Decal System Release Notes

Version 1.2.1
- Resolved: Inverted triangles in some cases. (Reported by Igor Samuilov)
- Added Bullet Example for dynamic objects.
- Unity 4 Preview

Version 1.2
- Added "Cast Shadows" and "Receive Shadows" options. (Reported by Xatoku)
- Updated documentation
-> Projections onto terrain details are not supported. (Reported by makeshiftwings)
- Bullet Examples
-> Enhanced Bullet Examples with random decal projector rotations.
-> Added Bullet Example with vertex colors.
-> Added Bullet Example that reuses the existing lightmaps.

Version 1.1.1
- Added BulletExample documentation to the code.
- Workaround: Mesh data is modified by Unity as lightmaps are baked.

Version 1.1
- Resolved: Inverted face bug for game objects with negative scales. (Reported by dreamora)
- Resolved: Gizmos not shown on Mac. (Reported by dreamora)
- Added a UnityScript implementation for the BulletExample.

Version 1.0
- Initial release.