-
-
SLOT_UNARMED
-
SLOT_KNIFE
-
SLOT_NIGHTSTICK
-
SLOT_HAMMER
-
SLOT_BAT
-
SLOT_CROWBAR
-
SLOT_GOLFCLUB
-
SLOT_PISTOL
-
SLOT_COMBATPISTOL
-
SLOT_PISTOL50
-
SLOT_APPISTOL
-
SLOT_STUNGUN
-
SLOT_MICROSMG
-
SLOT_SMG
-
SLOT_ASSAULTSMG
-
SLOT_ASSAULTRIFLE
-
SLOT_CARBINERIFLE
-
SLOT_ADVANCEDRIFLE
-
SLOT_MG
-
SLOT_COMBATMG
-
SLOT_PUMPSHOTGUN
-
SLOT_SAWNOFFSHOTGUN
-
SLOT_BULLPUPSHOTGUN
-
SLOT_ASSAULTSHOTGUN
-
SLOT_SNIPERRIFLE
-
SLOT_HEAVYSNIPER
-
SLOT_GRENADELAUNCHER
-
SLOT_RPG
-
SLOT_PASSENGER_ROCKET
-
SLOT_STINGER
-
SLOT_MINIGUN
-
SLOT_GRENADE
-
SLOT_STICKYBOMB
-
SLOT_SMOKEGRENADE
-
SLOT_BZGAS
-
SLOT_MOLOTOV
-
SLOT_FIREEXTINGUISHER
-
SLOT_PETROLCAN
-
SLOT_BALL
-
SLOT_FLARE
-
-
SLOT_UNARMED
-
SLOT_KNIFE
-
SLOT_NIGHTSTICK
-
SLOT_HAMMER
-
SLOT_BAT
-
SLOT_CROWBAR
-
SLOT_GOLFCLUB
-
SLOT_STUNGUN
-
SLOT_PISTOL
-
SLOT_COMBATPISTOL
-
SLOT_PISTOL50
-
SLOT_APPISTOL
-
SLOT_MICROSMG
-
SLOT_SMG
-
SLOT_ASSAULTSMG
-
SLOT_ASSAULTRIFLE
-
SLOT_CARBINERIFLE
-
SLOT_ADVANCEDRIFLE
-
SLOT_MG
-
SLOT_COMBATMG
-
SLOT_PUMPSHOTGUN
-
SLOT_SAWNOFFSHOTGUN
-
SLOT_BULLPUPSHOTGUN
-
SLOT_ASSAULTSHOTGUN
-
SLOT_SNIPERRIFLE
-
SLOT_HEAVYSNIPER
-
SLOT_GRENADELAUNCHER
-
SLOT_RPG
-
SLOT_PASSENGER_ROCKET
-
SLOT_STINGER
-
SLOT_MINIGUN
-
SLOT_GRENADE
-
SLOT_STICKYBOMB
-
SLOT_SMOKEGRENADE
-
SLOT_BZGAS
-
SLOT_MOLOTOV
-
SLOT_FIREEXTINGUISHER
-
SLOT_PETROLCAN
-
SLOT_BALL
-
SLOT_FLARE
-
SLOT_COMBATMG
-
SLOT_MG
-
SLOT_ADVANCEDRIFLE
-
SLOT_CARBINERIFLE
-
SLOT_ASSAULTRIFLE
-
SLOT_ASSAULTSMG
-
SLOT_SMG
-
SLOT_MICROSMG
-
SLOT_ASSAULTSHOTGUN
-
SLOT_BULLPUPSHOTGUN
-
SLOT_PUMPSHOTGUN
-
SLOT_SAWNOFFSHOTGUN
-
SLOT_APPISTOL
-
SLOT_PISTOL50
-
SLOT_COMBATPISTOL
-
SLOT_PISTOL
-
SLOT_MINIGUN
-
SLOT_RPG
-
SLOT_PASSENGER_ROCKET
-
SLOT_STINGER
-
SLOT_GRENADELAUNCHER
-
SLOT_HEAVYSNIPER
-
SLOT_SNIPERRIFLE
-
SLOT_STUNGUN
-
SLOT_STICKYBOMB
-
SLOT_GRENADE
-
SLOT_MOLOTOV
-
SLOT_SMOKEGRENADE
-
SLOT_BZGAS
-
SLOT_KNIFE
-
SLOT_NIGHTSTICK
-
SLOT_HAMMER
-
SLOT_BAT
-
SLOT_CROWBAR
-
SLOT_GOLFCLUB
-
SLOT_BALL
-
SLOT_FLARE
-
SLOT_UNARMED
-
TINT_DEFAULT
-
-
-
-
-
-
-
-
-
FIRING_PATTERN_PISTOL
-
FIRING_PATTERN_BURST_FIRE
FIRING_PATTERN_BURST_FIRE_PISTOL
-
FIRING_PATTERN_SMG
-
FIRING_PATTERN_BURST_FIRE
FIRING_PATTERN_BURST_FIRE_SMG
-
FIRING_PATTERN_RIFLE
-
FIRING_PATTERN_BURST_FIRE
FIRING_PATTERN_BURST_FIRE_RIFLE
-
FIRING_PATTERN_MG
-
FIRING_PATTERN_BURST_FIRE
FIRING_PATTERN_BURST_FIRE_MG
-
FIRING_PATTERN_PUMPSHOTGUN
-
FIRING_PATTERN_BURST_FIRE
FIRING_PATTERN_BURST_FIRE_PUMPSHOTGUN
-
default
-
-
-
-
-
rpg
-
-
-
-
-
PISTOL_2H_BASE_STRAFE
-
SMG_2H_BASE_STRAFE
-
RIFLE_HI_BASE_STRAFE
-
RIFLE_LO_BASE_STRAFE
-
RIFLE_LO_PUMP_STRAFE
-
MG_LOW_BASE_STRAFE
-
FIRE_EXT_STRAFE
-
PLANE_TARGETING_RESTRAINTS
-
HELI_TARGETING_RESTRAINTS
-
UNARMED_TARGETING_RESTRAINTS
-
MINIGUN
-
GRENADELAUNCHER
-
rpg
-
DIGISCANNER
-
PETROLCAN
-
BRIEFCASE
-
-
AMMO_PISTOL
-
AMMO_SMG
-
AMMO_RIFLE
-
AMMO_MG
-
AMMO_SHOTGUN
-
AMMO_STUNGUN
InfiniteAmmo
-
AMMO_SNIPER
-
AMMO_SNIPER_REMOTE
-
AMMO_FIREEXTINGUISHER
-
AMMO_PETROLCAN
-
AMMO_MINIGUN
-
AMMO_GRENADELAUNCHER
w_lr_40mm
AddSmokeOnExplosion
GRENADELAUNCHER
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
proj_grenade_trail
ProcessImpacts AlignWithTrajectory
-
AMMO_GRENADELAUNCHER_SMOKE
w_lr_40mm
AddSmokeOnExplosion
SMOKEGRENADELAUNCHER
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
proj_grenade_trail
ProcessImpacts
-
AMMO_RPG
w_lr_rpg_rocket
AddSmokeOnExplosion
ROCKET
CAR
TRUCK
BIKE
BOAT
PLANE
proj_rpg_trail
proj_disturb_dust
proj_disturb_dust
proj_disturb_dust
proj_disturb_dust
proj_disturb_dust
DestroyOnImpact ProcessImpacts DoGroundDisturbanceFx
-
AMMO_STINGER
w_lr_rpg_rocket
AddSmokeOnExplosion
ROCKET
CAR
TRUCK
BIKE
BOAT
PLANE
proj_rpg_trail
proj_disturb_dust
proj_disturb_dust
proj_disturb_dust
proj_disturb_dust
proj_disturb_dust
DestroyOnImpact ProcessImpacts DoGroundDisturbanceFx
-
AMMO_GRENADE
w_ex_grenadefrag
AddSmokeOnExplosion Fuse
GRENADE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
proj_grenade_trail
ProcessImpacts
-
AMMO_BALL
w_am_baseball
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
ProcessImpacts NoPullPin CanBounce DoubleDamping
-
AMMO_STICKYBOMB
w_ex_pe
AddSmokeOnExplosion
STICKYBOMB
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
Gun_ARM
Sticky ProcessImpacts CanBePlaced NoPullPin CanBeDestroyedByDamage
-
AMMO_SMOKEGRENADE
w_ex_grenadesmoke
AddSmokeOnExplosion Fuse FixedAfterExplosion
SMOKEGRENADE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
proj_grenade_smoke
proj_grenade_smoke
ProcessImpacts
-
AMMO_BZGAS
w_ex_grenadesmoke
AddSmokeOnExplosion Fuse FixedAfterExplosion
BZGAS
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
proj_grenade_smoke
proj_grenade_smoke
ProcessImpacts
-
AMMO_FLARE
w_am_flare
AddSmokeOnExplosion Fuse FixedAfterExplosion
FLARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
proj_flare_fuse
proj_flare_fuse_fp
proj_flare_trail
gun_vfx_projtrail
ProcessImpacts TrailFxInactiveOnceWet NoPullPin DelayUntilSettled ExplodeAtTrailFxPos
-
AMMO_MOLOTOV
w_ex_molotov
MOLOTOV
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
proj_molotov_flame
proj_molotov_flame_fp
proj_molotov_trail
gun_vfx_projtrail
ProcessImpacts TrailFxInactiveOnceWet NoPullPin
-
AMMO_TANK
w_lr_rpg_rocket
TANKSHELL
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
proj_tank_trail
DestroyOnImpact ProcessImpacts
-
AMMO_SPACE_ROCKET
w_lr_rpg_rocket
AddSmokeOnExplosion
PLANE_ROCKET
CAR
TRUCK
BIKE
BOAT
PLANE
proj_rpg_trail
proj_disturb_dust
proj_disturb_dust
proj_disturb_dust
proj_disturb_dust
proj_disturb_dust
DestroyOnImpact ProcessImpacts DoGroundDisturbanceFx
-
AMMO_PLANE_ROCKET
w_lr_rpg_rocket
AddSmokeOnExplosion
PLANE_ROCKET
CAR
TRUCK
BIKE
BOAT
PLANE
proj_rpg_trail
proj_disturb_dust
proj_disturb_dust
proj_disturb_dust
proj_disturb_dust
proj_disturb_dust
DestroyOnImpact ProcessImpacts DoGroundDisturbanceFx
-
AMMO_PLAYER_LASER
w_lr_rpg_rocket
InfiniteAmmo
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
proj_laser_player
DestroyOnImpact HideDrawable TrailFxRemovedOnImpact
-
AMMO_ENEMY_LASER
w_lr_rpg_rocket
InfiniteAmmo
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
proj_laser_enemy
DestroyOnImpact HideDrawable TrailFxRemovedOnImpact
-
AMMO_BIRD_CRAP
w_ex_birdshat
EXP_TAG_BIRD_CRAP
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DestroyOnImpact ProcessImpacts DontFireAnyEvents
-
-
WEAPON_UNARMED
SLOT_UNARMED
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_UNARMED
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_SPINE2
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
WEAPON_UNARMED
WT_UNARMED
MMI_Unarmed
UNARMED
Normal
AllowMeleeBlock CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle CanFreeAim UsableOnFoot UsableUnderwater UsableClimbing UsableInCover DisableLeftHandIkInCover DoesRevivableDamage AllowCloseQuarterKills AllowMeleeIntroAnim HasLowCoverSwaps NoWheelStats QuitTransitionToIdleIntroOnWeaponChange DisableFPSScope AttachFPSLeftHandIKToRight UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_ANIMAL
SLOT_UNARMED
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_UNARMED
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
WT_INVALID
UNARMED
Normal
CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle UsableOnFoot UsableUnderwater UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills
-
WEAPON_COUGAR
SLOT_UNARMED
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_UNARMED
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
WT_INVALID
UNARMED
Normal
CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle UsableOnFoot UsableUnderwater UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills
-
WEAPON_KNIFE
w_me_knife_01
SLOT_KNIFE
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_MELEE
WEAPON_EFFECT_GROUP_MELEE_SHARP
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
PICKUP_WEAPON_KNIFE
WT_KNIFE
KNIFE
Normal
AllowMeleeBlock CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle MeleeBlade UsableOnFoot UsableUnderwater UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills HasLowCoverSwaps NoWheelStats DangerousLookingMeleeWeapon QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion UseFPSSecondaryMotion
-
-
WEAPON_NIGHTSTICK
w_me_nightstick
SLOT_NIGHTSTICK
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_MELEE
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_R_CLAVICLE
-
BONETAG_L_CLAVICLE
-
BONETAG_SPINE3
WEAPON_EFFECT_GROUP_MELEE_WOOD
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
PICKUP_WEAPON_NIGHTSTICK
WT_NGTSTK
NIGHTSTICK
Normal
AllowMeleeBlock CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle MeleeClub UsableOnFoot UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills HasLowCoverSwaps NoWheelStats QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_HAMMER
w_me_hammer
SLOT_HAMMER
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_MELEE
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_R_CLAVICLE
-
BONETAG_L_CLAVICLE
-
BONETAG_SPINE3
WEAPON_EFFECT_GROUP_MELEE_METAL
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
PICKUP_WEAPON_HAMMER
WT_HAMMER
HAMMER
Normal
AllowMeleeBlock CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle MeleeClub UsableOnFoot UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills HasLowCoverSwaps NoWheelStats QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_BAT
w_me_bat
SLOT_BAT
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_MELEE
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_R_CLAVICLE
-
BONETAG_L_CLAVICLE
WEAPON_EFFECT_GROUP_MELEE_METAL
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
PICKUP_WEAPON_BAT
WT_BAT
BAT
Normal
AllowMeleeBlock CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle TwoHanded MeleeClub UsableOnFoot UsableClimbing DoesRevivableDamage AllowCloseQuarterKills NoWheelStats UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_GOLFCLUB
w_me_gclub
SLOT_GOLFCLUB
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_MELEE
-
BONETAG_HEAD
-
BONETAG_NECK
WEAPON_EFFECT_GROUP_MELEE_METAL
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
PICKUP_WEAPON_GOLFCLUB
WT_GOLFCLUB
GCLUB
Normal
AllowMeleeBlock CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle TwoHanded MeleeClub UsableOnFoot UsableClimbing DoesRevivableDamage AllowCloseQuarterKills NoWheelStats UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_CROWBAR
w_me_crowbar
SLOT_CROWBAR
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_MELEE
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_R_CLAVICLE
-
BONETAG_L_CLAVICLE
-
BONETAG_SPINE3
WEAPON_EFFECT_GROUP_MELEE_METAL
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
PICKUP_WEAPON_CROWBAR
WT_CROWBAR
CROWBAR
Normal
AllowMeleeBlock CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle MeleeClub UsableOnFoot UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills HasLowCoverSwaps NoWheelStats QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_PISTOL
W_PI_PISTOL
SLOT_PISTOL
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_PISTOL
GROUP_PISTOL
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_L_THIGH
-
BONETAG_R_THIGH
-
BONETAG_L_CALF
-
BONETAG_R_CALF
WEAPON_EFFECT_GROUP_PISTOL_SMALL
muz_pistol
muz_pistol_fp
muz_smoking_barrel
muz_smoking_barrel_fp
eject_pistol
eject_pistol_fp
bullet_tracer
BulletSmall
DEFAULT_THIRD_PERSON_PED_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA
DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA
DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA
PISTOL_RECOIL_SHAKE
FPS_PISTOL_RECOIL_SHAKE
WEAPON_PISTOL
PICKUP_WEAPON_PISTOL
PICKUP_AMMO_BULLET_MP
WT_PIST
MMI_1Handed
PISTOL
Normal
-
WAPClip
-
COMPONENT_PISTOL_CLIP_01
-
COMPONENT_PISTOL_CLIP_02
-
WAPFlshLasr
-
COMPONENT_AT_PI_FLSH
-
WAPSupp
-
COMPONENT_AT_PI_SUPP_02
PISTOL
CarriedInHand Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim AnimReload AnimCrouchFire UsableOnFoot UsableClimbing UsableInCover AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_COMBATPISTOL
W_PI_COMBATPISTOL
SLOT_COMBATPISTOL
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_PISTOL
GROUP_PISTOL
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_L_THIGH
-
BONETAG_R_THIGH
-
BONETAG_L_CALF
-
BONETAG_R_CALF
WEAPON_EFFECT_GROUP_PISTOL_SMALL
muz_pistol
muz_pistol_fp
muz_smoking_barrel
muz_smoking_barrel_fp
eject_pistol
eject_pistol_fp
bullet_tracer
BulletSmall
DEFAULT_THIRD_PERSON_PED_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA
DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA
DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA
PISTOL_RECOIL_SHAKE
FPS_PISTOL_RECOIL_SHAKE
WEAPON_PISTOL
PICKUP_WEAPON_COMBATPISTOL
PICKUP_AMMO_BULLET_MP
WT_PIST_CBT
MMI_1Handed
CMBTPISTOL
Normal
-
WAPClip
-
COMPONENT_COMBATPISTOL_CLIP_01
-
COMPONENT_COMBATPISTOL_CLIP_02
-
WAPFlshLasr
-
COMPONENT_AT_PI_FLSH
-
WAPSupp
-
COMPONENT_AT_PI_SUPP
CarriedInHand Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim AnimReload AnimCrouchFire UsableOnFoot UsableClimbing UsableInCover AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_APPISTOL
W_PI_APPISTOL
SLOT_APPISTOL
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_PISTOL
GROUP_PISTOL
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_L_THIGH
-
BONETAG_R_THIGH
-
BONETAG_L_CALF
-
BONETAG_R_CALF
WEAPON_EFFECT_GROUP_PISTOL_LARGE
muz_pistol
muz_pistol_fp
muz_smoking_barrel
muz_smoking_barrel_fp
eject_pistol
eject_pistol_fp
bullet_tracer
BulletLarge
DEFAULT_THIRD_PERSON_PED_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA
DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA
DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA
PISTOL_RECOIL_SHAKE
FPS_SMG_RECOIL_SHAKE
WEAPON_PISTOL
PICKUP_WEAPON_APPISTOL
PICKUP_AMMO_BULLET_MP
WT_PIST_AP
MMI_1Handed
APPISTOL
BurstFire
-
WAPClip
-
COMPONENT_APPISTOL_CLIP_01
-
COMPONENT_APPISTOL_CLIP_02
-
WAPFlshLasr
-
COMPONENT_AT_PI_FLSH
-
WAPSupp
-
COMPONENT_AT_PI_SUPP
CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim AnimReload AnimCrouchFire UsableOnFoot UsableClimbing UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_PISTOL50
W_PI_PISTOL50
SLOT_PISTOL50
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_PISTOL
GROUP_PISTOL
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_L_THIGH
-
BONETAG_R_THIGH
-
BONETAG_L_CALF
-
BONETAG_R_CALF
WEAPON_EFFECT_GROUP_PISTOL_LARGE
muz_pistol
muz_pistol_fp
muz_smoking_barrel
muz_smoking_barrel_fp
eject_pistol
eject_pistol_fp
bullet_tracer
BulletLarge
DEFAULT_THIRD_PERSON_PED_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA
DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA
DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA
PISTOL_RECOIL_SHAKE
FPS_PISTOL_RECOIL_SHAKE
WEAPON_PISTOL
PICKUP_WEAPON_PISTOL50
PICKUP_AMMO_BULLET_MP
WT_PIST_50
PISTOL50
Normal
-
WAPClip
-
COMPONENT_PISTOL50_CLIP_01
-
COMPONENT_PISTOL50_CLIP_02
-
WAPFlshLasr
-
COMPONENT_AT_PI_FLSH
-
WAPSupp
-
COMPONENT_AT_AR_SUPP_02
CarriedInHand Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim AnimReload AnimCrouchFire UsableOnFoot UsableClimbing UsableInCover AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_MICROSMG
w_sb_microsmg
SLOT_MICROSMG
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_SMG
GROUP_SMG
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_L_THIGH
-
BONETAG_R_THIGH
-
BONETAG_L_CALF
-
BONETAG_R_CALF
WEAPON_EFFECT_GROUP_SMG
muz_smg
muz_alternate_star
muz_smg_fp
muz_smoking_barrel
muz_smoking_barrel_fp
eject_auto
eject_smg_fp
bullet_tracer
BulletSmall
DEFAULT_THIRD_PERSON_PED_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA
DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA
DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA
SMG_RECOIL_SHAKE
FPS_SMG_RECOIL_SHAKE
DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE
WEAPONTYPE_SMG
PICKUP_WEAPON_MICROSMG
PICKUP_AMMO_BULLET_MP
WT_SMG_MCR
MMI_1Handed
MICROSMG
AutomaticSMG
-
WAPClip
-
COMPONENT_MICROSMG_CLIP_01
-
COMPONENT_MICROSMG_CLIP_02
-
WAPFlshLasr
-
COMPONENT_AT_PI_FLSH
-
WAPScop
-
COMPONENT_AT_SCOPE_MACRO
-
WAPSupp
-
COMPONENT_AT_AR_SUPP_02
CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim AnimReload AnimCrouchFire TreatAsOneHandedInCover UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired NoLeftHandIKWhenBlocked AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps UseLeftHandIkWhenAiming QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion UseAlternateFPDrivebyClipset FPSOnlyExitFireAnimAfterRecoilEnds
-
WEAPON_SMG
w_sb_smg
SLOT_SMG
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_SMG
GROUP_SMG
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_L_THIGH
-
BONETAG_R_THIGH
-
BONETAG_L_CALF
-
BONETAG_R_CALF
WEAPON_EFFECT_GROUP_SMG
muz_smg
muz_alternate_star
muz_smg_fp
muz_smoking_barrel
muz_smoking_barrel_fp
eject_auto
eject_smg_fp
bullet_tracer
BulletSmall
DEFAULT_THIRD_PERSON_PED_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA
DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA
DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA
SMG_RECOIL_SHAKE
FPS_SMG_RECOIL_SHAKE
DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE
WEAPONTYPE_SMG
PICKUP_WEAPON_SMG
PICKUP_AMMO_BULLET_MP
WT_SMG
MMI_2Handed
SMG
Mini
-
WAPClip
-
COMPONENT_SMG_CLIP_01
-
COMPONENT_SMG_CLIP_02
-
WAPFlshLasr
-
COMPONENT_AT_AR_FLSH
-
WAPScop_2
-
COMPONENT_AT_SCOPE_MACRO_02
-
WAPSupp
-
COMPONENT_AT_PI_SUPP
CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion FPSOnlyExitFireAnimAfterRecoilEnds
-
WEAPON_ASSAULTSMG
w_sb_assaultsmg
SLOT_ASSAULTSMG
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_SMG
GROUP_SMG
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_L_THIGH
-
BONETAG_R_THIGH
-
BONETAG_L_CALF
-
BONETAG_R_CALF
WEAPON_EFFECT_GROUP_SMG
muz_smg
muz_alternate_star
muz_smg_fp
muz_smoking_barrel
muz_smoking_barrel_fp
eject_auto
eject_smg_fp
bullet_tracer
BulletSmall
DEFAULT_THIRD_PERSON_PED_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA
DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA
DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA
SMG_RECOIL_SHAKE
FPS_SMG_RECOIL_SHAKE
DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE
WEAPONTYPE_SMG
PICKUP_WEAPON_ASSAULTSMG
PICKUP_AMMO_BULLET_MP
WT_SMG_ASL
MMI_2Handed_Short
ASLTSMG
Automatic
-
WAPClip
-
COMPONENT_ASSAULTSMG_CLIP_01
-
COMPONENT_ASSAULTSMG_CLIP_02
-
WAPFlshLasr
-
COMPONENT_AT_AR_FLSH
-
WAPScop_2
-
COMPONENT_AT_SCOPE_MACRO
-
WAPSupp
-
COMPONENT_AT_AR_SUPP_02
CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps UseLeftHandIkWhenAiming TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion FPSOnlyExitFireAnimAfterRecoilEnds
-
WEAPON_ASSAULTRIFLE
W_AR_ASSAULTRIFLE
SLOT_ASSAULTRIFLE
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_RIFLE
GROUP_RIFLE
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_L_THIGH
-
BONETAG_R_THIGH
-
BONETAG_L_CALF
-
BONETAG_R_CALF
WEAPON_EFFECT_GROUP_RIFLE_ASSAULT
muz_assault_rifle
muz_alternate_star
muz_assault_rifle_fp
muz_smoking_barrel
muz_smoking_barrel_fp
eject_auto
eject_auto_fp
bullet_tracer
BulletLarge
DEFAULT_THIRD_PERSON_PED_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA
DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA
DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA
ASSAULT_RIFLE_RECOIL_SHAKE
FPS_ASSAULT_RIFLE_RECOIL_SHAKE
DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE
WEAPONTYPE_RIFLE
PICKUP_WEAPON_ASSAULTRIFLE
PICKUP_AMMO_BULLET_MP
WT_RIFLE_ASL
MMI_2Handed
ASLTRIFLE
Automatic
-
WAPClip
-
COMPONENT_ASSAULTRIFLE_CLIP_01
-
COMPONENT_ASSAULTRIFLE_CLIP_02
-
WAPFlshLasr
-
COMPONENT_AT_AR_FLSH
-
WAPScop
-
COMPONENT_AT_SCOPE_MACRO
-
WAPSupp
-
COMPONENT_AT_AR_SUPP_02
-
WAPGrip
-
COMPONENT_AT_AR_AFGRIP
CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired NoLeftHandIKWhenBlocked AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps TorsoIKForWeaponBlock LongWeapon UseFPSAimIK UseFPSSecondaryMotion FPSOnlyExitFireAnimAfterRecoilEnds
-
WEAPON_CARBINERIFLE
W_AR_CARBINERIFLE
SLOT_CARBINERIFLE
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_RIFLE
GROUP_RIFLE
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_L_THIGH
-
BONETAG_R_THIGH
-
BONETAG_L_CALF
-
BONETAG_R_CALF
WEAPON_EFFECT_GROUP_RIFLE_ASSAULT
muz_assault_rifle
muz_alternate_star
muz_assault_rifle_fp
muz_smoking_barrel
muz_smoking_barrel_fp
eject_auto
eject_auto_fp
bullet_tracer
BulletLarge
DEFAULT_THIRD_PERSON_PED_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA
DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA
DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA
ASSAULT_RIFLE_RECOIL_SHAKE
FPS_ASSAULT_RIFLE_RECOIL_SHAKE
DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE
WEAPONTYPE_RIFLE
PICKUP_WEAPON_CARBINERIFLE
PICKUP_AMMO_BULLET_MP
WT_RIFLE_CBN
MMI_2Handed
CRBNRIFLE
Automatic
-
WAPClip
-
COMPONENT_CARBINERIFLE_CLIP_01
-
COMPONENT_CARBINERIFLE_CLIP_02
-
WAPFlshLasr
-
COMPONENT_AT_AR_FLSH
-
COMPONENT_AT_RAILCOVER_01
-
WAPScop
-
COMPONENT_AT_SCOPE_MEDIUM
-
WAPSupp
-
COMPONENT_AT_AR_SUPP
-
WAPGrip
-
COMPONENT_AT_AR_AFGRIP
CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired NoLeftHandIKWhenBlocked AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps LongWeapon UseFPSAimIK UseFPSSecondaryMotion FPSOnlyExitFireAnimAfterRecoilEnds
-
WEAPON_ADVANCEDRIFLE
W_AR_ADVANCEDRIFLE
SLOT_ADVANCEDRIFLE
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_RIFLE
GROUP_RIFLE
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_L_THIGH
-
BONETAG_R_THIGH
-
BONETAG_L_CALF
-
BONETAG_R_CALF
WEAPON_EFFECT_GROUP_RIFLE_ASSAULT
muz_assault_rifle
muz_alternate_star
muz_assault_rifle_fp
muz_smoking_barrel
muz_smoking_barrel_fp
eject_auto
eject_auto_fp
bullet_tracer
BulletLarge
DEFAULT_THIRD_PERSON_PED_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA
DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA
DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA
ASSAULT_RIFLE_RECOIL_SHAKE
FPS_ASSAULT_RIFLE_RECOIL_SHAKE
DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE
WEAPONTYPE_RIFLE
PICKUP_WEAPON_ADVANCEDRIFLE
PICKUP_AMMO_BULLET_MP
WT_RIFLE_ADV
MMI_2Handed_Short
ADVRIFLE
Automatic
-
WAPClip
-
COMPONENT_ADVANCEDRIFLE_CLIP_01
-
COMPONENT_ADVANCEDRIFLE_CLIP_02
-
WAPFlshLasr
-
COMPONENT_AT_AR_FLSH
-
WAPScop_2
-
COMPONENT_AT_SCOPE_SMALL
-
WAPSupp
-
COMPONENT_AT_AR_SUPP
CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired NoLeftHandIKWhenBlocked AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion FPSOnlyExitFireAnimAfterRecoilEnds
-
WEAPON_MG
w_mg_mg
SLOT_MG
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_SMG
GROUP_MG
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_L_THIGH
-
BONETAG_R_THIGH
-
BONETAG_L_CALF
-
BONETAG_R_CALF
WEAPON_EFFECT_GROUP_RIFLE_ASSAULT
muz_assault_rifle
muz_alternate_star
muz_assault_rifle_fp
muz_smoking_barrel
muz_smoking_barrel_fp
eject_auto
eject_auto_fp
bullet_tracer
BulletLarge
HIP_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA
HIP_RUN_AND_GUN_CAMERA
HIP_CINEMATIC_SHOOTING_CAMERA
DEFAULT_THIRD_PERSON_PED_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA
DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA
MG_RECOIL_SHAKE
FPS_MG_RECOIL_SHAKE
DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE
WEAPONTYPE_RIFLE
PICKUP_WEAPON_MG
PICKUP_AMMO_BULLET_MP
WT_MG
MMI_2Handed
MG
Mini
-
WAPClip
-
COMPONENT_MG_CLIP_01
-
COMPONENT_MG_CLIP_02
-
WAPScop_2
-
COMPONENT_AT_SCOPE_SMALL_02
Gun_Feed
CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired NoLeftHandIKWhenBlocked AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps LongWeapon UseFPSAimIK UseFPSSecondaryMotion FPSOnlyExitFireAnimAfterRecoilEnds
-
WEAPON_COMBATMG
w_mg_combatmg
SLOT_COMBATMG
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_SMG
GROUP_MG
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_L_THIGH
-
BONETAG_R_THIGH
-
BONETAG_L_CALF
-
BONETAG_R_CALF
WEAPON_EFFECT_GROUP_RIFLE_ASSAULT
muz_assault_rifle
muz_alternate_star
muz_assault_rifle_fp
muz_smoking_barrel
muz_smoking_barrel_fp
eject_auto
eject_auto_fp
bullet_tracer_mg
BulletLarge
HIP_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA
HIP_RUN_AND_GUN_CAMERA
HIP_CINEMATIC_SHOOTING_CAMERA
DEFAULT_THIRD_PERSON_PED_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA
DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA
MG_RECOIL_SHAKE
FPS_MG_RECOIL_SHAKE
DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE
WEAPONTYPE_RIFLE
PICKUP_WEAPON_COMBATMG
PICKUP_AMMO_BULLET_MP
WT_MG_CBT
MMI_2Handed
CMBTMG
Mini
-
WAPClip
-
COMPONENT_COMBATMG_CLIP_01
-
COMPONENT_COMBATMG_CLIP_02
-
WAPScop_2
-
COMPONENT_AT_SCOPE_MEDIUM
-
WAPGrip
-
COMPONENT_AT_AR_AFGRIP
Gun_Feed
CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired NoLeftHandIKWhenBlocked AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps LongWeapon UseFPSAimIK UseFPSSecondaryMotion FPSOnlyExitFireAnimAfterRecoilEnds
-
WEAPON_PUMPSHOTGUN
w_sg_pumpshotgun
SLOT_PUMPSHOTGUN
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_SHOTGUN
GROUP_SHOTGUN
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_R_CLAVICLE
-
BONETAG_L_CLAVICLE
WEAPON_EFFECT_GROUP_SHOTGUN
muz_shotgun
muz_smoking_barrel_shotgun
muz_smoking_barrel_fp
eject_shotgun
eject_shotgun_fp
ShotgunLarge
SHOTGUN_AIM_CAMERA
SHOTGUN_AIM_IN_COVER_CAMERA
SHOTGUN_RUN_AND_GUN_CAMERA
SHOTGUN_CINEMATIC_SHOOTING_CAMERA
SHOTGUN_RECOIL_SHAKE
FPS_SHOTGUN_RECOIL_SHAKE
WEAPONTYPE_SHOTGUN
PICKUP_WEAPON_PUMPSHOTGUN
PICKUP_AMMO_BULLET_MP
WT_SG_PMP
MMI_2Handed
PUMP
Shotgun
-
WAPClip
-
COMPONENT_PUMPSHOTGUN_CLIP_01
-
WAPFlshLasr
-
COMPONENT_AT_AR_FLSH
-
WAPSupp
-
COMPONENT_AT_SR_SUPP
CarriedInHand ApplyBulletForce Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover NoLeftHandIKWhenBlocked AllowCloseQuarterKills NeedsGunCockingInCover HasLowCoverReloads HasLowCoverSwaps ProcessGripAnim TorsoIKForWeaponBlock LongWeapon UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_SAWNOFFSHOTGUN
w_sg_sawnoff
SLOT_SAWNOFFSHOTGUN
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_SHOTGUN
GROUP_SHOTGUN
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_R_CLAVICLE
-
BONETAG_L_CLAVICLE
WEAPON_EFFECT_GROUP_SHOTGUN
muz_shotgun
muz_smoking_barrel_shotgun
muz_smoking_barrel_fp
eject_shotgun
eject_shotgun_fp
ShotgunLarge
SHOTGUN_AIM_CAMERA
SHOTGUN_AIM_IN_COVER_CAMERA
SHOTGUN_RUN_AND_GUN_CAMERA
SHOTGUN_CINEMATIC_SHOOTING_CAMERA
SHOTGUN_RECOIL_SHAKE
FPS_SHOTGUN_RECOIL_SHAKE
WEAPONTYPE_SHOTGUN
PICKUP_WEAPON_SAWNOFFSHOTGUN
PICKUP_AMMO_BULLET_MP
WT_SG_SOF
MMI_2Handed
SAWNOFF
Shotgun
-
WAPClip
-
COMPONENT_SAWNOFFSHOTGUN_CLIP_01
CarriedInHand ApplyBulletForce Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover NoLeftHandIKWhenBlocked AllowCloseQuarterKills NeedsGunCockingInCover HasLowCoverReloads HasLowCoverSwaps ProcessGripAnim UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_ASSAULTSHOTGUN
w_sg_assaultshotgun
SLOT_ASSAULTSHOTGUN
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_SHOTGUN
GROUP_SHOTGUN
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_R_CLAVICLE
-
BONETAG_L_CLAVICLE
WEAPON_EFFECT_GROUP_SHOTGUN
muz_shotgun
muz_smoking_barrel_shotgun
muz_smoking_barrel_fp
eject_shotgun
eject_shotgun_fp
ShotgunLarge
SHOTGUN_AIM_CAMERA
SHOTGUN_AIM_IN_COVER_CAMERA
SHOTGUN_RUN_AND_GUN_CAMERA
SHOTGUN_CINEMATIC_SHOOTING_CAMERA
SHOTGUN_RECOIL_SHAKE
FPS_SHOTGUN_RECOIL_SHAKE
WEAPONTYPE_SHOTGUN
PICKUP_WEAPON_ASSAULTSHOTGUN
PICKUP_AMMO_BULLET_MP
WT_SG_ASL
ASLTSHTGN
Shotgun
-
WAPClip
-
COMPONENT_ASSAULTSHOTGUN_CLIP_01
-
COMPONENT_ASSAULTSHOTGUN_CLIP_02
-
WAPFlshLasr
-
COMPONENT_AT_AR_FLSH
-
WAPSupp
-
COMPONENT_AT_AR_SUPP
-
WAPGrip
-
COMPONENT_AT_AR_AFGRIP
CarriedInHand ApplyBulletForce Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired NoLeftHandIKWhenBlocked AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps LongWeapon UseFPSAimIK UseFPSSecondaryMotion FPSOnlyExitFireAnimAfterRecoilEnds
-
WEAPON_BULLPUPSHOTGUN
w_sg_bullpupshotgun
SLOT_BULLPUPSHOTGUN
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_SHOTGUN
GROUP_SHOTGUN
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_R_CLAVICLE
-
BONETAG_L_CLAVICLE
WEAPON_EFFECT_GROUP_SHOTGUN
muz_shotgun
muz_smoking_barrel_shotgun
muz_smoking_barrel_fp
eject_shotgun
eject_shotgun_fp
bullet_shotgun_tracer
ShotgunLarge
SHOTGUN_AIM_CAMERA
SHOTGUN_AIM_IN_COVER_CAMERA
SHOTGUN_RUN_AND_GUN_CAMERA
SHOTGUN_CINEMATIC_SHOOTING_CAMERA
SHOTGUN_RECOIL_SHAKE
FPS_SHOTGUN_RECOIL_SHAKE
WEAPONTYPE_SHOTGUN
PICKUP_WEAPON_BULLPUPSHOTGUN
PICKUP_AMMO_BULLET_MP
WT_SG_BLP
BULLPUP
Shotgun
-
WAPClip
-
COMPONENT_BULLPUPSHOTGUN_CLIP_01
-
WAPFlshLasr
-
COMPONENT_AT_AR_FLSH
-
WAPSupp
-
COMPONENT_AT_AR_SUPP_02
-
WAPGrip
-
COMPONENT_AT_AR_AFGRIP
CarriedInHand ApplyBulletForce Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover NoLeftHandIKWhenBlocked AllowCloseQuarterKills NeedsGunCockingInCover HasLowCoverReloads HasLowCoverSwaps LongWeapon UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_STUNGUN
w_pi_stungun
SLOT_STUNGUN
ELECTRIC
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_PISTOL
GROUP_STUNGUN
WEAPON_EFFECT_GROUP_STUNGUN
muz_stungun
eject_stungun
bullet_tracer
ShotgunLarge
DEFAULT_THIRD_PERSON_PED_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA
DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA
DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA
PISTOL_RECOIL_SHAKE
FPS_PISTOL_RECOIL_SHAKE
WEAPON_PISTOL
PICKUP_WEAPON_STUNGUN
PICKUP_AMMO_BULLET_MP
WT_STUN
MMI_1Handed
STUNGUN
Normal
CarriedInHand Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim AnimCrouchFire UsableOnFoot UsableClimbing UsableInCover DoesRevivableDamage DisplayRechargeTimeHUD OnlyFireOneShot NonLethal AllowCloseQuarterKills DisablePlayerBlockingInMP CanPerformArrest HasLowCoverSwaps DontBreakRopes QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_SNIPERRIFLE
w_sr_sniperrifle
SLOT_SNIPERRIFLE
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DELAYED_HIT
WHEEL_SNIPER
GROUP_SNIPER
-
BONETAG_HEAD
-
BONETAG_NECK
WEAPON_EFFECT_GROUP_RIFLE_SNIPER
muz_alternate_star
muz_alternate_star
eject_sniper
bullet_tracer
BulletLarge
SNIPER_LOW_ZOOM_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
SNIPER_LOW_ZOOM_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA
DEFAULT_FIRST_PERSON_RECOIL_SHAKE
DEFAULT_FIRST_PERSON_RECOIL_SHAKE
WEAPONTYPE_RIFLE
SNIPER_LARGE
PICKUP_WEAPON_SNIPERRIFLE
PICKUP_AMMO_BULLET_MP
WT_SNIP_RIF
MMI_2Handed
SNIPERRFL
Sniper
-
WAPClip
-
COMPONENT_SNIPERRIFLE_CLIP_01
-
WAPSupp
-
COMPONENT_AT_AR_SUPP_02
-
WAPScop
-
COMPONENT_AT_SCOPE_LARGE
-
COMPONENT_AT_SCOPE_MAX
CarriedInHand FirstPersonScope Gun CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover HasLowCoverReloads HasLowCoverSwaps DriveByMPOnly UseFPSAimIK UseFPSSecondaryMotion UseFPSAnimatedRecoil DisableFPSAimForScope
-
WEAPON_HEAVYSNIPER
w_sr_heavysniper
SLOT_HEAVYSNIPER
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DELAYED_HIT
WHEEL_SNIPER
GROUP_SNIPER
-
BONETAG_HEAD
-
BONETAG_NECK
WEAPON_EFFECT_GROUP_RIFLE_SNIPER
muz_alternate_star
muz_alternate_star
eject_sniper_heavy
bullet_tracer
BulletLarge
SNIPER_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
SNIPER_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA
DEFAULT_FIRST_PERSON_RECOIL_SHAKE
DEFAULT_FIRST_PERSON_RECOIL_SHAKE
WEAPONTYPE_RIFLE
SNIPER_MAX
PICKUP_WEAPON_HEAVYSNIPER
PICKUP_AMMO_BULLET_MP
WT_SNIP_HVY
MMI_2Handed
HVYSNIPER
Sniper
-
WAPClip
-
COMPONENT_HEAVYSNIPER_CLIP_01
-
WAPScop
-
COMPONENT_AT_SCOPE_LARGE
-
COMPONENT_AT_SCOPE_MAX
CarriedInHand FirstPersonScope Gun CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover HasLowCoverReloads HasLowCoverSwaps IgnoreHelmets DriveByMPOnly UseFPSAimIK DisableFPSAimForScope UseFPSSecondaryMotion
-
WEAPON_REMOTESNIPER
EXPLOSIVE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DELAYED_HIT
WHEEL_PISTOL
-
BONETAG_HEAD
-
BONETAG_NECK
WEAPON_EFFECT_GROUP_RIFLE_SNIPER
BulletLarge
SNIPER_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
SNIPER_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA
DEFAULT_FIRST_PERSON_RECOIL_SHAKE
DEFAULT_FIRST_PERSON_RECOIL_SHAKE
WEAPONTYPE_RIFLE
SNIPER_MAX
WT_SNIP_RMT
MMI_2Handed
Sniper
CarriedInHand Silenced FirstPersonScope Gun CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired
-
WEAPON_GRENADELAUNCHER
w_lr_grenadelauncher
SLOT_GRENADELAUNCHER
EXPLOSIVE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_HEAVY
GROUP_HEAVY
WEAPON_EFFECT_GROUP_GRENADE
HIP_AIM_CAMERA
HIP_AIM_IN_COVER_CAMERA
HIP_RUN_AND_GUN_CAMERA
GRENADE_LAUNCHER_RECOIL_SHAKE
FPS_GRENADE_LAUNCHER_RECOIL_SHAKE
WEAPON_HEAVY_GRENADE_LAUNCHER
PICKUP_WEAPON_GRENADELAUNCHER
PICKUP_AMMO_GRENADELAUNCHER_MP
WT_GL
MMI_2Handed
GRNLAUNCH
Normal
-
WAPClip
-
COMPONENT_GRENADELAUNCHER_CLIP_01
-
WAPFlshLasr
-
COMPONENT_AT_AR_FLSH
-
WAPGrip
-
COMPONENT_AT_AR_AFGRIP
-
WAPScop_2
-
COMPONENT_AT_SCOPE_SMALL
CarriedInHand Gun CanFreeAim TwoHanded Launched AnimReload AnimCrouchFire UsableOnFoot UsableInCover Scary AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps DelayedFiringAfterAutoSwap DisableStealth UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_GRENADELAUNCHER_SMOKE
w_lr_grenadelauncher
SLOT_GRENADELAUNCHER_SMOKE
NONE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_HEAVY
GROUP_HEAVY
WEAPON_EFFECT_GROUP_GRENADE
HIP_AIM_CAMERA
HIP_AIM_IN_COVER_CAMERA
HIP_RUN_AND_GUN_CAMERA
GRENADE_LAUNCHER_RECOIL_SHAKE
FPS_GRENADE_LAUNCHER_RECOIL_SHAKE
WEAPON_HEAVY_GRENADE_LAUNCHER
PICKUP_WEAPON_GRENADELAUNCHER
PICKUP_AMMO_MISSILE_MP
WT_GL_SMOKE
MMI_2Handed
GRNLAUNCH
Normal
-
WAPFlshLasr
-
COMPONENT_AT_AR_FLSH
-
WAPGrip
-
COMPONENT_AT_AR_AFGRIP
-
WAPScop
-
COMPONENT_AT_SCOPE_SMALL
CarriedInHand ArmourPenetrating Gun CanFreeAim TwoHanded Launched AnimReload AnimCrouchFire UsableOnFoot UsableInCover Scary AllowCloseQuarterKills HasLowCoverSwaps DisableStealth UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_RPG
w_lr_rpg
SLOT_RPG
EXPLOSIVE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_HEAVY
GROUP_HEAVY
WEAPON_EFFECT_GROUP_ROCKET
muz_rpg
muz_smoking_barrel_rocket
RPG_AIM_CAMERA
RPG_AIM_IN_COVER_CAMERA
RPG_RUN_AND_GUN_CAMERA
RPG_RECOIL_SHAKE
FPS_RPG_RECOIL_SHAKE
WEAPON_HEAVY_RPG
PICKUP_WEAPON_RPG
PICKUP_AMMO_MISSILE_MP
WT_RPG
RPG
Normal
-
WAPClip
-
COMPONENT_RPG_CLIP_01
CarriedInHand Gun CanFreeAim TwoHanded AnimReload AnimCrouchFire CreateVisibleOrdnance UsableOnFoot UsableInCover DisableRightHandIk DisableLeftHandIkInCover Scary DisableIdleVariations HasLowCoverReloads HasLowCoverSwaps RemoveEarlyWhenEnteringVehicles DelayedFiringAfterAutoSwap DisableStealth Rpg DriveByMPOnly UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_PASSENGER_ROCKET
w_lr_rpg
SLOT_PASSENGER_ROCKET
EXPLOSIVE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_HEAVY
GROUP_HEAVY
WEAPON_EFFECT_GROUP_ROCKET
muz_rpg
muz_smoking_barrel_rocket
RPG_AIM_CAMERA
RPG_AIM_IN_COVER_CAMERA
RPG_RUN_AND_GUN_CAMERA
RPG_RECOIL_SHAKE
FPS_RPG_RECOIL_SHAKE
WT_INVALID
PASS_ROCKET
Normal
-
WAPClip
-
COMPONENT_RPG_CLIP_01
CarriedInHand Gun CanFreeAim TwoHanded AnimReload AnimCrouchFire CreateVisibleOrdnance UsableOnFoot UsableInCover DisableRightHandIk DisableLeftHandIkInCover Scary DisableIdleVariations HasLowCoverSwaps RemoveEarlyWhenEnteringVehicles DelayedFiringAfterAutoSwap
-
WEAPON_AIRSTRIKE_ROCKET
w_lr_rpg
EXPLOSIVE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_HEAVY
GROUP_HEAVY
WEAPON_EFFECT_GROUP_ROCKET
muz_rpg
RPG_AIM_CAMERA
RPG_AIM_IN_COVER_CAMERA
RPG_RUN_AND_GUN_CAMERA
RPG_RECOIL_SHAKE
FPS_RPG_RECOIL_SHAKE
WT_INVALID
AIRSTRIKE
Normal
-
WAPClip
-
COMPONENT_RPG_CLIP_01
CarriedInHand Gun CanFreeAim TwoHanded AnimReload AnimCrouchFire CreateVisibleOrdnance UsableOnFoot UsableInCover DisableRightHandIk DisableLeftHandIkInCover Scary DisableIdleVariations HasLowCoverSwaps RemoveEarlyWhenEnteringVehicles DelayedFiringAfterAutoSwap
-
WEAPON_STINGER
w_lr_rpg
SLOT_STINGER
EXPLOSIVE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_HEAVY
GROUP_HEAVY
WEAPON_EFFECT_GROUP_ROCKET
muz_rpg
RPG_AIM_CAMERA
RPG_AIM_IN_COVER_CAMERA
RPG_RUN_AND_GUN_CAMERA
RPG_RECOIL_SHAKE
FPS_RPG_RECOIL_SHAKE
PICKUP_WEAPON_RPG
PICKUP_AMMO_MISSILE_MP
WT_RPG
RPG
Normal
-
WAPClip
-
COMPONENT_RPG_CLIP_01
CarriedInHand Gun CanFreeAim TwoHanded AnimReload AnimCrouchFire CreateVisibleOrdnance UsableOnFoot UsableInCover DisableRightHandIk DisableLeftHandIkInCover Scary DisableIdleVariations HasLowCoverSwaps RemoveEarlyWhenEnteringVehicles DelayedFiringAfterAutoSwap
-
WEAPON_MINIGUN
w_mg_minigun
SLOT_MINIGUN
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_HEAVY
GROUP_HEAVY
-
BONETAG_HEAD
-
BONETAG_NECK
-
BONETAG_L_THIGH
-
BONETAG_R_THIGH
-
BONETAG_L_CALF
-
BONETAG_R_CALF
WEAPON_EFFECT_GROUP_HEAVY_MG
muz_minigun
muz_minigun_alt
muz_smoking_barrel_minigun
eject_minigun
bullet_tracer
BulletLarge
weap_hvy_turbulance_default
weap_hvy_turbulance_sand
weap_hvy_turbulance_dirt
weap_hvy_turbulance_water
weap_hvy_turbulance_foliage
HIP_AIM_CAMERA
HIP_AIM_IN_COVER_CAMERA
HIP_RUN_AND_GUN_CAMERA
MINIGUN_RECOIL_SHAKE
FPS_MINIGUN_RECOIL_SHAKE
DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE
WEAPON_PISTOL
PICKUP_WEAPON_MINIGUN
PICKUP_AMMO_BULLET_MP
WT_MINIGUN
MMI_MiniGun
MINIGUNS
Mini
-
WAPClip
-
COMPONENT_MINIGUN_CLIP_01
CarriedInHand Automatic Gun CanFreeAim Heavy TwoHanded UsableOnFoot AllowEarlyExitFromFireAnimAfterBulletFired ForceEjectShellAfterFiring Scary ForcesActionMode DisableCombatRoll DisableStealth DisableFPSScope UseFPSAimIK UseFPSSecondaryMotion ApplyVehicleDamageToEngine
-
WEAPON_GRENADE
w_ex_grenadefrag
SLOT_GRENADE
EXPLOSIVE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_THROWABLE_SPECIAL
GROUP_THROWN
WEAPON_EFFECT_GROUP_GRENADE
THROWN_AIM_CAMERA
THROWN_AIM_IN_COVER_CAMERA
THROWN_RUN_AND_GUN_CAMERA
WEAPON_THROWN
PICKUP_WEAPON_GRENADE
PICKUP_WEAPON_GRENADE
WT_GNADE
GRENADE
Normal
CarriedInHand Silenced CanLockonOnFoot CanFreeAim AnimReload AnimCrouchFire Thrown UsableOnFoot UsableInCover AllowCloseQuarterKills HasLowCoverSwaps CookWhileAiming DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight DisableFPSScope HasFPSProjectileWeaponAnims
-
WEAPON_STICKYBOMB
w_ex_pe
SLOT_STICKYBOMB
EXPLOSIVE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_THROWABLE_SPECIAL
GROUP_THROWN
WEAPON_EFFECT_GROUP_GRENADE
THROWN_AIM_CAMERA
THROWN_AIM_IN_COVER_CAMERA
THROWN_RUN_AND_GUN_CAMERA
WEAPON_THROWN
PICKUP_WEAPON_STICKYBOMB
PICKUP_WEAPON_STICKYBOMB
WT_GNADE_STK
STKYBMB
Normal
CarriedInHand Silenced CanLockonOnFoot CanFreeAim AnimReload AnimCrouchFire Thrown UsableOnFoot UsableInCover AllowCloseQuarterKills ManualDetonation HasLowCoverSwaps DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight DisableFPSScope
-
WEAPON_SMOKEGRENADE
w_ex_grenadesmoke
SLOT_SMOKEGRENADE
SMOKE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_THROWABLE_SPECIAL
GROUP_THROWN
WEAPON_EFFECT_GROUP_GRENADE
THROWN_AIM_CAMERA
THROWN_AIM_IN_COVER_CAMERA
THROWN_RUN_AND_GUN_CAMERA
WEAPON_THROWN
PICKUP_WEAPON_SMOKEGRENADE
PICKUP_WEAPON_SMOKEGRENADE
WT_GNADE_SMK
SMKGRENADE
Normal
CarriedInHand Silenced ArmourPenetrating CanLockonOnFoot CanFreeAim AnimReload AnimCrouchFire Thrown UsableOnFoot UsableInCover AllowCloseQuarterKills HasLowCoverSwaps CookWhileAiming DropWhenCooked DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight DisableFPSScope HasFPSProjectileWeaponAnims
-
WEAPON_BZGAS
w_ex_grenadesmoke
SLOT_BZGAS
SMOKE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_THROWABLE_SPECIAL
GROUP_THROWN
WEAPON_EFFECT_GROUP_GRENADE
THROWN_AIM_CAMERA
THROWN_AIM_IN_COVER_CAMERA
THROWN_RUN_AND_GUN_CAMERA
WEAPON_THROWN
WT_BZGAS
BZGAS
Normal
CarriedInHand Silenced ArmourPenetrating CanLockonOnFoot CanFreeAim AnimReload AnimCrouchFire Thrown UsableOnFoot UsableInCover AllowCloseQuarterKills HasLowCoverSwaps CookWhileAiming DropWhenCooked DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight DisableFPSScope HasFPSProjectileWeaponAnims
-
WEAPON_MOLOTOV
w_ex_molotov
SLOT_MOLOTOV
FIRE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_THROWABLE_SPECIAL
GROUP_THROWN
WEAPON_EFFECT_GROUP_MOLOTOV
THROWN_AIM_CAMERA
THROWN_AIM_IN_COVER_CAMERA
THROWN_RUN_AND_GUN_CAMERA
WEAPON_THROWN
PICKUP_WEAPON_MOLOTOV
PICKUP_WEAPON_MOLOTOV
WT_MOLOTOV
MOLOTOV
Normal
CarriedInHand Silenced ArmourPenetrating CanLockonOnFoot CanFreeAim AnimReload AnimCrouchFire Thrown UsableOnFoot UsableInCover ThrowOnly HasLowCoverSwaps DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight DisableFPSScope
-
WEAPON_FIREEXTINGUISHER
w_am_fire_exting
SLOT_FIREEXTINGUISHER
FIRE_EXTINGUISHER
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
VOLUMETRIC_PARTICLE
WHEEL_THROWABLE_SPECIAL
GROUP_FIREEXTINGUISHER
WEAPON_EFFECT_GROUP_PISTOL_SMALL
weap_extinguisher
BulletSmall
HIP_AIM_CAMERA
HIP_AIM_IN_COVER_CAMERA
HIP_RUN_AND_GUN_CAMERA
WEAPON_PISTOL
WT_FIRE
EXTINGUISHER
Normal
CarriedInHand Automatic CanFreeAim AnimCrouchFire UsableOnFoot UsableClimbing AllowEarlyExitFromFireAnimAfterBulletFired DoesRevivableDamage CanBeFiredLikeGun NonViolent SuppressGunshotEvent
-
WEAPON_PETROLCAN
w_am_jerrycan
SLOT_PETROLCAN
NONE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
VOLUMETRIC_PARTICLE
WHEEL_THROWABLE_SPECIAL
GROUP_PETROLCAN
WEAPON_EFFECT_GROUP_PISTOL_SMALL
weap_petrol_can
BulletSmall
HIP_AIM_CAMERA
HIP_AIM_IN_COVER_CAMERA
JERRY_CAN_RUN_AND_GUN_CAMERA
WEAPON_UNARMED
PICKUP_WEAPON_PETROLCAN
PICKUP_WEAPON_PETROLCAN
WT_PETROL
PETROL
Normal
CarriedInHand Automatic Silenced AnimCrouchFire UsableOnFoot UsableClimbing AllowEarlyExitFromFireAnimAfterBulletFired CanBeFiredLikeGun OnlyAllowFiring SuppressGunshotEvent NoAutoRunWhenFiring DontBlendFireOutro DiscardWhenOutOfAmmo CreatesAPotentialExplosionEventWhenFired DelayedFiringAfterAutoSwapPreviousWeapon DisableCombatRoll NoWheelStats DisableStealth OnlyUseAimingInfoInFPS EnableFPSRNGOnly AttachFPSLeftHandIKToRight UseFPSAimIK UseFPSSecondaryMotion
-
WEAPON_DIGISCANNER
w_am_digiscanner
SLOT_DIGISCANNER
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
GROUP_DIGISCANNER
WEAPON_EFFECT_GROUP_PISTOL_SMALL
muz_pistol
muz_pistol_fp
eject_pistol
eject_pistol_fp
bullet_tracer
BulletSmall
DIGISCANNER_AIM_CAMERA
DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA
DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA
WT_DIGI
DIGISCANNER
Normal
CarriedInHand Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim AnimReload AnimCrouchFire UsableOnFoot UsableClimbing UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired NonViolent HiddenFromWeaponWheel NoAmmoDisplay EnableFPSIdleOnly UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight
-
GADGET_NIGHTVISION
SLOT_NIGHTVISION
UNKNOWN
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
GROUP_NIGHTVISION
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_IN_COVER_CAMERA
WT_NV
Normal
UsableOnFoot UsableClimbing UsableInCover HiddenFromWeaponWheel
-
GADGET_PARACHUTE
SLOT_PARACHUTE
UNKNOWN
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
GROUP_PARACHUTE
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_IN_COVER_CAMERA
WT_PARA
Normal
HiddenFromWeaponWheel NoAmmoDisplay
-
OBJECT
SLOT_OBJECT
UNKNOWN
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_THROWABLE_SPECIAL
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_IN_COVER_CAMERA
WT_INVALID
Normal
-
Torch_Bulb
-
POLICE_TORCH_FLASHLIGHT
AllowMeleeBlock UsableOnFoot HiddenFromWeaponWheel
-
WEAPON_BRIEFCASE
w_am_case
SLOT_BRIEFCASE
UNKNOWN
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_THROWABLE_SPECIAL
WEAPON_EFFECT_GROUP_PUNCH_KICK
WT_INVALID
Normal
AllowMeleeBlock CarriedInHand UsableOnFoot HiddenFromWeaponWheel NotAWeapon NoAmmoDisplay DisableCombatRoll NoWheelStats DisableStealth OnlyUseAimingInfoInFPS UseFPSSecondaryMotion EnableFPSIdleOnly
-
WEAPON_BRIEFCASE_02
w_am_brfcase
SLOT_BRIEFCASE
UNKNOWN
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_THROWABLE_SPECIAL
WEAPON_EFFECT_GROUP_PUNCH_KICK
WT_INVALID
Normal
AllowMeleeBlock CarriedInHand UsableOnFoot HiddenFromWeaponWheel NotAWeapon DisableStealth NoAmmoDisplay OnlyUseAimingInfoInFPS UseFPSSecondaryMotion EnableFPSIdleOnly
-
WEAPON_BALL
w_am_baseball
SLOT_BALL
NONE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_THROWABLE_SPECIAL
GROUP_THROWN
WEAPON_EFFECT_GROUP_GRENADE
THROWN_AIM_CAMERA
THROWN_AIM_IN_COVER_CAMERA
THROWN_RUN_AND_GUN_CAMERA
WT_BALL
Normal
CarriedInHand Silenced CanFreeAim AnimReload AnimCrouchFire Thrown UsableOnFoot UsableInCover DontSwapWeaponIfNoAmmo NonViolent SuppressGunshotEvent NoWheelStats DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight DisableFPSScope
-
WEAPON_FLARE
w_am_flare
SLOT_FLARE
NONE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_THROWABLE_SPECIAL
GROUP_THROWN
WEAPON_EFFECT_GROUP_GRENADE
THROWN_AIM_CAMERA
THROWN_AIM_IN_COVER_CAMERA
THROWN_RUN_AND_GUN_CAMERA
WT_FLARE
Normal
CarriedInHand Silenced CanLockonOnFoot CanFreeAim AnimReload AnimCrouchFire Thrown UsableOnFoot UsableInCover AllowCloseQuarterKills SuppressGunshotEvent HasLowCoverSwaps NoWheelStats DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight DisableFPSScope
-
-
VEHICLE_WEAPON_TANK
EXPLOSIVE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_ROCKET
muz_tank
muz_smoking_barrel_rocket
weap_veh_turbulance_default
weap_veh_turbulance_sand
weap_veh_turbulance_dirt
weap_veh_turbulance_water
weap_veh_turbulance_dirt
VEHICLE_DATA_TANK
TANK_RECOIL_SHAKE
FPS_TANK_RECOIL_SHAKE
WEAPON_TANK
WT_V_TANK
ROCKET
Normal
Vehicle StaticReticulePosition EnforceFiringAngularThreshold
-
VEHICLE_WEAPON_SPACE_ROCKET
EXPLOSIVE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_ROCKET
VEHICLE_DATA_SPACE_ROCKET
VULCAN_ROCKET
VULKAN_ROCKET_COCKPIT_VIEW
WT_V_PLANEMSL
ROCKET
Normal
Gun CanLockonInVehicle Homing Vehicle EnforceAimingRestrictions HomingToggle
-
VEHICLE_WEAPON_PLANE_ROCKET
EXPLOSIVE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_ROCKET
VEHICLE_DATA_SPACE_ROCKET
VULCAN_ROCKET
VULKAN_ROCKET_COCKPIT_VIEW
WT_V_PLANEMSL
ROCKET
Normal
Gun CanLockonInVehicle Homing Vehicle EnforceAimingRestrictions HomingToggle
-
VEHICLE_WEAPON_PLAYER_LASER
ELECTRIC
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_LASER
VEHICLE_DATA_PLAYER_LASER
WT_V_PLRLSR
LASER
Normal
Gun UsableOnFoot Vehicle
-
VEHICLE_WEAPON_PLAYER_BULLET
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_VEHICLE_MG
muz_buzzard
muz_smoking_barrel
eject_heli_gun
bullet_tracer_jet
BulletLarge
VEHICLE_DATA_PLAYER_BULLET
WT_V_PLRBUL
BULLET
Normal
Gun UsableOnFoot Vehicle ForceEjectShellAfterFiring
-
VEHICLE_WEAPON_PLAYER_BUZZARD
BULLET
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_VEHICLE_MG
muz_buzzard
muz_smoking_barrel
eject_heli_gun
bullet_tracer_jet
BulletLarge
VEHICLE_DATA_PLAYER_BULLET
WT_V_PLRBUL
BULLET
Normal
Gun UsableOnFoot Vehicle ForceEjectShellAfterFiring ApplyVehicleDamageToEngine
-
VEHICLE_WEAPON_PLAYER_HUNTER
EXPLOSIVE
GRENADE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_VEHICLE_MG
muz_hunter
bullet_tracer_jet
BulletLarge
VEHICLE_DATA_PLAYER_BULLET
WT_V_PLRBUL
BULLET
Normal
Gun UsableOnFoot Vehicle
-
VEHICLE_WEAPON_PLAYER_LAZER
EXPLOSIVE
GRENADE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
INSTANT_HIT
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_VEHICLE_MG
muz_laser
bullet_tracer_jet
BulletLarge
VEHICLE_DATA_PLAYER_BULLET
WEAPON_VULKAN_GUNS
COCKPIT_VIEW
WT_V_LZRCAN
BULLET
Normal
Gun UsableOnFoot Vehicle
-
VEHICLE_WEAPON_ENEMY_LASER
ELECTRIC
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_LASER
VEHICLE_DATA_ENEMY_LASER
WT_A_ENMYLSR
LASER
Normal
Gun UsableOnFoot Vehicle
-
VEHICLE_WEAPON_SEARCHLIGHT
NONE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_PUNCH_KICK
VEHICLE_DATA_SEARCHLIGHT
WEAPON_INVALID
WT_INVALID
Normal
OnlyFireOneShotPerTriggerPress Vehicle
-
VEHICLE_WEAPON_RADAR
NONE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_PUNCH_KICK
WT_INVALID
Normal
OnlyFireOneShotPerTriggerPress Vehicle
-
WEAPON_VEHICLE_ROCKET
w_lr_rpg
EXPLOSIVE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_HEAVY
GROUP_HEAVY
WEAPON_EFFECT_GROUP_ROCKET
muz_rpg
RPG_AIM_CAMERA
RPG_AIM_IN_COVER_CAMERA
RPG_RUN_AND_GUN_CAMERA
RPG_RECOIL_SHAKE
FPS_RPG_RECOIL_SHAKE
WT_INVALID
VEHICLE_ROCKET
Normal
-
WAPClip
-
COMPONENT_RPG_CLIP_01
CarriedInHand Gun CanFreeAim TwoHanded AnimReload AnimCrouchFire CreateVisibleOrdnance UsableOnFoot UsableInCover DisableRightHandIk DisableLeftHandIkInCover Scary DisableIdleVariations HasLowCoverSwaps RemoveEarlyWhenEnteringVehicles DelayedFiringAfterAutoSwap
-
-
WEAPON_BARBED_WIRE
BARBED_WIRE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_PUNCH_KICK
WT_INVALID
Normal
-
WEAPON_DROWNING
UNKNOWN
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_PUNCH_KICK
WT_INVALID
Normal
ArmourPenetrating DoesRevivableDamage
-
WEAPON_DROWNING_IN_VEHICLE
UNKNOWN
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_PUNCH_KICK
WT_INVALID
Normal
ArmourPenetrating NoFriendlyFireDamage
-
WEAPON_BLEEDING
UNKNOWN
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_PUNCH_KICK
WT_INVALID
Normal
ArmourPenetrating DoesRevivableDamage
-
WEAPON_ELECTRIC_FENCE
ELECTRIC
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_PUNCH_KICK
WT_ELCFEN
Normal
ArmourPenetrating
-
WEAPON_EXPLOSION
EXPLOSIVE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_EXPLOSION
WT_INVALID
Normal
-
WEAPON_FALL
UNKNOWN
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_PUNCH_KICK
WT_INVALID
Normal
DoesRevivableDamage UseLegDamageVoice
-
WEAPON_EXHAUSTION
UNKNOWN
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_PUNCH_KICK
WT_INVALID
Normal
ArmourPenetrating DoesRevivableDamage UseLegDamageVoice
-
WEAPON_HIT_BY_WATER_CANNON
WATER_CANNON
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_PUNCH_KICK
WT_INVALID
WATER_CANNON
Normal
DoesRevivableDamage UseLegDamageVoice
-
WEAPON_RAMMED_BY_CAR
UNKNOWN
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_PUNCH_KICK
WT_INVALID
Normal
DoesRevivableDamage UseLegDamageVoice
-
WEAPON_RUN_OVER_BY_CAR
UNKNOWN
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_PUNCH_KICK
WT_INVALID
Normal
DoesRevivableDamage UseLegDamageVoice
-
WEAPON_HELI_CRASH
FALL
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_PUNCH_KICK
WT_INVALID
Normal
-
VEHICLE_WEAPON_ROTORS
UNKNOWN
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_PUNCH_KICK
WT_INVALID
Normal
DoesRevivableDamage UseLegDamageVoice
-
WEAPON_FIRE
FIRE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
NONE
WHEEL_PISTOL
WEAPON_EFFECT_GROUP_PUNCH_KICK
WT_INVALID
Normal
ArmourPenetrating
-
WEAPON_ANIMAL_RETRIEVER
SLOT_UNARMED
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_UNARMED
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
WT_INVALID
UNARMED
Normal
CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle UsableOnFoot UsableUnderwater UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills
-
WEAPON_SMALL_DOG
SLOT_UNARMED
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_UNARMED
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
WT_INVALID
UNARMED
Normal
CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle UsableOnFoot UsableUnderwater UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills
-
WEAPON_TIGER_SHARK
SLOT_UNARMED
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_UNARMED
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
WT_INVALID
UNARMED
Normal
CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle UsableOnFoot UsableUnderwater UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills
-
WEAPON_HAMMERHEAD_SHARK
SLOT_UNARMED
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_UNARMED
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
WT_INVALID
UNARMED
Normal
CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle UsableOnFoot UsableUnderwater UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills
-
WEAPON_KILLER_WHALE
SLOT_UNARMED
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_UNARMED
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
WT_INVALID
UNARMED
Normal
CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle UsableOnFoot UsableUnderwater UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills
-
WEAPON_BOAR
SLOT_UNARMED
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_UNARMED
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
WT_INVALID
UNARMED
Normal
CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle UsableOnFoot UsableUnderwater UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills
-
WEAPON_PIG
SLOT_UNARMED
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_UNARMED
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
WT_INVALID
UNARMED
Normal
CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle UsableOnFoot UsableUnderwater UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills
-
WEAPON_COYOTE
SLOT_UNARMED
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_UNARMED
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
WT_INVALID
UNARMED
Normal
CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle UsableOnFoot UsableUnderwater UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills
-
WEAPON_DEER
SLOT_UNARMED
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_UNARMED
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
WT_INVALID
UNARMED
Normal
CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle UsableOnFoot UsableUnderwater UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills
-
WEAPON_HEN
SLOT_UNARMED
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_UNARMED
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
WT_INVALID
UNARMED
Normal
CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle UsableOnFoot UsableUnderwater UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills
-
WEAPON_RABBIT
SLOT_UNARMED
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_UNARMED
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
WT_INVALID
UNARMED
Normal
CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle UsableOnFoot UsableUnderwater UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills
-
WEAPON_CAT
SLOT_UNARMED
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_UNARMED
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
WT_INVALID
UNARMED
Normal
CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle UsableOnFoot UsableUnderwater UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills
-
WEAPON_COW
SLOT_UNARMED
MELEE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
MELEE
WHEEL_UNARMED_MELEE
GROUP_UNARMED
WEAPON_EFFECT_GROUP_PUNCH_KICK
MELEE_AIM_CAMERA
MELEE_AIM_IN_COVER_CAMERA
WT_INVALID
UNARMED
Normal
CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle UsableOnFoot UsableUnderwater UsableClimbing UsableInCover DoesRevivableDamage AllowCloseQuarterKills
-
WEAPON_BIRD_CRAP
w_ex_birdshat
SLOT_GRENADE
EXPLOSIVE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
DONTCARE
PROJECTILE
WHEEL_THROWABLE_SPECIAL
GROUP_THROWN
WEAPON_EFFECT_GROUP_PUNCH_KICK
THROWN_AIM_CAMERA
THROWN_AIM_IN_COVER_CAMERA
THROWN_RUN_AND_GUN_CAMERA
WEAPON_THROWN
PICKUP_WEAPON_GRENADE
PICKUP_WEAPON_GRENADE
WT_GNADE
GRENADE
Normal
CarriedInHand Silenced CanLockonOnFoot CanFreeAim AnimReload AnimCrouchFire Thrown UsableOnFoot UsableInCover AllowCloseQuarterKills HasLowCoverSwaps CookWhileAiming DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight
-
VEHICLE_DATA_TANK
-
VEHICLE_DATA_SPACE_ROCKET
-
VEHICLE_DATA_PLAYER_LASER
-
VEHICLE_DATA_PLAYER_BULLET
-
VEHICLE_DATA_ENEMY_LASER
-
VEHICLE_DATA_SEARCHLIGHT
Core Game