shaders = "1"

shader0 = "../misc/color-mangler.glsl"
filter_linear0 = "false"
scale_type0 = "source"

parameters = "display_gamma;target_gamma;sat;lum;cntrst;blr;blg;blb;r;g;b;rg;rb;gr;gb;br;bg"
display_gamma = 1.9
target_gamma = 2.2
sat = 1.04
lum = 1.0
cntrst = 1.0
blr = 0.0
blg = 0.0
blb = 0.0
r = 0.77
g = 0.69
b = 0.8
rg = 0.06
rb = 0.06
gr = 0.22
gb = 0.1
br = 0.0
bg = 0.24