------------------------------ ------------------------------ Update 2.4.2 :- (28-May-2020) ================ # Mod DB Changes: ================ * New html design implemented in Mod DB official MasterHero Mod webpage (is it the best design for ROTWK Mods webpages or what !?) ================ # Launcher Changes: ================ * Mute functionality upgrade: now launcher will save last settings of mute button so next time you start the launcher it will remember last mute settings whether it was On or off * Changed Logo of MasterHero Mod to New design (icon/launcher) * Replaced Launcher background Picture of boromair to a new background ================== # Gameplay Changes: ================== * Enabled "Force Skirmish AI": - This Setting is to Force AI to not be idle at the start of the game, this should prevent AI from stop moving or doing nothing - It might help with End game defense only mechanism, where AI stops attacking and only defends (experimental) ------------------------------ ------------------------------ ------------------------------ ------------------------------ Update 2.4.1 :- (10-May-2020) ================ # Launcher Changes: ================ * Mute button functionality changed, it now does 'mute/unmute' the sound insted of just 'stop/playAgain' as it was before * Added 'Unofficial Patch 2.02' Compatibility detector: - you can install both mods in same directory but one of them have to be disabled before playing - So I've added a tool to detect whether Unofficial 2.02 Mod is active or not, so when you click "Play" button in MasterHero Mod Launcher while Unofficial patch 2.02 is Active, a notification will pop up and it will tell you that you have to disable it first, and then it will start 2.02 Launcher automatically so that you can disable it quickly * Improved 'Auto-Clean Multiplayer files' button that you can find it under settings tab in the launcer ,it now handles Custom Heroes as it temporarily relocates all CreateAHeroes Files created from other mods and that is inorder to help avoid "Out of Sync" problem * Bug Fixing ================== # Gameplay Changes: ================== * AI improvments, some Factions dont move in some maps, this is partially fixed "still not quite there" * Now All Maps are returned to Default ( no Balrogs, no Shade, ... etc ) * But if you still want to play with Custom MastetHero Mod Maps, I've added a new expansion called "Crazy Maps" just activate it from Mod Launcher and you are good to go ------------------------------ ------------------------------ ------------------------------ ------------------------------ Update 2.4.0 :- (12-Mar-2020) ================ # Design Changes: ================ * Added the Ability to Save Chosen Resolution for next time you run the mod ( no need to choose windowed resolution every time you run the mod, the settings will be saved ) * Added a button to open Error Logs under 'Help' menu bar button * Added a button to open MasterHero Launcher ini under 'Help' menu bar button * Added Ability to move the window by click holding anywhere * Removed Mod Launcher Window Frame Borders * Removed Borderless Resolution from Windowed mode, as it was not very smooth * Bug Fixing and Code Improvements ================== # Gameplay Changes: ================== * Inn Mercenary Wizards Health Reduced * Ring Hero Treebeard Range increased * Elven Spell Book Ambush Recharge time is fixed and now can't move * Bug Fixing ------------------------------ ------------------------------ ------------------------------ ------------------------------ Massive Update 2.3.8 + 2.3.9 :- (27-Feb-2020) ================ # Design Changes: ================ * Added "Edain Mod Compatibility detector": - First of all you have to know that Because Edain Mod and MasterHero Mod both have a "Disable Feature" in their Launcher, they are fully compatible with each other and can be installed in the same directory - But in-order to play any of the two mods ( MasterHero Mod or Edain ) you have to disable the other mod. - So If you decide to play MasterHero Mod while Edain Mod is Not disabled the game will crush and wont start, and Vice versa - So I've added a tool to detect whether Edain Mod is active or not, so when you click "Play" button in MasterHero Mod Launcher while Edain is Active, a notification will pop up and it will tell you that you have to disable Edain Mod first, and then it will start Edain Launcher automatically so that you can disable it quickly * Added "FullScreen Borderless" Mode, found in "Windowed Resolutions" button under the settings tab * Fixed FullScreen issues where the screen gets cropped in some cases for some players * Added a button to open "Options.ini" file directly, from "Windowed Resolutions" button under the settings tab * Replaced FRAPS button with OBS Under "Share" Button, it will install OBS if its not installed and it will run it if its installed * Fixed an Issue where game wont start if you enable some expansions, the issue was found with Two Expansions: ( AI Capitan & More Starting Money ) * Move the button "fix startup error" found originally in Settings Toolbar to Help Toolbar button ( for organizational purposes ) * Removed Messege Boxes when Disabling the mod or when Activating the mod, and when Updating the mod, just to make the proccess a little bit faster * Added [ Game Mode - "game.dat" Switcher ]: # game.dat Switcher have Two Game Modes: 1 - Multi/SinglePlayer Mode: You have to Mount ROTWK CD Image but you can play Multiplayer with no Out of Sync Issues - and you can play Single Player As well 2 - Single Player Only Mode: Designed to help run the game with no ROTWK CD mounted image ( its only for Single player because if you played Multiplayer it will most likely cause Out of Sync Issues ) # Introducing A Smart ROTWK CD Image detector is embedded in the Launcher Also * Increased the "Player out of connection" Time-out - this happens when the player have a connection problem while playing multiplayer with his friends, and they have to wait only for one minitue before he gets kicked out of the game this is now solved, you have now 10 Minitues so take your time to solve you connection problem and get back to the game. * Added Windowed Resolution Option - you choose it from settings in the Mod Launcher * Updated MasterHero Mod Logo * Launcher Background Images Changed also * Changed the Game Startup Background Screen * Changed some of the Game main menu backgrounds * Changed Mod Launcher Music to ( a Royalty Free Music ) in order to help creators in Content Creation if they want to record a video * Added a Quick-Lunch Shortcuts for people having trouble Running "MasterHero Mod Launcher" ( they exists in ROTWK Directory ) * Forced Actual Resoultion is applied in Full Screen Run ( ROTWK resolution will always be same as you primary Screen Resolution if you play the Game in Full Screen ) * "No Admin" Problems are All Fixed - if ROTWK was installed in C Drive, You can run the mod Launcher normally with no problems weather its drive ( C, D, .. etc ) it wont matter the Launcher will always work - before this update, this caused issues where if ROTWK was installed in C Drive - you will have to run the mod as administrator, or it will convert to "No Admin" Mode, but now all of this is fixed - NOW all of these issues are fixed, The mod will always work normally and does not need to be ran as administrator * If you have ROTWK CD mounted Image, you can still run the game from the launcher and it will still detect the ROTWK CD Mounted Image - if you are not familiar with this issue: it is a problem where mod launchers can't detect ROTWK mounted Image even though its actually mounted - so when you run the game through the launcher it will say no ROTWK CD detected, but if you run the game from .exe it will work - This is now has been fixed with a very Smart WorkAround, you Run the game with launcher and you shall have no problems * MasterHero Mod is compatible with Edain Mod, both Mods can be installed in same directory, as both Mods contain Disable Features in their launchers, you have to disable one mod to play the other ================== # Gameplay Changes: ================== * New Updates to Ring Utilities of Lothlorien and Rivendell Factions * Ring Utilities Details are now visible inside the game as a Spell Book Power ( it does nothing when clicked, its just there to tell you what Ring Abilities the Factions has ) * Changed many Heroes Button Images and Portraits * Added the Hero: Elladan, Elrohir, and Gildor to Rivendell * Transferred Haldir and Oropher from rivendell to lothlorien * Now Both Lothlorien Faction and Rivendell Faction can build a new building called House of Mirkwood Citadel which can act as a fortress and produce Porters and the following Heroes: ( Legolas + Thrandill + Feren ) * Units and Heroes should run from Sauron, not challenge him !! ( not literally though, it just mean he is stronger now ) - Sauron Health Increased from 15000 to 25000 - Sauron Damage Increased from 1000 to 1600 - Sauron Mace Weapon Shock wave radius Increased - Sauron Mace Weapon Shock wave amount Increased * And of course Many Many Many .. Bug fixing ... ------------------------------ ------------------------------ Update 2.3.7 :- (16-Dec-2019) * New Mod Updater Mainly to solve some bugs that were reported, also with better Slpash Screen * New Setup for Version 2.3.7 is online to avoide old version bugs and problems * from this version onward, all updates will be through launcher * Fixed All Errors Found in Harad "Evil Men" Faction Images and Portraits of Units, Heroes and Buildings * Dwarves, Men "Gondor,Arnor and Rohan" and Angmar Wall catapults sizes Fixed to match walls size * Expansion Circles Around Fortress increase in size to easly click on them ------------------------------ ------------------------------ Update 2.3.6 :- (12-Dec-2019) * New Launcher Splash Screen that is responsive and smoother than before with new loading style * Launcher Window can be moved now ( Added a window control bar ) * Fixed BloodThirsty Special Power Where units are given too much Xp * Removed "Molotov System and "Siege Only System" where normal units do a very very little damage to buildings ( now back to normal and no molotovs ) * Improved AI furthermore and fixed some bugs ( where some times HARD and Meduim prettey much do nothing ) * Made some improvments to make the mod more stable to prevent the game from Crashing suddenly * Fixed an Error where People Surrounding the Fortress Must be killed in order to win the game * Made Isengard Mine Detonate a little bit faster * Fixed Wargs of Warg Sentry Runing Bug where they run with their leg looking weird * Reduced Size of Wargs of Warg Sentry ( before they looked crazy big ) * Reduced Size of Isengard BatteringRam it was nicely big but it just seemed large than other units * Reduced the size of Isengard Ladder * Changed Spell book of Angmar spawn variation from Thrall masters to Dunadain warriors * A little bit Reduced Size of Big Eagles * Fixed Ugluk Auto Heal issue * Fixed Ugluk Button Images and portraits * Made All Spell Book Spawn Packs ( Stone, Bronze, Silver, Gold ) with no Command Points * Reduced Spell Book stone pack to 3 Random Units insted of 5 * Reduced Spell Book Silver pack to 5 Random Units insted of 11 ( if the random selects Arnor Variation Only it will have have 4 unlike the others it will be 5 units and that is because arnor is a horde mini hero and not a unit mini hero) * Made Fortress Eagle require only 30 Command Points insted of 300, this will probably cause an exploit to Elven Faction, but its ok since this faction is not the strongest * Removed Elven Catapult, now the Ent Moot Produces Ents ( same as original ) * Enabled back Catapults inside Walls ( for Men and Dwarves and Angmar Only ) the Rest of factions still catapults are buildable as a saperate expansions away from the wall ------------------------------ ------------------------------ Update 2.3.5 :- (10-Dec-2019) * New Version of Launcer and Mod Updater: - Fixed Internet Detection Problems with the lanucher with both ( Launcher and Updater ) * New Complete Installation provided * More Updates Coming Soon ------------------------------ ------------------------------ Update 2.3.4 :- (23-Mar-2018) * Adding new Fix Button to fix the "Out of Sync" Issue that happens while playing multiplayer ------------------------------ ------------------------------ Update 2.3.3 :- (20-Sep-2017) * Introducing Mod Updater version 2.0 with Major Changes and Additions: - added New splash screen for the mod updater - added download speed meter - added download size meter - added download percentage meter * Fixing some bugs and Updates reported by the mod players * for those who have problems in updating to latest versions, you can download the latest version full in the latest installer updated ------------------------------ ------------------------------ Update 2.3.2 :- (15-Sep-2017) * Added Splash Loading Screen for the launcher as it take some time to load sometimes * Art of Splash Replaced with Laucher Background Art ------------------------------ ------------------------------- Update 2.3.1 :- (14-Sep-2017) * Fixed Launcher RightHand Cut Bug * Fixed some text bugs in the Laucher "Extra Money Expansion 10,000" * Fixed some text bugs in the Game ------------------------------ ------------------------------ Update 2.3.0 :- (09-Sep-2017) * Fixed No Internet Problem * New Arts ( Changed Almost all Main Menu Backgrounds and Launcher Backgrounds ) ------------------------------ ------------------------------ Update 2.2.9 :- (07-Dec-2016) * Fixed Some Uninstall Problem * New Installer Provided , You cam install 2.2.9 Version Directly from ModDB webpage ------------------------------ ------------------------------ Update 2.2.8 :- (12-Sep-2016) * Fixed some Assets Problem (Pink Items) * Added "Online Expansion" Schedule Button in the Launcher * Fixed Some Problem with Online Expansion Conversion * Changed the Background Color of Launcher Menu Items ------------------------------ ------------------------------ Update 2.2.7 :- (03-Sep-2016) * Fixed Luancher Problem with Old Mod Files from Previous Versions * Introducing "No Admin Access Mode" in the Launcher (You can play the mod without Admin Access) # Normaly If the Game and the mod are installed in System Drive (Mostly C Drive), MasterHero Mod will Require to be ran as Admin. # And if the Mod Luancher is ran as admin the Mod Launcher will function properly but the Cracked ROTWK CD Image will not work # So to fix this error "No Admin Mode" is intorduced # in this Luncher mode, you will be able to play MasterHero mod but without Most of Luancher Features # This Luancher Mode is only applicaple if the Mod is installed in System Drive (Mostly C Drive) and you want to play the game with Cracked CD Image * Fixed Ring Heroe Carthean Respawn bug * Fixed Gothmog Weapon Radius * Fixed AttackTroll Weapon Radius * Added MasterHero Mod Ring Utilities Button in the Launcher * Luancher Size Increased * Fixing some Mod Launcher Disabling Issues * New Setup Uploaded ------------------------------ ------------------------------ Update 2.2.6 :- (26-Aug-2016) * MasterHero Mod Supports ( Windows Xp, vista, 7, 8, and 10) & Requires NetFrame work 4.0 * Fixed Lots of Models and Textures Bugs * Fixed some Coding Bugs * Fixed some Launcher Errors with windows XP * Updated Launcher Style and added more speed and functions to the launcher * Updated Expansions to the Latest Changes * Updated Horedes Style to the Latest Changes * Added Lots of New Textures and Graphical Changes * Fixed some Portraits and Button Images * Changed Launcher Icon Logo * HD Remaster of almost all Textures < 80% of Units Textures are HD * Redesigned Some Textures of Units with HD Textures * Redesigned Some heroes Textures with HD Textures * Lowerd Fortress Experiance Required to gain Fortress level @ Reminder of Fortress Levels and Related Taxes System # Fortress Level 1 = Civilians Give 100% Taxes (1 Money per second) # Fortress Level 2 = Civilians Give 200% Taxes (2 Money per second) # Fortress Level 3 = Civilians Give 600% Taxes (6 Money per second) # Fortress Level 4 = Civilians Give 1200% Taxes (12 Money per second) ------------------------------ ------------------------------ Update 2.2.5 :- 28-May-2016 * Updated Stronger CAH expansion with Latest Updates from Version 2.2.4 * Fixed Walking Dove Surrounding Rivendell Fortress < Now they are Flying insted of walking * Updated Mod Updater , Now Mod Updater Shows "Installed" Version and the "Upating to" Version * Fixing The List of AI Heroes Created * Fixing Some Pink Portraits * Modified Resources Values for Resources Building To Enhance Money Stability and Resources Balancing: # Price 100 for Normal Buildings (Level 1: 1x5 = 5 per 6 Seconds) (Level 2: 2x5 = 10 per 6 Seconds) (Level 3: 1.5x10 = 15 per 6 Seconds) # Price 350 for Lumbermills (Level 1: 1x10 = 10 per worker wood load) (Level 2: 2x10 = 20 per worker wood load) (Level 3: 1.5x20 = 30 per worker wood load) * Pending: Fixing Dwavren Phalx Pink Spears Issue - To Be Fixed in next Versions ------------------------------ ------------------------------ Update 2.2.4 :- 21-May-2016 * Modified Faramir Wound Arrow Start Range to 400 * Dwarves Ring hero "Durin" Model Fixing * Decreaseing Dwarves Axe Throwers Armor * Increaseing Attack Trolls health & Armor & Speed * Decreaseing Angmar Mini-Hero archers health * Decreaseing Noldor archers health * Decreaseing Build Cost of All Money-Generating Structures to 100 * Mordor Slaughterhouse Don't Slaughter Units Anymore- Made it as a Money Generating Structure Only * Goblins MineShaft is returned to work as Tunnel now just like Dwarven MineShaft * Fixing an Endless AI Money Generating Bug with Goblins MineShaft * Increased Ugluk Size * Reduced BatteringRam Size * Increased the Effect of Industry & DwarvenRiches, Turns Resources Generating from 5 to 20 on Selected Building * Criplle Strike Filter Modified * Increased Dwarven SpellBook Treasure to Range From 50000-10000 and added the Ranking Up boost to it also * Fixed some Pink textures with some heroes and units * Added 200 Money Range for Fortress * Increase Armor of Ring Heroes * Pending: Fixing Dwavren Phalx Pink Spears Issue - To Be Fixed in next Versions ------------------------------ ------------------------------ Update 2.2.3 :- 18-Mar-2016 * Fixing Problems with some gamers having internet but yet , no internet message is shown to them * Fixing some problems with no Admin privileges * Fixing Launcher Music Stop timer , it now stops when clicking "Play" Button , which means before the actually game starts ------------------------------ ------------------------------ Update 2.2.2 :- 11-Mar-2016 * Three Changes in Elves Spell Book * Legolas , Hawldir , Thrundil , removed from spell book & are back to fortress heroes * Changed Gilgalad to Good Galadriel * Changed Elendil Skin * Changed Some Heroes Skins and Portraits * Changed Some Units Skins and Portraits * Changed Some Buildings Portraits * Dain Ring Effect Changed " Super Strong Structures" * New Installer Released 2.2.2 (11-March-2016) ------------------------------ ------------------------------ Update 2.2.1 :- 03-Mar-2016 * Total New Additions and Improvments to the Mod Updater:- # Added 3 more dowload servers, Total 4 now ! # Added the Possibility to open Updater even if you don't have internet connection, (For People who get false internet connection detection) # Added Server Status to each Server # Changed Window Size of the Updater # More Facilities Improvments to the Updater # This set of fixes is to solve the problems that some gamers are experieancing while trying to update * Changing two Launcher Background ------------------------------ ------------------------------ Update 2.2.0 :- 16-Feb-2016 * "Main Features" of MasterHero Mod (Updated) is now available to be reviewd from Launcher * Improving Launcher * Changed Updater Logo * Introducing Online Error Log Reporting # When an error happens, the error is saved in Text File named "Error Log" # send me the Error Log to get the solution for the Error # to send the Error Log, just Click on "Help" Button in the Launcher and then Click on Report Error Log # After That Error Log will open + Link of Error Reporting Page will open also # All what you have to do is copy the Error Log in the Link and submit it, and wait for the reply .. ------------------------------ ------------------------------ Update 2.1.9 :- 12-Feb-2016 * Updating All Launcher Screens * New Logo * New Load Screen * Fixed Some Bugs in The New Hordes System "Presented in previous version 2.1.8" * Removed "Attacking Buildings with only Fire Bombs" :- # Now All Units Attack with their default weapon # Normal Sword Units Can Still Have Fire Bombs Upgrade # Increased Effectiveness of Firebombs * Update Logs Now Have Logs of Old Updates .. Check them out ------------------------------ ------------------------------ Update 2.1.8 :- 07-Feb-2016 * For The First Time in All BFME & ROTWK Game Series, Introducing The New Optional Changeable Hordes System:- # You can Choose Hordes System of the Game, From the Launcher # Hordes System Contains Three Options; # Normal Horde System, Which is the Default Number of Units in Each Horde # Single Unit Horde System,> Each Horde Contains One Unit Only (Single Unit Horde System is Back ! ) # Triple Unit Horde System, > Each Horde Contains a Maximum Number of Three Units # Keep in Mind that when you change the Horde System type to Single or Triple, Command Points Value are going to be affected # More Updates Coming soon to balance Strength for Each Horde System * Fixed Some Bugs in Launcher * Added Mute Music Button to the Launcher ------------------------------ ------------------------------ Update 2.1.7 :- 04-Dec-2015 * New Stand alone Setup File Released # The main reason is to eliminate the possibility of further errors # Available at Mod Web page # No difference between Updating through launcher To 2.1.7 or installing the Full Mod Version 2.1.7 from Website # This is to enable users to get Latest Updates Directly with out the need to update through Launcher * Fixed Net Frame Work "Bad Signature" Error * Dealing With Windows 10, 8.1 couple of errors * Fixed Launcher Background Music Problem with some PCs ------------------------------ ------------------------------ Update 2.1.6 :- 22-Aug-2015 * Converting "Whats New" Button into a built-in preview , it does not open web browser now * Adjustments to Main Menu Text for more hints :- # Multiplayer hints # Credits Hints * More Launcher Improvements ------------------------------ ------------------------------ Update 2.1.5 :- 15-Aug-2015 - More Improving for Launcher Stability and fixing some encountered scenarios and errors - Two New Designed Palantirs were added. * Adding New Random Screens to the Launcher ------------------------------ ------------------------------ Update 2.1.4 :- 11-Aug-2015 * Introducing MasterHero Mod Theming :- # There are Seven Themes Available to be Played with :- @ Original ROTWK Theme - Red Theme - Green Theme - Gold Theme - Purple Theme - Cyan Theme - Grey Theme * Adding New Random Screens to the Launcher ------------------------------ ------------------------------ Update 2.1.3 :- 08-Aug-2015 * Bug Fixing:- # Some People have an alert about Licenses and Piracy shown to them without doing anything, this now will be fixed after doing this update # For People who have this error ,The mod Launcher won't work for them until they do the update 2.1.3 , - and since the launcher is not working they have to run (As Admin) the "Mod Updater.exe" directly to do the update ( Mod Updater Must Be Ran As Administrator ) # Note that if Mod Updater was ran not as Administrator , it will not download the Update .. * Mod Updater Theme is Changed * Mod Updater Modifications & Improvements ------------------------------ ------------------------------ Update 2.1.2 :- 05-Aug-2015 * New Theme (Merging original ROTWK Theme with MasterHero Mod Theme ) * Resolving some License Issues ( Not Fully Resolved , Pending for Checking & Approval ) * Reducing Size of Some Files * Installing a Smart License Protecting Filter in the Mod ------------------------------ ------------------------------ Update 2.1.1 :- 31-Jul-2015 * Bug Fixing:- # "Allow Super Powers" Bug is Fixed now for All Applicable Heroes # Edited Angmar Witch King Initial Size # Ugluk Ring Powers Modified # Saruman Ring Effect Fixed ------------------------------ ------------------------------ Update 2.1.0 :- 06-Jul-2015 * Launcher Improvements :- # Fixing Some Framework Errors # Changing Some Screen Pictures # Changing Logo * New Installer is Available to Be Downloaded ------------------------------ ------------------------------ Update 2.0.9 :- 15-May-2015 * Launcher Improvements :- # Enlarged the Launcher Screen Size # Speed Improvements # Changed the MasterHero Mod Logo in the Launcher # Decreased the Launcher File Size to (1.8 MB) Only * Changed some Main Menu Music Tracks and Added More Also :- # Total Random Music Tracks for Main Menu is Now 16 * Changed some Main Menu Background Screen Pictures and Added more Also :- # Total Random Main Menu Background Screen Pictures is Now 16 * Arnor Calvary horses are Only White now * Changed some Portraits and Images for Evil Men Faction :- # Structures # Lorgan" (HERO) Also ------------------------------ ------------------------------ Update 2.0.8 :- 08-May-2015 * Launcher Improvements :- # Added The Option to Disable MasterHero Mod in the Settings:- @ This Option is To Help the Players to Play original ROTWK or Other Mods @ Using this Option you can Disable and Enable MasterHero Mod At Any time # Added The Option to Stop Admin Privileges Reminder @ Note: Admin Reminder will show only to whom installed MasterHero Mod in System Drive Usually "C Drive" # Added "Share" Menu @ Its Aim is to Show everybody your gameplay and your Progress @ It Contains three Buttons @ First Button is To Download "FRAPS" Program < it is used to Capture Videos and Screen Shots @ Second Button is a Link To A Website that Uploads Media " Pictures And Videos " @ Third Button is to Send Us the Link to your uploaded Media , And if it is Awesome , We will share it in MasterHero Mod Webpage ------------------------------ ------------------------------ Update 2.0.7 :- 05-May-2015 * Launcher Improvements * Bug Fixing * Added two New Expansions # "Less Spell Book Cost" Expansion # "More Starting Spell Book Points" Expansion ------------------------------ ------------------------------ Update 2.0.6 :- 30-April-2015 * Launcher Improvements # Added New Button "Settings" # "Settings" Include > "Fix Startup Error" < It Will Solve Starting Problems for Some PCs (Some Not ALL) # "Settings" Include > "Force Current Resolution" < It will Force ROTWK Resolution to Be Same As Current PC Resolution Regardless of What ROTWK Settings * Added 4 More Main Menu Music * Added 11 More Main Menu Screens ------------------------------ ------------------------------ Update 2.0.5 :- 24-April-2015 * Fixed "Less Creeps" Error of Previous Version * Added Online Support Function in the Launcher # Ability To Restart The Update if it was not done completely # Ability To Report Bugs and Errors from the Launcher ------------------------------ ------------------------------ Update 2.0.4 :- 23-April-2015 * Added "Reveal Ring Carriers" Expansion # All Ring Carriers Are Reveled to All Players ( Gollum - Frodo Baggins - Bilbo Baggins ) * Launcher Improvements # Enhancements and Visuals Changing ------------------------------ ------------------------------ Update 2.0.3 :- 19-April-2015 * Added "Less Creeps Expansion" # All Creeps are Less # Balrog And Shade are Deleted From Maps ( Eagles are still their ) * Added "Stronger Create A Hero" Expansion # Create A Hero Are Stronger in term of Strength, Spell Power and Health * Now you can Play more than one Expansion at the same time # For Example you can choose AI Captain and More Money or More Money and Less Creeps # You Can Also Play all Expansions Together * Launcher Improvements # Fixed "AI Captain" and "More Money" Problem for some People they don't work , now this is fixed , they work for sure .. ! ------------------------------ ------------------------------ Update 2.0.2 :- 17-April-2015 * Fixing Bugs * Improving Launcher ------------------------------ ------------------------------ Update 2.0.1 :- 16-April-2015 * Fixed Reported Bugs * Introducing New Create A Hero Attribute System .. # Life Hit Points > Armor & Health & Auto-Healing # Strength > Amount of damage caused to enemies # Speed > defines the locomotor speed in the battlefield # Spell Power > Amount of spell powers damage caused to enemies # Vision > See your enemy before he sees you * Introducing Resources Modifiers System .. # Each Handicap Percent Modifies the Amount of Resources Production .. Handicap 0% > Means > Normal Game Play Handicap 5% > Means > 5% Increase in Production Handicap 10% > Means > 15% Increase in Production Handicap 15% > Means > 25% Increase in Production Handicap 20% > Means > 35% Increase in Production Handicap 25% > Means > 45% Increase in Production Handicap 30% > Means > 55% Increase in Production Handicap 35% > Means > 65% Increase in Production Handicap 40% > Means > 75% Increase in Production Handicap 45% > Means > 85% Increase in Production Handicap 50% > Means > 95% Increase in Production Handicap 55% > Means > 105% Increase in Production Handicap 60% > Means > 115% Increase in Production Handicap 65% > Means > 125% Increase in Production Handicap 70% > Means > 135% Increase in Production Handicap 75% > Means > 145% Increase in Production Handicap 80% > Means > 155% Increase in Production Handicap 85% > Means > 165% Increase in Production Handicap 90% > Means > 175% Increase in Production Handicap 95% > Means > SUPER BRUTAL MODE # Note: From (5% To 90% Handicaps) Affects Only Production of Resources , but (95% Handicap) Affects Lots of Stuffs ------------------------ ------------------------------ Master Hero Mod Features From Previous Versions :- -------------------------------------------- Buildings Modifications: 1- Defensive Buildings can be built only near the fortress and with limited numbers n (towers, Stone throwers , Walls , ...etc.) 2- Modified attributes and characteristics of some defensive buildings 3- Fortresses expansions can be built separately 4- Adjusted Recourses Radius for Recourses Buildings 5- Walls are very expensive but very strong against Melee Weapons 6- Command Points Aid: * All Factions have Fortress Expansions that give 500 Command Points For each built Expansion of these types : * Elves: Flood gate Expansion * Isengard: Mine Launcher Expansion * Mordor: Gate Watchers Expansion * Goblins: Burrows Expansion * Dwarven: Hall Expansion * Angmar: Kennel Expansion * Men: Dormitory Expansion Units Modifications: 1- All Heroes have a Constant modified Respawn Cost and Time Values According to Their Level 2- Blood Textures added in the game 3- Added new Units,Heroes,Structures,Special Powers 4- All Units Auto-Aquire near Treasures 5- Porter can Repair Damaged Buildings & Capture Buildings 6- Changed Weapons of Some Heroes and Units 7- CreateAHero Special Powers Have Lots of Modifications 8- Heroes Revive Times are Balanced 9- Auto Healing settings are modified for heroes and units 10- Modified Textures of Some units 11- Added Mukamil Project: * Added Small Mumakil: Small Size and Fast Speed > Low Health > Without Archers * the Original Mumakil: Normal Size and Normal Speed > Normal Health > With Archers * Added Big Mumakil: Big Size and Low Speed > High Health > Without Archers 12- Added 4 New INN Heroes to the Game (INN Wizard Class): 13- Completed the Mordor Ringwraiths Set of Heroes in the Game: # Dwar # Ji Indur # Adunaphel # Hoarmurath # Uvatha # Akhorahil # WitchKing # Khamul # Morgomir System Modifications: 1- New SpellBooks 2- Modified Some existing SpellBooks (Names-Ranges-Powers-Effects) 3- Modified Special Powers of Factions & Heroes in terms of Power & Range & Effects 4- Adjusted Speed System of Units & Heroes 5- Adjusted Visual Effects, for example (When Units Reach next level) 6- SpellBooks can be used even if all fortresses are destroyed 7- New Menu Theme 8- Changed Create A Hero Attributes Setting, When Creating 9- Lairs contains lots of units ( Lair mini-faction System ) 10- Lairs provide lots of Treasures when destroyed ( Lair mini-faction System ) 11- Adjusted Prices of Almost Every Hero 12- Balanced the Bounty Value System 13- You can Enjoy the View Close or Far by Zooming In-Zooming Out in the play 14- Super Brutal MODE (If you want to play The SUPER Brutal MODE Set The Difficulty to Brutal, then set the handicap to 95%) 15- Enabled House Color and House Color Selection Borders < has little modification < not like the original game 16- Treasures from Lairs worth more per Treasure 17- Display Damage Amount of Any Hero or a Mini-Hero by making the mouse stay on them for a couple of seconds and the Damage will show up 18- New Backgrounds and New Splash Screens 19- Changed the Main Menu Music 20- Modified the AI System, it is now Smarter + Stronger Than Ever: # Gather Armies and Attack at once & Attack Separately # Do Upgrades for Units # Heroes Use Their Special Powers Against you # Create Siege Very Early in the game # Create Heroes Alot # Build Defensive Buildings & Fortress Expansions Alot 21- You Can Use "AI Captain" Expansion: # It is a Separate Expansion to the Mod , Installed Separately with Setup with its own # Your Army will Auto-Move, Auto-Build, Auto-Attack, Auto-Defend ( It will do everything Automatically) # You Can Control or Change or Cancel any Auto-Decision # This Expansion Will be Optional you can choose to play with it, and you can choose to not. # The Reason of This Idea is that sometimes you forget to do stuff in the game play, because you are dealing with other stuff 22- Modified Victory Conditions: # Not only the buildings have to be destroyed in order To win < all builders & Heroes must die also # If you have a Captured Inn you don't lose even if all buildings are destroyed and all builders & Heroes are killed # Note that Resources Buildings, Defensive Buildings, Captured Outpost and Signal Fire are not a condition to win < with or without the same # Summary > Victory Conditions: ELIMINATE All "Non-Resources & Non-Defensive Buildings" + "All Builders" + "Inn" + "All Heroes" 23- Added New Colors < The Colors that appears in the Faction Choosing Menu 24- Added The Inn Mercenaries System: # When the Inn is Captured you will have 5 Choices: * Siege Class * Infantries Class * Calvary Class * Wizard Heroes * Flying Creatures # if you pick a choice you can't change it later, unless the inn is captured by enemy and you recapture it # Each Choice has it's own price and it's own special Units # Keep in mind that some units in the Inn are different from original Faction units in term of: @ Price, Build Time, Health and Size