//Leadwerks Material File

blendmode=1
castshadows=0
zsort=1
cullbackfaces=1
depthtest=1
depthmask=0
diffuse=1.00000000,1.00000000,1.00000000,1.00000000
specular=1.00000000,1.00000000,1.00000000,0.000000000
alwaysuseshader=0
drawmode=-1

shader="shaders\particles\default.shader"
texture0=".\default.tex"
