//Leadwerks Material File

blendmode=3
castshadows=0
zsort=1
cullbackfaces=1
depthtest=1
depthmask=0
diffuse=1.00000000,1.00000000,0.749019623,1.00000000
specular=0.501960814,0.501960814,0.501960814,0.501960814
alwaysuseshader=0
mappingscale=1.00000000,1.00000000,1.00000000
drawmode=-1

shader="Shaders/Model/diffuse.shader"
texture0="./tracer.tex"
