shaders = "2"
shader0 = "../../misc/color-mangler.glsl"
shader1 = "lcd-grid-v2.glsl"

filter_linear0 = "false"
scale_type0 = "source"
scale0 = "1.0"

filter_linear1 = "false"
scale_type1 = "viewport"
scale1 = "1.0"

parameters = "display_gamma;target_gamma;sat;lum;cntrst;r;g;b;rg;rb;gr;gb;br;bg;blr;blg;blb;RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
display_gamma = 1.9
target_gamma = 2.2
sat = 1.04
lum = 1.0
cntrst = 1.0
blr = 0.0
blg = 0.0
blb = 0.0
r = 0.77
g = 0.69
b = 0.8
rg = 0.06
rb = 0.06
gr = 0.22
gb = 0.1
br = 0.0
bg = 0.24
RSUBPIX_R = "1.000000"
RSUBPIX_G = "0.000000"
RSUBPIX_B = "0.000000"
GSUBPIX_R = "0.000000"
GSUBPIX_G = "1.000000"
GSUBPIX_B = "0.000000"
BSUBPIX_R = "0.000000"
BSUBPIX_G = "0.000000"
BSUBPIX_B = "1.000000"
gain = "1.250000"
gamma = "3.000000"
blacklevel = "0.050000"
ambient = "0.000000"
BGR = "1.000000"
