1stateno=20001
p2stateno=20002
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=selfstate
trigger1=animtime=0
value=0
ctrl=1
ignorehitpause=1

[statedef 20001]
type=s
movetype=a
physics=s
velset=0,0
ctrl=0
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

[state ]
type=changeanim
trigger1=time=0
value=30120
ignorehitpause=1



;壒嬁
[state ];僪僊儍傽儞
type=playsnd
trigger1=animelemtime(1)=0
trigger2=animelemtime(1)=13
value=s0,17
ignorehitpause=1
[state ];偽偪傘偪傘偪傘偪傘偪傘乕傫
type=playsnd
trigger1=animelemtime(1)=38
trigger2=animelemtime(1)=46
trigger3=animelemtime(1)=54
trigger4=animelemtime(1)=62
trigger5=animelemtime(1)=70
trigger6=animelemtime(1)=78
value=s0,27
ignorehitpause=1


;夋柺
[state ]
type=envshake
trigger1=animelemtime(1)=41
trigger2=animelemtime(1)=49
trigger3=animelemtime(1)=57
trigger4=animelemtime(1)=65
trigger5=animelemtime(1)=73
trigger6=animelemtime(1)=81
time=3
ampl=27
freq=180
ignorehitpause=1
[state ]
type=envcolor
trigger1=animelemtime(1)=38
trigger2=animelemtime(1)=46
trigger3=animelemtime(1)=54
trigger4=animelemtime(1)=62
trigger5=animelemtime(1)=70
trigger6=animelemtime(1)=78
value=255,255,255
time=3
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=13
time=25
sinadd=-140,-140,-140,100
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)>=25&&animelemtime(1)<=97
time=2
add=-140,-140,-140
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=97
time=30
add=-140,-140,-140
sinadd=140,140,140,120
ignorehitpause=1



;侾敪栚
[state ]
type=explod
trigger1=animelemtime(1)>=38&&animelemtime(1)<=47
anim=10060
scale=0.03*(animelemtime(1)-37),0.6*(animelemtime(1)-37)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=48&&animelemtime(1)<=57
anim=10060
scale=0.3+0.003*(animelemtime(1)-47),6
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=58&&animelemtime(1)<=67
anim=10060
scale=0.33-0.033*(animelemtime(1)-57),6
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(1)>=38&&animelemtime(1)<=47
anim=10000
scale=0.03*(animelemtime(1)-37),0.6*(animelemtime(1)-37)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=48&&animelemtime(1)<=57
anim=10000
scale=0.3+0.003*(animelemtime(1)-47),6
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=58&&animelemtime(1)<=67
anim=10000
scale=0.33-0.033*(animelemtime(1)-57),6
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;俀敪栚
[state ]
type=explod
trigger1=animelemtime(1)>=46&&animelemtime(1)<=55
anim=10060
scale=0.03*(animelemtime(1)-45),0.6*(animelemtime(1)-45)
pos=80,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=56&&animelemtime(1)<=65
anim=10060
scale=0.3+0.003*(animelemtime(1)-55),6
pos=80,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=66&&animelemtime(1)<=75
anim=10060
scale=0.33-0.033*(animelemtime(1)-65),6
pos=80,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(1)>=46&&animelemtime(1)<=55
anim=10000
scale=0.03*(animelemtime(1)-45),0.6*(animelemtime(1)-45)
pos=80,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=56&&animelemtime(1)<=65
anim=10000
scale=0.3+0.003*(animelemtime(1)-55),6
pos=80,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=66&&animelemtime(1)<=75
anim=10000
scale=0.33-0.033*(animelemtime(1)-65),6
pos=80,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;俁敪栚
[state ]
type=explod
trigger1=animelemtime(1)>=54&&animelemtime(1)<=63
anim=10060
scale=0.03*(animelemtime(1)-53),0.6*(animelemtime(1)-53)
pos=-40,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=64&&animelemtime(1)<=73
anim=10060
scale=0.3+0.003*(animelemtime(1)-63),6
pos=-40,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=74&&animelemtime(1)<=83
anim=10060
scale=0.33-0.033*(animelemtime(1)-73),6
pos=-40,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(1)>=54&&animelemtime(1)<=63
anim=10000
scale=0.03*(animelemtime(1)-53),0.6*(animelemtime(1)-53)
pos=-40,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=64&&animelemtime(1)<=73
anim=10000
scale=0.3+0.003*(animelemtime(1)-63),6
pos=-40,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=74&&animelemtime(1)<=83
anim=10000
scale=0.33-0.033*(animelemtime(1)-73),6
pos=-40,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;係敪栚
[state ]
type=explod
trigger1=animelemtime(1)>=62&&animelemtime(1)<=71
anim=10060
scale=0.03*(animelemtime(1)-61),0.6*(animelemtime(1)-61)
pos=20,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=72&&animelemtime(1)<=81
anim=10060
scale=0.3+0.003*(animelemtime(1)-71),6
pos=20,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=82&&animelemtime(1)<=91
anim=10060
scale=0.33-0.033*(animelemtime(1)-81),6
pos=20,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(1)>=62&&animelemtime(1)<=71
anim=10000
scale=0.03*(animelemtime(1)-61),0.6*(animelemtime(1)-61)
pos=20,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=72&&animelemtime(1)<=81
anim=10000
scale=0.3+0.003*(animelemtime(1)-71),6
pos=20,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=82&&animelemtime(1)<=91
anim=10000
scale=0.33-0.033*(animelemtime(1)-81),6
pos=20,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;俆敪栚
[state ]
type=explod
trigger1=animelemtime(1)>=70&&animelemtime(1)<=79
anim=10060
scale=0.03*(animelemtime(1)-69),0.6*(animelemtime(1)-69)
pos=120,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=80&&animelemtime(1)<=89
anim=10060
scale=0.3+0.003*(animelemtime(1)-79),6
pos=120,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=90&&animelemtime(1)<=99
anim=10060
scale=0.33-0.033*(animelemtime(1)-89),6
pos=120,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(1)>=70&&animelemtime(1)<=79
anim=10000
scale=0.03*(animelemtime(1)-69),0.6*(animelemtime(1)-69)
pos=120,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=80&&animelemtime(1)<=89
anim=10000
scale=0.3+0.003*(animelemtime(1)-79),6
pos=120,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=90&&animelemtime(1)<=99
anim=10000
scale=0.33-0.033*(animelemtime(1)-89),6
pos=120,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;俇敪栚
[state ]
type=explod
trigger1=animelemtime(1)>=78&&animelemtime(1)<=87
anim=10060
scale=0.03*(animelemtime(1)-77),0.6*(animelemtime(1)-77)
pos=-80,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=88&&animelemtime(1)<=97
anim=10060
scale=0.3+0.003*(animelemtime(1)-87),6
pos=-80,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=98&&animelemtime(1)<=107
anim=10060
scale=0.33-0.033*(animelemtime(1)-97),6
pos=-80,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(1)>=78&&animelemtime(1)<=87
anim=10000
scale=0.03*(animelemtime(1)-77),0.6*(animelemtime(1)-77)
pos=-80,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=88&&animelemtime(1)<=97
anim=10000
scale=0.3+0.003*(animelemtime(1)-87),6
pos=-80,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=98&&animelemtime(1)<=107
anim=10000
scale=0.33-0.033*(animelemtime(1)-97),6
pos=-80,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;偽偪傘偪傘偪傘偪傘偪傘乕傫
[state ]
type=projectile
trigger1=animelemtime(1)=48
trigger2=animelemtime(1)=56
trigger3=animelemtime(1)=64
trigger4=animelemtime(1)=72
trigger5=animelemtime(1)=80
trigger6=animelemtime(1)=88
projanim=40070
projremove=1
projremovetime=15
offset=0,0
postype=p2
attr=s,hp
hitflag=mafdp
guardflag=ma
damage=39,5
sparkno=-1
numhits=1
pausetime=0,20
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-2,-8
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-2,-8
air.fall=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=changestate
trigger1=animtime=0
value=0
ctrl=1
ignorehitpause=1

[statedef 20002]
type=a
movetype=h
physics=n

[state ]
type=changeanim2
trigger1=time=0
value=20000
ignorehitpause=1

[state ]
type=velset
trigger1=time=0
x=0
y=0
ignorehitpause=1

[state ]
type=veladd
trigger1=time=13
y=-10
ignorehitpause=1

[state ]
type=selfstate
trigger1=time>13
value=5050
ignorehitpause=1

;----------------------------------------------------------------
[statedef 20100];儂儔僀僝儞僞儖僷乕僈僩儕傿
type=s
movetype=a
physics=s
velset=0,0
ctrl=0
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
trigger1=time=0
value=30110
ignorehitpause=1

[state ]
type=superpause
trigger1=animelemtime(1)=0
anim=-1
darken=0
poweradd=-1000
movetime=30
time=30
ignorehitpause=1

[state ]
type=nothitby
trigger1=1
value2=sca
ignorehitpause=1

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
trigger1=animelem=1
value=s10,11
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10090
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10100
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

;壒嬁
[state ];僼儞僢
type=playsnd
trigger1=animelemtime(1)=22
value=s0,5
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

;僼僸僸倵倵倵倵峌寕杮懱倵倵倵倵
[state ]
type=hitdef
trigger1=animelemtime(1)=32
attr=,ha
hitflag=mafd
sparkno=-1
numhits=0
pausetime=0,0
p2facing=1
p1stateno=20101
p2stateno=20102
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=selfstate
trigger1=animtime=0
value=0
ctrl=1
ignorehitpause=1

[statedef 20101]
type=s
movetype=a
physics=s
velset=0,0
ctrl=0
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

[state ]
type=changeanim
trigger1=time=0
value=30120
ignorehitpause=1



;壒嬁
[state ];僪僊儍傽儞
type=playsnd
trigger1=animelemtime(1)=0
trigger2=animelemtime(1)=13
value=s0,17
ignorehitpause=1
[state ];偽偪傘偪傘偪傘偪傘偪傘乕傫
type=playsnd
trigger1=animelemtime(1)=38
trigger2=animelemtime(1)=46
trigger3=animelemtime(1)=54
trigger4=animelemtime(1)=62
trigger5=animelemtime(1)=70
trigger6=animelemtime(1)=78
value=s0,27
ignorehitpause=1


;夋柺
[state ]
type=envcolor
trigger1=animelemtime(1)=38
trigger2=animelemtime(1)=46
trigger3=animelemtime(1)=54
trigger4=animelemtime(1)=62
trigger5=animelemtime(1)=70
trigger6=animelemtime(1)=78
value=255,255,255
time=3
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=13
time=25
sinadd=-140,-140,-140,100
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)>=25&&animelemtime(1)<=97
time=2
add=-140,-140,-140
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=97
time=30
add=-140,-140,-140
sinadd=140,140,140,120
ignorehitpause=1



;侾敪栚
[state ]
type=explod
trigger1=animelemtime(1)>=38&&animelemtime(1)<=47
anim=10060
scale=0.6*(animelemtime(1)-37),0.03*(animelemtime(1)-37)
pos=0,0+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=48&&animelemtime(1)<=57
anim=10060
scale=6,0.3+0.003*(animelemtime(1)-47)
pos=0,0+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=58&&animelemtime(1)<=67
anim=10060
scale=6,0.33-0.033*(animelemtime(1)-57)
pos=0,0+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(1)>=38&&animelemtime(1)<=47
anim=10000
scale=0.6*(animelemtime(1)-37),0.03*(animelemtime(1)-37)
pos=0,0+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=48&&animelemtime(1)<=57
anim=10000
scale=6,0.3+0.003*(animelemtime(1)-47)
pos=0,0+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=58&&animelemtime(1)<=67
anim=10000
scale=6,0.33-0.033*(animelemtime(1)-57)
pos=0,0+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;俀敪栚
[state ]
type=explod
trigger1=animelemtime(1)>=46&&animelemtime(1)<=55
anim=10060
scale=0.6*(animelemtime(1)-45),0.03*(animelemtime(1)-45)
pos=0,-80+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=56&&animelemtime(1)<=65
anim=10060
scale=6,0.3+0.003*(animelemtime(1)-55)
pos=0,-80+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=66&&animelemtime(1)<=75
anim=10060
scale=6,0.33-0.033*(animelemtime(1)-65)
pos=0,-80+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(1)>=46&&animelemtime(1)<=55
anim=10000
scale=0.6*(animelemtime(1)-45),0.03*(animelemtime(1)-45)
pos=0,-80+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=56&&animelemtime(1)<=65
anim=10000
scale=6,0.3+0.003*(animelemtime(1)-55)
pos=0,-80+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=66&&animelemtime(1)<=75
anim=10000
scale=6,0.33-0.033*(animelemtime(1)-65)
pos=0,-80+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;俁敪栚
[state ]
type=explod
trigger1=animelemtime(1)>=54&&animelemtime(1)<=63
anim=10060
scale=0.6*(animelemtime(1)-53),0.03*(animelemtime(1)-53)
pos=0,40+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=64&&animelemtime(1)<=73
anim=10060
scale=6,0.3+0.003*(animelemtime(1)-63)
pos=0,40+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=74&&animelemtime(1)<=83
anim=10060
scale=6,0.33-0.033*(animelemtime(1)-73)
pos=0,40+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(1)>=54&&animelemtime(1)<=63
anim=10000
scale=0.6*(animelemtime(1)-53),0.03*(animelemtime(1)-53)
pos=0,40+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=64&&animelemtime(1)<=73
anim=10000
scale=6,0.3+0.003*(animelemtime(1)-63)
pos=0,40+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=74&&animelemtime(1)<=83
anim=10000
scale=6,0.33-0.033*(animelemtime(1)-73)
pos=0,40+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;係敪栚
[state ]
type=explod
trigger1=animelemtime(1)>=62&&animelemtime(1)<=71
anim=10060
scale=0.6*(animelemtime(1)-61),0.03*(animelemtime(1)-61)
pos=0,-20+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=72&&animelemtime(1)<=81
anim=10060
scale=6,0.3+0.003*(animelemtime(1)-71)
pos=0,-20+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=82&&animelemtime(1)<=91
anim=10060
scale=6,0.33-0.033*(animelemtime(1)-81)
pos=0,-20+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(1)>=62&&animelemtime(1)<=71
anim=10000
scale=0.6*(animelemtime(1)-61),0.03*(animelemtime(1)-61)
pos=0,-20+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=72&&animelemtime(1)<=81
anim=10000
scale=6,0.3+0.003*(animelemtime(1)-71)
pos=0,-20+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=82&&animelemtime(1)<=91
anim=10000
scale=6,0.33-0.033*(animelemtime(1)-81)
pos=0,-20+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;俆敪栚
[state ]
type=explod
trigger1=animelemtime(1)>=70&&animelemtime(1)<=79
anim=10060
scale=0.6*(animelemtime(1)-69),0.03*(animelemtime(1)-69)
pos=0,-120+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=80&&animelemtime(1)<=89
anim=10060
scale=6,0.3+0.003*(animelemtime(1)-79)
pos=0,-120+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=90&&animelemtime(1)<=99
anim=10060
scale=6,0.33-0.033*(animelemtime(1)-89)
pos=0,-120+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(1)>=70&&animelemtime(1)<=79
anim=10000
scale=0.6*(animelemtime(1)-69),0.03*(animelemtime(1)-69)
pos=0,-120+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=80&&animelemtime(1)<=89
anim=10000
scale=6,0.3+0.003*(animelemtime(1)-79)
pos=0,-120+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=90&&animelemtime(1)<=99
anim=10000
scale=6,0.33-0.033*(animelemtime(1)-89)
pos=0,-120+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;俇敪栚
[state ]
type=explod
trigger1=animelemtime(1)>=78&&animelemtime(1)<=87
anim=10060
scale=0.6*(animelemtime(1)-77),0.03*(animelemtime(1)-77)
pos=0,80+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=88&&animelemtime(1)<=97
anim=10060
scale=6,0.3+0.003*(animelemtime(1)-87)
pos=0,80+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=98&&animelemtime(1)<=107
anim=10060
scale=6,0.33-0.033*(animelemtime(1)-97)
pos=0,80+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(1)>=78&&animelemtime(1)<=87
anim=10000
scale=0.6*(animelemtime(1)-77),0.03*(animelemtime(1)-77)
pos=0,80+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=88&&animelemtime(1)<=97
anim=10000
scale=6,0.3+0.003*(animelemtime(1)-87)
pos=0,80+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=98&&animelemtime(1)<=107
anim=10000
scale=6,0.33-0.033*(animelemtime(1)-97)
pos=0,80+enemynear,const(size.mid.pos.y)
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;偽偪傘偪傘偪傘偪傘偪傘乕傫
[state ]
type=projectile
trigger1=animelemtime(1)=48
trigger2=animelemtime(1)=56
trigger3=animelemtime(1)=64
trigger4=animelemtime(1)=72
trigger5=animelemtime(1)=80
trigger6=animelemtime(1)=88
projanim=40070
projremove=1
projremovetime=15
offset=0,0
postype=p2
attr=s,hp
hitflag=mafdp
guardflag=ma
damage=39,5
sparkno=-1
numhits=1
pausetime=0,20
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-2,-8
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-2,-8
air.fall=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=changestate
trigger1=animtime=0
value=0
ctrl=1
ignorehitpause=1

[statedef 20102]
type=a
movetype=h
physics=n

[state ]
type=width
trigger1=1
edge=0,-99999
ignorehitpause=1

[state ]
type=nothitby
trigger1=1
value=sca
ignorehitpause=1

[state ]
type=velset
trigger1=time=0
x=0
y=0
ignorehitpause=1

[state ]
type=veladd
trigger1=time=13
x=-20
y=0
ignorehitpause=1

[state ]
type=changeanim2
trigger1=1
value=20000
ignorehitpause=1

[state ]
type=changestate
trigger1=backedgedist<0
value=20103
persistent=256
ignorehitpause=1

[statedef 20103]
type=a
movetype=h
physics=n

[state ]
type=width
trigger1=1
edge=0,-99999
ignorehitpause=1

[state ]
type=nothitby
trigger1=1
value=sca
ignorehitpause=1

[state ]
type=turn
trigger1=1
ignorehitpause=1

[state ]
type=velset
trigger1=1
x=-3
y=-7
ignorehitpause=1

[state ]
type=explod
trigger1=1
anim=f72
pos=const(size.mid.pos.x),0
removetime=-2
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=selfstate
trigger1=1
value=5050
ignorehitpause=1

;--------------------------------------------------------
[statedef 2000];僽儖乕僞儖S僢僪v儘僕僃僋僩226
type=s
movetype=a
physics=s
ctrl=0
velset=0,0
anim=2000
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1



;挻昁僥儞僾儗
[state ]
type=superpause
trigger1=animelemtime(1)=0
anim=-1
darken=0
poweradd=-2000
movetime=30
time=30
ignorehitpause=1
[state ]
type=playsnd
trigger1=animelem=1
value=s10,12
ignorehitpause=1
[state ]
type=explod
trigger1=animelem=1
anim=10110
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelem=1
anim=10120
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;僨僼僅儖僩
[state 3000,1]
type=palfx
trigger1=time<16&&time%2
trigger1=prevstateno=[1000,1062]
time=1
add=255,255,255
ignorehitpause=1
[state 240,4]
type=envcolor
trigger1=time=0
time=2
value=255,255,255
under=-1
[state 3100,assertspecial]
type=assertspecial
trigger1=time=[3,25]
flag=nofg
flag2=nobg
ignorehitpause=1
[state 821,4]
type=playsnd
trigger1=animelem=1
value=s0,44
channel=0
[state 3005,1]
type=bgpalfx
trigger1=time>=25
time=20
invertall=1
ignorehitpause=1
[state 170,1]
type=nothitby
trigger1=1
value=sca,aa,ap,at
time=2
[state 240,4]
type=changestate
trigger1=animtime=0
value=2001

[statedef 2001];撍恑
type=s
movetype=a
physics=n
poweradd=0
ctrl=0
velset=8,0
anim=2001
sprpriority=2
juggle=10

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1



[state 170,1]
type=nothitby
trigger1=time=0
trigger1=var(58)=1
value=sca,ap,aa,at
time=6
ignorehitpause=1

[state 701,1]
type=null;width
trigger1=1
player=60,0

[state 840,0]
type=playerpush
trigger1=1
value=1

[state 3005,1]
type=bgpalfx
trigger1=1
time=2
invertall=1
ignorehitpause=1

[state 800,1]
type=hitdef
trigger1=1
trigger1=movecontact=0	
trigger1=p2life>0
pausetime=0,0
damage=0,0
id=2000
guard.pausetime=6,0
attr=s,ha
hitflag=maf
sparkno=s502
guard.sparkno=s507
sparkxy=-10,-60
guardflag=m
priority=3
ground.slidetime=14
ground.hittime=14
ground.velocity=-5,-5
guard.velocity=0
air.velocity=-5,-5
hitsound=s0,55;14
guardsound=s0,10
sparkno=-1
sprpriority=4
p2facing=1
;p1stateno=2003
;p2stateno=2010
fall=1
fall.recover=0
hitonce=1

[state 240,4]
type=changestate
trigger1=movehit
trigger1=numtarget(2000)>=1
value=2003

[state 240,4]
type=changestate
trigger1=time=30
trigger2=moveguarded=1
;trigger1=frontedgebodydist<30
value=2002

[statedef 2003];僸僢僩
type=s
movetype=a
physics=n
poweradd=0
ctrl=0
velset=8,0
anim=2001
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1



[state 240,4]
type=targetstate
trigger1=time=0
trigger1=numtarget(2000)>=1
value=2010

[state 170,1]
type=nothitby
trigger1=1
value=sca,aa,ap,at
time=2

[state 3005,1]
type=bgpalfx
trigger1=1
time=2
invertall=1
ignorehitpause=1

[state 840,0]
type=playerpush
trigger1=1
value=0

[state 810,bind1]
type=targetbind
trigger1=1
trigger1=numtarget(2000)>=1
pos=75,0
postype=p1
time=2

[state 240,4]
type=changestate
trigger1=frontedgebodydist<83
value=2004

[statedef 2002];掆巭
type=s
movetype=i
physics=s
poweradd=0
ctrl=0
velset=0,0
anim=2002
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

[state 106,0]
type=null;posadd
trigger1=animelem=1
x=5

[state 106,0]
type=velset
trigger1=time=[0,13]
x=1.5

[state 106,0]
type=velset
trigger1=time=[14,18]
x=1

[state 106,0]
type=velset
trigger1=time=19
x=0

[state 240,4]
type=changestate
trigger1=animtime=0
value=0
ctrl=1

[statedef 2004];暻嵺
type=s
movetype=a
physics=s
poweradd=0
ctrl=0
velset=0,0
anim=2003
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1



[state 701,1]
type=width
trigger1=1
edge=93,0

[state 3005,1]
type=bgpalfx
trigger1=1
time=2999
invertall=1
ignorehitpause=1

[state 821,4]
type=playsnd
trigger1=animelem=3
value=s0,17

[state 810,bind1]
type=null;targetbind
trigger1=time=0
pos=30,0
postype=p1
time=2

[state 810,bind1]
type=targetstate
trigger1=time=0
value=2011

[state 240,4]
type=envshake
trigger1=animelem=3
time=20
ampl=-5
freq=100

[state 240,4]
type=varset
trigger1=time=0
var(5)=1

[state 106,0]
type=null;posadd
trigger1=animtime=0
x=4

[state 240,4]
type=changestate
trigger1=animtime=0
value=106

[statedef 2005];嵔
type=s
movetype=a
physics=s
poweradd=0
ctrl=0
velset=0,0
anim=2015
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1



[state 240,4]
type=posadd
trigger1=animelem=11
x=15

[state 240,4]
type=posadd
trigger1=animelem=12
x=10

[state 3005,1]
type=bgpalfx
trigger1=1
time=2
invertall=1
ignorehitpause=1

[state 821,4]
type=playsnd
trigger1=animelem=11
trigger2=animelem=12
value=s0,55;14

[state 821,4]
type=playsnd
trigger1=animelem=8
value=s0,30
;channel=1

[state 240,4]
type=null;stopsnd
trigger1=animelem=12
channel=1

[state 821,4]
type=playsnd
trigger1=animelem=13
value=s0,14

[state 3110,8]
type=hitadd
trigger1=animelem=12
trigger2=animelem=13
value=1

[state 3110,8]
type=targetlifeadd
trigger1=animelem=11
trigger2=animelem=12
value=-20
kill=0

[state 3110,8]
type=envcolor
trigger1=animelem=11
trigger2=animelem=12
ignorehitpause=1
time=1
under=-1
value=255,255,255

[state 240,4]
type=explod
trigger1=animelem=11
trigger2=animelem=13
anim=510
postype=p2
pos=5,-80
sprpriority=4

[state 240,4]
type=explod
trigger1=animelem=12
anim=502
postype=p2
pos=-1,-58
sprpriority=4

[state 240,4]
type=explod
trigger1=animelem=11
anim=503
pos=30,-38
postype=p2
sprpriority=4

[state 240,4]
type=explod
trigger1=animelem=13
anim=503
postype=p2
pos=-1,-63
sprpriority=4
facing=-1

[state 240,4]
type=explod
trigger1=animelem=13
anim=509
postype=p2
pos=10,-90
sprpriority=4
facing=-1

[state 810,bind1]
type=targetstate
trigger1=animelem=11
value=2012

[state 240,4]
type=changestate
trigger1=animtime=0
value=2006

[statedef 2006];儅儞僩峌寕
type=S
movetype=A
physics=S
poweradd=0
ctrl=0
velset=0,0
anim=2004
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1



[state 3005,1]
type=BGPalFX
trigger1=1
time=2
invertall=1
ignorehitpause=1

[state 821,4]
type=playsnd
trigger1=AnimElem=1
trigger2=AnimElem=4
trigger3=AnimElem=8
trigger4=AnimElem=12
trigger5=AnimElem=16
trigger6=AnimElem=20
trigger7=AnimElem=24
trigger8=AnimElem=28
trigger9=AnimElem=32
trigger10=AnimElem=36
;trigger11=AnimElem=36
value=S0,45
;channel=2

[state 3110,8]
type=hitadd
trigger1=AnimElem=1
trigger2=AnimElem=4
trigger3=AnimElem=8
trigger4=AnimElem=12
trigger5=AnimElem=16
trigger6=AnimElem=20
trigger7=AnimElem=24
trigger8=AnimElem=28
trigger9=AnimElem=32
trigger10=AnimElem=36
value=1

[state 3110,8]
type=targetlifeadd
trigger1=AnimElem=1
trigger2=AnimElem=4
trigger3=AnimElem=8
trigger4=AnimElem=12
trigger5=AnimElem=16
trigger6=AnimElem=20
trigger7=AnimElem=24
trigger8=AnimElem=28
trigger9=AnimElem=32
trigger10=AnimElem=36
value=-11
kill=0

[state 3110,8]
type=envcolor
trigger1=AnimElem=1
trigger2=AnimElem=4
trigger3=AnimElem=8
trigger4=AnimElem=12
trigger5=AnimElem=16
trigger6=AnimElem=20
trigger7=AnimElem=24
trigger8=AnimElem=28
trigger9=AnimElem=32
trigger10=AnimElem=36
ignorehitpause=1
time=1
under=-1
value=255,255,255

[state 240,4]
type=Explod
trigger1=AnimElem=1
trigger2=AnimElem=7
trigger3=AnimElem=22
anim=502
postype=p2
pos=0,-28
random=30,0
sprpriority=4

[state 240,4]
type=Explod
trigger1=AnimElem=4
trigger2=AnimElem=10
trigger3=AnimElem=18
trigger4=AnimElem=28
anim=502
postype=p2
pos=0,-68
random=30,0
sprpriority=4

[state 240,4]
type=Explod
trigger1=AnimElem=6
trigger2=AnimElem=13
trigger3=AnimElem=25
anim=502
postype=p2
pos=0,-98
random=30,0
sprpriority=4

[state 810,Bind1]
type=Targetstate
trigger1=time=0
value=2013

[state 240,4]
type=ChangeState
trigger1=animTime=0
value=2007

[statedef 2007];僔儑僢僩
type=s
movetype=a
physics=n
poweradd=0
ctrl=0
velset=0,0
anim=2005
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1



;夋柺
[state ]
type=assertspecial
trigger1=1
flag=nobardisplay
ignorehitpause=1

;仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭
;働僀僆僗僞僀僪
;仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭

;壒嬁
[state ];傎傢偀偁偁偁偁偍
type=playsnd
trigger1=animelemtime(1)=0
value=s0,36
ignorehitpause=1
[state ];朷傒捠傝偵傿乗乗
type=playsnd
trigger1=animelemtime(1)=0
trigger1=sysvar(3)=[0,899]
value=s0,46
channel=0
ignorehitpause=1
[state ];攕杒幰偵墫
type=playsnd
trigger1=animelemtime(1)=0
trigger1=sysvar(3)=[900,999]
value=s10,37
volume=80
channel=0
ignorehitpause=1
[state ];偖偪傚乕傫
type=playsnd
trigger1=animelemtime(9)=33
value=s0,27
ignorehitpause=1
[state ];偳乕偓傖偀傫
type=playsnd
trigger1=animelem=41
trigger2=animelem=42
trigger3=animelem=43
trigger4=animelem=44
value=s0,17
ignorehitpause=1



;夋柺乢(丱o丱)乛
[state ]
type=envshake
trigger1=animelemtime(9)>=1&&animelemtime(9)<=36
trigger1=animelemtime(9)%2=1
time=2
ampl=3
freq=180
ignorehitpause=1
[state ]
type=envshake
trigger1=animelemtime(9)=37
time=7
ampl=20
freq=180
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=0
sinadd=-255,-255,-255,160
invertall=1
time=40
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)>=40&&animelemtime(51)<=0
add=-255,-255,-255
time=2
ignorehitpause=1



;嵗昗憖嶌
[state ]
type=posfreeze
trigger1=1
time=2
ignorehitpause=1



;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(9)>=-31&&animelemtime(9)<=-22
anim=10060
scale=0.03*(animelemtime(9)+32),0.03*(animelemtime(9)+32)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-21&&animelemtime(9)<=32
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=33&&animelemtime(9)<=62
anim=10060
scale=0.35+0.003*(animelemtime(9)-33),0.35+0.003*(animelemtime(9)-33)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=63&&animelemtime(9)<=72
anim=10060
scale=0.42-0.042*(animelemtime(9)-63),0.42-0.042*(animelemtime(9)-63)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-31&&animelemtime(9)<=-22
anim=10060
scale=0.03*(animelemtime(9)+32),0.03*(animelemtime(9)+32)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-21&&animelemtime(9)<=32
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=33&&animelemtime(9)<=62
anim=10060
scale=0.35+0.003*(animelemtime(9)-33),0.35+0.003*(animelemtime(9)-33)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=63&&animelemtime(9)<=72
anim=10060
scale=0.42-0.042*(animelemtime(9)-63),0.42-0.042*(animelemtime(9)-63)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-31&&animelemtime(9)<=-22
anim=10060
scale=0.03*(animelemtime(9)+32),0.03*(animelemtime(9)+32)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-21&&animelemtime(9)<=32
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=33&&animelemtime(9)<=62
anim=10060
scale=0.35+0.003*(animelemtime(9)-33),0.35+0.003*(animelemtime(9)-33)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=63&&animelemtime(9)<=72
anim=10060
scale=0.42-0.042*(animelemtime(9)-63),0.42-0.042*(animelemtime(9)-63)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-31&&animelemtime(9)<=-22
anim=10060
scale=0.03*(animelemtime(9)+32),0.03*(animelemtime(9)+32)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-21&&animelemtime(9)<=32
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=33&&animelemtime(9)<=62
anim=10060
scale=0.35+0.003*(animelemtime(9)-33),0.35+0.003*(animelemtime(9)-33)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=63&&animelemtime(9)<=72
anim=10060
scale=0.42-0.042*(animelemtime(9)-63),0.42-0.042*(animelemtime(9)-63)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;旉怓偺價乕儉
[state ]
type=explod
trigger1=animelemtime(9)>=28&&animelemtime(9)<=37
anim=10070
scale=0.1*(animelemtime(9)-28),0.015*(animelemtime(9)-28)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=37&&animelemtime(9)<=57
anim=10070
scale=1,0.15+0.005*(animelemtime(9)-37)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=58&&animelemtime(9)<=67
anim=10070
scale=1,0.25-0.025*(animelemtime(9)-58)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=28&&animelemtime(9)<=37
anim=10070
scale=0.1*(animelemtime(9)-28),0.015*(animelemtime(9)-28)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=37&&animelemtime(9)<=57
anim=10070
scale=1,0.15+0.005*(animelemtime(9)-37)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=58&&animelemtime(9)<=67
anim=10070
scale=1,0.25-0.025*(animelemtime(9)-58)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=28&&animelemtime(9)<=37
anim=10070
scale=0.1*(animelemtime(9)-28),0.015*(animelemtime(9)-28)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=37&&animelemtime(9)<=57
anim=10070
scale=1,0.15+0.005*(animelemtime(9)-37)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=58&&animelemtime(9)<=67
anim=10070
scale=1,0.25-0.025*(animelemtime(9)-58)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=28&&animelemtime(9)<=37
anim=10070
scale=0.1*(animelemtime(9)-28),0.015*(animelemtime(9)-28)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=37&&animelemtime(9)<=57
anim=10070
scale=1,0.15+0.005*(animelemtime(9)-37)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=58&&animelemtime(9)<=67
anim=10070
scale=1,0.25-0.025*(animelemtime(9)-58)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;崟偄抏
[state ]
type=explod
trigger1=animelemtime(9)>=-31&&animelemtime(9)<=-22
anim=10000
scale=0.03*(animelemtime(9)+32),0.03*(animelemtime(9)+32)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-21&&animelemtime(9)<=32
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=33&&animelemtime(9)<=62
anim=10000
scale=0.35+0.003*(animelemtime(9)-33),0.35+0.003*(animelemtime(9)-33)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=63&&animelemtime(9)<=72
anim=10000
scale=0.42-0.042*(animelemtime(9)-63),0.42-0.042*(animelemtime(9)-63)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-31&&animelemtime(9)<=-22
anim=10000
scale=0.03*(animelemtime(9)+32),0.03*(animelemtime(9)+32)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-21&&animelemtime(9)<=32
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=33&&animelemtime(9)<=62
anim=10000
scale=0.35+0.003*(animelemtime(9)-33),0.35+0.003*(animelemtime(9)-33)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=63&&animelemtime(9)<=72
anim=10000
scale=0.42-0.042*(animelemtime(9)-63),0.42-0.042*(animelemtime(9)-63)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-31&&animelemtime(9)<=-22
anim=10000
scale=0.03*(animelemtime(9)+32),0.03*(animelemtime(9)+32)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-21&&animelemtime(9)<=32
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=33&&animelemtime(9)<=62
anim=10000
scale=0.35+0.003*(animelemtime(9)-33),0.35+0.003*(animelemtime(9)-33)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=63&&animelemtime(9)<=72
anim=10000
scale=0.42-0.042*(animelemtime(9)-63),0.42-0.042*(animelemtime(9)-63)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-31&&animelemtime(9)<=-22
anim=10000
scale=0.03*(animelemtime(9)+32),0.03*(animelemtime(9)+32)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-21&&animelemtime(9)<=32
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=33&&animelemtime(9)<=62
anim=10000
scale=0.35+0.003*(animelemtime(9)-33),0.35+0.003*(animelemtime(9)-33)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=63&&animelemtime(9)<=72
anim=10000
scale=0.42-0.042*(animelemtime(9)-63),0.42-0.042*(animelemtime(9)-63)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;崟偄價乕儉
[state ]
type=explod
trigger1=animelemtime(9)>=28&&animelemtime(9)<=37
anim=10010
scale=0.1*(animelemtime(9)-28),0.015*(animelemtime(9)-28)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=37&&animelemtime(9)<=57
anim=10010
scale=1,0.15+0.005*(animelemtime(9)-37)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=58&&animelemtime(9)<=67
anim=10010
scale=1,0.25-0.025*(animelemtime(9)-58)
pos=-78,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=28&&animelemtime(9)<=37
anim=10010
scale=0.1*(animelemtime(9)-28),0.015*(animelemtime(9)-28)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=37&&animelemtime(9)<=57
anim=10010
scale=1,0.15+0.005*(animelemtime(9)-37)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=58&&animelemtime(9)<=67
anim=10010
scale=1,0.25-0.025*(animelemtime(9)-58)
pos=45,-120
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=28&&animelemtime(9)<=37
anim=10010
scale=0.1*(animelemtime(9)-28),0.015*(animelemtime(9)-28)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=37&&animelemtime(9)<=57
anim=10010
scale=1,0.15+0.005*(animelemtime(9)-37)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=58&&animelemtime(9)<=67
anim=10010
scale=1,0.25-0.025*(animelemtime(9)-58)
pos=-40,-42
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=28&&animelemtime(9)<=37
anim=10010
scale=0.1*(animelemtime(9)-28),0.015*(animelemtime(9)-28)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=37&&animelemtime(9)<=57
anim=10010
scale=1,0.15+0.005*(animelemtime(9)-37)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=58&&animelemtime(9)<=67
anim=10010
scale=1,0.25-0.025*(animelemtime(9)-58)
pos=28,-46
removetime=1
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(9)>=-26&&animelemtime(9)<=52
anim=10080
scale=1,1
pos=-78,-120
vel=5*cos(sysvar(3))+3*cos(sysvar(3)**2)+6,3*sin(sysvar(3))+2*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-26&&animelemtime(9)<=52
anim=10080
scale=1,1
pos=45,-120
vel=5*cos(sysvar(3))+3*cos(sysvar(3)**3)+6,3*sin(sysvar(3))+2*cos(sysvar(3)**3)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-26&&animelemtime(9)<=52
anim=10080
scale=1,1
pos=-40,-42
vel=5*cos(sysvar(3))+3*cos(sysvar(3)**4)+6,3*sin(sysvar(3))+2*cos(sysvar(3)**4)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-26&&animelemtime(9)<=52
anim=10080
scale=1,1
pos=28,-46
vel=5*cos(sysvar(3))+3*cos(sysvar(3)**5)+6,3*sin(sysvar(3))+2*cos(sysvar(3)**5)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(9)>=-26&&animelemtime(9)<=52
anim=10020
scale=1,1
pos=-78,-120
vel=5*cos(sysvar(3))+3*cos(sysvar(3)**2)+6,3*sin(sysvar(3))+2*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-26&&animelemtime(9)<=52
anim=10020
scale=1,1
pos=45,-120
vel=5*cos(sysvar(3))+3*cos(sysvar(3)**3)+6,3*sin(sysvar(3))+2*cos(sysvar(3)**3)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-26&&animelemtime(9)<=52
anim=10020
scale=1,1
pos=-40,-42
vel=5*cos(sysvar(3))+3*cos(sysvar(3)**4)+6,3*sin(sysvar(3))+2*cos(sysvar(3)**4)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=-26&&animelemtime(9)<=52
anim=10020
scale=1,1
pos=28,-46
vel=5*cos(sysvar(3))+3*cos(sysvar(3)**5)+6,3*sin(sysvar(3))+2*cos(sysvar(3)**5)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;敪惗偵傛傞徴寕攇丒丒丒揑側丠
[state ]
type=explod
trigger1=animelemtime(9)>=37&&animelemtime(9)<=77
anim=10150
trans=addalpha
alpha=256-6.4*(animelemtime(1)-37),6.4*(animelemtime(1)-37)
scale=0.2*(animelemtime(1)-37),0.2*(animelemtime(1)-37)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;峌寕杮懱丒丒丒偰偐丄媈帡僸僢僩張棟
[state ]
type=targetstate
trigger1=animelemtime(1)=0
value=2014
ignorehitpause=1
[state ]
type=targetstate
trigger1=animelem=41
value=2015
ignorehitpause=1
[state ]
type=hitadd
trigger1=animelem=41
trigger2=animelem=42
trigger3=animelem=43
trigger4=animelem=44
value=1
ignorehitpause=1
[state ]
type=targetlifeadd
trigger1=animelem=41
trigger2=animelem=42
trigger3=animelem=43
trigger4=animelem=44
value=-22
kill=0
ignorehitpause=1



;仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭
;僀乕僨傿傾儞僽儗僀僪
;仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭仭

;壒嬁
[state ];揤儞儞儞儞儞偐傜懧偪傛僆僆僅僅僅僅僢僢僢!!!!!!
type=playsnd
trigger1=animelem=51
value=s0,47
ignorehitpause=1
[state ];偖偪傚乕傫
type=playsnd
trigger1=animelemtime(71)=0
trigger2=animelemtime(71)=8
trigger3=animelemtime(71)=16
trigger4=animelemtime(71)=24
trigger5=animelemtime(71)=32
trigger6=animelemtime(71)=40
trigger7=animelemtime(71)=48
trigger8=animelemtime(71)=56
trigger9=animelemtime(71)=64
trigger10=animelemtime(71)=72
value=s0,27
ignorehitpause=1



;傃偭偐乕両
[state ]
type=envshake
trigger1=animelemtime(71)=0
trigger2=animelemtime(71)=8
trigger3=animelemtime(71)=16
trigger4=animelemtime(71)=24
trigger5=animelemtime(71)=32
trigger6=animelemtime(71)=40
trigger7=animelemtime(71)=48
trigger8=animelemtime(71)=56
trigger9=animelemtime(71)=64
trigger10=animelemtime(71)=72
time=8
ampl=58
freq=60
ignorehitpause=1
[state ]
type=envcolor
trigger1=animelemtime(71)=0
trigger2=animelemtime(71)=8
trigger3=animelemtime(71)=16
trigger4=animelemtime(71)=24
trigger5=animelemtime(71)=32
trigger6=animelemtime(71)=40
trigger7=animelemtime(71)=48
trigger8=animelemtime(71)=56
trigger9=animelemtime(71)=64
trigger10=animelemtime(71)=72
value=255,255,255
time=3
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(51)>=0&&animelemtime(76)<=0
add=-255,-255,-255
time=2
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(76)=0
add=-255,-255,-255
sinadd=255,255,255,160
time=40
ignorehitpause=1



;偱傫偱傜傝傘偆偽乕_v1
[state ]
type=explod
trigger1=animelemtime(68)>=1&&animelemtime(68)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(68),12.8*animelemtime(68)
scale=0.1*animelemtime(68),0.03*animelemtime(68)
pos=0,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(68)>=11&&animelemtime(68)<=30
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(68)-10),12.8*(animelemtime(68)-10)
scale=0.1*(animelemtime(68)-10),0.03*(animelemtime(68)-10)
pos=0,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(68)>=21&&animelemtime(68)<=40
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(68)-20),12.8*(animelemtime(68)-20)
scale=0.1*(animelemtime(68)-20),0.03*(animelemtime(68)-20)
pos=0,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(68)>=1&&animelemtime(68)<=10
anim=10061
scale=0.04*animelemtime(68),0.12*animelemtime(68)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(68)>=11&&animelemtime(68)<=20
anim=10061
scale=0.4+0.004*(animelemtime(68)-10),1.2+0.12*(animelemtime(68)-10)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(68)>=21&&animelemtime(68)<=40
anim=10061
scale=0.44-0.022*(animelemtime(68)-20),2.4+0.12*(animelemtime(68)-20)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(68)>=1&&animelemtime(68)<=10
anim=10061
scale=0.04*animelemtime(68),0.12*animelemtime(68)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(68)>=11&&animelemtime(68)<=20
anim=10061
scale=0.4+0.004*(animelemtime(68)-10),1.2+0.12*(animelemtime(68)-10)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(68)>=21&&animelemtime(68)<=40
anim=10061
scale=0.44-0.022*(animelemtime(68)-20),2.4+0.12*(animelemtime(68)-20)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(68)>=1&&animelemtime(68)<=10
anim=10002
scale=0.04*animelemtime(68),0.12*animelemtime(68)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(68)>=11&&animelemtime(68)<=20
anim=10002
scale=0.4+0.004*(animelemtime(68)-10),1.2+0.12*(animelemtime(68)-10)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(68)>=21&&animelemtime(68)<=40
anim=10002
scale=0.44-0.022*(animelemtime(68)-20),2.4+0.12*(animelemtime(68)-20)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(68)>=1&&animelemtime(68)<=10
anim=10002
scale=0.04*animelemtime(68),0.12*animelemtime(68)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(68)>=11&&animelemtime(68)<=20
anim=10002
scale=0.4+0.004*(animelemtime(68)-10),1.2+0.12*(animelemtime(68)-10)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(68)>=21&&animelemtime(68)<=40
anim=10002
scale=0.44-0.022*(animelemtime(68)-20),2.4+0.12*(animelemtime(68)-20)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(68)>=1&&animelemtime(68)<=25
anim=10080
scale=1,1
pos=0,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(68)>=1&&animelemtime(68)<=25
anim=10020
scale=1,1
pos=0,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;偱傫偱傜傝傘偆偽乕_v2
[state ]
type=explod
trigger1=animelemtime(71)>=1&&animelemtime(71)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(71),12.8*animelemtime(71)
scale=0.1*animelemtime(71),0.03*animelemtime(71)
pos=95,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(71)>=11&&animelemtime(71)<=30
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(71)-10),12.8*(animelemtime(71)-10)
scale=0.1*(animelemtime(71)-10),0.03*(animelemtime(71)-10)
pos=95,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(71)>=21&&animelemtime(71)<=40
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(71)-20),12.8*(animelemtime(71)-20)
scale=0.1*(animelemtime(71)-20),0.03*(animelemtime(71)-20)
pos=95,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(71)>=1&&animelemtime(71)<=10
anim=10061
scale=0.04*animelemtime(71),0.12*animelemtime(71)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(71)>=11&&animelemtime(71)<=20
anim=10061
scale=0.4+0.004*(animelemtime(71)-10),1.2+0.12*(animelemtime(71)-10)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(71)>=21&&animelemtime(71)<=40
anim=10061
scale=0.44-0.022*(animelemtime(71)-20),2.4+0.12*(animelemtime(71)-20)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(71)>=1&&animelemtime(71)<=10
anim=10061
scale=0.04*animelemtime(71),0.12*animelemtime(71)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(71)>=11&&animelemtime(71)<=20
anim=10061
scale=0.4+0.004*(animelemtime(71)-10),1.2+0.12*(animelemtime(71)-10)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(71)>=21&&animelemtime(71)<=40
anim=10061
scale=0.44-0.022*(animelemtime(71)-20),2.4+0.12*(animelemtime(71)-20)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(71)>=1&&animelemtime(71)<=10
anim=10002
scale=0.04*animelemtime(71),0.12*animelemtime(71)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(71)>=11&&animelemtime(71)<=20
anim=10002
scale=0.4+0.004*(animelemtime(71)-10),1.2+0.12*(animelemtime(71)-10)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(71)>=21&&animelemtime(71)<=40
anim=10002
scale=0.44-0.022*(animelemtime(71)-20),2.4+0.12*(animelemtime(71)-20)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(71)>=1&&animelemtime(71)<=10
anim=10002
scale=0.04*animelemtime(71),0.12*animelemtime(71)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(71)>=11&&animelemtime(71)<=20
anim=10002
scale=0.4+0.004*(animelemtime(71)-10),1.2+0.12*(animelemtime(71)-10)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(71)>=21&&animelemtime(71)<=40
anim=10002
scale=0.44-0.022*(animelemtime(71)-20),2.4+0.12*(animelemtime(71)-20)
pos=95,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(71)>=1&&animelemtime(71)<=25
anim=10080
scale=1,1
pos=95,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(71)>=1&&animelemtime(71)<=25
anim=10020
scale=1,1
pos=95,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;偱傫偱傜傝傘偆偽乕_v3
[state ]
type=explod
trigger1=animelemtime(72)>=1&&animelemtime(72)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(72),12.8*animelemtime(72)
scale=0.1*animelemtime(72),0.03*animelemtime(72)
pos=40,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(72)>=11&&animelemtime(72)<=30
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(72)-10),12.8*(animelemtime(72)-10)
scale=0.1*(animelemtime(72)-10),0.03*(animelemtime(72)-10)
pos=40,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(72)>=21&&animelemtime(72)<=40
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(72)-20),12.8*(animelemtime(72)-20)
scale=0.1*(animelemtime(72)-20),0.03*(animelemtime(72)-20)
pos=40,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(72)>=1&&animelemtime(72)<=10
anim=10061
scale=0.04*animelemtime(72),0.12*animelemtime(72)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(72)>=11&&animelemtime(72)<=20
anim=10061
scale=0.4+0.004*(animelemtime(72)-10),1.2+0.12*(animelemtime(72)-10)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(72)>=21&&animelemtime(72)<=40
anim=10061
scale=0.44-0.022*(animelemtime(72)-20),2.4+0.12*(animelemtime(72)-20)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(72)>=1&&animelemtime(72)<=10
anim=10061
scale=0.04*animelemtime(72),0.12*animelemtime(72)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(72)>=11&&animelemtime(72)<=20
anim=10061
scale=0.4+0.004*(animelemtime(72)-10),1.2+0.12*(animelemtime(72)-10)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(72)>=21&&animelemtime(72)<=40
anim=10061
scale=0.44-0.022*(animelemtime(72)-20),2.4+0.12*(animelemtime(72)-20)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(72)>=1&&animelemtime(72)<=10
anim=10002
scale=0.04*animelemtime(72),0.12*animelemtime(72)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(72)>=11&&animelemtime(72)<=20
anim=10002
scale=0.4+0.004*(animelemtime(72)-10),1.2+0.12*(animelemtime(72)-10)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(72)>=21&&animelemtime(72)<=40
anim=10002
scale=0.44-0.022*(animelemtime(72)-20),2.4+0.12*(animelemtime(72)-20)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(72)>=1&&animelemtime(72)<=10
anim=10002
scale=0.04*animelemtime(72),0.12*animelemtime(72)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(72)>=11&&animelemtime(72)<=20
anim=10002
scale=0.4+0.004*(animelemtime(72)-10),1.2+0.12*(animelemtime(72)-10)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(72)>=21&&animelemtime(72)<=40
anim=10002
scale=0.44-0.022*(animelemtime(72)-20),2.4+0.12*(animelemtime(72)-20)
pos=40,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(72)>=1&&animelemtime(72)<=25
anim=10080
scale=1,1
pos=40,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(72)>=1&&animelemtime(72)<=25
anim=10020
scale=1,1
pos=40,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;偱傫偱傜傝傘偆偽乕_v4
[state ]
type=explod
trigger1=animelemtime(73)>=1&&animelemtime(73)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(73),12.8*animelemtime(73)
scale=0.1*animelemtime(73),0.03*animelemtime(73)
pos=-60,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(73)>=11&&animelemtime(73)<=30
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(73)-10),12.8*(animelemtime(73)-10)
scale=0.1*(animelemtime(73)-10),0.03*(animelemtime(73)-10)
pos=-60,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(73)>=21&&animelemtime(73)<=40
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(73)-20),12.8*(animelemtime(73)-20)
scale=0.1*(animelemtime(73)-20),0.03*(animelemtime(73)-20)
pos=-60,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(73)>=1&&animelemtime(73)<=10
anim=10061
scale=0.04*animelemtime(73),0.12*animelemtime(73)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(73)>=11&&animelemtime(73)<=20
anim=10061
scale=0.4+0.004*(animelemtime(73)-10),1.2+0.12*(animelemtime(73)-10)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(73)>=21&&animelemtime(73)<=40
anim=10061
scale=0.44-0.022*(animelemtime(73)-20),2.4+0.12*(animelemtime(73)-20)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(73)>=1&&animelemtime(73)<=10
anim=10061
scale=0.04*animelemtime(73),0.12*animelemtime(73)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(73)>=11&&animelemtime(73)<=20
anim=10061
scale=0.4+0.004*(animelemtime(73)-10),1.2+0.12*(animelemtime(73)-10)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(73)>=21&&animelemtime(73)<=40
anim=10061
scale=0.44-0.022*(animelemtime(73)-20),2.4+0.12*(animelemtime(73)-20)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(73)>=1&&animelemtime(73)<=10
anim=10002
scale=0.04*animelemtime(73),0.12*animelemtime(73)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(73)>=11&&animelemtime(73)<=20
anim=10002
scale=0.4+0.004*(animelemtime(73)-10),1.2+0.12*(animelemtime(73)-10)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(73)>=21&&animelemtime(73)<=40
anim=10002
scale=0.44-0.022*(animelemtime(73)-20),2.4+0.12*(animelemtime(73)-20)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(73)>=1&&animelemtime(73)<=10
anim=10002
scale=0.04*animelemtime(73),0.12*animelemtime(73)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(73)>=11&&animelemtime(73)<=20
anim=10002
scale=0.4+0.004*(animelemtime(73)-10),1.2+0.12*(animelemtime(73)-10)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(73)>=21&&animelemtime(73)<=40
anim=10002
scale=0.44-0.022*(animelemtime(73)-20),2.4+0.12*(animelemtime(73)-20)
pos=-60,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(73)>=1&&animelemtime(73)<=25
anim=10080
scale=1,1
pos=-60,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(73)>=1&&animelemtime(73)<=25
anim=10020
scale=1,1
pos=-60,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;偱傫偱傜傝傘偆偽乕_v5
[state ]
type=explod
trigger1=animelemtime(74)>=1&&animelemtime(74)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(74),12.8*animelemtime(74)
scale=0.1*animelemtime(74),0.03*animelemtime(74)
pos=-5,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(74)>=11&&animelemtime(74)<=30
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(74)-10),12.8*(animelemtime(74)-10)
scale=0.1*(animelemtime(74)-10),0.03*(animelemtime(74)-10)
pos=-5,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(74)>=21&&animelemtime(74)<=40
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(74)-20),12.8*(animelemtime(74)-20)
scale=0.1*(animelemtime(74)-20),0.03*(animelemtime(74)-20)
pos=-5,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(74)>=1&&animelemtime(74)<=10
anim=10061
scale=0.04*animelemtime(74),0.12*animelemtime(74)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(74)>=11&&animelemtime(74)<=20
anim=10061
scale=0.4+0.004*(animelemtime(74)-10),1.2+0.12*(animelemtime(74)-10)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(74)>=21&&animelemtime(74)<=40
anim=10061
scale=0.44-0.022*(animelemtime(74)-20),2.4+0.12*(animelemtime(74)-20)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(74)>=1&&animelemtime(74)<=10
anim=10061
scale=0.04*animelemtime(74),0.12*animelemtime(74)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(74)>=11&&animelemtime(74)<=20
anim=10061
scale=0.4+0.004*(animelemtime(74)-10),1.2+0.12*(animelemtime(74)-10)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(74)>=21&&animelemtime(74)<=40
anim=10061
scale=0.44-0.022*(animelemtime(74)-20),2.4+0.12*(animelemtime(74)-20)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(74)>=1&&animelemtime(74)<=10
anim=10002
scale=0.04*animelemtime(74),0.12*animelemtime(74)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(74)>=11&&animelemtime(74)<=20
anim=10002
scale=0.4+0.004*(animelemtime(74)-10),1.2+0.12*(animelemtime(74)-10)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(74)>=21&&animelemtime(74)<=40
anim=10002
scale=0.44-0.022*(animelemtime(74)-20),2.4+0.12*(animelemtime(74)-20)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(74)>=1&&animelemtime(74)<=10
anim=10002
scale=0.04*animelemtime(74),0.12*animelemtime(74)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(74)>=11&&animelemtime(74)<=20
anim=10002
scale=0.4+0.004*(animelemtime(74)-10),1.2+0.12*(animelemtime(74)-10)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(74)>=21&&animelemtime(74)<=40
anim=10002
scale=0.44-0.022*(animelemtime(74)-20),2.4+0.12*(animelemtime(74)-20)
pos=-5,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(74)>=1&&animelemtime(74)<=25
anim=10080
scale=1,1
pos=-5,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(74)>=1&&animelemtime(74)<=25
anim=10020
scale=1,1
pos=-5,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;偱傫偱傜傝傘偆偽乕_v6
[state ]
type=explod
trigger1=animelemtime(75)>=1&&animelemtime(75)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(75),12.8*animelemtime(75)
scale=0.1*animelemtime(75),0.03*animelemtime(75)
pos=30,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(75)>=11&&animelemtime(75)<=30
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(75)-10),12.8*(animelemtime(75)-10)
scale=0.1*(animelemtime(75)-10),0.03*(animelemtime(75)-10)
pos=30,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(75)>=21&&animelemtime(75)<=40
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(75)-20),12.8*(animelemtime(75)-20)
scale=0.1*(animelemtime(75)-20),0.03*(animelemtime(75)-20)
pos=30,0
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(75)>=1&&animelemtime(75)<=10
anim=10061
scale=0.04*animelemtime(75),0.12*animelemtime(75)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(75)>=11&&animelemtime(75)<=20
anim=10061
scale=0.4+0.004*(animelemtime(75)-10),1.2+0.12*(animelemtime(75)-10)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(75)>=21&&animelemtime(75)<=40
anim=10061
scale=0.44-0.022*(animelemtime(75)-20),2.4+0.12*(animelemtime(75)-20)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(75)>=1&&animelemtime(75)<=10
anim=10061
scale=0.04*animelemtime(75),0.12*animelemtime(75)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(75)>=11&&animelemtime(75)<=20
anim=10061
scale=0.4+0.004*(animelemtime(75)-10),1.2+0.12*(animelemtime(75)-10)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(75)>=21&&animelemtime(75)<=40
anim=10061
scale=0.44-0.022*(animelemtime(75)-20),2.4+0.12*(animelemtime(75)-20)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(75)>=1&&animelemtime(75)<=10
anim=10002
scale=0.04*animelemtime(75),0.12*animelemtime(75)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(75)>=11&&animelemtime(75)<=20
anim=10002
scale=0.4+0.004*(animelemtime(75)-10),1.2+0.12*(animelemtime(75)-10)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(75)>=21&&animelemtime(75)<=40
anim=10002
scale=0.44-0.022*(animelemtime(75)-20),2.4+0.12*(animelemtime(75)-20)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(75)>=1&&animelemtime(75)<=10
anim=10002
scale=0.04*animelemtime(75),0.12*animelemtime(75)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(75)>=11&&animelemtime(75)<=20
anim=10002
scale=0.4+0.004*(animelemtime(75)-10),1.2+0.12*(animelemtime(75)-10)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(75)>=21&&animelemtime(75)<=40
anim=10002
scale=0.44-0.022*(animelemtime(75)-20),2.4+0.12*(animelemtime(75)-20)
pos=30,0
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(75)>=1&&animelemtime(75)<=25
anim=10080
scale=1,1
pos=30,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(75)>=1&&animelemtime(75)<=25
anim=10020
scale=1,1
pos=30,0
postype=p2
vel=3*cos(sysvar(3))+1*cos(sysvar(3)**2),-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2))
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;媈帡僸僢僩
[state ]
type=targetstate
trigger1=animelemtime(71)=0
trigger2=animelemtime(71)=8
trigger3=animelemtime(71)=16
trigger4=animelemtime(71)=24
trigger5=animelemtime(71)=32
trigger6=animelemtime(71)=40
trigger7=animelemtime(71)=48
trigger8=animelemtime(71)=56
trigger9=animelemtime(71)=64
trigger10=animelemtime(71)=72
value=2017
ignorehitpause=1
[state ]
type=targetstate
trigger1=animelemtime(80)=0
value=2018
ignorehitpause=1
[state ]
type=targetlifeadd
trigger1=animelemtime(71)=0
trigger2=animelemtime(71)=8
trigger3=animelemtime(71)=16
trigger4=animelemtime(71)=24
trigger5=animelemtime(71)=32
trigger6=animelemtime(71)=40
trigger7=animelemtime(71)=48
trigger8=animelemtime(71)=56
trigger9=animelemtime(71)=64
value=-12
kill=0
ignorehitpause=1
[state ]
type=targetlifeadd
trigger1=animelemtime(71)=72
value=-12
ignorehitpause=1
[state ]
type=hitadd
trigger1=animelemtime(71)=0
trigger2=animelemtime(71)=8
trigger3=animelemtime(71)=16
trigger4=animelemtime(71)=24
trigger5=animelemtime(71)=32
trigger6=animelemtime(71)=40
trigger7=animelemtime(71)=48
trigger8=animelemtime(71)=56
trigger9=animelemtime(71)=64
trigger10=animelemtime(71)=72
value=1
ignorehitpause=1



;僨僼僅儖僩丠丠丠丠丠丠丠丠丠丠丠
[state ]
type=varset
trigger1=time=0
var(5)=0
ignorehitpause=1



;婣娨
[state ]
type=selfstate
trigger1=animtime=0
value=0
ctrl=1
ignorehitpause=1

[statedef 2010];憡庤
type=a
movetype=h
physics=n
velset=0,0

[state 821,4]
type=selfstate
trigger1=enemy,movetype=h
value=5300

[state 9000,1]
type=screenbound
trigger1=1
movecamera=1,0

[state 820,1]
type=changeanim2
trigger1=time=0
value=2009

[statedef 2011];憡庤
type=s
movetype=h
physics=n
velset=0,0

[state 9000,1]
type=screenbound
trigger1=1
movecamera=1,0

[state 820,1]
type=changeanim2
trigger1=time=0
value=2010

[statedef 2012];憡庤
type=s
movetype=h
physics=s
velset=0,0

[state 820,1]
type=posadd
trigger1=time=22
x=20

[state 820,1]
type=changeanim2
trigger1=time=0
value=2011

[state 820,1]
type=changeanim2
trigger1=time=22
value=2040

[statedef 2013];憡庤
type=s
movetype=h
physics=s
velset=0,0

[state 820,1]
type=changeanim2
trigger1=time=0
value=2012

[statedef 2014];憡庤婥愨
type=s
movetype=h
physics=s
velset=0,0

[state 170,1]
type=nothitby
trigger1=1
value=sca
time=1

[state 810]
type=hitfallset
trigger1=time=0
value=0

[state 820,1]
type=changeanim
trigger1=animexist(5300)
trigger1=time=0
value=5300

[state 820,1]
type=changeanim2
trigger1=!animexist(5300)
trigger1=time=0
value=2014

[statedef 2015];憡庤
type=s
movetype=h
physics=n
velset=0,0

[state 170,1]
type=nothitby
trigger1=1
value=sca
time=1

[state 820,1]
type=changeanim2
trigger1=time=0
value=2013

[statedef 2017];憡庤儔僗僩
type=s
movetype=h
physics=n
velset=0,0

;偍庢傝婑偣偊偊偊偊偊偊偊偊偊偊偊偊偊偊偊偊偊偊偊偊偊
[state ]
type=palfx
trigger1=1
time=30
add=0,0,0
mul=255,5,5
sinadd=50,0,0,15
color=256
invertall=0

[state 820,1]
type=posadd
trigger1=time=0
x=-4

[state 170,1]
type=nothitby
trigger1=1
value=sca
time=1

[state 820,1]
type=changeanim2
trigger1=time=0
value=2232

[statedef 2018];憡庤悂偭旘傇
type=a
movetype=h
physics=n
velset=-5,-8.5
sprpriority=-1

;偍庢傝婑偣偊偊偊偊偊偊偊偊偊偊偊偊偊偊偊偊偊偊偊偊偊
[state ]
type=palfx
trigger1=1
time=30
add=0,0,0
mul=255,5,5
sinadd=50,0,0,15
color=256
invertall=0

[state 170,1]
type=nothitby
trigger1=1
value=sca
time=1

[state 821,1]
type=veladd
trigger1=time>0
y=.4

[state 821,4]
type=changeanim
trigger1=time=0
trigger1=selfanimexist(5052)
value=5052

[state 821,4]
type=changeanim2
trigger1=time=0
trigger1=!selfanimexist(5052)
value=2233

[state 821,4]
type=changeanim
trigger1=time=20
trigger1=selfanimexist(5062)
value=5062

[state 821,4]
type=changeanim2
trigger1=time=20
trigger1=!selfanimexist(5062)
value=2234

[state 5050,6]
type=selfstate
trigger1=vel y>0
trigger1=pos y>=0
trigger1=time>=25
value=5100

;----------------------------------------------------------------
[statedef 2300];僄儞僪僆僽僈僀傾
type=s
movetype=a
physics=s
velset=0,0
ctrl=0
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
trigger1=time=0
value=30160
ignorehitpause=1

[state ]
type=superpause
trigger1=animelemtime(1)=0
anim=-1
darken=0
poweradd=-2000
movetime=30
time=30
ignorehitpause=1

[state ]
type=nothitby
trigger1=1
value2=sca
ignorehitpause=1

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
trigger1=animelem=1
value=s10,12
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10110
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10120
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

;壒嬁
[state ];傎偁乕
type=playsnd
trigger1=animelemtime(1)=0
value=s0,36
ignorehitpause=1
[state ];晳僃乗乗
type=playsnd
trigger1=animelemtime(1)=0
trigger1=sysvar(3)=[0,899]
value=s0,44
ignorehitpause=1
[state ];僒僀僐僋儔僢僔儍乗両両両
type=playsnd
trigger1=animelemtime(1)=0
trigger1=sysvar(3)=[900,999]
value=s10,34
ignorehitpause=1
[state ];僕儏僶乕
type=playsnd
trigger1=animelemtime(1)=30
value=s0,61
volume=255
ignorehitpause=1
[state ];偩傫偑傜偑傜偑傜
type=playsnd
trigger1=animelemtime(1)=43
value=s10,60
volume=255
ignorehitpause=1
[state ];偩傫偑傜偑傜偑傜
type=playsnd
trigger1=animelemtime(1)=43
value=s10,60
volume=255
ignorehitpause=1


;夋柺乢(丱o丱)乛
[state ]
type=null;envshake
trigger1=animelemtime(1)>=1&&animelemtime(1)<=36
trigger1=animelemtime(1)%2=1
time=2
ampl=3
freq=180
ignorehitpause=1
[state ]
type=envcolor
trigger1=animelemtime(1)>=31&&animelemtime(1)<=54
trigger1=animelemtime(1)%5=1
time=2
value=255,255,255
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=0
sinadd=-200,-200,-200,120
time=30
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)>=31&&animelemtime(1)<=54
add=-200,-200,-200
time=30
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=54
add=-200,-200,-200
sinadd=200,200,200,240
time=60
ignorehitpause=1


;嵗昗宯
[state ]
type=playerpush
trigger1=1
value=0
ignorehitpause=1
[state ]
type=velset
trigger1=animelemtime(1)>=1&&animelemtime(1)<=30
x=-0.05*backedgedist
y=0
ignorehitpause=1
[state ]
type=velset
trigger1=animelemtime(1)>=31&&animelemtime(1)<=54
x=14
y=0
ignorehitpause=1



;僒僀僐僋儔僢僔儍乕
[state ]
type=explod
trigger1=animelemtime(9)>=1&&animelemtime(9)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(9),12.8*animelemtime(9)
scale=0.06*animelemtime(9),0.2*animelemtime(9)
pos=87,-70
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=11&&animelemtime(9)<=30
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(9)-10),12.8*(animelemtime(9)-10)
scale=0.06*(animelemtime(9)-10),0.2*(animelemtime(9)-10)
pos=87,-70
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=21&&animelemtime(9)<=40
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(9)-20),12.8*(animelemtime(9)-20)
scale=0.06*(animelemtime(9)-20),0.2*(animelemtime(9)-20)
pos=87,-70
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(9)>=1&&animelemtime(9)<=10
anim=10062
scale=0.18*animelemtime(9),0.08*animelemtime(9)
pos=87,-70
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=11&&animelemtime(9)<=20
anim=10062
scale=1.8+0.18*(animelemtime(9)-10),0.8+0.008*(animelemtime(9)-10)
pos=87,-70
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=21&&animelemtime(9)<=40
anim=10062
scale=3.6+0.18*(animelemtime(9)-20),0.88-0.044*(animelemtime(9)-20)
pos=87,-70
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=1&&animelemtime(9)<=10
anim=10062
scale=0.18*animelemtime(9),0.08*animelemtime(9)
pos=87,-70
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=11&&animelemtime(9)<=20
anim=10062
scale=1.8+0.18*(animelemtime(9)-10),0.8+0.008*(animelemtime(9)-10)
pos=87,-70
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=21&&animelemtime(9)<=40
anim=10062
scale=3.6+0.18*(animelemtime(9)-20),0.88-0.044*(animelemtime(9)-20)
pos=87,-70
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(9)>=1&&animelemtime(9)<=10
anim=10003
scale=0.18*animelemtime(9),0.08*animelemtime(9)
pos=87,-70
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=11&&animelemtime(9)<=20
anim=10003
scale=1.8+0.18*(animelemtime(9)-10),0.8+0.008*(animelemtime(9)-10)
pos=87,-70
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=21&&animelemtime(9)<=40
anim=10003
scale=3.6+0.18*(animelemtime(9)-20),0.88-0.044*(animelemtime(9)-20)
pos=87,-70
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=1&&animelemtime(9)<=10
anim=10003
scale=0.18*animelemtime(9),0.08*animelemtime(9)
pos=87,-70
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=11&&animelemtime(9)<=20
anim=10003
scale=1.8+0.18*(animelemtime(9)-10),0.8+0.008*(animelemtime(9)-10)
pos=87,-70
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=21&&animelemtime(9)<=40
anim=10003
scale=3.6+0.18*(animelemtime(9)-20),0.88-0.044*(animelemtime(9)-20)
pos=87,-70
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(9)>=1&&animelemtime(9)<=25
anim=10080
scale=1,1
pos=87,-70
vel=-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(9)>=1&&animelemtime(9)<=25
anim=10020
scale=1,1
pos=87,-70
vel=-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

;僼僸僸倵倵倵倵峌寕杮懱倵倵倵倵
[state ]
type=projectile
trigger1=animelemtime(1)>=31&&animelemtime(1)<=53
projanim=40170
projremove=1
projremovetime=54-animelemtime(1)
offset=87,-70
velocity=14,0
attr=s,ha
hitflag=mafp
guardflag=ma
damage=9,2
sparkno=-1
numhits=1
hitsound=-1
guardsound=-1
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-14,-2
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-14,-2
air.fall=1
palfx.time=40
palfx.add=0,0,0
palfx.mul=100,5,5
palfx.sinadd=100,0,0,15
palfx.color=256
palfx.invertall=0
p2facing=1
p2stateno=1191
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=projectile
trigger1=animelemtime(1)=54
projanim=40170
projremove=1
projremovetime=5
offset=87,-70
velocity=14,0
attr=s,ha
hitflag=mafp
guardflag=ma
damage=61,50
sparkno=-1
numhits=1
hitsound=s0,60
guardsound=s0,60
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-2,-8
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-2,-8
air.fall=1
palfx.time=40
palfx.add=0,0,0
palfx.mul=100,5,5
palfx.sinadd=100,0,0,15
palfx.color=256
palfx.invertall=0
p2facing=-1
p2stateno=1221
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=changestate
trigger1=animtime=0
value=0
ctrl=1
ignorehitpause=1

;----------------------------------------------------------------
[statedef 20200];僨傿僗僀儞僥僌儗僀僔儑僫儖儐僯僶乕僗
type=s
movetype=a
physics=s
velset=0,0
ctrl=0
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
trigger1=time=0
value=30130
ignorehitpause=1

[state ]
type=superpause
trigger1=animelemtime(1)=0
anim=-1
darken=0
poweradd=-2000
movetime=30
time=30
ignorehitpause=1

[state ]
type=nothitby
trigger1=1
value2=sca
ignorehitpause=1

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
trigger1=animelem=1
value=s10,12
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10110
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10120
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

;壒嬁
[state ];僱僗僣埮偺乮倰倷
type=playsnd
trigger1=animelemtime(1)=0
value=s10,31
ignorehitpause=1
[state ];僔儏僁僁僁僁僂僂僂僂仾
type=playsnd
trigger1=animelemtime(1)=30
value=s10,9
volume=-100
ignorehitpause=1
[state ];儃僑儃僑儃僑儃僑
type=playsnd
trigger1=animelemtime(1)=30
value=s10,10
ignorehitpause=1



;夋柺偤傫傇乕
[state ]
type=assertspecial
trigger1=1
flag=nobardisplay
ignorehitpause=1
[state ]
type=envshake
trigger1=animelemtime(1)=30
time=30
ampl=3
freq=180
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=30
sinadd=-140,-140,-140,60
time=15
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)>=45&&animelemtime(1)<=81
add=-140,-140,-140
time=2
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=81
add=-140,-140,-140
sinadd=140,140,140,240
time=60
ignorehitpause=1



;偱傠偱傠偱傠傫
[state ]
type=explod
trigger1=animelemtime(1)>=31&&animelemtime(1)<=50
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-30),12.8*(animelemtime(1)-30)
scale=0.1*(animelemtime(1)-30),0.025*(animelemtime(1)-30)
pos=0,-enemynear,pos y
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=36&&animelemtime(1)<=55
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-35),12.8*(animelemtime(1)-35)
scale=0.1*(animelemtime(1)-35),0.025*(animelemtime(1)-35)
pos=0,-enemynear,pos y
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=41&&animelemtime(1)<=60
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-40),12.8*(animelemtime(1)-40)
scale=0.1*(animelemtime(1)-40),0.025*(animelemtime(1)-40)
pos=0,-enemynear,pos y
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=46&&animelemtime(1)<=65
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-45),12.8*(animelemtime(1)-45)
scale=0.1*(animelemtime(1)-45),0.025*(animelemtime(1)-45)
pos=0,-enemynear,pos y
postype=p2
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1


;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

;僼僸僸倵倵倵倵峌寕杮懱倵倵倵倵
[state ]
type=projectile
trigger1=animelemtime(1)=30
projid=20201
projanim=40160
projremove=1
projremovetime=1
projedgebound=99999
offset=0,0
postype=p2
attr=s,ha
hitflag=mfd
sparkno=-1
numhits=0
pausetime=0,0
p2facing=1
p2stateno=20202
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=selfstate
trigger1=animtime=0
trigger1=ishelper(100000)
trigger1=root,projhittime(20201)!=0&&root,projhittime(20201)!=-1
value=20201
ignorehitpause=1
[state ]
type=selfstate
trigger1=animtime=0
trigger1=!ishelper(100000)
trigger1=projhittime(20201)!=0&&projhittime(20201)!=-1
value=20201
ignorehitpause=1
[state ]
type=selfstate
trigger1=animtime=0
trigger1=projhittime(20201)=0||projhittime(20201)=-1
value=0
ctrl=1
ignorehitpause=1

[statedef 20201]
type=s
movetype=a
physics=s
velset=0,0
ctrl=0
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

[state ]
type=changeanim
trigger1=time=0
value=30140
ignorehitpause=1



;壒嬁
[state ];偽偪傘乕N
type=playsnd
trigger1=animelemtime(1)=12
value=s0,27
ignorehitpause=1
[state ];挻昁梡偺搝
type=playsnd
trigger1=animelemtime(1)=17
value=s10,12
ignorehitpause=1
[state ];僱僗僣埮偺乮倰倷
type=playsnd
trigger1=animelemtime(1)=55
value=s10,32
ignorehitpause=1
[state ];傎傢偁偁偁偁偁偁
type=playsnd
trigger1=animelemtime(1)=77
value=s0,36
ignorehitpause=1
[state ];傎偁偁偁偁偁偁偁偁
type=playsnd
trigger1=animelemtime(1)=197
value=s0,1
volume=100
ignorehitpause=1
[state ];偳偓傖偀傫
type=playsnd
trigger1=animelemtime(1)=197
value=s0,17
volume=255
ignorehitpause=1
[state ];傇偭偟偉乕傫
type=playsnd
trigger1=animelemtime(1)=197
value=s10,7
ignorehitpause=1
[state ];偳偭偔傫亯
type=playsnd
trigger1=animelemtime(1)=197
value=s10,27
ignorehitpause=1
[state ];偳偅傫仾仾仾仾仾仾仾仺仺仺仺仺仺伀伀伀伀伀伀伀伀
type=playsnd
trigger1=animelemtime(1)=197
value=s10,29
volume=255
ignorehitpause=1
[state ];傁傝傫傁傝傫傁傝傫丒丒丒
type=playsnd
trigger1=animelemtime(1)=197
value=s10,28
ignorehitpause=1



;夋柺偤傫傇乕
[state ]
type=assertspecial
trigger1=1
flag=nobardisplay
ignorehitpause=1
[state ]
type=envshake
trigger1=animelemtime(1)=12
time=5
ampl=14
freq=180
ignorehitpause=1
[state ]
type=envshake
trigger1=animelemtime(1)>=77&&animelemtime(1)<=196
trigger1=animelemtime(1)%4>=1
time=4
ampl=3
freq=180
ignorehitpause=1
[state ]
type=envcolor
trigger1=animelemtime(1)>=77&&animelemtime(1)<=196
trigger1=random<200
value=255,255,255
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)>=0&&animelemtime(1)<=224
add=-140,-140,-140
time=2
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)>=13&&animelemtime(1)<=17
invertall=1
time=2
ignorehitpause=1
[state ]
type=allpalfx
trigger1=animelemtime(1)>=226&&animelemtime(1)<=295
add=-255,-255,-255
time=2
ignorehitpause=1
[state ]
type=allpalfx
trigger1=animelemtime(1)=295
add=-255,-255,-255
sinadd=255,255,255,240
time=60
ignorehitpause=1



;僆儔傽偲偠偙傔偰傗傫傛僅
[state ]
type=explod
trigger1=animelemtime(1)>=13&&animelemtime(1)<=28
anim=10150
trans=addalpha
alpha=16*(animelemtime(1)-12),256-8*(animelemtime(1)-12)
scale=2.1-0.05*(animelemtime(1)-12)+0.06*cos(random),2.1-0.05*(animelemtime(1)-12)+0.06*cos(random)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483645
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=29&&animelemtime(1)<=76
anim=10150
trans=add1
scale=1.3,1.3
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483645
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=77&&animelemtime(1)<=196
anim=10150
trans=add1
scale=1.3-0.0015*(animelemtime(1)-76)+0.06*cos(random),1.3-0.0015*(animelemtime(1)-76)+0.06*cos(random)
pos=0,0
postype=p2
removetime=-2
sprpriority=2147483645
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1


;僨傿僗僀儞僥僌儗僀僔儑僫儖側塭偦偺01
[state ]
type=explod
trigger1=animelemtime(1)>=77&&animelemtime(1)<=196
anim=10060
scale=0.002*(animelemtime(1)-76),0.002*(animelemtime(1)-76)
pos=25,-100
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=197&&animelemtime(1)<=226
anim=10060
scale=0.24+0.3*(animelemtime(1)-196),0.24+0.3*(animelemtime(1)-196)
pos=25,-100
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=77&&animelemtime(1)<=196
anim=10000
scale=0.002*(animelemtime(1)-76),0.002*(animelemtime(1)-76)
pos=25,-100
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=197&&animelemtime(1)<=226
anim=10000
scale=0.24+0.3*(animelemtime(1)-196),0.24+0.3*(animelemtime(1)-196)
pos=25,-100
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;僨傿僗僀儞僥僌儗僀僔儑僫儖側塭偦偺02
[state ]
type=explod
trigger1=animelemtime(1)>=77&&animelemtime(1)<=196
anim=10060
scale=0.002*(animelemtime(1)-76),0.002*(animelemtime(1)-76)
pos=65,-40
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=197&&animelemtime(1)<=226
anim=10060
scale=0.24+0.3*(animelemtime(1)-196),0.24+0.3*(animelemtime(1)-196)
pos=65,-40
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=77&&animelemtime(1)<=196
anim=10000
scale=0.002*(animelemtime(1)-76),0.002*(animelemtime(1)-76)
pos=65,-40
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=197&&animelemtime(1)<=226
anim=10000
scale=0.24+0.3*(animelemtime(1)-196),0.24+0.3*(animelemtime(1)-196)
pos=65,-40
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;僨傿僗僀儞僥僌儗僀僔儑僫儖側塭偦偺03
[state ]
type=explod
trigger1=animelemtime(1)>=77&&animelemtime(1)<=196
anim=10060
scale=0.002*(animelemtime(1)-76),0.002*(animelemtime(1)-76)
pos=100,-5
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=197&&animelemtime(1)<=226
anim=10060
scale=0.24+0.3*(animelemtime(1)-196),0.24+0.3*(animelemtime(1)-196)
pos=100,-5
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=77&&animelemtime(1)<=196
anim=10000
scale=0.002*(animelemtime(1)-76),0.002*(animelemtime(1)-76)
pos=100,-5
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=197&&animelemtime(1)<=226
anim=10000
scale=0.24+0.3*(animelemtime(1)-196),0.24+0.3*(animelemtime(1)-196)
pos=100,-5
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;僨傿僗僀儞僥僌儗僀僔儑僫儖側塭偦偺04
[state ]
type=explod
trigger1=animelemtime(1)>=77&&animelemtime(1)<=196
anim=10060
scale=0.002*(animelemtime(1)-76),0.002*(animelemtime(1)-76)
pos=0,20
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=197&&animelemtime(1)<=226
anim=10060
scale=0.24+0.3*(animelemtime(1)-196),0.24+0.3*(animelemtime(1)-196)
pos=0,20
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=77&&animelemtime(1)<=196
anim=10000
scale=0.002*(animelemtime(1)-76),0.002*(animelemtime(1)-76)
pos=0,20
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=197&&animelemtime(1)<=226
anim=10000
scale=0.24+0.3*(animelemtime(1)-196),0.24+0.3*(animelemtime(1)-196)
pos=0,20
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;僨傿僗僀儞僥僌儗僀僔儑僫儖側塭偦偺05
[state ]
type=explod
trigger1=animelemtime(1)>=77&&animelemtime(1)<=196
anim=10060
scale=0.002*(animelemtime(1)-76),0.002*(animelemtime(1)-76)
pos=-90,-30
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=197&&animelemtime(1)<=226
anim=10060
scale=0.24+0.3*(animelemtime(1)-196),0.24+0.3*(animelemtime(1)-196)
pos=-90,-30
postype=p2
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=77&&animelemtime(1)<=196
anim=10000
scale=0.002*(animelemtime(1)-76),0.002*(animelemtime(1)-76)
pos=-90,-30
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=197&&animelemtime(1)<=226
anim=10000
scale=0.24+0.3*(animelemtime(1)-196),0.24+0.3*(animelemtime(1)-196)
pos=-90,-30
postype=p2
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;婣娨
[state ]
type=selfstate
trigger1=animtime=0
value=0
ctrl=1
persistent=256
ignorehitpause=1

[statedef 20202]
type=a
movetype=h
physics=n
anim=5300

[state ]
type=nothitby
trigger1=1
value=sca
ignorehitpause=1

[state ]
type=velset
trigger1=time=0
x=0
y=0
ignorehitpause=1

[state ]
type=veladd
trigger1=time=278
x=0
y=-27
ignorehitpause=1

[state ]
type=lifeadd
trigger1=time=278
value=-250
ignorehitpause=1

[state ]
type=selfstate
trigger1=time>278
value=5050
ctrl=1
ignorehitpause=1

;----------------------------------------------------------------
[statedef 20300];僨僗僥傿僯乕儔僢僔儏
type=s
movetype=a
physics=s
velset=0,0
ctrl=0
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
trigger1=time=0
value=30170
ignorehitpause=1

[state ]
type=superpause
trigger1=animelemtime(1)=0
anim=-1
darken=0
poweradd=-2000
movetime=30
time=30
ignorehitpause=1

[state ]
type=nothitby
trigger1=1
value2=sca
ignorehitpause=1

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
trigger1=animelem=1
value=s10,12
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10110
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10120
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

;壒嬁
[state ];傎傢偀偁偁偁偁偍
type=playsnd
trigger1=animelemtime(1)=0
value=s0,36
ignorehitpause=1
[state ];傇偟傘乕傫
type=playsnd
trigger1=animelemtime(1)>=31&&animelemtime(1)<=155
trigger1=animelemtime(1)%5=1
trigger2=animelemtime(1)=260
value=s0,27
ignorehitpause=1
[state ];偳偓傖偀傫
type=playsnd
trigger1=animelemtime(1)>=36&&animelemtime(1)<=160
trigger1=animelemtime(1)%5=1
trigger2=animelemtime(1)=260
value=s0,17
ignorehitpause=1
[state ];傎傢偀偁偁偁偁偍
type=playsnd
trigger1=animelemtime(1)=170
value=s0,36
ignorehitpause=1
[state ];揤儞儞儞儞儞偐傜傽偍墫僅僅僅僅僆仚
type=playsnd
trigger1=animelemtime(1)=175
trigger1=sysvar(3)=[0,899]
value=s0,47
ignorehitpause=1
[state ];偙傟偱廔傢傝偩両
type=playsnd
trigger1=animelemtime(1)=175
trigger1=sysvar(3)=[900,999]
value=s10,35
volume=255
channel=0
ignorehitpause=1
[state ];偙傟偱廔傢傝偩両
type=playsnd
trigger1=animelemtime(1)=175
trigger1=sysvar(3)=[900,999]
value=s10,35
volume=255
channel=0
ignorehitpause=1



;夋柺乢(丱o丱)乛
[state ]
type=assertspecial
trigger1=1
flag=nobardisplay
ignorehitpause=1
[state ]
type=envcolor
trigger1=animelemtime(1)>=36&&animelemtime(1)<=160
trigger1=animelemtime(1)%5=1
time=1
ignorehitpause=1
[state ]
type=envcolor
trigger1=animelemtime(1)=258
time=4
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=0
sinadd=-255,-255,-255,120
time=30
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)>=30&&animelemtime(1)<=295
add=-255,-255,-255
time=60
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=295
add=-255,-255,-255
sinadd=255,255,255,240
time=60
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(5)>=1&&animelemtime(5)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(5),12.8*animelemtime(5)
scale=0.04*animelemtime(5),0.2*animelemtime(5)
pos=-50+172,-71
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(5)>=1&&animelemtime(5)<=10
anim=10062
scale=0.12*animelemtime(5),0.04*animelemtime(5)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(5)>=11&&animelemtime(5)<=20
anim=10062
scale=1.2+0.12*(animelemtime(5)-10),0.4+0.004*(animelemtime(5)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(5)>=21&&animelemtime(5)<=30
anim=10062
scale=2.4+0.12*(animelemtime(5)-20),0.44-0.044*(animelemtime(5)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(5)>=1&&animelemtime(5)<=10
anim=10062
scale=0.12*animelemtime(5),0.04*animelemtime(5)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(5)>=11&&animelemtime(5)<=20
anim=10062
scale=1.2+0.12*(animelemtime(5)-10),0.4+0.004*(animelemtime(5)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(5)>=21&&animelemtime(5)<=30
anim=10062
scale=2.4+0.12*(animelemtime(5)-20),0.44-0.044*(animelemtime(5)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(5)>=1&&animelemtime(5)<=10
anim=10003
scale=0.12*animelemtime(5),0.04*animelemtime(5)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(5)>=11&&animelemtime(5)<=20
anim=10003
scale=1.2+0.12*(animelemtime(5)-10),0.4+0.004*(animelemtime(5)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(5)>=21&&animelemtime(5)<=30
anim=10003
scale=2.4+0.12*(animelemtime(5)-20),0.44-0.044*(animelemtime(5)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(5)>=1&&animelemtime(5)<=10
anim=10003
scale=0.12*animelemtime(5),0.04*animelemtime(5)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(5)>=11&&animelemtime(5)<=20
anim=10003
scale=1.2+0.12*(animelemtime(5)-10),0.4+0.004*(animelemtime(5)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(5)>=21&&animelemtime(5)<=30
anim=10003
scale=2.4+0.12*(animelemtime(5)-20),0.44-0.044*(animelemtime(5)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(5)>=1&&animelemtime(5)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+172,-71
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(5)>=1&&animelemtime(5)<=15
anim=10020
scale=1,1
pos=-50+172,-71
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(7)>=1&&animelemtime(7)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(7),12.8*animelemtime(7)
scale=0.04*animelemtime(7),0.2*animelemtime(7)
pos=-50+172,-94
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(7)>=1&&animelemtime(7)<=10
anim=10062
scale=0.12*animelemtime(7),0.04*animelemtime(7)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(7)>=11&&animelemtime(7)<=20
anim=10062
scale=1.2+0.12*(animelemtime(7)-10),0.4+0.004*(animelemtime(7)-10)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(7)>=21&&animelemtime(7)<=30
anim=10062
scale=2.4+0.12*(animelemtime(7)-20),0.44-0.044*(animelemtime(7)-20)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(7)>=1&&animelemtime(7)<=10
anim=10062
scale=0.12*animelemtime(7),0.04*animelemtime(7)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(7)>=11&&animelemtime(7)<=20
anim=10062
scale=1.2+0.12*(animelemtime(7)-10),0.4+0.004*(animelemtime(7)-10)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(7)>=21&&animelemtime(7)<=30
anim=10062
scale=2.4+0.12*(animelemtime(7)-20),0.44-0.044*(animelemtime(7)-20)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(7)>=1&&animelemtime(7)<=10
anim=10003
scale=0.12*animelemtime(7),0.04*animelemtime(7)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(7)>=11&&animelemtime(7)<=20
anim=10003
scale=1.2+0.12*(animelemtime(7)-10),0.4+0.004*(animelemtime(7)-10)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(7)>=21&&animelemtime(7)<=30
anim=10003
scale=2.4+0.12*(animelemtime(7)-20),0.44-0.044*(animelemtime(7)-20)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(7)>=1&&animelemtime(7)<=10
anim=10003
scale=0.12*animelemtime(7),0.04*animelemtime(7)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(7)>=11&&animelemtime(7)<=20
anim=10003
scale=1.2+0.12*(animelemtime(7)-10),0.4+0.004*(animelemtime(7)-10)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(7)>=21&&animelemtime(7)<=30
anim=10003
scale=2.4+0.12*(animelemtime(7)-20),0.44-0.044*(animelemtime(7)-20)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(7)>=1&&animelemtime(7)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+172,-94
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(7)>=1&&animelemtime(7)<=15
anim=10020
scale=1,1
pos=-50+172,-94
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(9)>=1&&animelemtime(9)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(9),12.8*animelemtime(9)
scale=0.04*animelemtime(9),0.2*animelemtime(9)
pos=-50+172,-14
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(9)>=1&&animelemtime(9)<=10
anim=10062
scale=0.12*animelemtime(9),0.04*animelemtime(9)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=11&&animelemtime(9)<=20
anim=10062
scale=1.2+0.12*(animelemtime(9)-10),0.4+0.004*(animelemtime(9)-10)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=21&&animelemtime(9)<=30
anim=10062
scale=2.4+0.12*(animelemtime(9)-20),0.44-0.044*(animelemtime(9)-20)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=1&&animelemtime(9)<=10
anim=10062
scale=0.12*animelemtime(9),0.04*animelemtime(9)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=11&&animelemtime(9)<=20
anim=10062
scale=1.2+0.12*(animelemtime(9)-10),0.4+0.004*(animelemtime(9)-10)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=21&&animelemtime(9)<=30
anim=10062
scale=2.4+0.12*(animelemtime(9)-20),0.44-0.044*(animelemtime(9)-20)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(9)>=1&&animelemtime(9)<=10
anim=10003
scale=0.12*animelemtime(9),0.04*animelemtime(9)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=11&&animelemtime(9)<=20
anim=10003
scale=1.2+0.12*(animelemtime(9)-10),0.4+0.004*(animelemtime(9)-10)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=21&&animelemtime(9)<=30
anim=10003
scale=2.4+0.12*(animelemtime(9)-20),0.44-0.044*(animelemtime(9)-20)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=1&&animelemtime(9)<=10
anim=10003
scale=0.12*animelemtime(9),0.04*animelemtime(9)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=11&&animelemtime(9)<=20
anim=10003
scale=1.2+0.12*(animelemtime(9)-10),0.4+0.004*(animelemtime(9)-10)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(9)>=21&&animelemtime(9)<=30
anim=10003
scale=2.4+0.12*(animelemtime(9)-20),0.44-0.044*(animelemtime(9)-20)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(9)>=1&&animelemtime(9)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+172,-14
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(9)>=1&&animelemtime(9)<=15
anim=10020
scale=1,1
pos=-50+172,-14
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(11)>=1&&animelemtime(11)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(11),12.8*animelemtime(11)
scale=0.04*animelemtime(11),0.2*animelemtime(11)
pos=-50+173,-63
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(11)>=1&&animelemtime(11)<=10
anim=10062
scale=0.12*animelemtime(11),0.04*animelemtime(11)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(11)>=11&&animelemtime(11)<=20
anim=10062
scale=1.2+0.12*(animelemtime(11)-10),0.4+0.004*(animelemtime(11)-10)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(11)>=21&&animelemtime(11)<=30
anim=10062
scale=2.4+0.12*(animelemtime(11)-20),0.44-0.044*(animelemtime(11)-20)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(11)>=1&&animelemtime(11)<=10
anim=10062
scale=0.12*animelemtime(11),0.04*animelemtime(11)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(11)>=11&&animelemtime(11)<=20
anim=10062
scale=1.2+0.12*(animelemtime(11)-10),0.4+0.004*(animelemtime(11)-10)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(11)>=21&&animelemtime(11)<=30
anim=10062
scale=2.4+0.12*(animelemtime(11)-20),0.44-0.044*(animelemtime(11)-20)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(11)>=1&&animelemtime(11)<=10
anim=10003
scale=0.12*animelemtime(11),0.04*animelemtime(11)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(11)>=11&&animelemtime(11)<=20
anim=10003
scale=1.2+0.12*(animelemtime(11)-10),0.4+0.004*(animelemtime(11)-10)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(11)>=21&&animelemtime(11)<=30
anim=10003
scale=2.4+0.12*(animelemtime(11)-20),0.44-0.044*(animelemtime(11)-20)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(11)>=1&&animelemtime(11)<=10
anim=10003
scale=0.12*animelemtime(11),0.04*animelemtime(11)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(11)>=11&&animelemtime(11)<=20
anim=10003
scale=1.2+0.12*(animelemtime(11)-10),0.4+0.004*(animelemtime(11)-10)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(11)>=21&&animelemtime(11)<=30
anim=10003
scale=2.4+0.12*(animelemtime(11)-20),0.44-0.044*(animelemtime(11)-20)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(11)>=1&&animelemtime(11)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+173,-63
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(11)>=1&&animelemtime(11)<=15
anim=10020
scale=1,1
pos=-50+173,-63
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(13),12.8*animelemtime(13)
scale=0.04*animelemtime(13),0.2*animelemtime(13)
pos=-50+161,-11
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10062
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10062
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=30
anim=10062
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.044*(animelemtime(13)-20)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10062
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10062
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=30
anim=10062
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.044*(animelemtime(13)-20)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10003
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10003
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=30
anim=10003
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.044*(animelemtime(13)-20)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=10
anim=10003
scale=0.12*animelemtime(13),0.04*animelemtime(13)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=11&&animelemtime(13)<=20
anim=10003
scale=1.2+0.12*(animelemtime(13)-10),0.4+0.004*(animelemtime(13)-10)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(13)>=21&&animelemtime(13)<=30
anim=10003
scale=2.4+0.12*(animelemtime(13)-20),0.44-0.044*(animelemtime(13)-20)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+161,-11
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(13)>=1&&animelemtime(13)<=15
anim=10020
scale=1,1
pos=-50+161,-11
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(15)>=1&&animelemtime(15)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(15),12.8*animelemtime(15)
scale=0.04*animelemtime(15),0.2*animelemtime(15)
pos=-50+172,-71
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(15)>=1&&animelemtime(15)<=10
anim=10062
scale=0.12*animelemtime(15),0.04*animelemtime(15)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(15)>=11&&animelemtime(15)<=20
anim=10062
scale=1.2+0.12*(animelemtime(15)-10),0.4+0.004*(animelemtime(15)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(15)>=21&&animelemtime(15)<=30
anim=10062
scale=2.4+0.12*(animelemtime(15)-20),0.44-0.044*(animelemtime(15)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(15)>=1&&animelemtime(15)<=10
anim=10062
scale=0.12*animelemtime(15),0.04*animelemtime(15)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(15)>=11&&animelemtime(15)<=20
anim=10062
scale=1.2+0.12*(animelemtime(15)-10),0.4+0.004*(animelemtime(15)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(15)>=21&&animelemtime(15)<=30
anim=10062
scale=2.4+0.12*(animelemtime(15)-20),0.44-0.044*(animelemtime(15)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(15)>=1&&animelemtime(15)<=10
anim=10003
scale=0.12*animelemtime(15),0.04*animelemtime(15)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(15)>=11&&animelemtime(15)<=20
anim=10003
scale=1.2+0.12*(animelemtime(15)-10),0.4+0.004*(animelemtime(15)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(15)>=21&&animelemtime(15)<=30
anim=10003
scale=2.4+0.12*(animelemtime(15)-20),0.44-0.044*(animelemtime(15)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(15)>=1&&animelemtime(15)<=10
anim=10003
scale=0.12*animelemtime(15),0.04*animelemtime(15)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(15)>=11&&animelemtime(15)<=20
anim=10003
scale=1.2+0.12*(animelemtime(15)-10),0.4+0.004*(animelemtime(15)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(15)>=21&&animelemtime(15)<=30
anim=10003
scale=2.4+0.12*(animelemtime(15)-20),0.44-0.044*(animelemtime(15)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(15)>=1&&animelemtime(15)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+172,-71
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(15)>=1&&animelemtime(15)<=15
anim=10020
scale=1,1
pos=-50+172,-71
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(17)>=1&&animelemtime(17)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(17),12.8*animelemtime(17)
scale=0.04*animelemtime(17),0.2*animelemtime(17)
pos=-50+172,-94
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(17)>=1&&animelemtime(17)<=10
anim=10062
scale=0.12*animelemtime(17),0.04*animelemtime(17)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(17)>=11&&animelemtime(17)<=20
anim=10062
scale=1.2+0.12*(animelemtime(17)-10),0.4+0.004*(animelemtime(17)-10)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(17)>=21&&animelemtime(17)<=30
anim=10062
scale=2.4+0.12*(animelemtime(17)-20),0.44-0.044*(animelemtime(17)-20)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(17)>=1&&animelemtime(17)<=10
anim=10062
scale=0.12*animelemtime(17),0.04*animelemtime(17)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(17)>=11&&animelemtime(17)<=20
anim=10062
scale=1.2+0.12*(animelemtime(17)-10),0.4+0.004*(animelemtime(17)-10)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(17)>=21&&animelemtime(17)<=30
anim=10062
scale=2.4+0.12*(animelemtime(17)-20),0.44-0.044*(animelemtime(17)-20)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(17)>=1&&animelemtime(17)<=10
anim=10003
scale=0.12*animelemtime(17),0.04*animelemtime(17)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(17)>=11&&animelemtime(17)<=20
anim=10003
scale=1.2+0.12*(animelemtime(17)-10),0.4+0.004*(animelemtime(17)-10)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(17)>=21&&animelemtime(17)<=30
anim=10003
scale=2.4+0.12*(animelemtime(17)-20),0.44-0.044*(animelemtime(17)-20)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(17)>=1&&animelemtime(17)<=10
anim=10003
scale=0.12*animelemtime(17),0.04*animelemtime(17)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(17)>=11&&animelemtime(17)<=20
anim=10003
scale=1.2+0.12*(animelemtime(17)-10),0.4+0.004*(animelemtime(17)-10)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(17)>=21&&animelemtime(17)<=30
anim=10003
scale=2.4+0.12*(animelemtime(17)-20),0.44-0.044*(animelemtime(17)-20)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(17)>=1&&animelemtime(17)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+172,-94
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(17)>=1&&animelemtime(17)<=15
anim=10020
scale=1,1
pos=-50+172,-94
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(19)>=1&&animelemtime(19)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(19),12.8*animelemtime(19)
scale=0.04*animelemtime(19),0.2*animelemtime(19)
pos=-50+172,-14
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(19)>=1&&animelemtime(19)<=10
anim=10062
scale=0.12*animelemtime(19),0.04*animelemtime(19)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(19)>=11&&animelemtime(19)<=20
anim=10062
scale=1.2+0.12*(animelemtime(19)-10),0.4+0.004*(animelemtime(19)-10)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(19)>=21&&animelemtime(19)<=30
anim=10062
scale=2.4+0.12*(animelemtime(19)-20),0.44-0.044*(animelemtime(19)-20)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(19)>=1&&animelemtime(19)<=10
anim=10062
scale=0.12*animelemtime(19),0.04*animelemtime(19)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(19)>=11&&animelemtime(19)<=20
anim=10062
scale=1.2+0.12*(animelemtime(19)-10),0.4+0.004*(animelemtime(19)-10)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(19)>=21&&animelemtime(19)<=30
anim=10062
scale=2.4+0.12*(animelemtime(19)-20),0.44-0.044*(animelemtime(19)-20)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(19)>=1&&animelemtime(19)<=10
anim=10003
scale=0.12*animelemtime(19),0.04*animelemtime(19)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(19)>=11&&animelemtime(19)<=20
anim=10003
scale=1.2+0.12*(animelemtime(19)-10),0.4+0.004*(animelemtime(19)-10)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(19)>=21&&animelemtime(19)<=30
anim=10003
scale=2.4+0.12*(animelemtime(19)-20),0.44-0.044*(animelemtime(19)-20)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(19)>=1&&animelemtime(19)<=10
anim=10003
scale=0.12*animelemtime(19),0.04*animelemtime(19)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(19)>=11&&animelemtime(19)<=20
anim=10003
scale=1.2+0.12*(animelemtime(19)-10),0.4+0.004*(animelemtime(19)-10)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(19)>=21&&animelemtime(19)<=30
anim=10003
scale=2.4+0.12*(animelemtime(19)-20),0.44-0.044*(animelemtime(19)-20)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(19)>=1&&animelemtime(19)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+172,-14
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(19)>=1&&animelemtime(19)<=15
anim=10020
scale=1,1
pos=-50+172,-14
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(21)>=1&&animelemtime(21)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(21),12.8*animelemtime(21)
scale=0.04*animelemtime(21),0.2*animelemtime(21)
pos=-50+173,-63
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(21)>=1&&animelemtime(21)<=10
anim=10062
scale=0.12*animelemtime(21),0.04*animelemtime(21)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=11&&animelemtime(21)<=20
anim=10062
scale=1.2+0.12*(animelemtime(21)-10),0.4+0.004*(animelemtime(21)-10)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=21&&animelemtime(21)<=30
anim=10062
scale=2.4+0.12*(animelemtime(21)-20),0.44-0.044*(animelemtime(21)-20)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=1&&animelemtime(21)<=10
anim=10062
scale=0.12*animelemtime(21),0.04*animelemtime(21)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=11&&animelemtime(21)<=20
anim=10062
scale=1.2+0.12*(animelemtime(21)-10),0.4+0.004*(animelemtime(21)-10)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=21&&animelemtime(21)<=30
anim=10062
scale=2.4+0.12*(animelemtime(21)-20),0.44-0.044*(animelemtime(21)-20)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(21)>=1&&animelemtime(21)<=10
anim=10003
scale=0.12*animelemtime(21),0.04*animelemtime(21)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=11&&animelemtime(21)<=20
anim=10003
scale=1.2+0.12*(animelemtime(21)-10),0.4+0.004*(animelemtime(21)-10)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=21&&animelemtime(21)<=30
anim=10003
scale=2.4+0.12*(animelemtime(21)-20),0.44-0.044*(animelemtime(21)-20)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=1&&animelemtime(21)<=10
anim=10003
scale=0.12*animelemtime(21),0.04*animelemtime(21)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=11&&animelemtime(21)<=20
anim=10003
scale=1.2+0.12*(animelemtime(21)-10),0.4+0.004*(animelemtime(21)-10)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(21)>=21&&animelemtime(21)<=30
anim=10003
scale=2.4+0.12*(animelemtime(21)-20),0.44-0.044*(animelemtime(21)-20)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(21)>=1&&animelemtime(21)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+173,-63
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(21)>=1&&animelemtime(21)<=15
anim=10020
scale=1,1
pos=-50+173,-63
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(23)>=1&&animelemtime(23)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(23),12.8*animelemtime(23)
scale=0.04*animelemtime(23),0.2*animelemtime(23)
pos=-50+161,-11
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(23)>=1&&animelemtime(23)<=10
anim=10062
scale=0.12*animelemtime(23),0.04*animelemtime(23)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=11&&animelemtime(23)<=20
anim=10062
scale=1.2+0.12*(animelemtime(23)-10),0.4+0.004*(animelemtime(23)-10)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=21&&animelemtime(23)<=30
anim=10062
scale=2.4+0.12*(animelemtime(23)-20),0.44-0.044*(animelemtime(23)-20)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=1&&animelemtime(23)<=10
anim=10062
scale=0.12*animelemtime(23),0.04*animelemtime(23)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=11&&animelemtime(23)<=20
anim=10062
scale=1.2+0.12*(animelemtime(23)-10),0.4+0.004*(animelemtime(23)-10)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=21&&animelemtime(23)<=30
anim=10062
scale=2.4+0.12*(animelemtime(23)-20),0.44-0.044*(animelemtime(23)-20)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(23)>=1&&animelemtime(23)<=10
anim=10003
scale=0.12*animelemtime(23),0.04*animelemtime(23)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=11&&animelemtime(23)<=20
anim=10003
scale=1.2+0.12*(animelemtime(23)-10),0.4+0.004*(animelemtime(23)-10)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=21&&animelemtime(23)<=30
anim=10003
scale=2.4+0.12*(animelemtime(23)-20),0.44-0.044*(animelemtime(23)-20)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=1&&animelemtime(23)<=10
anim=10003
scale=0.12*animelemtime(23),0.04*animelemtime(23)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=11&&animelemtime(23)<=20
anim=10003
scale=1.2+0.12*(animelemtime(23)-10),0.4+0.004*(animelemtime(23)-10)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(23)>=21&&animelemtime(23)<=30
anim=10003
scale=2.4+0.12*(animelemtime(23)-20),0.44-0.044*(animelemtime(23)-20)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(23)>=1&&animelemtime(23)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+161,-11
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(23)>=1&&animelemtime(23)<=15
anim=10020
scale=1,1
pos=-50+161,-11
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(25)>=1&&animelemtime(25)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(25),12.8*animelemtime(25)
scale=0.04*animelemtime(25),0.2*animelemtime(25)
pos=-50+172,-71
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(25)>=1&&animelemtime(25)<=10
anim=10062
scale=0.12*animelemtime(25),0.04*animelemtime(25)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=11&&animelemtime(25)<=20
anim=10062
scale=1.2+0.12*(animelemtime(25)-10),0.4+0.004*(animelemtime(25)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=21&&animelemtime(25)<=30
anim=10062
scale=2.4+0.12*(animelemtime(25)-20),0.44-0.044*(animelemtime(25)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=1&&animelemtime(25)<=10
anim=10062
scale=0.12*animelemtime(25),0.04*animelemtime(25)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=11&&animelemtime(25)<=20
anim=10062
scale=1.2+0.12*(animelemtime(25)-10),0.4+0.004*(animelemtime(25)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=21&&animelemtime(25)<=30
anim=10062
scale=2.4+0.12*(animelemtime(25)-20),0.44-0.044*(animelemtime(25)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(25)>=1&&animelemtime(25)<=10
anim=10003
scale=0.12*animelemtime(25),0.04*animelemtime(25)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=11&&animelemtime(25)<=20
anim=10003
scale=1.2+0.12*(animelemtime(25)-10),0.4+0.004*(animelemtime(25)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=21&&animelemtime(25)<=30
anim=10003
scale=2.4+0.12*(animelemtime(25)-20),0.44-0.044*(animelemtime(25)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=1&&animelemtime(25)<=10
anim=10003
scale=0.12*animelemtime(25),0.04*animelemtime(25)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=11&&animelemtime(25)<=20
anim=10003
scale=1.2+0.12*(animelemtime(25)-10),0.4+0.004*(animelemtime(25)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(25)>=21&&animelemtime(25)<=30
anim=10003
scale=2.4+0.12*(animelemtime(25)-20),0.44-0.044*(animelemtime(25)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(25)>=1&&animelemtime(25)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+172,-71
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(25)>=1&&animelemtime(25)<=15
anim=10020
scale=1,1
pos=-50+172,-71
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(27)>=1&&animelemtime(27)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(27),12.8*animelemtime(27)
scale=0.04*animelemtime(27),0.2*animelemtime(27)
pos=-50+172,-94
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(27)>=1&&animelemtime(27)<=10
anim=10062
scale=0.12*animelemtime(27),0.04*animelemtime(27)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(27)>=11&&animelemtime(27)<=20
anim=10062
scale=1.2+0.12*(animelemtime(27)-10),0.4+0.004*(animelemtime(27)-10)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(27)>=21&&animelemtime(27)<=30
anim=10062
scale=2.4+0.12*(animelemtime(27)-20),0.44-0.044*(animelemtime(27)-20)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(27)>=1&&animelemtime(27)<=10
anim=10062
scale=0.12*animelemtime(27),0.04*animelemtime(27)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(27)>=11&&animelemtime(27)<=20
anim=10062
scale=1.2+0.12*(animelemtime(27)-10),0.4+0.004*(animelemtime(27)-10)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(27)>=21&&animelemtime(27)<=30
anim=10062
scale=2.4+0.12*(animelemtime(27)-20),0.44-0.044*(animelemtime(27)-20)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(27)>=1&&animelemtime(27)<=10
anim=10003
scale=0.12*animelemtime(27),0.04*animelemtime(27)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(27)>=11&&animelemtime(27)<=20
anim=10003
scale=1.2+0.12*(animelemtime(27)-10),0.4+0.004*(animelemtime(27)-10)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(27)>=21&&animelemtime(27)<=30
anim=10003
scale=2.4+0.12*(animelemtime(27)-20),0.44-0.044*(animelemtime(27)-20)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(27)>=1&&animelemtime(27)<=10
anim=10003
scale=0.12*animelemtime(27),0.04*animelemtime(27)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(27)>=11&&animelemtime(27)<=20
anim=10003
scale=1.2+0.12*(animelemtime(27)-10),0.4+0.004*(animelemtime(27)-10)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(27)>=21&&animelemtime(27)<=30
anim=10003
scale=2.4+0.12*(animelemtime(27)-20),0.44-0.044*(animelemtime(27)-20)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(27)>=1&&animelemtime(27)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+172,-94
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(27)>=1&&animelemtime(27)<=15
anim=10020
scale=1,1
pos=-50+172,-94
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(29)>=1&&animelemtime(29)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(29),12.8*animelemtime(29)
scale=0.04*animelemtime(29),0.2*animelemtime(29)
pos=-50+172,-14
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(29)>=1&&animelemtime(29)<=10
anim=10062
scale=0.12*animelemtime(29),0.04*animelemtime(29)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(29)>=11&&animelemtime(29)<=20
anim=10062
scale=1.2+0.12*(animelemtime(29)-10),0.4+0.004*(animelemtime(29)-10)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(29)>=21&&animelemtime(29)<=30
anim=10062
scale=2.4+0.12*(animelemtime(29)-20),0.44-0.044*(animelemtime(29)-20)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(29)>=1&&animelemtime(29)<=10
anim=10062
scale=0.12*animelemtime(29),0.04*animelemtime(29)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(29)>=11&&animelemtime(29)<=20
anim=10062
scale=1.2+0.12*(animelemtime(29)-10),0.4+0.004*(animelemtime(29)-10)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(29)>=21&&animelemtime(29)<=30
anim=10062
scale=2.4+0.12*(animelemtime(29)-20),0.44-0.044*(animelemtime(29)-20)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(29)>=1&&animelemtime(29)<=10
anim=10003
scale=0.12*animelemtime(29),0.04*animelemtime(29)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(29)>=11&&animelemtime(29)<=20
anim=10003
scale=1.2+0.12*(animelemtime(29)-10),0.4+0.004*(animelemtime(29)-10)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(29)>=21&&animelemtime(29)<=30
anim=10003
scale=2.4+0.12*(animelemtime(29)-20),0.44-0.044*(animelemtime(29)-20)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(29)>=1&&animelemtime(29)<=10
anim=10003
scale=0.12*animelemtime(29),0.04*animelemtime(29)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(29)>=11&&animelemtime(29)<=20
anim=10003
scale=1.2+0.12*(animelemtime(29)-10),0.4+0.004*(animelemtime(29)-10)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(29)>=21&&animelemtime(29)<=30
anim=10003
scale=2.4+0.12*(animelemtime(29)-20),0.44-0.044*(animelemtime(29)-20)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(29)>=1&&animelemtime(29)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+172,-14
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(29)>=1&&animelemtime(29)<=15
anim=10020
scale=1,1
pos=-50+172,-14
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(31)>=1&&animelemtime(31)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(31),12.8*animelemtime(31)
scale=0.04*animelemtime(31),0.2*animelemtime(31)
pos=-50+173,-63
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(31)>=1&&animelemtime(31)<=10
anim=10062
scale=0.12*animelemtime(31),0.04*animelemtime(31)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(31)>=11&&animelemtime(31)<=20
anim=10062
scale=1.2+0.12*(animelemtime(31)-10),0.4+0.004*(animelemtime(31)-10)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(31)>=21&&animelemtime(31)<=30
anim=10062
scale=2.4+0.12*(animelemtime(31)-20),0.44-0.044*(animelemtime(31)-20)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(31)>=1&&animelemtime(31)<=10
anim=10062
scale=0.12*animelemtime(31),0.04*animelemtime(31)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(31)>=11&&animelemtime(31)<=20
anim=10062
scale=1.2+0.12*(animelemtime(31)-10),0.4+0.004*(animelemtime(31)-10)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(31)>=21&&animelemtime(31)<=30
anim=10062
scale=2.4+0.12*(animelemtime(31)-20),0.44-0.044*(animelemtime(31)-20)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(31)>=1&&animelemtime(31)<=10
anim=10003
scale=0.12*animelemtime(31),0.04*animelemtime(31)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(31)>=11&&animelemtime(31)<=20
anim=10003
scale=1.2+0.12*(animelemtime(31)-10),0.4+0.004*(animelemtime(31)-10)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(31)>=21&&animelemtime(31)<=30
anim=10003
scale=2.4+0.12*(animelemtime(31)-20),0.44-0.044*(animelemtime(31)-20)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(31)>=1&&animelemtime(31)<=10
anim=10003
scale=0.12*animelemtime(31),0.04*animelemtime(31)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(31)>=11&&animelemtime(31)<=20
anim=10003
scale=1.2+0.12*(animelemtime(31)-10),0.4+0.004*(animelemtime(31)-10)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(31)>=21&&animelemtime(31)<=30
anim=10003
scale=2.4+0.12*(animelemtime(31)-20),0.44-0.044*(animelemtime(31)-20)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(31)>=1&&animelemtime(31)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+173,-63
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(31)>=1&&animelemtime(31)<=15
anim=10020
scale=1,1
pos=-50+173,-63
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(33)>=1&&animelemtime(33)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(33),12.8*animelemtime(33)
scale=0.04*animelemtime(33),0.2*animelemtime(33)
pos=-50+161,-11
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(33)>=1&&animelemtime(33)<=10
anim=10062
scale=0.12*animelemtime(33),0.04*animelemtime(33)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(33)>=11&&animelemtime(33)<=20
anim=10062
scale=1.2+0.12*(animelemtime(33)-10),0.4+0.004*(animelemtime(33)-10)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(33)>=21&&animelemtime(33)<=30
anim=10062
scale=2.4+0.12*(animelemtime(33)-20),0.44-0.044*(animelemtime(33)-20)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(33)>=1&&animelemtime(33)<=10
anim=10062
scale=0.12*animelemtime(33),0.04*animelemtime(33)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(33)>=11&&animelemtime(33)<=20
anim=10062
scale=1.2+0.12*(animelemtime(33)-10),0.4+0.004*(animelemtime(33)-10)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(33)>=21&&animelemtime(33)<=30
anim=10062
scale=2.4+0.12*(animelemtime(33)-20),0.44-0.044*(animelemtime(33)-20)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(33)>=1&&animelemtime(33)<=10
anim=10003
scale=0.12*animelemtime(33),0.04*animelemtime(33)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(33)>=11&&animelemtime(33)<=20
anim=10003
scale=1.2+0.12*(animelemtime(33)-10),0.4+0.004*(animelemtime(33)-10)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(33)>=21&&animelemtime(33)<=30
anim=10003
scale=2.4+0.12*(animelemtime(33)-20),0.44-0.044*(animelemtime(33)-20)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(33)>=1&&animelemtime(33)<=10
anim=10003
scale=0.12*animelemtime(33),0.04*animelemtime(33)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(33)>=11&&animelemtime(33)<=20
anim=10003
scale=1.2+0.12*(animelemtime(33)-10),0.4+0.004*(animelemtime(33)-10)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(33)>=21&&animelemtime(33)<=30
anim=10003
scale=2.4+0.12*(animelemtime(33)-20),0.44-0.044*(animelemtime(33)-20)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(33)>=1&&animelemtime(33)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+161,-11
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(33)>=1&&animelemtime(33)<=15
anim=10020
scale=1,1
pos=-50+161,-11
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(35)>=1&&animelemtime(35)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(35),12.8*animelemtime(35)
scale=0.04*animelemtime(35),0.2*animelemtime(35)
pos=-50+172,-71
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(35)>=1&&animelemtime(35)<=10
anim=10062
scale=0.12*animelemtime(35),0.04*animelemtime(35)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(35)>=11&&animelemtime(35)<=20
anim=10062
scale=1.2+0.12*(animelemtime(35)-10),0.4+0.004*(animelemtime(35)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(35)>=21&&animelemtime(35)<=30
anim=10062
scale=2.4+0.12*(animelemtime(35)-20),0.44-0.044*(animelemtime(35)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(35)>=1&&animelemtime(35)<=10
anim=10062
scale=0.12*animelemtime(35),0.04*animelemtime(35)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(35)>=11&&animelemtime(35)<=20
anim=10062
scale=1.2+0.12*(animelemtime(35)-10),0.4+0.004*(animelemtime(35)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(35)>=21&&animelemtime(35)<=30
anim=10062
scale=2.4+0.12*(animelemtime(35)-20),0.44-0.044*(animelemtime(35)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(35)>=1&&animelemtime(35)<=10
anim=10003
scale=0.12*animelemtime(35),0.04*animelemtime(35)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(35)>=11&&animelemtime(35)<=20
anim=10003
scale=1.2+0.12*(animelemtime(35)-10),0.4+0.004*(animelemtime(35)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(35)>=21&&animelemtime(35)<=30
anim=10003
scale=2.4+0.12*(animelemtime(35)-20),0.44-0.044*(animelemtime(35)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(35)>=1&&animelemtime(35)<=10
anim=10003
scale=0.12*animelemtime(35),0.04*animelemtime(35)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(35)>=11&&animelemtime(35)<=20
anim=10003
scale=1.2+0.12*(animelemtime(35)-10),0.4+0.004*(animelemtime(35)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(35)>=21&&animelemtime(35)<=30
anim=10003
scale=2.4+0.12*(animelemtime(35)-20),0.44-0.044*(animelemtime(35)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(35)>=1&&animelemtime(35)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+172,-71
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(35)>=1&&animelemtime(35)<=15
anim=10020
scale=1,1
pos=-50+172,-71
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(37)>=1&&animelemtime(37)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(37),12.8*animelemtime(37)
scale=0.04*animelemtime(37),0.2*animelemtime(37)
pos=-50+172,-94
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(37)>=1&&animelemtime(37)<=10
anim=10062
scale=0.12*animelemtime(37),0.04*animelemtime(37)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(37)>=11&&animelemtime(37)<=20
anim=10062
scale=1.2+0.12*(animelemtime(37)-10),0.4+0.004*(animelemtime(37)-10)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(37)>=21&&animelemtime(37)<=30
anim=10062
scale=2.4+0.12*(animelemtime(37)-20),0.44-0.044*(animelemtime(37)-20)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(37)>=1&&animelemtime(37)<=10
anim=10062
scale=0.12*animelemtime(37),0.04*animelemtime(37)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(37)>=11&&animelemtime(37)<=20
anim=10062
scale=1.2+0.12*(animelemtime(37)-10),0.4+0.004*(animelemtime(37)-10)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(37)>=21&&animelemtime(37)<=30
anim=10062
scale=2.4+0.12*(animelemtime(37)-20),0.44-0.044*(animelemtime(37)-20)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(37)>=1&&animelemtime(37)<=10
anim=10003
scale=0.12*animelemtime(37),0.04*animelemtime(37)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(37)>=11&&animelemtime(37)<=20
anim=10003
scale=1.2+0.12*(animelemtime(37)-10),0.4+0.004*(animelemtime(37)-10)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(37)>=21&&animelemtime(37)<=30
anim=10003
scale=2.4+0.12*(animelemtime(37)-20),0.44-0.044*(animelemtime(37)-20)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(37)>=1&&animelemtime(37)<=10
anim=10003
scale=0.12*animelemtime(37),0.04*animelemtime(37)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(37)>=11&&animelemtime(37)<=20
anim=10003
scale=1.2+0.12*(animelemtime(37)-10),0.4+0.004*(animelemtime(37)-10)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(37)>=21&&animelemtime(37)<=30
anim=10003
scale=2.4+0.12*(animelemtime(37)-20),0.44-0.044*(animelemtime(37)-20)
facing=-1
pos=-50+172,-94
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(37)>=1&&animelemtime(37)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+172,-94
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(37)>=1&&animelemtime(37)<=15
anim=10020
scale=1,1
pos=-50+172,-94
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(39)>=1&&animelemtime(39)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(39),12.8*animelemtime(39)
scale=0.04*animelemtime(39),0.2*animelemtime(39)
pos=-50+172,-14
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(39)>=1&&animelemtime(39)<=10
anim=10062
scale=0.12*animelemtime(39),0.04*animelemtime(39)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(39)>=11&&animelemtime(39)<=20
anim=10062
scale=1.2+0.12*(animelemtime(39)-10),0.4+0.004*(animelemtime(39)-10)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(39)>=21&&animelemtime(39)<=30
anim=10062
scale=2.4+0.12*(animelemtime(39)-20),0.44-0.044*(animelemtime(39)-20)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(39)>=1&&animelemtime(39)<=10
anim=10062
scale=0.12*animelemtime(39),0.04*animelemtime(39)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(39)>=11&&animelemtime(39)<=20
anim=10062
scale=1.2+0.12*(animelemtime(39)-10),0.4+0.004*(animelemtime(39)-10)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(39)>=21&&animelemtime(39)<=30
anim=10062
scale=2.4+0.12*(animelemtime(39)-20),0.44-0.044*(animelemtime(39)-20)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(39)>=1&&animelemtime(39)<=10
anim=10003
scale=0.12*animelemtime(39),0.04*animelemtime(39)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(39)>=11&&animelemtime(39)<=20
anim=10003
scale=1.2+0.12*(animelemtime(39)-10),0.4+0.004*(animelemtime(39)-10)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(39)>=21&&animelemtime(39)<=30
anim=10003
scale=2.4+0.12*(animelemtime(39)-20),0.44-0.044*(animelemtime(39)-20)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(39)>=1&&animelemtime(39)<=10
anim=10003
scale=0.12*animelemtime(39),0.04*animelemtime(39)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(39)>=11&&animelemtime(39)<=20
anim=10003
scale=1.2+0.12*(animelemtime(39)-10),0.4+0.004*(animelemtime(39)-10)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(39)>=21&&animelemtime(39)<=30
anim=10003
scale=2.4+0.12*(animelemtime(39)-20),0.44-0.044*(animelemtime(39)-20)
facing=-1
pos=-50+172,-14
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(39)>=1&&animelemtime(39)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+172,-14
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(39)>=1&&animelemtime(39)<=15
anim=10020
scale=1,1
pos=-50+172,-14
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(41)>=1&&animelemtime(41)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(41),12.8*animelemtime(41)
scale=0.04*animelemtime(41),0.2*animelemtime(41)
pos=-50+173,-63
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(41)>=1&&animelemtime(41)<=10
anim=10062
scale=0.12*animelemtime(41),0.04*animelemtime(41)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(41)>=11&&animelemtime(41)<=20
anim=10062
scale=1.2+0.12*(animelemtime(41)-10),0.4+0.004*(animelemtime(41)-10)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(41)>=21&&animelemtime(41)<=30
anim=10062
scale=2.4+0.12*(animelemtime(41)-20),0.44-0.044*(animelemtime(41)-20)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(41)>=1&&animelemtime(41)<=10
anim=10062
scale=0.12*animelemtime(41),0.04*animelemtime(41)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(41)>=11&&animelemtime(41)<=20
anim=10062
scale=1.2+0.12*(animelemtime(41)-10),0.4+0.004*(animelemtime(41)-10)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(41)>=21&&animelemtime(41)<=30
anim=10062
scale=2.4+0.12*(animelemtime(41)-20),0.44-0.044*(animelemtime(41)-20)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(41)>=1&&animelemtime(41)<=10
anim=10003
scale=0.12*animelemtime(41),0.04*animelemtime(41)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(41)>=11&&animelemtime(41)<=20
anim=10003
scale=1.2+0.12*(animelemtime(41)-10),0.4+0.004*(animelemtime(41)-10)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(41)>=21&&animelemtime(41)<=30
anim=10003
scale=2.4+0.12*(animelemtime(41)-20),0.44-0.044*(animelemtime(41)-20)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(41)>=1&&animelemtime(41)<=10
anim=10003
scale=0.12*animelemtime(41),0.04*animelemtime(41)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(41)>=11&&animelemtime(41)<=20
anim=10003
scale=1.2+0.12*(animelemtime(41)-10),0.4+0.004*(animelemtime(41)-10)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(41)>=21&&animelemtime(41)<=30
anim=10003
scale=2.4+0.12*(animelemtime(41)-20),0.44-0.044*(animelemtime(41)-20)
facing=-1
pos=-50+173,-63
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(41)>=1&&animelemtime(41)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+173,-63
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(41)>=1&&animelemtime(41)<=15
anim=10020
scale=1,1
pos=-50+173,-63
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(43)>=1&&animelemtime(43)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(43),12.8*animelemtime(43)
scale=0.04*animelemtime(43),0.2*animelemtime(43)
pos=-50+161,-11
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(43)>=1&&animelemtime(43)<=10
anim=10062
scale=0.12*animelemtime(43),0.04*animelemtime(43)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(43)>=11&&animelemtime(43)<=20
anim=10062
scale=1.2+0.12*(animelemtime(43)-10),0.4+0.004*(animelemtime(43)-10)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(43)>=21&&animelemtime(43)<=30
anim=10062
scale=2.4+0.12*(animelemtime(43)-20),0.44-0.044*(animelemtime(43)-20)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(43)>=1&&animelemtime(43)<=10
anim=10062
scale=0.12*animelemtime(43),0.04*animelemtime(43)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(43)>=11&&animelemtime(43)<=20
anim=10062
scale=1.2+0.12*(animelemtime(43)-10),0.4+0.004*(animelemtime(43)-10)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(43)>=21&&animelemtime(43)<=30
anim=10062
scale=2.4+0.12*(animelemtime(43)-20),0.44-0.044*(animelemtime(43)-20)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(43)>=1&&animelemtime(43)<=10
anim=10003
scale=0.12*animelemtime(43),0.04*animelemtime(43)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(43)>=11&&animelemtime(43)<=20
anim=10003
scale=1.2+0.12*(animelemtime(43)-10),0.4+0.004*(animelemtime(43)-10)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(43)>=21&&animelemtime(43)<=30
anim=10003
scale=2.4+0.12*(animelemtime(43)-20),0.44-0.044*(animelemtime(43)-20)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(43)>=1&&animelemtime(43)<=10
anim=10003
scale=0.12*animelemtime(43),0.04*animelemtime(43)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(43)>=11&&animelemtime(43)<=20
anim=10003
scale=1.2+0.12*(animelemtime(43)-10),0.4+0.004*(animelemtime(43)-10)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(43)>=21&&animelemtime(43)<=30
anim=10003
scale=2.4+0.12*(animelemtime(43)-20),0.44-0.044*(animelemtime(43)-20)
facing=-1
pos=-50+161,-11
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(43)>=1&&animelemtime(43)<=25
anim=10080
scale=1,1
facing=-1
pos=-50+161,-11
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(43)>=1&&animelemtime(43)<=25
anim=10020
scale=1,1
pos=-50+161,-11
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(45)>=1&&animelemtime(45)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(45),12.8*animelemtime(45)
scale=0.04*animelemtime(45),0.2*animelemtime(45)
pos=-50+172,-71
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(45)>=1&&animelemtime(45)<=10
anim=10062
scale=0.12*animelemtime(45),0.04*animelemtime(45)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(45)>=11&&animelemtime(45)<=20
anim=10062
scale=1.2+0.12*(animelemtime(45)-10),0.4+0.004*(animelemtime(45)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(45)>=21&&animelemtime(45)<=30
anim=10062
scale=2.4+0.12*(animelemtime(45)-20),0.44-0.044*(animelemtime(45)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(45)>=1&&animelemtime(45)<=10
anim=10062
scale=0.12*animelemtime(45),0.04*animelemtime(45)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(45)>=11&&animelemtime(45)<=20
anim=10062
scale=1.2+0.12*(animelemtime(45)-10),0.4+0.004*(animelemtime(45)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(45)>=21&&animelemtime(45)<=30
anim=10062
scale=2.4+0.12*(animelemtime(45)-20),0.44-0.044*(animelemtime(45)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(45)>=1&&animelemtime(45)<=10
anim=10003
scale=0.12*animelemtime(45),0.04*animelemtime(45)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(45)>=11&&animelemtime(45)<=20
anim=10003
scale=1.2+0.12*(animelemtime(45)-10),0.4+0.004*(animelemtime(45)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(45)>=21&&animelemtime(45)<=30
anim=10003
scale=2.4+0.12*(animelemtime(45)-20),0.44-0.044*(animelemtime(45)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(45)>=1&&animelemtime(45)<=10
anim=10003
scale=0.12*animelemtime(45),0.04*animelemtime(45)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(45)>=11&&animelemtime(45)<=20
anim=10003
scale=1.2+0.12*(animelemtime(45)-10),0.4+0.004*(animelemtime(45)-10)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(45)>=21&&animelemtime(45)<=30
anim=10003
scale=2.4+0.12*(animelemtime(45)-20),0.44-0.044*(animelemtime(45)-20)
facing=-1
pos=-50+172,-71
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(45)>=1&&animelemtime(45)<=15
anim=10080
scale=1,1
facing=-1
pos=-50+172,-71
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(45)>=1&&animelemtime(45)<=15
anim=10020
scale=1,1
pos=-50+172,-71
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;懸婡抏侾
[state ]
type=explod
trigger1=animelemtime(50)>=1&&animelemtime(50)<=10
anim=10060
scale=0.03*animelemtime(50),0.03*animelemtime(50)
pos=-78,-120
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=1&&animelemtime(50)<=10
anim=10000
scale=0.03*animelemtime(50),0.03*animelemtime(50)
pos=-78,-120
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=10&&animelemtime(50)<=95
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-78,-120
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=10&&animelemtime(50)<=95
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-78,-120
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;懸婡抏俀
[state ]
type=explod
trigger1=animelemtime(50)>=1&&animelemtime(50)<=10
anim=10060
scale=0.03*animelemtime(50),0.03*animelemtime(50)
pos=45,-120
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=1&&animelemtime(50)<=10
anim=10000
scale=0.03*animelemtime(50),0.03*animelemtime(50)
pos=45,-120
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=10&&animelemtime(50)<=95
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=45,-120
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=10&&animelemtime(50)<=95
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=45,-120
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;懸婡抏俁
[state ]
type=explod
trigger1=animelemtime(50)>=1&&animelemtime(50)<=10
anim=10060
scale=0.03*animelemtime(50),0.03*animelemtime(50)
pos=-40,-42
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=1&&animelemtime(50)<=10
anim=10000
scale=0.03*animelemtime(50),0.03*animelemtime(50)
pos=-40,-42
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=10&&animelemtime(50)<=95
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-40,-42
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=10&&animelemtime(50)<=95
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-40,-42
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;懸婡抏係
[state ]
type=explod
trigger1=animelemtime(50)>=1&&animelemtime(50)<=10
anim=10060
scale=0.03*animelemtime(50),0.03*animelemtime(50)
pos=28,-46
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=1&&animelemtime(50)<=10
anim=10000
scale=0.03*animelemtime(50),0.03*animelemtime(50)
pos=28,-46
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=10&&animelemtime(50)<=95
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=28,-46
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=10&&animelemtime(50)<=95
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=28,-46
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;悈憹偟暘
[state ]
type=explod
trigger1=animelemtime(50)>=1&&animelemtime(50)<=10
anim=10060
scale=0.03*animelemtime(50),0.03*animelemtime(50)
pos=-78,-120
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=1&&animelemtime(50)<=10
anim=10000
scale=0.03*animelemtime(50),0.03*animelemtime(50)
pos=-78,-120
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=10&&animelemtime(50)<=95
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-78,-120
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=10&&animelemtime(50)<=95
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-78,-120
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=1&&animelemtime(50)<=10
anim=10060
scale=0.03*animelemtime(50),0.03*animelemtime(50)
pos=45,-120
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=1&&animelemtime(50)<=10
anim=10000
scale=0.03*animelemtime(50),0.03*animelemtime(50)
pos=45,-120
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=10&&animelemtime(50)<=95
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=45,-120
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=10&&animelemtime(50)<=95
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=45,-120
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=1&&animelemtime(50)<=10
anim=10060
scale=0.03*animelemtime(50),0.03*animelemtime(50)
pos=-40,-42
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=1&&animelemtime(50)<=10
anim=10000
scale=0.03*animelemtime(50),0.03*animelemtime(50)
pos=-40,-42
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=10&&animelemtime(50)<=95
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-40,-42
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=10&&animelemtime(50)<=95
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=-40,-42
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=1&&animelemtime(50)<=10
anim=10060
scale=0.03*animelemtime(50),0.03*animelemtime(50)
pos=28,-46
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=1&&animelemtime(50)<=10
anim=10000
scale=0.03*animelemtime(50),0.03*animelemtime(50)
pos=28,-46
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=10&&animelemtime(50)<=95
anim=10060
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=28,-46
removetime=1
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(50)>=10&&animelemtime(50)<=95
anim=10000
scale=0.3+0.05*cos(sysvar(3)),0.3+0.05*sin(sysvar(3))
pos=28,-46
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(98),12.8*animelemtime(98)
scale=0.04*animelemtime(98),0.2*animelemtime(98)
pos=58,-104
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=10
anim=10062
scale=0.12*animelemtime(98),0.04*animelemtime(98)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=11&&animelemtime(98)<=20
anim=10062
scale=1.2+0.12*(animelemtime(98)-10),0.4+0.004*(animelemtime(98)-10)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=21&&animelemtime(98)<=40
anim=10062
scale=2.4+0.12*(animelemtime(98)-20),0.44-0.022*(animelemtime(98)-20)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=10
anim=10062
scale=0.12*animelemtime(98),0.04*animelemtime(98)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=11&&animelemtime(98)<=20
anim=10062
scale=1.2+0.12*(animelemtime(98)-10),0.4+0.004*(animelemtime(98)-10)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=21&&animelemtime(98)<=40
anim=10062
scale=2.4+0.12*(animelemtime(98)-20),0.44-0.022*(animelemtime(98)-20)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=10
anim=10003
scale=0.12*animelemtime(98),0.04*animelemtime(98)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=11&&animelemtime(98)<=20
anim=10003
scale=1.2+0.12*(animelemtime(98)-10),0.4+0.004*(animelemtime(98)-10)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=21&&animelemtime(98)<=40
anim=10003
scale=2.4+0.12*(animelemtime(98)-20),0.44-0.022*(animelemtime(98)-20)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=10
anim=10003
scale=0.12*animelemtime(98),0.04*animelemtime(98)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=11&&animelemtime(98)<=20
anim=10003
scale=1.2+0.12*(animelemtime(98)-10),0.4+0.004*(animelemtime(98)-10)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=21&&animelemtime(98)<=40
anim=10003
scale=2.4+0.12*(animelemtime(98)-20),0.44-0.022*(animelemtime(98)-20)
facing=-1
pos=58,-104
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=25
anim=10080
scale=1,1
facing=-1
pos=58,-104
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=25
anim=10020
scale=1,1
pos=58,-104
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(98),12.8*animelemtime(98)
scale=0.04*animelemtime(98),0.2*animelemtime(98)
pos=98,-85
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=10
anim=10062
scale=0.12*animelemtime(98),0.04*animelemtime(98)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=11&&animelemtime(98)<=20
anim=10062
scale=1.2+0.12*(animelemtime(98)-10),0.4+0.004*(animelemtime(98)-10)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=21&&animelemtime(98)<=40
anim=10062
scale=2.4+0.12*(animelemtime(98)-20),0.44-0.022*(animelemtime(98)-20)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=10
anim=10062
scale=0.12*animelemtime(98),0.04*animelemtime(98)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=11&&animelemtime(98)<=20
anim=10062
scale=1.2+0.12*(animelemtime(98)-10),0.4+0.004*(animelemtime(98)-10)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=21&&animelemtime(98)<=40
anim=10062
scale=2.4+0.12*(animelemtime(98)-20),0.44-0.022*(animelemtime(98)-20)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=10
anim=10003
scale=0.12*animelemtime(98),0.04*animelemtime(98)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=11&&animelemtime(98)<=20
anim=10003
scale=1.2+0.12*(animelemtime(98)-10),0.4+0.004*(animelemtime(98)-10)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=21&&animelemtime(98)<=40
anim=10003
scale=2.4+0.12*(animelemtime(98)-20),0.44-0.022*(animelemtime(98)-20)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=10
anim=10003
scale=0.12*animelemtime(98),0.04*animelemtime(98)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=11&&animelemtime(98)<=20
anim=10003
scale=1.2+0.12*(animelemtime(98)-10),0.4+0.004*(animelemtime(98)-10)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=21&&animelemtime(98)<=40
anim=10003
scale=2.4+0.12*(animelemtime(98)-20),0.44-0.022*(animelemtime(98)-20)
facing=-1
pos=98,-85
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=25
anim=10080
scale=1,1
facing=-1
pos=98,-85
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=25
anim=10020
scale=1,1
pos=98,-85
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(98),12.8*animelemtime(98)
scale=0.04*animelemtime(98),0.2*animelemtime(98)
pos=61,-32
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=10
anim=10062
scale=0.12*animelemtime(98),0.04*animelemtime(98)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=11&&animelemtime(98)<=20
anim=10062
scale=1.2+0.12*(animelemtime(98)-10),0.4+0.004*(animelemtime(98)-10)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=21&&animelemtime(98)<=40
anim=10062
scale=2.4+0.12*(animelemtime(98)-20),0.44-0.022*(animelemtime(98)-20)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=10
anim=10062
scale=0.12*animelemtime(98),0.04*animelemtime(98)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=11&&animelemtime(98)<=20
anim=10062
scale=1.2+0.12*(animelemtime(98)-10),0.4+0.004*(animelemtime(98)-10)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=21&&animelemtime(98)<=40
anim=10062
scale=2.4+0.12*(animelemtime(98)-20),0.44-0.022*(animelemtime(98)-20)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=10
anim=10003
scale=0.12*animelemtime(98),0.04*animelemtime(98)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=11&&animelemtime(98)<=20
anim=10003
scale=1.2+0.12*(animelemtime(98)-10),0.4+0.004*(animelemtime(98)-10)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=21&&animelemtime(98)<=40
anim=10003
scale=2.4+0.12*(animelemtime(98)-20),0.44-0.022*(animelemtime(98)-20)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=10
anim=10003
scale=0.12*animelemtime(98),0.04*animelemtime(98)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=11&&animelemtime(98)<=20
anim=10003
scale=1.2+0.12*(animelemtime(98)-10),0.4+0.004*(animelemtime(98)-10)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=21&&animelemtime(98)<=40
anim=10003
scale=2.4+0.12*(animelemtime(98)-20),0.44-0.022*(animelemtime(98)-20)
facing=-1
pos=61,-32
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=25
anim=10080
scale=1,1
facing=-1
pos=61,-32
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=25
anim=10020
scale=1,1
pos=61,-32
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=20
anim=10150
trans=addalpha
alpha=256-12.8*animelemtime(98),12.8*animelemtime(98)
scale=0.04*animelemtime(98),0.2*animelemtime(98)
pos=79,-44
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺抏
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=10
anim=10062
scale=0.12*animelemtime(98),0.04*animelemtime(98)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=11&&animelemtime(98)<=20
anim=10062
scale=1.2+0.12*(animelemtime(98)-10),0.4+0.004*(animelemtime(98)-10)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=21&&animelemtime(98)<=40
anim=10062
scale=2.4+0.12*(animelemtime(98)-20),0.44-0.022*(animelemtime(98)-20)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=10
anim=10062
scale=0.12*animelemtime(98),0.04*animelemtime(98)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=11&&animelemtime(98)<=20
anim=10062
scale=1.2+0.12*(animelemtime(98)-10),0.4+0.004*(animelemtime(98)-10)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=21&&animelemtime(98)<=40
anim=10062
scale=2.4+0.12*(animelemtime(98)-20),0.44-0.022*(animelemtime(98)-20)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄抏
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=10
anim=10003
scale=0.12*animelemtime(98),0.04*animelemtime(98)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=11&&animelemtime(98)<=20
anim=10003
scale=1.2+0.12*(animelemtime(98)-10),0.4+0.004*(animelemtime(98)-10)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=21&&animelemtime(98)<=40
anim=10003
scale=2.4+0.12*(animelemtime(98)-20),0.44-0.022*(animelemtime(98)-20)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=10
anim=10003
scale=0.12*animelemtime(98),0.04*animelemtime(98)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=11&&animelemtime(98)<=20
anim=10003
scale=1.2+0.12*(animelemtime(98)-10),0.4+0.004*(animelemtime(98)-10)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(98)>=21&&animelemtime(98)<=40
anim=10003
scale=2.4+0.12*(animelemtime(98)-20),0.44-0.022*(animelemtime(98)-20)
facing=-1
pos=79,-44
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=25
anim=10080
scale=1,1
facing=-1
pos=79,-44
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483646
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(98)>=1&&animelemtime(98)<=25
anim=10020
scale=1,1
pos=79,-44
vel=abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),-3*cos(sysvar(3))+1*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

;僼僸僸倵倵倵倵峌寕杮懱倵倵倵倵
[state ]
type=projectile
trigger1=animelemtime(1)>=36&&animelemtime(1)<=160
projanim=40140
projremove=1
projremovetime=2
offset=const(size.mid.pos.x),const(size.mid.pos.y)
attr=s,ha
hitflag=mafp
guardflag=ma
damage=0,0
sparkno=-1
numhits=animelemtime(1)%5=1
hitsound=-1
guardsound=-1
ground.type=low
ground.hittime=21
ground.slidetime=21
ground.velocity=-10,-0.12
fall=1
air.type=low
air.hittime=21
air.slidetime=21
air.velocity=-10,-0.12
air.fall=1
p2facing=1
p2stateno=20301
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=projectile
trigger1=animelemtime(1)>=161&&animelemtime(1)<=269
projanim=40140
projremove=1
projremovetime=2
offset=const(size.mid.pos.x),const(size.mid.pos.y)
attr=s,ha
hitflag=mafp
guardflag=ma
damage=0,0
sparkno=-1
numhits=0
hitsound=-1
guardsound=-1
ground.type=low
ground.hittime=21
ground.slidetime=21
ground.velocity=0,-0.12
fall=1
air.type=low
air.hittime=21
air.slidetime=21
air.velocity=0,-0.12
air.fall=1
p2facing=1
p2stateno=20301
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;僼僸僸倵倵倵倵峌寕杮懱倵倵倵倵
[state ]
type=projectile
trigger1=animelemtime(1)=270
projanim=40140
projremove=1
projremovetime=20
offset=const(size.mid.pos.x),const(size.mid.pos.y)
attr=s,hp
hitflag=mafp
guardflag=ma
damage=231,40
sparkno=-1
numhits=4
hitsound=s0,17
guardsound=s0,17
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-4,-10
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-4,-10
air.fall=1
p2facing=1
p2stateno=20301
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=selfstate
trigger1=animtime=0
value=0
ctrl=1
ignorehitpause=1

[statedef 20301]
type=a
movetype=h
physics=n
anim=5030

[state ]
type=nothitby
trigger1=1
value=sca
ignorehitpause=1

[state ]
type=posset
trigger1=1
y=-1
ignorehitpause=1

[state ]
type=velset
trigger1=1
x=-1*abs(gethitvar(xvel))
y=gethitvar(yvel)
ignorehitpause=1

[state ]
type=selfstate
trigger1=time>0
value=5020
ignorehitpause=1

;----------------------------------------------------------------
[statedef 20400];儘傾乕儃儖僩
type=s
movetype=a
physics=s
velset=0,0
ctrl=0
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
trigger1=time=0
value=30180
ignorehitpause=1

[state ]
type=superpause
trigger1=animelemtime(1)=0
anim=-1
darken=0
poweradd=-2000
movetime=30
time=30
ignorehitpause=1

[state ]
type=nothitby
trigger1=1
value2=sca
ignorehitpause=1

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
trigger1=animelem=1
value=s10,12
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10110
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10120
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

;壒嬁
[state ];僑僑僑僑僑僑僑
type=playsnd
trigger1=animelemtime(1)=0
value=s10,39
volume=-20
freqmul=0.75
volume=255
ignorehitpause=1
[state ];僑僑僑僑僑僑僑
type=playsnd
trigger1=animelemtime(1)=0
value=s10,39
volume=-20
freqmul=0.75
volume=255
ignorehitpause=1
[state ];僑僑僑僑僑僑僑
type=playsnd
trigger1=animelemtime(1)=0
value=s10,39
volume=-20
freqmul=0.75
volume=255
ignorehitpause=1
[state ];偽偪傘偪傘偪傘偪傘乕N
type=playsnd
trigger1=animelemtime(1)>=31&&animelemtime(1)<=190
trigger1=animelemtime(1)%10=1
value=s0,27
ignorehitpause=1



;夋柺乢(丱o丱)乛
[state ]
type=assertspecial
trigger1=1
flag=nobardisplay
ignorehitpause=1
[state ]
type=envshake
trigger1=animelemtime(1)>=31&&animelemtime(1)<=190
trigger1=animelemtime(1)%10=2
time=2
ampl=41
freq=180
ignorehitpause=1
[state ]
type=envcolor
trigger1=animelemtime(1)>=31&&animelemtime(1)<=190
trigger1=animelemtime(1)%10=1
value=255,255,255
time=1
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=0
sinadd=-255,-255,-255,120
time=30
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)>=30&&animelemtime(1)<=230
add=-255,-255,-255
time=2
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=230
add=-255,-255,-255
sinadd=255,255,255,320
time=80
ignorehitpause=1



;敪惗偵傛傞徴寕攇丒丒丒揑側丠
[state ]
type=explod
trigger1=animelemtime(1)>=31&&animelemtime(1)<=70
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-30),12.8*(animelemtime(1)-30)
scale=0.4+0.1*(animelemtime(1)-30),0.1+0.025*(animelemtime(1)-30)
pos=160,0
postype=back
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=51&&animelemtime(1)<=90
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-50),12.8*(animelemtime(1)-50)
scale=0.4+0.1*(animelemtime(1)-50),0.1+0.025*(animelemtime(1)-50)
pos=160,0
postype=back
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=71&&animelemtime(1)<=110
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-70),12.8*(animelemtime(1)-70)
scale=0.4+0.1*(animelemtime(1)-70),0.1+0.025*(animelemtime(1)-70)
pos=160,0
postype=back
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=91&&animelemtime(1)<=130
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-90),12.8*(animelemtime(1)-90)
scale=0.4+0.1*(animelemtime(1)-90),0.1+0.025*(animelemtime(1)-90)
pos=160,0
postype=back
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=111&&animelemtime(1)<=150
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-110),12.8*(animelemtime(1)-110)
scale=0.4+0.1*(animelemtime(1)-110),0.1+0.025*(animelemtime(1)-110)
pos=160,0
postype=back
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=131&&animelemtime(1)<=170
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-130),12.8*(animelemtime(1)-130)
scale=0.4+0.1*(animelemtime(1)-130),0.1+0.025*(animelemtime(1)-130)
pos=160,0
postype=back
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=151&&animelemtime(1)<=290
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-150),12.8*(animelemtime(1)-150)
scale=0.4+0.1*(animelemtime(1)-150),0.1+0.025*(animelemtime(1)-150)
pos=160,0
postype=back
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=171&&animelemtime(1)<=210
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-170),12.8*(animelemtime(1)-170)
scale=0.4+0.1*(animelemtime(1)-170),0.1+0.025*(animelemtime(1)-170)
pos=160,0
postype=back
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=191&&animelemtime(1)<=230
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-190),12.8*(animelemtime(1)-190)
scale=0.4+0.1*(animelemtime(1)-190),0.1+0.025*(animelemtime(1)-190)
pos=160,0
postype=back
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;儃儖僩
[state ]
type=explod
trigger1=animelemtime(1)>=31&&animelemtime(1)<=70
anim=10200
scale=0.18*sin(0.07854*(animelemtime(1)-30)),0.5
pos=160,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=31&&animelemtime(1)<=70
anim=10050
scale=0.18*sin(0.07854*(animelemtime(1)-30)),0.5
pos=160,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;儃儖僩
[state ]
type=explod
trigger1=animelemtime(1)>=41&&animelemtime(1)<=80
anim=10206
facing=-1
scale=0.18*sin(0.07854*(animelemtime(1)-40)),0.5
pos=160+40,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=41&&animelemtime(1)<=80
anim=10056
facing=-1
scale=0.18*sin(0.07854*(animelemtime(1)-40)),0.5
pos=160+40,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;儃儖僩
[state ]
type=explod
trigger1=animelemtime(1)>=51&&animelemtime(1)<=90
anim=10203
scale=0.18*sin(0.07854*(animelemtime(1)-50)),0.5
pos=160+20,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=51&&animelemtime(1)<=90
anim=10053
scale=0.18*sin(0.07854*(animelemtime(1)-50)),0.5
pos=160+20,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;儃儖僩
[state ]
type=explod
trigger1=animelemtime(1)>=61&&animelemtime(1)<=100
anim=10209
facing=-1
scale=0.18*sin(0.07854*(animelemtime(1)-60)),0.5
pos=160+60,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=61&&animelemtime(1)<=100
anim=10059
facing=-1
scale=0.18*sin(0.07854*(animelemtime(1)-60)),0.5
pos=160+60,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;儃儖僩
[state ]
type=explod
trigger1=animelemtime(1)>=71&&animelemtime(1)<=110
anim=10205
scale=0.18*sin(0.07854*(animelemtime(1)-70)),0.5
pos=160-10,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=71&&animelemtime(1)<=110
anim=10055
scale=0.18*sin(0.07854*(animelemtime(1)-70)),0.5
pos=160-10,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;儃儖僩
[state ]
type=explod
trigger1=animelemtime(1)>=81&&animelemtime(1)<=120
anim=10208
facing=-1
scale=0.18*sin(0.07854*(animelemtime(1)-80)),0.5
pos=160+50,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=81&&animelemtime(1)<=120
anim=10058
facing=-1
scale=0.18*sin(0.07854*(animelemtime(1)-80)),0.5
pos=160+50,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;儃儖僩
[state ]
type=explod
trigger1=animelemtime(1)>=91&&animelemtime(1)<=130
anim=10202
scale=0.18*sin(0.07854*(animelemtime(1)-90)),0.5
pos=160-70,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=91&&animelemtime(1)<=130
anim=10052
scale=0.18*sin(0.07854*(animelemtime(1)-90)),0.5
pos=160-70,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;儃儖僩
[state ]
type=explod
trigger1=animelemtime(1)>=101&&animelemtime(1)<=140
anim=70200
facing=-1
scale=0.18*sin(0.07854*(animelemtime(1)-100)),0.5
pos=160+25,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=101&&animelemtime(1)<=140
anim=70050
facing=-1
scale=0.18*sin(0.07854*(animelemtime(1)-100)),0.5
pos=160+25,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;儃儖僩
[state ]
type=explod
trigger1=animelemtime(1)>=111&&animelemtime(1)<=150
anim=10200
scale=0.18*sin(0.07854*(animelemtime(1)-110)),0.5
pos=160-30,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=111&&animelemtime(1)<=150
anim=10050
scale=0.18*sin(0.07854*(animelemtime(1)-110)),0.5
pos=160-30,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;儃儖僩
[state ]
type=explod
trigger1=animelemtime(1)>=121&&animelemtime(1)<=160
anim=10204
facing=-1
scale=0.18*sin(0.07854*(animelemtime(1)-120)),0.5
pos=160+5,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=121&&animelemtime(1)<=160
anim=10054
facing=-1
scale=0.18*sin(0.07854*(animelemtime(1)-120)),0.5
pos=160+5,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;儃儖僩
[state ]
type=explod
trigger1=animelemtime(1)>=131&&animelemtime(1)<=170
anim=70205
scale=0.18*sin(0.07854*(animelemtime(1)-130)),0.5
pos=160,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=131&&animelemtime(1)<=170
anim=70055
scale=0.18*sin(0.07854*(animelemtime(1)-130)),0.5
pos=160,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;儃儖僩
[state ]
type=explod
trigger1=animelemtime(1)>=141&&animelemtime(1)<=180
anim=70200
facing=-1
scale=0.18*sin(0.07854*(animelemtime(1)-140)),0.5
pos=160+40,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=141&&animelemtime(1)<=180
anim=70050
facing=-1
scale=0.18*sin(0.07854*(animelemtime(1)-140)),0.5
pos=160+40,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;儃儖僩
[state ]
type=explod
trigger1=animelemtime(1)>=151&&animelemtime(1)<=190
anim=10203
scale=0.18*sin(0.07854*(animelemtime(1)-150)),0.5
pos=160+20,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=151&&animelemtime(1)<=190
anim=10053
scale=0.18*sin(0.07854*(animelemtime(1)-150)),0.5
pos=160+20,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;儃儖僩
[state ]
type=explod
trigger1=animelemtime(1)>=161&&animelemtime(1)<=200
anim=10200
facing=-1
scale=0.18*sin(0.07854*(animelemtime(1)-160)),0.5
pos=160+60,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=161&&animelemtime(1)<=200
anim=10050
facing=-1
scale=0.18*sin(0.07854*(animelemtime(1)-160)),0.5
pos=160+60,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;儃儖僩
[state ]
type=explod
trigger1=animelemtime(1)>=171&&animelemtime(1)<=210
anim=10200
scale=0.18*sin(0.07854*(animelemtime(1)-170)),0.5
pos=160-10,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=171&&animelemtime(1)<=210
anim=10050
scale=0.18*sin(0.07854*(animelemtime(1)-170)),0.5
pos=160-10,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;儃儖僩
[state ]
type=explod
trigger1=animelemtime(1)>=181&&animelemtime(1)<=220
anim=10208
facing=-1
scale=0.18*sin(0.07854*(animelemtime(1)-180)),0.5
pos=160+50,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=181&&animelemtime(1)<=220
anim=10058
facing=-1
scale=0.18*sin(0.07854*(animelemtime(1)-180)),0.5
pos=160+50,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;儃儖僩
[state ]
type=explod
trigger1=animelemtime(1)>=191&&animelemtime(1)<=230
anim=70203
scale=0.18*sin(0.07854*(animelemtime(1)-190)),0.5
pos=160-70,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=191&&animelemtime(1)<=230
anim=70053
scale=0.18*sin(0.07854*(animelemtime(1)-190)),0.5
pos=160-70,120
postype=back
removetime=-2
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

;僼僸僸倵倵倵倵峌寕杮懱倵倵倵倵
[state ]
type=projectile
trigger1=animelemtime(1)>=41&&animelemtime(1)<=180
projanim=40180
projremove=1
projremovetime=1
offset=160,0
postype=back
attr=s,hp
hitflag=mafp
guardflag=ma
damage=7,1
sparkno=-1
numhits=animelemtime(1)%4=1
hitsound=-1
guardsound=-1
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=0,-0.5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=0,-0.5
air.fall=1
p2facing=1
p2stateno=1191
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=changestate
trigger1=animtime=0
value=0
ctrl=1
ignorehitpause=1

;--------------------------------------------------------
[statedef 2500];檐儕傾儞僩仚僀僌僯僗仚僾儘僕僃僋僩
type=s
movetype=a
physics=s
ctrl=0
velset=0,0
anim=2500
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

[state 3000,1]
type=palfx
trigger1=time<16&&time%2
trigger1=prevstateno=[1000,1062]
time=1
add=255,255,255
ignorehitpause=1

[state 240,4]
type=envcolor
trigger1=time=0
time=2
value=255,255,255
under=-1

[state 3100,assertspecial]
type=assertspecial
trigger1=time=[3,25]
flag=nofg
flag2=nobg
ignorehitpause=1



;挻昁僥儞僾儗
[state ]
type=superpause
trigger1=animelemtime(1)=0
anim=-1
darken=0
poweradd=-2000
movetime=30
time=30
ignorehitpause=1
[state ]
type=playsnd
trigger1=animelem=1
value=s10,12
ignorehitpause=1
[state ]
type=explod
trigger1=animelem=1
anim=10110
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelem=1
anim=10120
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;壒嬁
[state ]
type=playsnd
trigger1=animelem=1
value=s0,37
ignorehitpause=1



[state bg]
type=bgpalfx
trigger1=time>=25
time=2
add=-100,-100,-100
color=0
invertall=1

[state 170,1]
type=nothitby
trigger1=time=0
value=sca,aa,ap,at
time=33

[state 240,4]
type=changestate
trigger1=animtime=0
value=2501

[statedef 2501];撍恑
type=s
movetype=a
physics=n
poweradd=0
ctrl=0
velset=6,0
anim=2001
sprpriority=2
juggle=10

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

[state 170,1]
type=nothitby
trigger1=time=0
trigger1=var(58)=1
value=sca,ap,aa,at
time=6
ignorehitpause=1

[state 701,1]
type=null;width
trigger1=1
player=60,0

[state 840,0]
type=playerpush
trigger1=1
value=1

[state bg]
type=bgpalfx
trigger1=1
time=2
add=-100,-100,-100
color=0
invertall=1

[state 840,0]
type=playerpush
trigger1=1
value=0

[state 240,4]
type=explod
trigger1=time=0
anim=2408
id=2408
postype=p1
pos=67,-67
removetime=-1
bindtime=-1
sprpriority=-1
supermove=1
ownpal=1
removeongethit=1

[state 800,1]
type=hitdef
trigger1=1
trigger1=p2life>0
pausetime=0,0
damage=0,0
guard.pausetime=0,0
attr=s,ha
hitflag=maf
sparkno=s502
guard.sparkno=s507
sparkxy=-10,-60
guardflag=m
priority=4,miss
hitsound=s0,55
guardsound=s0,10
sparkno=-1
sprpriority=4
p2facing=1
;p1stateno=2503
;p2stateno=2010

[state 240,4]
type=changestate
trigger1=movehit
value=2503

[state 106,1]
type=hitoverride
trigger1=1
time=2
attr=sca,aa,ap,at
stateno=2508
ignorehitpause=1

[state 240,4]
type=changestate
;trigger1=time=30
trigger1=moveguarded=1
trigger2=frontedgebodydist<30
value=2508

[statedef 2503];僸僢僩
type=s
movetype=a
physics=n
poweradd=0
ctrl=0
velset=6,0
anim=2001
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

[state 240,4]
type=targetstate
trigger1=time=0
value=2010

[state 240,4]
type=explod
trigger1=animelem=2
anim=2407
postype=p1
pos=70,0
sprpriority=5
supermove=1
ownpal=1

[state 240,4]
type=null;explod
trigger1=time=0
anim=2408
id=2408
postype=p1
pos=67,-67
removetime=999
bindtime=9999
sprpriority=-1
supermove=1
ownpal=1

[state 170,1]
type=nothitby
trigger1=1
value=sca,aa,ap,at
time=2

[state bg]
type=bgpalfx
trigger1=1
time=2
add=-100,-100,-100
color=0
invertall=1

[state 840,0]
type=playerpush
trigger1=1
value=0

[state 810,bind1]
type=targetbind
trigger1=1
pos=75,0
postype=p1
time=2

[state 240,4]
type=removeexplod
trigger1=frontedgebodydist<93
id=2408

[state 240,4]
type=changestate
trigger1=frontedgebodydist<93
value=2504

[statedef 2504];暻嵺
type=s
movetype=a
physics=n
poweradd=0
ctrl=0
velset=0,0
anim=2501
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

[state 240,4]
type=removeexplod
trigger1=time=0
id=2408

[state 701,1]
type=width
trigger1=1
edge=93,0

[state bg]
type=bgpalfx
trigger1=1
time=2
add=-100,-100,-100
color=0
invertall=1

[state 821,4]
type=playsnd
trigger1=animelem=3
value=s0,17

[state 810,bind1]
type=targetstate
trigger1=time=0
value=2011

[state 240,4]
type=envshake
trigger1=animelem=3
time=30
ampl=-30
freq=100

[state 240,4]
type=changestate
trigger1=animtime=0
value=2505

[statedef 2505];儃儘儃儘
type=s
movetype=i
physics=n
poweradd=0
ctrl=0
velset=0,0
anim=2008
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

[state 821,4]
type=playsnd
trigger1=animelem=1
value=s0,18

[state bg]
type=bgpalfx
trigger1=1
time=2
add=-100,-100,-100
color=0
invertall=1

[state 810,bind1]
type=targetstate
trigger1=time=0
value=2014

[state 820,1]
type=posadd
trigger1=animelem=6
x=-14

[state 240,4]
type=changestate
trigger1=time=170
value=2506

[statedef 2506];巭傑傞
type=s
movetype=i
physics=n
poweradd=0
ctrl=0
velset=0,0
anim=2502
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

[state 240,4]
type=envshake
trigger1=time=30
time=260

[state 240,4]
type=explod
trigger1=time=150
anim=2235
id=2235
postype=p2
pos=200,-200
facing=-1
scale=1.2,1.2
vel=-1,1
sprpriority=-1

[state 821,4]
type=playsnd
trigger1=time=150
value=s0,36

[state 240,4]
type=removeexplod
trigger1=time=290
id=2235

[state 821,4]
type=playsnd
trigger1=time=280
trigger2=time=282
trigger3=time=286
trigger4=time=290
value=s0,59

[state 240,4]
type=explod
trigger1=time=280
trigger2=time=282
trigger3=time=286
trigger4=time=290
anim=2216
postype=p1
pos=60,-20
random=80,80
pausemovetime=9999
ownpal=1
ignorehitpause=1
supermove=1
sprpriority=6

[state 240,4]
type=explod
trigger1=time=280
trigger2=time=282
trigger3=time=286
trigger4=time=290
anim=2216
postype=p1
facing=-1
pos=60,-20
random=80,80
pausemovetime=9999
ownpal=1
ignorehitpause=1
supermove=1
sprpriority=6

[state 3110,8]
type=null;pause
trigger1=time=290
time=20
movetime=0

[state 820,1]
type=palfx
trigger1=time=290
time=40
add=80,-44,-124
sinadd=30,30,0,10
color=0
invertall=1
ignorehitpause=1

[state 191,1]
type=envcolor
trigger1=time=290
trigger2=time=292
trigger3=time=294
value=255,0,0
time=1
persistent=0
ignorehitpause=1

[state 240,4]
type=envshake
trigger1=time=290
time=10
ampl=-50
freq=100
ignorehitpause=1

[state bg]
type=bgpalfx
trigger1=1
time=2
add=-100,-100,-100
color=0
invertall=1
ignorehitpause=1

[state 240,4]
type=changestate
trigger1=time=290
value=2508

[state 191,1]
type=targetstate
trigger1=time=289
value=2507

[statedef 2507];憡庤悂偭旘傇
type=a
movetype=h
physics=n
velset=-2,-5
sprpriority=-1

[state 191,1]
type=varrandom
trigger1=time=0
v=4
range=1,100

[state 191,1]
type=lifeset
trigger1=time=0
trigger1=var(4)=[1,99]
value=0

[state 191,1]
type=lifeset
trigger1=time=0
trigger1=var(4)=100
value=1

[state 820,1]
type=palfx
trigger1=1
time=4
add=80,-44,-124
sinadd=30,30,0,10
color=0
invertall=1
ignorehitpause=1

[state 170,1]
type=nothitby
trigger1=1
value=sca
time=1

[state 821,1]
type=veladd
trigger1=time=[0,79]
y=.08

[state 821,1]
type=veladd
trigger1=time>=80
y=.4

[state 821,4]
type=changeanim
trigger1=time=0
trigger1=selfanimexist(5052)
value=5052

[state 821,4]
type=changeanim2
trigger1=time=0
trigger1=!selfanimexist(5052)
value=2233

[state 821,4]
type=changeanim
trigger1=time=80
trigger1=selfanimexist(5062)
value=5062

[state 821,4]
type=changeanim2
trigger1=time=80
trigger1=!selfanimexist(5062)
value=2234

[state 5050,6]
type=selfstate
trigger1=vel y>0
trigger1=pos y>=0
trigger1=time>=25
value=5100

[statedef 2508];帺暘悂偭旘傇
type=a
movetype=h
physics=n
velset=-2,-5
sprpriority=-1
anim=5052

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

[state 821,4]
type=playsnd
trigger1=time=0
value=s0,59

[state 240,4]
type=envshake
trigger1=time=0
time=10
ampl=-50
freq=100
ignorehitpause=1

[state 240,4]
type=removeexplod
trigger1=time=0
id=2408

[state 2,1]
type=varset
trigger1=time=0
ignorehitpause=1
var(22)=130

[state 2,1]
type=bgpalfx
trigger1=time>=0
ignorehitpause=1
time=50000
add=var(22),-50,-50
sprpriority=5

[state 2,1]
type=varadd
trigger1=1
ignorehitpause=1
var(22)=40

[state 240,4]
type=explod
trigger1=time=0
anim=2216
postype=p1
facing=-1
pos=30,-50
pausemovetime=9999
ownpal=1
ignorehitpause=1
supermove=1
sprpriority=6

[state 191,1]
type=varrandom
trigger1=time=0
v=4
range=1,100

[state 191,1]
type=lifeset
trigger1=time=0
trigger1=var(4)=[1,99]
value=0

[state 191,1]
type=lifeset
trigger1=time=0
trigger1=var(4)=100
value=1

[state 820,1]
type=palfx
trigger1=1
time=4
add=80,-44,-124
sinadd=30,30,0,10
color=0
invertall=1
ignorehitpause=1

[state 170,1]
type=nothitby
trigger1=1
value=sca
time=1

[state 821,1]
type=veladd
trigger1=time=[0,79]
y=.08

[state 821,1]
type=veladd
trigger1=time>=80
y=.4

[state 821,4]
type=changeanim
trigger1=time=80
value=5062

[state 5050,6]
type=selfstate
trigger1=vel y>0
trigger1=pos y>=0
trigger1=time>=25
value=5100

;----------------------------------------------------------------
[statedef 20500];儗僔儔儉偺傾儗
type=s
movetype=a
physics=s
velset=0,0
ctrl=0
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
trigger1=time=0
value=30210
ignorehitpause=1

[state ]
type=superpause
trigger1=animelemtime(1)=0
anim=-1
darken=0
poweradd=-3000
movetime=165
time=165
ignorehitpause=1

[state ]
type=nothitby
trigger1=1
value2=sca
ignorehitpause=1

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
trigger1=animelem=1
value=s10,13
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10130
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10140
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

;壒嬁
[state ];揤儞儞儞儞儞儞儞儞儞儞儞偐傜偍墫僅僅僅僅僅僅僅僆両
type=playsnd
trigger1=animelemtime(1)=0
value=s0,47
ignorehitpause=1
[state ];傂傘倰倰倰倰倰倰倰倰倰倰偽偭傂傘偅偆偆偆偆傫
type=playsnd
trigger1=animelemtime(1)=0
value=s10,42
volume=255
ignorehitpause=1
[state ];傂傘偆傫傂傘偆傫傂傘偆傫傂傘偆傫丒丒丒傂傘傞傞傞傞
type=playsnd
trigger1=animelemtime(1)=0
value=s10,43
ignorehitpause=1
[state ];傂傖偀偀偁偁偁偁偁偁偁偁偁偍偍偍傫傇偟傘傫
type=playsnd
trigger1=animelemtime(1)=0
value=s10,44
ignorehitpause=1
[state ];瑕愇棊壓偟偨傒偨偄側SE
type=playsnd
trigger1=animelemtime(1)=155
value=s10,29
ignorehitpause=1



;夋柺乢(丱o丱)乛
[state ]
type=assertspecial
trigger1=1
flag=nobardisplay
ignorehitpause=1
[state ]
type=envshake
trigger1=animelemtime(1)>=31&&animelemtime(1)<=165
trigger1=animelemtime(1)%2=1
time=2
ampl=8
freq=180
ignorehitpause=1
[state ]
type=envshake
trigger1=animelemtime(1)>=166&&animelemtime(1)<=275
trigger1=animelemtime(1)%2=1
time=2
ampl=4
freq=180
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=0
sinadd=-255,-255,-255,120
time=30
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)>=30&&animelemtime(1)<=275
add=-255,-255,-255
time=2
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=275
add=-255,-255,-255
sinadd=255,255,255,320
time=80
ignorehitpause=1



;僩儔儞僗
[state ]
type=trans
trigger1=animelemtime(1)>=1&&animelemtime(1)<=32
trans=addalpha
alpha=256-8*animelemtime(1),0
ignorehitpause=1
[state ]
type=trans
trigger1=animelemtime(1)>=33&&animelemtime(1)<=271
trans=addalpha
alpha=0,0
ignorehitpause=1
[state ]
type=trans
trigger1=animelemtime(1)>=272&&animelemtime(1)<=335
trans=addalpha
alpha=256*cos(0.5*pi-0.02454*(animelemtime(1)-271)),0
ignorehitpause=1



;偱偭偐偄抏朿挘
[state ]
type=explod
trigger1=animelemtime(1)>=31&&animelemtime(1)<=164
anim=10060
scale=2*sin(0.01164*(animelemtime(1)-30))+0.1*sin(0.01164*(animelemtime(1)-30))*cos(sysvar(3)),2*sin(0.01164*(animelemtime(1)-30))+0.1*sin(0.01164*(animelemtime(1)-30))*sin(sysvar(3))
pos=-8,-160-140*sin(0.00952*(animelemtime(1)-30))
removetime=1
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=31&&animelemtime(1)<=164
anim=10000
scale=2*sin(0.01164*(animelemtime(1)-30))+0.1*sin(0.01164*(animelemtime(1)-30))*cos(sysvar(3)),2*sin(0.01164*(animelemtime(1)-30))+0.1*sin(0.01164*(animelemtime(1)-30))*sin(sysvar(3))
pos=-8,-160-140*sin(0.00952*(animelemtime(1)-30))
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=31&&animelemtime(1)<=164
anim=10060
scale=2*sin(0.01164*(animelemtime(1)-30))+0.1*sin(0.01164*(animelemtime(1)-30))*cos(sysvar(3)),2*sin(0.01164*(animelemtime(1)-30))+0.1*sin(0.01164*(animelemtime(1)-30))*sin(sysvar(3))
pos=-8,-160-140*sin(0.00952*(animelemtime(1)-30))
removetime=1
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=31&&animelemtime(1)<=164
anim=10000
scale=2*sin(0.01164*(animelemtime(1)-30))+0.1*sin(0.01164*(animelemtime(1)-30))*cos(sysvar(3)),2*sin(0.01164*(animelemtime(1)-30))+0.1*sin(0.01164*(animelemtime(1)-30))*sin(sysvar(3))
pos=-8,-160-140*sin(0.00952*(animelemtime(1)-30))
removetime=1
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;偱偭偐偄抏敪幩両
[state ]
type=explod
trigger1=animelemtime(1)=165
anim=10060
scale=2,2
pos=-8,-300
vel=4,4
removetime=200
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)=165
anim=10000
scale=2,2
pos=-8,-300
vel=4,4
removetime=200
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)=165
anim=10060
scale=2,2
pos=-8,-300
vel=4,4
removetime=200
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)=165
anim=10000
scale=2,2
pos=-8,-300
vel=4,4
removetime=200
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

;僼僸僸倵倵倵倵峌寕杮懱倵倵倵倵
[state ]
type=projectile
trigger1=animelemtime(1)>=166&&animelemtime(1)<=275
projanim=40190
projremove=1
projremovetime=3
offset=-8+4*(animelemtime(1)-165),-300+4*(animelemtime(1)-165)
attr=s,hp
hitflag=mafdp
guardflag=ma
damage=31,2147483647
sparkno=-1
numhits=4
hitsound=-1
guardsound=-1
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=0,-0.12
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=0,-0.12
air.fall=1
p2facing=1
p2stateno=1191
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=selfstate
trigger1=animtime=0
value=0
ctrl=1
ignorehitpause=1

;----------------------------------------------------------------
[statedef 20600];僕僃僲僒僀僪僽儗僀僶乕
type=s
movetype=a
physics=s
velset=0,0
ctrl=0
sprpriority=2

;幾娽僉儔乕梡
[state ]
type=changestate
triggerall=(sysfvar(0)=256002.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛娐嫬愝掕仛仛仛仛仛仛仛仛仛仛

[state ]
type=changeanim
trigger1=time=0
value=30220
ignorehitpause=1

[state ]
type=superpause
trigger1=animelemtime(1)=0
anim=-1
darken=0
poweradd=-3000
movetime=30
time=30
ignorehitpause=1

[state ]
type=nothitby
trigger1=1
value2=sca
ignorehitpause=1

;仛仛仛仛仛仛仛挻昁嶦媄僄僼僃僋僩仛仛仛仛仛仛仛

[state ]
type=playsnd
trigger1=animelem=1
value=s10,13
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10130
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
trigger1=animelem=1
anim=10140
pos=const(size.head.pos.x),const(size.head.pos.y)
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛峌寕偺墘弌仛仛仛仛仛仛仛仛仛

;壒嬁
[state ];傎傢偀偁偁偁偁偍
type=playsnd
trigger1=animelemtime(1)=0
value=s0,36
ignorehitpause=1
[state ];偍墫僅乗乗
type=playsnd
trigger1=animelemtime(1)=0
trigger1=sysvar(3)=[0,899]
value=s0,37
channel=0
ignorehitpause=1
[state ];僕僃僲僒僀僪僽儗僀僶傽傽傽両両両
type=playsnd
trigger1=animelemtime(1)=0
trigger1=sysvar(3)=[900,999]
value=s10,36
volume=255
ignorehitpause=1
[state ];僕僃僲僒僀僪僽儗僀僶傽傽傽両両両
type=playsnd
trigger1=animelemtime(1)=0
trigger1=sysvar(3)=[900,999]
value=s10,36
volume=255
ignorehitpause=1
[state ];傇傢乕
type=playsnd
trigger1=animelemtime(1)=37
value=s10,45
ignorehitpause=1
[state ];傇偛乕
type=playsnd
trigger1=animelemtime(1)=37
value=s10,46
ignorehitpause=1



;夋柺乢(丱o丱)乛
[state ]
type=assertspecial
trigger1=1
flag=nobardisplay
ignorehitpause=1
[state ]
type=envshake
trigger1=animelemtime(1)=37
time=10
ampl=40
freq=180
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=0
sinadd=-255,-255,-255,120
time=30
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)>=30&&animelemtime(1)<=252
add=-255,-255,-255
time=2
ignorehitpause=1
[state ]
type=bgpalfx
trigger1=animelemtime(1)=252
add=-255,-255,-255
sinadd=255,255,255,320
time=80
ignorehitpause=1



;僩儔儞僗
[state ]
type=trans
trigger1=animelemtime(1)>=1&&animelemtime(1)<=32
trans=addalpha
alpha=256-8*animelemtime(1),0
ignorehitpause=1
[state ]
type=trans
trigger1=animelemtime(1)>=33&&animelemtime(1)<=188
trans=addalpha
alpha=0,0
ignorehitpause=1
[state ]
type=trans
trigger1=animelemtime(1)>=189&&animelemtime(1)<=252
trans=addalpha
alpha=256*cos(0.5*pi-0.02454*(animelemtime(1)-188)),0
ignorehitpause=1



;嵗昗曄壔宯
[state ]
type=veladd
trigger1=animelemtime(1)>=37
x=-50
ignorehitpause=1



;徴寕攇
[state ]
type=explod
trigger1=animelemtime(1)>=37&&animelemtime(1)<=76
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-36),6.4*(animelemtime(1)-36)
scale=0.06*(animelemtime(1)-36),0.2*(animelemtime(1)-36)
pos=80,-86
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=57&&animelemtime(1)<=96
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-56),12.8*(animelemtime(1)-56)
scale=0.06*(animelemtime(1)-56),0.2*(animelemtime(1)-56)
pos=80,-86
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=77&&animelemtime(1)<=116
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-76),12.8*(animelemtime(1)-76)
scale=0.06*(animelemtime(1)-76),0.2*(animelemtime(1)-76)
pos=80,-86
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=97&&animelemtime(1)<=136
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-96),12.8*(animelemtime(1)-96)
scale=0.06*(animelemtime(1)-96),0.2*(animelemtime(1)-96)
pos=80,-86
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=117&&animelemtime(1)<=156
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-116),12.8*(animelemtime(1)-116)
scale=0.06*(animelemtime(1)-116),0.2*(animelemtime(1)-116)
pos=80,-86
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=137&&animelemtime(1)<=176
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-136),6.4*(animelemtime(1)-136)
scale=0.06*(animelemtime(1)-136),0.2*(animelemtime(1)-136)
pos=80,-86
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=157&&animelemtime(1)<=196
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-156),12.8*(animelemtime(1)-156)
scale=0.06*(animelemtime(1)-156),0.2*(animelemtime(1)-156)
pos=80,-86
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=177&&animelemtime(1)<=216
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-176),12.8*(animelemtime(1)-176)
scale=0.06*(animelemtime(1)-176),0.2*(animelemtime(1)-176)
pos=80,-86
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=197&&animelemtime(1)<=236
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-196),12.8*(animelemtime(1)-196)
scale=0.06*(animelemtime(1)-196),0.2*(animelemtime(1)-196)
pos=80,-86
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=217&&animelemtime(1)<=256
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-216),12.8*(animelemtime(1)-216)
scale=0.06*(animelemtime(1)-216),0.2*(animelemtime(1)-216)
pos=80,-86
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=237&&animelemtime(1)<=276
anim=10150
trans=addalpha
alpha=256-12.8*(animelemtime(1)-236),12.8*(animelemtime(1)-236)
scale=0.06*(animelemtime(1)-236),0.2*(animelemtime(1)-236)
pos=80,-86
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;旉怓偺僇僗
[state ]
type=explod
trigger1=animelemtime(1)>=37&&animelemtime(1)<=252
anim=10080
scale=1,1
facing=-1
pos=100,-86
vel=-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),6*cos(sysvar(3))+2*cos(sysvar(3)**2)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
;崟偄僇僗
[state ]
type=explod
trigger1=animelemtime(1)>=37&&animelemtime(1)<=252
anim=10020
scale=1,1
pos=100,-86
vel=-abs(12*sin(sysvar(3))+4*cos(sysvar(3)**2)),6*cos(sysvar(3))+2*cos(sysvar(3)**2)
removetime=-2
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉敪惗
[state ]
type=explod
trigger1=animelemtime(1)>=37&&animelemtime(1)<=46
anim=10062
scale=0.3*(animelemtime(1)-36),0.12*(animelemtime(1)-36)
facing=-1
pos=60-25+sysvar(3)%50,-86-25+sysvar(3)**2%50
removetime=6
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=37&&animelemtime(1)<=46
anim=10003
scale=0.3*(animelemtime(1)-36),0.12*(animelemtime(1)-36)
facing=-1
pos=60-25+sysvar(3)%50,-86-25+sysvar(3)**2%50
removetime=6
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉徠幩
[state ]
type=explod
trigger1=animelemtime(1)>=47&&animelemtime(1)<=242
anim=10062
scale=3,1.2+0.4*sin(sysvar(3))
facing=-1
pos=60-25+sysvar(3)%50,-86-25+sysvar(3)**2%50
removetime=6
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=47&&animelemtime(1)<=242
anim=10003
scale=3,1.2+0.4*sin(sysvar(3))
facing=-1
pos=60-25+sysvar(3)%50,-86-25+sysvar(3)**2%50
removetime=6
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1



;價乕儉徚幐
[state ]
type=explod
trigger1=animelemtime(1)>=243&&animelemtime(1)<=252
anim=10062
scale=3+0.3*(animelemtime(1)-242),1.2-0.12*(animelemtime(1)-242)
facing=-1
pos=60,-86
removetime=6
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
trigger1=animelemtime(1)>=243&&animelemtime(1)<=252
anim=10003
scale=3+0.3*(animelemtime(1)-242),1.2-0.12*(animelemtime(1)-242)
facing=-1
pos=60,-86
removetime=6
sprpriority=2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛峌寕仛仛仛仛仛仛仛仛仛仛仛

;僼僸僸倵倵倵倵峌寕杮懱倵倵倵倵
[state ]
type=projectile
trigger1=animelemtime(1)>=37&&animelemtime(1)<=252
projanim=40010
projremove=1
projremovetime=1
attr=s,hp
hitflag=mafp
guardflag=ma
damage=31,2147483647
sparkno=-1
numhits=0
hitsound=-1
guardsound=-1
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=0,0
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=0,0
air.fall=1
p2facing=1
p2stateno=20601
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

;仛仛仛仛仛仛仛仛仛仛仛婣娨仛仛仛仛仛仛仛仛仛仛仛

[state ]
type=selfstate
trigger1=animtime=0
value=0
ctrl=1
ignorehitpause=1

[statedef 20601]
type=a
movetype=h
physics=n
anim=5050
velset=-20

[state ]
type=nothitby
trigger1=1
value=s,hp

[state ]
type=posset
trigger1=1
y=-55

[state ]
type=selfstate
trigger1=time>10
value=5020
