//Leadwerks Material File

blendmode=0
castshadows=1
zsort=0
cullbackfaces=0
depthtest=1
pickmode=0
depthmask=1
diffuse=0.752941191,0.752941191,0.752941191,1.00000000
specular=0.000000000,0.000000000,0.000000000,1.00000000
alwaysuseshader=0
mappingscale=1.00000000,1.00000000,1.00000000
drawmode=-1

shader="Shaders/Model/diffuse+normal+alphamask.shader"
shader3="Shaders/Vegetation/diffuse.shader"
shader4="Shaders/Vegetation/Shadow/leaves.shader"
texture0="./pine-branch-diff.tex"
texture1="./pine-branch-norm.tex"
