shaders = 2
shader0 = ../xbr/shaders/xbr-hybrid/2xbr-hybrid.glsl
shader1 = ../windowed/shaders/lanczos16.glsl

filter_linear0 = false
filter_linear1 = false
scale_type0 = source
scale_type1 = source
scale0 = 2.0
scale1 = 2.0

