SLOT_UNARMED SLOT_KNIFE SLOT_NIGHTSTICK SLOT_HAMMER SLOT_BAT SLOT_CROWBAR SLOT_GOLFCLUB SLOT_PISTOL SLOT_COMBATPISTOL SLOT_PISTOL50 SLOT_APPISTOL SLOT_STUNGUN SLOT_MICROSMG SLOT_SMG SLOT_ASSAULTSMG SLOT_ASSAULTRIFLE SLOT_CARBINERIFLE SLOT_ADVANCEDRIFLE SLOT_MG SLOT_COMBATMG SLOT_PUMPSHOTGUN SLOT_SAWNOFFSHOTGUN SLOT_BULLPUPSHOTGUN SLOT_ASSAULTSHOTGUN SLOT_SNIPERRIFLE SLOT_HEAVYSNIPER SLOT_GRENADELAUNCHER SLOT_RPG SLOT_PASSENGER_ROCKET SLOT_STINGER SLOT_MINIGUN SLOT_GRENADE SLOT_STICKYBOMB SLOT_SMOKEGRENADE SLOT_BZGAS SLOT_MOLOTOV SLOT_FIREEXTINGUISHER SLOT_PETROLCAN SLOT_BALL SLOT_FLARE SLOT_UNARMED SLOT_KNIFE SLOT_NIGHTSTICK SLOT_HAMMER SLOT_BAT SLOT_CROWBAR SLOT_GOLFCLUB SLOT_STUNGUN SLOT_PISTOL SLOT_COMBATPISTOL SLOT_PISTOL50 SLOT_APPISTOL SLOT_MICROSMG SLOT_SMG SLOT_ASSAULTSMG SLOT_ASSAULTRIFLE SLOT_CARBINERIFLE SLOT_ADVANCEDRIFLE SLOT_MG SLOT_COMBATMG SLOT_PUMPSHOTGUN SLOT_SAWNOFFSHOTGUN SLOT_BULLPUPSHOTGUN SLOT_ASSAULTSHOTGUN SLOT_SNIPERRIFLE SLOT_HEAVYSNIPER SLOT_GRENADELAUNCHER SLOT_RPG SLOT_PASSENGER_ROCKET SLOT_STINGER SLOT_MINIGUN SLOT_GRENADE SLOT_STICKYBOMB SLOT_SMOKEGRENADE SLOT_BZGAS SLOT_MOLOTOV SLOT_FIREEXTINGUISHER SLOT_PETROLCAN SLOT_BALL SLOT_FLARE SLOT_COMBATMG SLOT_MG SLOT_ADVANCEDRIFLE SLOT_CARBINERIFLE SLOT_ASSAULTRIFLE SLOT_ASSAULTSMG SLOT_SMG SLOT_MICROSMG SLOT_ASSAULTSHOTGUN SLOT_BULLPUPSHOTGUN SLOT_PUMPSHOTGUN SLOT_SAWNOFFSHOTGUN SLOT_APPISTOL SLOT_PISTOL50 SLOT_COMBATPISTOL SLOT_PISTOL SLOT_MINIGUN SLOT_RPG SLOT_PASSENGER_ROCKET SLOT_STINGER SLOT_GRENADELAUNCHER SLOT_HEAVYSNIPER SLOT_SNIPERRIFLE SLOT_STUNGUN SLOT_STICKYBOMB SLOT_GRENADE SLOT_MOLOTOV SLOT_SMOKEGRENADE SLOT_BZGAS SLOT_KNIFE SLOT_NIGHTSTICK SLOT_HAMMER SLOT_BAT SLOT_CROWBAR SLOT_GOLFCLUB SLOT_BALL SLOT_FLARE SLOT_UNARMED TINT_DEFAULT FIRING_PATTERN_PISTOL FIRING_PATTERN_BURST_FIRE FIRING_PATTERN_BURST_FIRE_PISTOL FIRING_PATTERN_SMG FIRING_PATTERN_BURST_FIRE FIRING_PATTERN_BURST_FIRE_SMG FIRING_PATTERN_RIFLE FIRING_PATTERN_BURST_FIRE FIRING_PATTERN_BURST_FIRE_RIFLE FIRING_PATTERN_MG FIRING_PATTERN_BURST_FIRE FIRING_PATTERN_BURST_FIRE_MG FIRING_PATTERN_PUMPSHOTGUN FIRING_PATTERN_BURST_FIRE FIRING_PATTERN_BURST_FIRE_PUMPSHOTGUN default rpg PISTOL_2H_BASE_STRAFE SMG_2H_BASE_STRAFE RIFLE_HI_BASE_STRAFE RIFLE_LO_BASE_STRAFE RIFLE_LO_PUMP_STRAFE MG_LOW_BASE_STRAFE FIRE_EXT_STRAFE PLANE_TARGETING_RESTRAINTS HELI_TARGETING_RESTRAINTS UNARMED_TARGETING_RESTRAINTS MINIGUN GRENADELAUNCHER rpg DIGISCANNER PETROLCAN BRIEFCASE AMMO_PISTOL AMMO_SMG AMMO_RIFLE AMMO_MG AMMO_SHOTGUN AMMO_STUNGUN AMMO_SNIPER AMMO_SNIPER_REMOTE AMMO_FIREEXTINGUISHER AMMO_PETROLCAN AMMO_MINIGUN AMMO_GRENADELAUNCHER w_lr_40mm AMMO_GRENADELAUNCHER_SMOKE w_lr_40mm AMMO_RPG w_lr_rpg_rocket AMMO_STINGER w_lr_rpg_rocket AMMO_GRENADE w_ex_grenadefrag AMMO_BALL w_am_baseball AMMO_STICKYBOMB w_ex_pe AMMO_SMOKEGRENADE w_ex_grenadesmoke AMMO_BZGAS w_ex_grenadesmoke AMMO_FLARE w_am_flare AMMO_MOLOTOV w_ex_molotov AMMO_TANK w_lr_rpg_rocket AMMO_SPACE_ROCKET w_lr_rpg_rocket AMMO_PLANE_ROCKET w_lr_rpg_rocket AMMO_PLAYER_LASER w_lr_rpg_rocket AMMO_ENEMY_LASER w_lr_rpg_rocket AMMO_BIRD_CRAP w_ex_birdshat WEAPON_UNARMED WEAPON_ANIMAL WEAPON_COUGAR WEAPON_KNIFE w_me_knife_01 WEAPON_NIGHTSTICK w_me_nightstick WEAPON_HAMMER w_me_hammer WEAPON_BAT w_me_bat WEAPON_GOLFCLUB w_me_gclub WEAPON_CROWBAR w_me_crowbar WEAPON_PISTOL W_PI_PISTOL SLOT_PISTOL BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_PISTOL GROUP_PISTOL BONETAG_HEAD BONETAG_NECK BONETAG_L_THIGH BONETAG_R_THIGH BONETAG_L_CALF BONETAG_R_CALF WEAPON_EFFECT_GROUP_PISTOL_SMALL muz_pistol muz_pistol_fp muz_smoking_barrel muz_smoking_barrel_fp eject_pistol eject_pistol_fp bullet_tracer BulletSmall DEFAULT_THIRD_PERSON_PED_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA PISTOL_RECOIL_SHAKE FPS_PISTOL_RECOIL_SHAKE WEAPON_PISTOL PICKUP_WEAPON_PISTOL PICKUP_AMMO_BULLET_MP WT_PIST MMI_1Handed PISTOL Normal WAPClip COMPONENT_PISTOL_CLIP_01 COMPONENT_PISTOL_CLIP_02 WAPFlshLasr COMPONENT_AT_PI_FLSH WAPSupp COMPONENT_AT_PI_SUPP_02 PISTOL CarriedInHand Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim AnimReload AnimCrouchFire UsableOnFoot UsableClimbing UsableInCover AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion WEAPON_COMBATPISTOL W_PI_COMBATPISTOL SLOT_COMBATPISTOL BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_PISTOL GROUP_PISTOL BONETAG_HEAD BONETAG_NECK BONETAG_L_THIGH BONETAG_R_THIGH BONETAG_L_CALF BONETAG_R_CALF WEAPON_EFFECT_GROUP_PISTOL_SMALL muz_pistol muz_pistol_fp muz_smoking_barrel muz_smoking_barrel_fp eject_pistol eject_pistol_fp bullet_tracer BulletSmall DEFAULT_THIRD_PERSON_PED_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA PISTOL_RECOIL_SHAKE FPS_PISTOL_RECOIL_SHAKE WEAPON_PISTOL PICKUP_WEAPON_COMBATPISTOL PICKUP_AMMO_BULLET_MP WT_PIST_CBT MMI_1Handed CMBTPISTOL Normal WAPClip COMPONENT_COMBATPISTOL_CLIP_01 COMPONENT_COMBATPISTOL_CLIP_02 WAPFlshLasr COMPONENT_AT_PI_FLSH WAPSupp COMPONENT_AT_PI_SUPP CarriedInHand Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim AnimReload AnimCrouchFire UsableOnFoot UsableClimbing UsableInCover AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion WEAPON_APPISTOL W_PI_APPISTOL SLOT_APPISTOL BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_PISTOL GROUP_PISTOL BONETAG_HEAD BONETAG_NECK BONETAG_L_THIGH BONETAG_R_THIGH BONETAG_L_CALF BONETAG_R_CALF WEAPON_EFFECT_GROUP_PISTOL_LARGE muz_pistol muz_pistol_fp muz_smoking_barrel muz_smoking_barrel_fp eject_pistol eject_pistol_fp bullet_tracer BulletLarge DEFAULT_THIRD_PERSON_PED_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA PISTOL_RECOIL_SHAKE FPS_SMG_RECOIL_SHAKE WEAPON_PISTOL PICKUP_WEAPON_APPISTOL PICKUP_AMMO_BULLET_MP WT_PIST_AP MMI_1Handed APPISTOL BurstFire WAPClip COMPONENT_APPISTOL_CLIP_01 COMPONENT_APPISTOL_CLIP_02 WAPFlshLasr COMPONENT_AT_PI_FLSH WAPSupp COMPONENT_AT_PI_SUPP CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim AnimReload AnimCrouchFire UsableOnFoot UsableClimbing UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion WEAPON_PISTOL50 W_PI_PISTOL50 SLOT_PISTOL50 BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_PISTOL GROUP_PISTOL BONETAG_HEAD BONETAG_NECK BONETAG_L_THIGH BONETAG_R_THIGH BONETAG_L_CALF BONETAG_R_CALF WEAPON_EFFECT_GROUP_PISTOL_LARGE muz_pistol muz_pistol_fp muz_smoking_barrel muz_smoking_barrel_fp eject_pistol eject_pistol_fp bullet_tracer BulletLarge DEFAULT_THIRD_PERSON_PED_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA PISTOL_RECOIL_SHAKE FPS_PISTOL_RECOIL_SHAKE WEAPON_PISTOL PICKUP_WEAPON_PISTOL50 PICKUP_AMMO_BULLET_MP WT_PIST_50 PISTOL50 Normal WAPClip COMPONENT_PISTOL50_CLIP_01 COMPONENT_PISTOL50_CLIP_02 WAPFlshLasr COMPONENT_AT_PI_FLSH WAPSupp COMPONENT_AT_AR_SUPP_02 CarriedInHand Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim AnimReload AnimCrouchFire UsableOnFoot UsableClimbing UsableInCover AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion WEAPON_MICROSMG w_sb_microsmg SLOT_MICROSMG BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_SMG GROUP_SMG BONETAG_HEAD BONETAG_NECK BONETAG_L_THIGH BONETAG_R_THIGH BONETAG_L_CALF BONETAG_R_CALF WEAPON_EFFECT_GROUP_SMG muz_smg muz_alternate_star muz_smg_fp muz_smoking_barrel muz_smoking_barrel_fp eject_auto eject_smg_fp bullet_tracer BulletSmall DEFAULT_THIRD_PERSON_PED_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA SMG_RECOIL_SHAKE FPS_SMG_RECOIL_SHAKE DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE WEAPONTYPE_SMG PICKUP_WEAPON_MICROSMG PICKUP_AMMO_BULLET_MP WT_SMG_MCR MMI_1Handed MICROSMG AutomaticSMG WAPClip COMPONENT_MICROSMG_CLIP_01 COMPONENT_MICROSMG_CLIP_02 WAPFlshLasr COMPONENT_AT_PI_FLSH WAPScop COMPONENT_AT_SCOPE_MACRO WAPSupp COMPONENT_AT_AR_SUPP_02 CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim AnimReload AnimCrouchFire TreatAsOneHandedInCover UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired NoLeftHandIKWhenBlocked AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps UseLeftHandIkWhenAiming QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion UseAlternateFPDrivebyClipset FPSOnlyExitFireAnimAfterRecoilEnds WEAPON_SMG w_sb_smg SLOT_SMG BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_SMG GROUP_SMG BONETAG_HEAD BONETAG_NECK BONETAG_L_THIGH BONETAG_R_THIGH BONETAG_L_CALF BONETAG_R_CALF WEAPON_EFFECT_GROUP_SMG muz_smg muz_alternate_star muz_smg_fp muz_smoking_barrel muz_smoking_barrel_fp eject_auto eject_smg_fp bullet_tracer BulletSmall DEFAULT_THIRD_PERSON_PED_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA SMG_RECOIL_SHAKE FPS_SMG_RECOIL_SHAKE DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE WEAPONTYPE_SMG PICKUP_WEAPON_SMG PICKUP_AMMO_BULLET_MP WT_SMG MMI_2Handed SMG Mini WAPClip COMPONENT_SMG_CLIP_01 COMPONENT_SMG_CLIP_02 WAPFlshLasr COMPONENT_AT_AR_FLSH WAPScop_2 COMPONENT_AT_SCOPE_MACRO_02 WAPSupp COMPONENT_AT_PI_SUPP CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion FPSOnlyExitFireAnimAfterRecoilEnds WEAPON_ASSAULTSMG w_sb_assaultsmg SLOT_ASSAULTSMG BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_SMG GROUP_SMG BONETAG_HEAD BONETAG_NECK BONETAG_L_THIGH BONETAG_R_THIGH BONETAG_L_CALF BONETAG_R_CALF WEAPON_EFFECT_GROUP_SMG muz_smg muz_alternate_star muz_smg_fp muz_smoking_barrel muz_smoking_barrel_fp eject_auto eject_smg_fp bullet_tracer BulletSmall DEFAULT_THIRD_PERSON_PED_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA SMG_RECOIL_SHAKE FPS_SMG_RECOIL_SHAKE DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE WEAPONTYPE_SMG PICKUP_WEAPON_ASSAULTSMG PICKUP_AMMO_BULLET_MP WT_SMG_ASL MMI_2Handed_Short ASLTSMG Automatic WAPClip COMPONENT_ASSAULTSMG_CLIP_01 COMPONENT_ASSAULTSMG_CLIP_02 WAPFlshLasr COMPONENT_AT_AR_FLSH WAPScop_2 COMPONENT_AT_SCOPE_MACRO WAPSupp COMPONENT_AT_AR_SUPP_02 CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps UseLeftHandIkWhenAiming TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion FPSOnlyExitFireAnimAfterRecoilEnds WEAPON_ASSAULTRIFLE W_AR_ASSAULTRIFLE SLOT_ASSAULTRIFLE BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_RIFLE GROUP_RIFLE BONETAG_HEAD BONETAG_NECK BONETAG_L_THIGH BONETAG_R_THIGH BONETAG_L_CALF BONETAG_R_CALF WEAPON_EFFECT_GROUP_RIFLE_ASSAULT muz_assault_rifle muz_alternate_star muz_assault_rifle_fp muz_smoking_barrel muz_smoking_barrel_fp eject_auto eject_auto_fp bullet_tracer BulletLarge DEFAULT_THIRD_PERSON_PED_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA ASSAULT_RIFLE_RECOIL_SHAKE FPS_ASSAULT_RIFLE_RECOIL_SHAKE DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE WEAPONTYPE_RIFLE PICKUP_WEAPON_ASSAULTRIFLE PICKUP_AMMO_BULLET_MP WT_RIFLE_ASL MMI_2Handed ASLTRIFLE Automatic WAPClip COMPONENT_ASSAULTRIFLE_CLIP_01 COMPONENT_ASSAULTRIFLE_CLIP_02 WAPFlshLasr COMPONENT_AT_AR_FLSH WAPScop COMPONENT_AT_SCOPE_MACRO WAPSupp COMPONENT_AT_AR_SUPP_02 WAPGrip COMPONENT_AT_AR_AFGRIP CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired NoLeftHandIKWhenBlocked AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps TorsoIKForWeaponBlock LongWeapon UseFPSAimIK UseFPSSecondaryMotion FPSOnlyExitFireAnimAfterRecoilEnds WEAPON_CARBINERIFLE W_AR_CARBINERIFLE SLOT_CARBINERIFLE BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_RIFLE GROUP_RIFLE BONETAG_HEAD BONETAG_NECK BONETAG_L_THIGH BONETAG_R_THIGH BONETAG_L_CALF BONETAG_R_CALF WEAPON_EFFECT_GROUP_RIFLE_ASSAULT muz_assault_rifle muz_alternate_star muz_assault_rifle_fp muz_smoking_barrel muz_smoking_barrel_fp eject_auto eject_auto_fp bullet_tracer BulletLarge DEFAULT_THIRD_PERSON_PED_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA ASSAULT_RIFLE_RECOIL_SHAKE FPS_ASSAULT_RIFLE_RECOIL_SHAKE DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE WEAPONTYPE_RIFLE PICKUP_WEAPON_CARBINERIFLE PICKUP_AMMO_BULLET_MP WT_RIFLE_CBN MMI_2Handed CRBNRIFLE Automatic WAPClip COMPONENT_CARBINERIFLE_CLIP_01 COMPONENT_CARBINERIFLE_CLIP_02 WAPFlshLasr COMPONENT_AT_AR_FLSH COMPONENT_AT_RAILCOVER_01 WAPScop COMPONENT_AT_SCOPE_MEDIUM WAPSupp COMPONENT_AT_AR_SUPP WAPGrip COMPONENT_AT_AR_AFGRIP CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired NoLeftHandIKWhenBlocked AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps LongWeapon UseFPSAimIK UseFPSSecondaryMotion FPSOnlyExitFireAnimAfterRecoilEnds WEAPON_ADVANCEDRIFLE W_AR_ADVANCEDRIFLE SLOT_ADVANCEDRIFLE BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_RIFLE GROUP_RIFLE BONETAG_HEAD BONETAG_NECK BONETAG_L_THIGH BONETAG_R_THIGH BONETAG_L_CALF BONETAG_R_CALF WEAPON_EFFECT_GROUP_RIFLE_ASSAULT muz_assault_rifle muz_alternate_star muz_assault_rifle_fp muz_smoking_barrel muz_smoking_barrel_fp eject_auto eject_auto_fp bullet_tracer BulletLarge DEFAULT_THIRD_PERSON_PED_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA ASSAULT_RIFLE_RECOIL_SHAKE FPS_ASSAULT_RIFLE_RECOIL_SHAKE DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE WEAPONTYPE_RIFLE PICKUP_WEAPON_ADVANCEDRIFLE PICKUP_AMMO_BULLET_MP WT_RIFLE_ADV MMI_2Handed_Short ADVRIFLE Automatic WAPClip COMPONENT_ADVANCEDRIFLE_CLIP_01 COMPONENT_ADVANCEDRIFLE_CLIP_02 WAPFlshLasr COMPONENT_AT_AR_FLSH WAPScop_2 COMPONENT_AT_SCOPE_SMALL WAPSupp COMPONENT_AT_AR_SUPP CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired NoLeftHandIKWhenBlocked AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion FPSOnlyExitFireAnimAfterRecoilEnds WEAPON_MG w_mg_mg SLOT_MG BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_SMG GROUP_MG BONETAG_HEAD BONETAG_NECK BONETAG_L_THIGH BONETAG_R_THIGH BONETAG_L_CALF BONETAG_R_CALF WEAPON_EFFECT_GROUP_RIFLE_ASSAULT muz_assault_rifle muz_alternate_star muz_assault_rifle_fp muz_smoking_barrel muz_smoking_barrel_fp eject_auto eject_auto_fp bullet_tracer BulletLarge HIP_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA HIP_RUN_AND_GUN_CAMERA HIP_CINEMATIC_SHOOTING_CAMERA DEFAULT_THIRD_PERSON_PED_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA MG_RECOIL_SHAKE FPS_MG_RECOIL_SHAKE DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE WEAPONTYPE_RIFLE PICKUP_WEAPON_MG PICKUP_AMMO_BULLET_MP WT_MG MMI_2Handed MG Mini WAPClip COMPONENT_MG_CLIP_01 COMPONENT_MG_CLIP_02 WAPScop_2 COMPONENT_AT_SCOPE_SMALL_02 Gun_Feed CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired NoLeftHandIKWhenBlocked AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps LongWeapon UseFPSAimIK UseFPSSecondaryMotion FPSOnlyExitFireAnimAfterRecoilEnds WEAPON_COMBATMG w_mg_combatmg SLOT_COMBATMG BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_SMG GROUP_MG BONETAG_HEAD BONETAG_NECK BONETAG_L_THIGH BONETAG_R_THIGH BONETAG_L_CALF BONETAG_R_CALF WEAPON_EFFECT_GROUP_RIFLE_ASSAULT muz_assault_rifle muz_alternate_star muz_assault_rifle_fp muz_smoking_barrel muz_smoking_barrel_fp eject_auto eject_auto_fp bullet_tracer_mg BulletLarge HIP_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA HIP_RUN_AND_GUN_CAMERA HIP_CINEMATIC_SHOOTING_CAMERA DEFAULT_THIRD_PERSON_PED_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA MG_RECOIL_SHAKE FPS_MG_RECOIL_SHAKE DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE WEAPONTYPE_RIFLE PICKUP_WEAPON_COMBATMG PICKUP_AMMO_BULLET_MP WT_MG_CBT MMI_2Handed CMBTMG Mini WAPClip COMPONENT_COMBATMG_CLIP_01 COMPONENT_COMBATMG_CLIP_02 WAPScop_2 COMPONENT_AT_SCOPE_MEDIUM WAPGrip COMPONENT_AT_AR_AFGRIP Gun_Feed CarriedInHand Automatic Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired NoLeftHandIKWhenBlocked AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps LongWeapon UseFPSAimIK UseFPSSecondaryMotion FPSOnlyExitFireAnimAfterRecoilEnds WEAPON_PUMPSHOTGUN w_sg_pumpshotgun SLOT_PUMPSHOTGUN BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_SHOTGUN GROUP_SHOTGUN BONETAG_HEAD BONETAG_NECK BONETAG_R_CLAVICLE BONETAG_L_CLAVICLE WEAPON_EFFECT_GROUP_SHOTGUN muz_shotgun muz_smoking_barrel_shotgun muz_smoking_barrel_fp eject_shotgun eject_shotgun_fp ShotgunLarge SHOTGUN_AIM_CAMERA SHOTGUN_AIM_IN_COVER_CAMERA SHOTGUN_RUN_AND_GUN_CAMERA SHOTGUN_CINEMATIC_SHOOTING_CAMERA SHOTGUN_RECOIL_SHAKE FPS_SHOTGUN_RECOIL_SHAKE WEAPONTYPE_SHOTGUN PICKUP_WEAPON_PUMPSHOTGUN PICKUP_AMMO_BULLET_MP WT_SG_PMP MMI_2Handed PUMP Shotgun WAPClip COMPONENT_PUMPSHOTGUN_CLIP_01 WAPFlshLasr COMPONENT_AT_AR_FLSH WAPSupp COMPONENT_AT_SR_SUPP CarriedInHand ApplyBulletForce Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover NoLeftHandIKWhenBlocked AllowCloseQuarterKills NeedsGunCockingInCover HasLowCoverReloads HasLowCoverSwaps ProcessGripAnim TorsoIKForWeaponBlock LongWeapon UseFPSAimIK UseFPSSecondaryMotion WEAPON_SAWNOFFSHOTGUN w_sg_sawnoff SLOT_SAWNOFFSHOTGUN BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_SHOTGUN GROUP_SHOTGUN BONETAG_HEAD BONETAG_NECK BONETAG_R_CLAVICLE BONETAG_L_CLAVICLE WEAPON_EFFECT_GROUP_SHOTGUN muz_shotgun muz_smoking_barrel_shotgun muz_smoking_barrel_fp eject_shotgun eject_shotgun_fp ShotgunLarge SHOTGUN_AIM_CAMERA SHOTGUN_AIM_IN_COVER_CAMERA SHOTGUN_RUN_AND_GUN_CAMERA SHOTGUN_CINEMATIC_SHOOTING_CAMERA SHOTGUN_RECOIL_SHAKE FPS_SHOTGUN_RECOIL_SHAKE WEAPONTYPE_SHOTGUN PICKUP_WEAPON_SAWNOFFSHOTGUN PICKUP_AMMO_BULLET_MP WT_SG_SOF MMI_2Handed SAWNOFF Shotgun WAPClip COMPONENT_SAWNOFFSHOTGUN_CLIP_01 CarriedInHand ApplyBulletForce Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover NoLeftHandIKWhenBlocked AllowCloseQuarterKills NeedsGunCockingInCover HasLowCoverReloads HasLowCoverSwaps ProcessGripAnim UseFPSAimIK UseFPSSecondaryMotion WEAPON_ASSAULTSHOTGUN w_sg_assaultshotgun SLOT_ASSAULTSHOTGUN BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_SHOTGUN GROUP_SHOTGUN BONETAG_HEAD BONETAG_NECK BONETAG_R_CLAVICLE BONETAG_L_CLAVICLE WEAPON_EFFECT_GROUP_SHOTGUN muz_shotgun muz_smoking_barrel_shotgun muz_smoking_barrel_fp eject_shotgun eject_shotgun_fp ShotgunLarge SHOTGUN_AIM_CAMERA SHOTGUN_AIM_IN_COVER_CAMERA SHOTGUN_RUN_AND_GUN_CAMERA SHOTGUN_CINEMATIC_SHOOTING_CAMERA SHOTGUN_RECOIL_SHAKE FPS_SHOTGUN_RECOIL_SHAKE WEAPONTYPE_SHOTGUN PICKUP_WEAPON_ASSAULTSHOTGUN PICKUP_AMMO_BULLET_MP WT_SG_ASL ASLTSHTGN Shotgun WAPClip COMPONENT_ASSAULTSHOTGUN_CLIP_01 COMPONENT_ASSAULTSHOTGUN_CLIP_02 WAPFlshLasr COMPONENT_AT_AR_FLSH WAPSupp COMPONENT_AT_AR_SUPP WAPGrip COMPONENT_AT_AR_AFGRIP CarriedInHand ApplyBulletForce Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired NoLeftHandIKWhenBlocked AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps LongWeapon UseFPSAimIK UseFPSSecondaryMotion FPSOnlyExitFireAnimAfterRecoilEnds WEAPON_BULLPUPSHOTGUN w_sg_bullpupshotgun SLOT_BULLPUPSHOTGUN BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_SHOTGUN GROUP_SHOTGUN BONETAG_HEAD BONETAG_NECK BONETAG_R_CLAVICLE BONETAG_L_CLAVICLE WEAPON_EFFECT_GROUP_SHOTGUN muz_shotgun muz_smoking_barrel_shotgun muz_smoking_barrel_fp eject_shotgun eject_shotgun_fp bullet_shotgun_tracer ShotgunLarge SHOTGUN_AIM_CAMERA SHOTGUN_AIM_IN_COVER_CAMERA SHOTGUN_RUN_AND_GUN_CAMERA SHOTGUN_CINEMATIC_SHOOTING_CAMERA SHOTGUN_RECOIL_SHAKE FPS_SHOTGUN_RECOIL_SHAKE WEAPONTYPE_SHOTGUN PICKUP_WEAPON_BULLPUPSHOTGUN PICKUP_AMMO_BULLET_MP WT_SG_BLP BULLPUP Shotgun WAPClip COMPONENT_BULLPUPSHOTGUN_CLIP_01 WAPFlshLasr COMPONENT_AT_AR_FLSH WAPSupp COMPONENT_AT_AR_SUPP_02 WAPGrip COMPONENT_AT_AR_AFGRIP CarriedInHand ApplyBulletForce Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover NoLeftHandIKWhenBlocked AllowCloseQuarterKills NeedsGunCockingInCover HasLowCoverReloads HasLowCoverSwaps LongWeapon UseFPSAimIK UseFPSSecondaryMotion WEAPON_STUNGUN w_pi_stungun SLOT_STUNGUN ELECTRIC DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_PISTOL GROUP_STUNGUN WEAPON_EFFECT_GROUP_STUNGUN muz_stungun eject_stungun bullet_tracer ShotgunLarge DEFAULT_THIRD_PERSON_PED_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA PISTOL_RECOIL_SHAKE FPS_PISTOL_RECOIL_SHAKE WEAPON_PISTOL PICKUP_WEAPON_STUNGUN PICKUP_AMMO_BULLET_MP WT_STUN MMI_1Handed STUNGUN Normal CarriedInHand Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim AnimCrouchFire UsableOnFoot UsableClimbing UsableInCover DoesRevivableDamage DisplayRechargeTimeHUD OnlyFireOneShot NonLethal AllowCloseQuarterKills DisablePlayerBlockingInMP CanPerformArrest HasLowCoverSwaps DontBreakRopes QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion WEAPON_SNIPERRIFLE w_sr_sniperrifle SLOT_SNIPERRIFLE BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DELAYED_HIT WHEEL_SNIPER GROUP_SNIPER BONETAG_HEAD BONETAG_NECK WEAPON_EFFECT_GROUP_RIFLE_SNIPER muz_alternate_star muz_alternate_star eject_sniper bullet_tracer BulletLarge SNIPER_LOW_ZOOM_AIM_CAMERA MELEE_AIM_IN_COVER_CAMERA SNIPER_LOW_ZOOM_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA DEFAULT_FIRST_PERSON_RECOIL_SHAKE DEFAULT_FIRST_PERSON_RECOIL_SHAKE WEAPONTYPE_RIFLE SNIPER_LARGE PICKUP_WEAPON_SNIPERRIFLE PICKUP_AMMO_BULLET_MP WT_SNIP_RIF MMI_2Handed SNIPERRFL Sniper WAPClip COMPONENT_SNIPERRIFLE_CLIP_01 WAPSupp COMPONENT_AT_AR_SUPP_02 WAPScop COMPONENT_AT_SCOPE_LARGE COMPONENT_AT_SCOPE_MAX CarriedInHand FirstPersonScope Gun CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover HasLowCoverReloads HasLowCoverSwaps DriveByMPOnly UseFPSAimIK UseFPSSecondaryMotion UseFPSAnimatedRecoil DisableFPSAimForScope WEAPON_HEAVYSNIPER w_sr_heavysniper SLOT_HEAVYSNIPER BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DELAYED_HIT WHEEL_SNIPER GROUP_SNIPER BONETAG_HEAD BONETAG_NECK WEAPON_EFFECT_GROUP_RIFLE_SNIPER muz_alternate_star muz_alternate_star eject_sniper_heavy bullet_tracer BulletLarge SNIPER_AIM_CAMERA MELEE_AIM_IN_COVER_CAMERA SNIPER_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA DEFAULT_FIRST_PERSON_RECOIL_SHAKE DEFAULT_FIRST_PERSON_RECOIL_SHAKE WEAPONTYPE_RIFLE SNIPER_MAX PICKUP_WEAPON_HEAVYSNIPER PICKUP_AMMO_BULLET_MP WT_SNIP_HVY MMI_2Handed HVYSNIPER Sniper WAPClip COMPONENT_HEAVYSNIPER_CLIP_01 WAPScop COMPONENT_AT_SCOPE_LARGE COMPONENT_AT_SCOPE_MAX CarriedInHand FirstPersonScope Gun CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover HasLowCoverReloads HasLowCoverSwaps IgnoreHelmets DriveByMPOnly UseFPSAimIK DisableFPSAimForScope UseFPSSecondaryMotion WEAPON_REMOTESNIPER EXPLOSIVE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DELAYED_HIT WHEEL_PISTOL BONETAG_HEAD BONETAG_NECK WEAPON_EFFECT_GROUP_RIFLE_SNIPER BulletLarge SNIPER_AIM_CAMERA MELEE_AIM_IN_COVER_CAMERA SNIPER_AIM_CAMERA DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA DEFAULT_FIRST_PERSON_RECOIL_SHAKE DEFAULT_FIRST_PERSON_RECOIL_SHAKE WEAPONTYPE_RIFLE SNIPER_MAX WT_SNIP_RMT MMI_2Handed Sniper CarriedInHand Silenced FirstPersonScope Gun CanFreeAim TwoHanded AnimReload AnimCrouchFire UsableOnFoot UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired WEAPON_GRENADELAUNCHER w_lr_grenadelauncher SLOT_GRENADELAUNCHER EXPLOSIVE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE PROJECTILE WHEEL_HEAVY GROUP_HEAVY WEAPON_EFFECT_GROUP_GRENADE HIP_AIM_CAMERA HIP_AIM_IN_COVER_CAMERA HIP_RUN_AND_GUN_CAMERA GRENADE_LAUNCHER_RECOIL_SHAKE FPS_GRENADE_LAUNCHER_RECOIL_SHAKE WEAPON_HEAVY_GRENADE_LAUNCHER PICKUP_WEAPON_GRENADELAUNCHER PICKUP_AMMO_GRENADELAUNCHER_MP WT_GL MMI_2Handed GRNLAUNCH Normal WAPClip COMPONENT_GRENADELAUNCHER_CLIP_01 WAPFlshLasr COMPONENT_AT_AR_FLSH WAPGrip COMPONENT_AT_AR_AFGRIP WAPScop_2 COMPONENT_AT_SCOPE_SMALL CarriedInHand Gun CanFreeAim TwoHanded Launched AnimReload AnimCrouchFire UsableOnFoot UsableInCover Scary AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps DelayedFiringAfterAutoSwap DisableStealth UseFPSAimIK UseFPSSecondaryMotion WEAPON_GRENADELAUNCHER_SMOKE w_lr_grenadelauncher SLOT_GRENADELAUNCHER_SMOKE NONE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE PROJECTILE WHEEL_HEAVY GROUP_HEAVY WEAPON_EFFECT_GROUP_GRENADE HIP_AIM_CAMERA HIP_AIM_IN_COVER_CAMERA HIP_RUN_AND_GUN_CAMERA GRENADE_LAUNCHER_RECOIL_SHAKE FPS_GRENADE_LAUNCHER_RECOIL_SHAKE WEAPON_HEAVY_GRENADE_LAUNCHER PICKUP_WEAPON_GRENADELAUNCHER PICKUP_AMMO_MISSILE_MP WT_GL_SMOKE MMI_2Handed GRNLAUNCH Normal WAPFlshLasr COMPONENT_AT_AR_FLSH WAPGrip COMPONENT_AT_AR_AFGRIP WAPScop COMPONENT_AT_SCOPE_SMALL CarriedInHand ArmourPenetrating Gun CanFreeAim TwoHanded Launched AnimReload AnimCrouchFire UsableOnFoot UsableInCover Scary AllowCloseQuarterKills HasLowCoverSwaps DisableStealth UseFPSAimIK UseFPSSecondaryMotion WEAPON_RPG w_lr_rpg SLOT_RPG EXPLOSIVE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE PROJECTILE WHEEL_HEAVY GROUP_HEAVY WEAPON_EFFECT_GROUP_ROCKET muz_rpg muz_smoking_barrel_rocket RPG_AIM_CAMERA RPG_AIM_IN_COVER_CAMERA RPG_RUN_AND_GUN_CAMERA RPG_RECOIL_SHAKE FPS_RPG_RECOIL_SHAKE WEAPON_HEAVY_RPG PICKUP_WEAPON_RPG PICKUP_AMMO_MISSILE_MP WT_RPG RPG Normal WAPClip COMPONENT_RPG_CLIP_01 CarriedInHand Gun CanFreeAim TwoHanded AnimReload AnimCrouchFire CreateVisibleOrdnance UsableOnFoot UsableInCover DisableRightHandIk DisableLeftHandIkInCover Scary DisableIdleVariations HasLowCoverReloads HasLowCoverSwaps RemoveEarlyWhenEnteringVehicles DelayedFiringAfterAutoSwap DisableStealth Rpg DriveByMPOnly UseFPSAimIK UseFPSSecondaryMotion WEAPON_PASSENGER_ROCKET w_lr_rpg SLOT_PASSENGER_ROCKET EXPLOSIVE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE PROJECTILE WHEEL_HEAVY GROUP_HEAVY WEAPON_EFFECT_GROUP_ROCKET muz_rpg muz_smoking_barrel_rocket RPG_AIM_CAMERA RPG_AIM_IN_COVER_CAMERA RPG_RUN_AND_GUN_CAMERA RPG_RECOIL_SHAKE FPS_RPG_RECOIL_SHAKE WT_INVALID PASS_ROCKET Normal WAPClip COMPONENT_RPG_CLIP_01 CarriedInHand Gun CanFreeAim TwoHanded AnimReload AnimCrouchFire CreateVisibleOrdnance UsableOnFoot UsableInCover DisableRightHandIk DisableLeftHandIkInCover Scary DisableIdleVariations HasLowCoverSwaps RemoveEarlyWhenEnteringVehicles DelayedFiringAfterAutoSwap WEAPON_AIRSTRIKE_ROCKET w_lr_rpg EXPLOSIVE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE PROJECTILE WHEEL_HEAVY GROUP_HEAVY WEAPON_EFFECT_GROUP_ROCKET muz_rpg RPG_AIM_CAMERA RPG_AIM_IN_COVER_CAMERA RPG_RUN_AND_GUN_CAMERA RPG_RECOIL_SHAKE FPS_RPG_RECOIL_SHAKE WT_INVALID AIRSTRIKE Normal WAPClip COMPONENT_RPG_CLIP_01 CarriedInHand Gun CanFreeAim TwoHanded AnimReload AnimCrouchFire CreateVisibleOrdnance UsableOnFoot UsableInCover DisableRightHandIk DisableLeftHandIkInCover Scary DisableIdleVariations HasLowCoverSwaps RemoveEarlyWhenEnteringVehicles DelayedFiringAfterAutoSwap WEAPON_STINGER w_lr_rpg SLOT_STINGER EXPLOSIVE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE PROJECTILE WHEEL_HEAVY GROUP_HEAVY WEAPON_EFFECT_GROUP_ROCKET muz_rpg RPG_AIM_CAMERA RPG_AIM_IN_COVER_CAMERA RPG_RUN_AND_GUN_CAMERA RPG_RECOIL_SHAKE FPS_RPG_RECOIL_SHAKE PICKUP_WEAPON_RPG PICKUP_AMMO_MISSILE_MP WT_RPG RPG Normal WAPClip COMPONENT_RPG_CLIP_01 CarriedInHand Gun CanFreeAim TwoHanded AnimReload AnimCrouchFire CreateVisibleOrdnance UsableOnFoot UsableInCover DisableRightHandIk DisableLeftHandIkInCover Scary DisableIdleVariations HasLowCoverSwaps RemoveEarlyWhenEnteringVehicles DelayedFiringAfterAutoSwap WEAPON_MINIGUN w_mg_minigun SLOT_MINIGUN BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_HEAVY GROUP_HEAVY BONETAG_HEAD BONETAG_NECK BONETAG_L_THIGH BONETAG_R_THIGH BONETAG_L_CALF BONETAG_R_CALF WEAPON_EFFECT_GROUP_HEAVY_MG muz_minigun muz_minigun_alt muz_smoking_barrel_minigun eject_minigun bullet_tracer BulletLarge weap_hvy_turbulance_default weap_hvy_turbulance_sand weap_hvy_turbulance_dirt weap_hvy_turbulance_water weap_hvy_turbulance_foliage HIP_AIM_CAMERA HIP_AIM_IN_COVER_CAMERA HIP_RUN_AND_GUN_CAMERA MINIGUN_RECOIL_SHAKE FPS_MINIGUN_RECOIL_SHAKE DEFAULT_THIRD_PERSON_ACCURACY_OFFSET_SHAKE WEAPON_PISTOL PICKUP_WEAPON_MINIGUN PICKUP_AMMO_BULLET_MP WT_MINIGUN MMI_MiniGun MINIGUNS Mini WAPClip COMPONENT_MINIGUN_CLIP_01 CarriedInHand Automatic Gun CanFreeAim Heavy TwoHanded UsableOnFoot AllowEarlyExitFromFireAnimAfterBulletFired ForceEjectShellAfterFiring Scary ForcesActionMode DisableCombatRoll DisableStealth DisableFPSScope UseFPSAimIK UseFPSSecondaryMotion ApplyVehicleDamageToEngine WEAPON_GRENADE w_ex_grenadefrag SLOT_GRENADE EXPLOSIVE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE PROJECTILE WHEEL_THROWABLE_SPECIAL GROUP_THROWN WEAPON_EFFECT_GROUP_GRENADE THROWN_AIM_CAMERA THROWN_AIM_IN_COVER_CAMERA THROWN_RUN_AND_GUN_CAMERA WEAPON_THROWN PICKUP_WEAPON_GRENADE PICKUP_WEAPON_GRENADE WT_GNADE GRENADE Normal CarriedInHand Silenced CanLockonOnFoot CanFreeAim AnimReload AnimCrouchFire Thrown UsableOnFoot UsableInCover AllowCloseQuarterKills HasLowCoverSwaps CookWhileAiming DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight DisableFPSScope HasFPSProjectileWeaponAnims WEAPON_STICKYBOMB w_ex_pe SLOT_STICKYBOMB EXPLOSIVE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE PROJECTILE WHEEL_THROWABLE_SPECIAL GROUP_THROWN WEAPON_EFFECT_GROUP_GRENADE THROWN_AIM_CAMERA THROWN_AIM_IN_COVER_CAMERA THROWN_RUN_AND_GUN_CAMERA WEAPON_THROWN PICKUP_WEAPON_STICKYBOMB PICKUP_WEAPON_STICKYBOMB WT_GNADE_STK STKYBMB Normal CarriedInHand Silenced CanLockonOnFoot CanFreeAim AnimReload AnimCrouchFire Thrown UsableOnFoot UsableInCover AllowCloseQuarterKills ManualDetonation HasLowCoverSwaps DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight DisableFPSScope WEAPON_SMOKEGRENADE w_ex_grenadesmoke SLOT_SMOKEGRENADE SMOKE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE PROJECTILE WHEEL_THROWABLE_SPECIAL GROUP_THROWN WEAPON_EFFECT_GROUP_GRENADE THROWN_AIM_CAMERA THROWN_AIM_IN_COVER_CAMERA THROWN_RUN_AND_GUN_CAMERA WEAPON_THROWN PICKUP_WEAPON_SMOKEGRENADE PICKUP_WEAPON_SMOKEGRENADE WT_GNADE_SMK SMKGRENADE Normal CarriedInHand Silenced ArmourPenetrating CanLockonOnFoot CanFreeAim AnimReload AnimCrouchFire Thrown UsableOnFoot UsableInCover AllowCloseQuarterKills HasLowCoverSwaps CookWhileAiming DropWhenCooked DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight DisableFPSScope HasFPSProjectileWeaponAnims WEAPON_BZGAS w_ex_grenadesmoke SLOT_BZGAS SMOKE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE PROJECTILE WHEEL_THROWABLE_SPECIAL GROUP_THROWN WEAPON_EFFECT_GROUP_GRENADE THROWN_AIM_CAMERA THROWN_AIM_IN_COVER_CAMERA THROWN_RUN_AND_GUN_CAMERA WEAPON_THROWN WT_BZGAS BZGAS Normal CarriedInHand Silenced ArmourPenetrating CanLockonOnFoot CanFreeAim AnimReload AnimCrouchFire Thrown UsableOnFoot UsableInCover AllowCloseQuarterKills HasLowCoverSwaps CookWhileAiming DropWhenCooked DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight DisableFPSScope HasFPSProjectileWeaponAnims WEAPON_MOLOTOV w_ex_molotov SLOT_MOLOTOV FIRE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE PROJECTILE WHEEL_THROWABLE_SPECIAL GROUP_THROWN WEAPON_EFFECT_GROUP_MOLOTOV THROWN_AIM_CAMERA THROWN_AIM_IN_COVER_CAMERA THROWN_RUN_AND_GUN_CAMERA WEAPON_THROWN PICKUP_WEAPON_MOLOTOV PICKUP_WEAPON_MOLOTOV WT_MOLOTOV MOLOTOV Normal CarriedInHand Silenced ArmourPenetrating CanLockonOnFoot CanFreeAim AnimReload AnimCrouchFire Thrown UsableOnFoot UsableInCover ThrowOnly HasLowCoverSwaps DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight DisableFPSScope WEAPON_FIREEXTINGUISHER w_am_fire_exting WEAPON_PETROLCAN w_am_jerrycan SLOT_PETROLCAN NONE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE VOLUMETRIC_PARTICLE WHEEL_THROWABLE_SPECIAL GROUP_PETROLCAN WEAPON_EFFECT_GROUP_PISTOL_SMALL weap_petrol_can BulletSmall HIP_AIM_CAMERA HIP_AIM_IN_COVER_CAMERA JERRY_CAN_RUN_AND_GUN_CAMERA WEAPON_UNARMED PICKUP_WEAPON_PETROLCAN PICKUP_WEAPON_PETROLCAN WT_PETROL PETROL Normal CarriedInHand Automatic Silenced AnimCrouchFire UsableOnFoot UsableClimbing AllowEarlyExitFromFireAnimAfterBulletFired CanBeFiredLikeGun OnlyAllowFiring SuppressGunshotEvent NoAutoRunWhenFiring DontBlendFireOutro DiscardWhenOutOfAmmo CreatesAPotentialExplosionEventWhenFired DelayedFiringAfterAutoSwapPreviousWeapon DisableCombatRoll NoWheelStats DisableStealth OnlyUseAimingInfoInFPS EnableFPSRNGOnly AttachFPSLeftHandIKToRight UseFPSAimIK UseFPSSecondaryMotion WEAPON_DIGISCANNER w_am_digiscanner GADGET_NIGHTVISION GADGET_PARACHUTE OBJECT WEAPON_BRIEFCASE w_am_case WEAPON_BRIEFCASE_02 w_am_brfcase WEAPON_BALL w_am_baseball WEAPON_FLARE w_am_flare VEHICLE_WEAPON_TANK EXPLOSIVE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE PROJECTILE WHEEL_PISTOL WEAPON_EFFECT_GROUP_ROCKET muz_tank muz_smoking_barrel_rocket weap_veh_turbulance_default weap_veh_turbulance_sand weap_veh_turbulance_dirt weap_veh_turbulance_water weap_veh_turbulance_dirt VEHICLE_DATA_TANK TANK_RECOIL_SHAKE FPS_TANK_RECOIL_SHAKE WEAPON_TANK WT_V_TANK ROCKET Normal Vehicle StaticReticulePosition EnforceFiringAngularThreshold VEHICLE_WEAPON_SPACE_ROCKET EXPLOSIVE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE PROJECTILE WHEEL_PISTOL WEAPON_EFFECT_GROUP_ROCKET VEHICLE_DATA_SPACE_ROCKET VULCAN_ROCKET VULKAN_ROCKET_COCKPIT_VIEW WT_V_PLANEMSL ROCKET Normal Gun CanLockonInVehicle Homing Vehicle EnforceAimingRestrictions HomingToggle VEHICLE_WEAPON_PLANE_ROCKET EXPLOSIVE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE PROJECTILE WHEEL_PISTOL WEAPON_EFFECT_GROUP_ROCKET VEHICLE_DATA_SPACE_ROCKET VULCAN_ROCKET VULKAN_ROCKET_COCKPIT_VIEW WT_V_PLANEMSL ROCKET Normal Gun CanLockonInVehicle Homing Vehicle EnforceAimingRestrictions HomingToggle VEHICLE_WEAPON_PLAYER_LASER VEHICLE_WEAPON_PLAYER_BULLET BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_PISTOL WEAPON_EFFECT_GROUP_VEHICLE_MG muz_buzzard muz_smoking_barrel eject_heli_gun bullet_tracer_jet BulletLarge VEHICLE_DATA_PLAYER_BULLET WT_V_PLRBUL BULLET Normal Gun UsableOnFoot Vehicle ForceEjectShellAfterFiring VEHICLE_WEAPON_PLAYER_BUZZARD BULLET DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_PISTOL WEAPON_EFFECT_GROUP_VEHICLE_MG muz_buzzard muz_smoking_barrel eject_heli_gun bullet_tracer_jet BulletLarge VEHICLE_DATA_PLAYER_BULLET WT_V_PLRBUL BULLET Normal Gun UsableOnFoot Vehicle ForceEjectShellAfterFiring ApplyVehicleDamageToEngine VEHICLE_WEAPON_PLAYER_HUNTER EXPLOSIVE GRENADE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_PISTOL WEAPON_EFFECT_GROUP_VEHICLE_MG muz_hunter bullet_tracer_jet BulletLarge VEHICLE_DATA_PLAYER_BULLET WT_V_PLRBUL BULLET Normal Gun UsableOnFoot Vehicle VEHICLE_WEAPON_PLAYER_LAZER EXPLOSIVE GRENADE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE INSTANT_HIT WHEEL_PISTOL WEAPON_EFFECT_GROUP_VEHICLE_MG muz_laser bullet_tracer_jet BulletLarge VEHICLE_DATA_PLAYER_BULLET WEAPON_VULKAN_GUNS COCKPIT_VIEW WT_V_LZRCAN BULLET Normal Gun UsableOnFoot Vehicle VEHICLE_WEAPON_ENEMY_LASER VEHICLE_WEAPON_SEARCHLIGHT VEHICLE_WEAPON_RADAR WEAPON_VEHICLE_ROCKET w_lr_rpg EXPLOSIVE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE PROJECTILE WHEEL_HEAVY GROUP_HEAVY WEAPON_EFFECT_GROUP_ROCKET muz_rpg RPG_AIM_CAMERA RPG_AIM_IN_COVER_CAMERA RPG_RUN_AND_GUN_CAMERA RPG_RECOIL_SHAKE FPS_RPG_RECOIL_SHAKE WT_INVALID VEHICLE_ROCKET Normal WAPClip COMPONENT_RPG_CLIP_01 CarriedInHand Gun CanFreeAim TwoHanded AnimReload AnimCrouchFire CreateVisibleOrdnance UsableOnFoot UsableInCover DisableRightHandIk DisableLeftHandIkInCover Scary DisableIdleVariations HasLowCoverSwaps RemoveEarlyWhenEnteringVehicles DelayedFiringAfterAutoSwap WEAPON_BARBED_WIRE WEAPON_DROWNING WEAPON_DROWNING_IN_VEHICLE WEAPON_BLEEDING WEAPON_ELECTRIC_FENCE WEAPON_EXPLOSION WEAPON_FALL WEAPON_EXHAUSTION WEAPON_HIT_BY_WATER_CANNON WEAPON_RAMMED_BY_CAR WEAPON_RUN_OVER_BY_CAR WEAPON_HELI_CRASH VEHICLE_WEAPON_ROTORS WEAPON_FIRE WEAPON_ANIMAL_RETRIEVER WEAPON_SMALL_DOG WEAPON_TIGER_SHARK WEAPON_HAMMERHEAD_SHARK WEAPON_KILLER_WHALE WEAPON_BOAR WEAPON_PIG WEAPON_COYOTE WEAPON_DEER WEAPON_HEN WEAPON_RABBIT WEAPON_CAT WEAPON_COW WEAPON_BIRD_CRAP w_ex_birdshat SLOT_GRENADE EXPLOSIVE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE DONTCARE PROJECTILE WHEEL_THROWABLE_SPECIAL GROUP_THROWN WEAPON_EFFECT_GROUP_PUNCH_KICK THROWN_AIM_CAMERA THROWN_AIM_IN_COVER_CAMERA THROWN_RUN_AND_GUN_CAMERA WEAPON_THROWN PICKUP_WEAPON_GRENADE PICKUP_WEAPON_GRENADE WT_GNADE GRENADE Normal CarriedInHand Silenced CanLockonOnFoot CanFreeAim AnimReload AnimCrouchFire Thrown UsableOnFoot UsableInCover AllowCloseQuarterKills HasLowCoverSwaps CookWhileAiming DisableLeftHandIkWhenOnFoot UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight VEHICLE_DATA_TANK VEHICLE_DATA_SPACE_ROCKET VEHICLE_DATA_PLAYER_LASER VEHICLE_DATA_PLAYER_BULLET VEHICLE_DATA_ENEMY_LASER VEHICLE_DATA_SEARCHLIGHT Core Game