shaders = "2"
shader0 = "../xbr/shaders/legacy/4xbr-v3.8c.glsl"
filter_linear0 = "false"
wrap_mode0 = "clamp_to_border"
float_framebuffer0 = "false"
scale_type_x0 = "source"
scale_x0 = "4.000000"
scale_type_y0 = "source"
scale_y0 = "4.000000"
shader1 = "../blurs/smart-blur.glsl"
wrap_mode1 = "clamp_to_border"
float_framebuffer1 = "false"

