//Leadwerks Material File

blendmode=1
castshadows=1
zsort=1
cullbackfaces=1
depthtest=1
depthmask=0
diffuse=0.250980407,0.250980407,0.250980407,1.00000000
specular=0.501960814,0.501960814,0.501960814,0.501960814
alwaysuseshader=0
drawmode=-1

shader="shaders\particles\default.shader"
texture0=".\smoke_particle.tex"
