shaders = 2
shader0 = ../xbr/shaders/legacy/2xbr-v3.7c.glsl
shader1 = ../anti-aliasing/shaders/reverse-aa.glsl

filter_linear0 = false
filter_linear1 = false
scale_type0 = source
scale_type1 = source
scale0 = 2.0
scale1 = 2.0

